using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000447 RID: 1095 [Token(Token = "0x2000447")] public class SlowMo : MonoBehaviour { // Token: 0x060026E5 RID: 9957 RVA: 0x000595AC File Offset: 0x000577AC [Token(Token = "0x60026E5")] [Address(RVA = "0x1461A40", Offset = "0x1460A40", VA = "0x181461A40")] private void Update() { if ((!this.mouse0 || !Input.GetMouseButton(0)) && (!this.mouse1 || !Input.GetMouseButton(1))) { KeyCode[] array = this.keyCodes; int num = 0; if (num >= array.Length) { Time.timeScale = 1f; return; } if (!Input.GetKeyInt(array[num])) { KeyCode[] array2 = this.keyCodes; num++; } } Time.timeScale = this.slowMoTimeScale; } // Token: 0x060026E6 RID: 9958 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60026E6")] [Address(RVA = "0x1461990", Offset = "0x1460990", VA = "0x181461990")] private bool IsSlowMotion() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060026E7 RID: 9959 RVA: 0x00059628 File Offset: 0x00057828 [Token(Token = "0x60026E7")] [Address(RVA = "0x1461B00", Offset = "0x1460B00", VA = "0x181461B00")] public SlowMo() { } // Token: 0x040030D7 RID: 12503 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40030D7")] [SerializeField] private KeyCode[] keyCodes; // Token: 0x040030D8 RID: 12504 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40030D8")] [SerializeField] private bool mouse0; // Token: 0x040030D9 RID: 12505 [FieldOffset(Offset = "0x21")] [Token(Token = "0x40030D9")] [SerializeField] private bool mouse1; // Token: 0x040030DA RID: 12506 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40030DA")] [SerializeField] private float slowMoTimeScale = 0.3f; } }