using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000481 RID: 1153 [Token(Token = "0x2000481")] [Serializable] public class IKSolverCCD : IKSolverHeuristic { // Token: 0x060028DD RID: 10461 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028DD")] [Address(RVA = "0x170E550", Offset = "0x170D550", VA = "0x18170E550")] public void FadeOutBoneWeights() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028DE RID: 10462 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028DE")] [Address(RVA = "0x170E630", Offset = "0x170D630", VA = "0x18170E630", Slot = "10")] protected override void OnInitiate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028DF RID: 10463 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028DF")] [Address(RVA = "0x170E6C0", Offset = "0x170D6C0", VA = "0x18170E6C0", Slot = "11")] protected override void OnUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028E0 RID: 10464 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60028E0")] [Address(RVA = "0x170E9E0", Offset = "0x170D9E0", VA = "0x18170E9E0")] private void Solve(Vector3 targetPosition) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060028E1 RID: 10465 RVA: 0x0005CA3C File Offset: 0x0005AC3C [Token(Token = "0x60028E1")] [Address(RVA = "0x170F350", Offset = "0x170E350", VA = "0x18170F350")] public IKSolverCCD() { } // Token: 0x04003296 RID: 12950 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4003296")] public IKSolver.IterationDelegate OnPreIteration; } }