using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x020004BE RID: 1214 [Token(Token = "0x20004BE")] [HelpURL("http://www.root-motion.com/finalikdox/html/page12.html")] [AddComponentMenu("Scripts/RootMotion.FinalIK/Rotation Limits/Rotation Limit Spline")] public class RotationLimitSpline : RotationLimit { // Token: 0x06002B49 RID: 11081 RVA: 0x00060850 File Offset: 0x0005EA50 [Token(Token = "0x6002B49")] [Address(RVA = "0x508D00", Offset = "0x507D00", VA = "0x180508D00")] [ContextMenu("User Manual")] private void OpenUserManual() { Application.OpenURL("http://www.root-motion.com/finalikdox/html/page12.html"); } // Token: 0x06002B4A RID: 11082 RVA: 0x00060868 File Offset: 0x0005EA68 [Token(Token = "0x6002B4A")] [Address(RVA = "0x508CC0", Offset = "0x507CC0", VA = "0x180508CC0")] [ContextMenu("Scrpt Reference")] private void OpenScriptReference() { Application.OpenURL("http://www.root-motion.com/finalikdox/html/class_root_motion_1_1_final_i_k_1_1_rotation_limit_spline.html"); } // Token: 0x06002B4B RID: 11083 RVA: 0x00060880 File Offset: 0x0005EA80 [Token(Token = "0x6002B4B")] [Address(RVA = "0x508D60", Offset = "0x507D60", VA = "0x180508D60")] [ContextMenu("Support Group")] private void SupportGroup() { Application.OpenURL("https://groups.google.com/forum/#!forum/final-ik"); } // Token: 0x06002B4C RID: 11084 RVA: 0x00060898 File Offset: 0x0005EA98 [Token(Token = "0x6002B4C")] [Address(RVA = "0x508870", Offset = "0x507870", VA = "0x180508870")] [ContextMenu("Asset Store Thread")] private void ASThread() { Application.OpenURL("http://forum.unity3d.com/threads/final-ik-full-body-ik-aim-look-at-fabrik-ccd-ik-1-0-released.222685/"); } // Token: 0x06002B4D RID: 11085 RVA: 0x000608B0 File Offset: 0x0005EAB0 [Token(Token = "0x6002B4D")] [Address(RVA = "0x508D40", Offset = "0x507D40", VA = "0x180508D40")] public void SetSpline(Keyframe[] keyframes) { this.spline.keys = keyframes; } // Token: 0x06002B4E RID: 11086 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002B4E")] [Address(RVA = "0x5088B0", Offset = "0x5078B0", VA = "0x1805088B0", Slot = "4")] protected override Quaternion LimitRotation(Quaternion rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002B4F RID: 11087 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002B4F")] [Address(RVA = "0x508960", Offset = "0x507960", VA = "0x180508960")] public Quaternion LimitSwing(Quaternion rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002B50 RID: 11088 RVA: 0x000608D0 File Offset: 0x0005EAD0 [Token(Token = "0x6002B50")] [Address(RVA = "0x508DA0", Offset = "0x507DA0", VA = "0x180508DA0")] public RotationLimitSpline() { float z = Vector3.forward.z; this.axis.z = z; base..ctor(); } // Token: 0x040034AD RID: 13485 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40034AD")] [Range(0f, 180f)] public float twistLimit = 180f; // Token: 0x040034AE RID: 13486 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40034AE")] [SerializeField] [HideInInspector] public AnimationCurve spline; } }