using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x020003F8 RID: 1016 [Token(Token = "0x20003F8")] public abstract class Singleton : MonoBehaviour where T : Singleton { // Token: 0x17000218 RID: 536 // (get) Token: 0x0600259B RID: 9627 RVA: 0x000574B4 File Offset: 0x000556B4 [Token(Token = "0x17000218")] public static T instance { [Token(Token = "0x600259B")] [Address(RVA = "0xA217E0", Offset = "0xA207E0", VA = "0x180A217E0")] get { return Singleton.sInstance; } } // Token: 0x0600259C RID: 9628 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600259C")] [Address(RVA = "0xA21560", Offset = "0xA20560", VA = "0x180A21560", Slot = "4")] protected virtual void Awake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600259D RID: 9629 RVA: 0x000574C8 File Offset: 0x000556C8 [Token(Token = "0x600259D")] [Address(RVA = "0x836FE0", Offset = "0x835FE0", VA = "0x180836FE0")] protected Singleton() { } // Token: 0x0600259E RID: 9630 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600259E")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")] static Singleton() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002EF5 RID: 12021 [Token(Token = "0x4002EF5")] private static T sInstance; } }