using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200039A RID: 922 [Token(Token = "0x200039A")] [AddComponentMenu("Scripts/Modula/RotateObject")] public class RotateObject : MonoBehaviour { // Token: 0x06002382 RID: 9090 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002382")] [Address(RVA = "0x505B90", Offset = "0x504B90", VA = "0x180505B90")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002383 RID: 9091 RVA: 0x00055208 File Offset: 0x00053408 [Token(Token = "0x6002383")] [Address(RVA = "0x505C60", Offset = "0x504C60", VA = "0x180505C60")] public RotateObject() { } // Token: 0x04002CF6 RID: 11510 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CF6")] public float speed = 20f; }