using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000378 RID: 888 [Token(Token = "0x2000378")] public class SimpleMove : MonoBehaviour { // Token: 0x060022F9 RID: 8953 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022F9")] [Address(RVA = "0x1461450", Offset = "0x1460450", VA = "0x181461450")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022FA RID: 8954 RVA: 0x0005446C File Offset: 0x0005266C [Token(Token = "0x60022FA")] [Address(RVA = "0x503840", Offset = "0x502840", VA = "0x180503840")] public SimpleMove() { } // Token: 0x04002C6C RID: 11372 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C6C")] public float AngularSpeed = 1f; }