using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000113 RID: 275 [Token(Token = "0x2000113")] public class TargetArc : MonoBehaviour { // Token: 0x06000E93 RID: 3731 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000E93")] [Address(RVA = "0x990350", Offset = "0x98F350", VA = "0x180990350")] public void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000E94 RID: 3732 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000E94")] [Address(RVA = "0x9905B0", Offset = "0x98F5B0", VA = "0x1809905B0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000E95 RID: 3733 RVA: 0x000224C8 File Offset: 0x000206C8 [Token(Token = "0x6000E95")] [Address(RVA = "0x563F00", Offset = "0x562F00", VA = "0x180563F00")] public void SetCollisionEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000E95) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetArc::SetCollisionEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetArc::g_CollisionPool, ldloc:TargetArc(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000E96 RID: 3734 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000E96")] [Address(RVA = "0x563EF0", Offset = "0x562EF0", VA = "0x180563EF0")] public void SetCollisionEffect02(EffectPool Effect) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000E97 RID: 3735 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000E97")] [Address(RVA = "0x990150", Offset = "0x98F150", VA = "0x180990150")] public void SetTarget(Vector3 v3Target) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000E98 RID: 3736 RVA: 0x000224DC File Offset: 0x000206DC [Token(Token = "0x6000E98")] [Address(RVA = "0x990120", Offset = "0x98F120", VA = "0x180990120")] public void SetLife(float fLife) { this.g_fLife = fLife; this.g_bCollision = false; this.g_MR.enabled = true; } // Token: 0x06000E99 RID: 3737 RVA: 0x0002250C File Offset: 0x0002070C [Token(Token = "0x6000E99")] [Address(RVA = "0x991340", Offset = "0x990340", VA = "0x180991340")] public TargetArc() { } // Token: 0x04001898 RID: 6296 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001898")] public MeshRenderer g_MR; // Token: 0x04001899 RID: 6297 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001899")] private ParticleSystem g_PS; // Token: 0x0400189A RID: 6298 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400189A")] private AttackData g_AData; // Token: 0x0400189B RID: 6299 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400189B")] private Vector3 g_CollisionDirection; // Token: 0x0400189C RID: 6300 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400189C")] private Vector3 g_PrePosition; // Token: 0x0400189D RID: 6301 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400189D")] private Vector3 g_v3Target; // Token: 0x0400189E RID: 6302 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400189E")] private Vector3 g_v3Horizontal; // Token: 0x0400189F RID: 6303 [Token(Token = "0x400189F")] private const float g_fGravity = 10f; // Token: 0x040018A0 RID: 6304 [Token(Token = "0x40018A0")] private const float g_fFallMax = -10f; // Token: 0x040018A1 RID: 6305 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40018A1")] private float g_fFall; // Token: 0x040018A2 RID: 6306 [FieldOffset(Offset = "0x64")] [Token(Token = "0x40018A2")] private float g_fSpeed; // Token: 0x040018A3 RID: 6307 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40018A3")] private float g_fLife; // Token: 0x040018A4 RID: 6308 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x40018A4")] private bool g_bCollision; // Token: 0x040018A5 RID: 6309 [FieldOffset(Offset = "0x6D")] [Token(Token = "0x40018A5")] private bool g_bBulletCollision; // Token: 0x040018A6 RID: 6310 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40018A6")] private LayerMask g_Mask; // Token: 0x040018A7 RID: 6311 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40018A7")] private EffectPool g_CollisionPool; // Token: 0x040018A8 RID: 6312 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40018A8")] private EffectPool g_CollisionPool02; // Token: 0x040018A9 RID: 6313 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40018A9")] public float RandomSpeed; // Token: 0x040018AA RID: 6314 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40018AA")] public float Speed = 2f; // Token: 0x040018AB RID: 6315 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40018AB")] public float ExplosionRange = 2f; }