using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000115 RID: 277 [Token(Token = "0x2000115")] public class TargetLine : MonoBehaviour { // Token: 0x1700003D RID: 61 // (get) Token: 0x06000EA0 RID: 3744 RVA: 0x00022590 File Offset: 0x00020790 [Token(Token = "0x1700003D")] private GameSave GameSave { [Token(Token = "0x6000EA0")] [Address(RVA = "0x992720", Offset = "0x991720", VA = "0x180992720")] get { return Game.GameSave; } } // Token: 0x06000EA1 RID: 3745 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EA1")] [Address(RVA = "0x9914A0", Offset = "0x9904A0", VA = "0x1809914A0", Slot = "4")] public virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EA2 RID: 3746 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EA2")] [Address(RVA = "0x991730", Offset = "0x990730", VA = "0x180991730")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EA3 RID: 3747 RVA: 0x000225A4 File Offset: 0x000207A4 [Token(Token = "0x6000EA3")] [Address(RVA = "0x5E87F0", Offset = "0x5E77F0", VA = "0x1805E87F0")] public void SetCollisionEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000EA3) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000EA4 RID: 3748 RVA: 0x000225B8 File Offset: 0x000207B8 [Token(Token = "0x6000EA4")] [Address(RVA = "0x5549C0", Offset = "0x5539C0", VA = "0x1805549C0")] public void SetCollisionEnemyEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000EA4) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000EA5 RID: 3749 RVA: 0x000225CC File Offset: 0x000207CC [Token(Token = "0x6000EA5")] [Address(RVA = "0x563F00", Offset = "0x562F00", VA = "0x180563F00")] public void SetSECollision(SoundEffectPool SEP) { /* An exception occurred when decompiling this method (06000EA5) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000EA6 RID: 3750 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EA6")] [Address(RVA = "0x563EF0", Offset = "0x562EF0", VA = "0x180563EF0")] public void SetSECollisionEnemy(SoundEffectPool SEP) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EA7 RID: 3751 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EA7")] [Address(RVA = "0x9913B0", Offset = "0x9903B0", VA = "0x1809913B0")] public void SetTarget(Vector3 v3Target) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EA8 RID: 3752 RVA: 0x000225E0 File Offset: 0x000207E0 [Token(Token = "0x6000EA8")] [Address(RVA = "0x991360", Offset = "0x990360", VA = "0x180991360")] public void SetLife(float fLife) { this.g_fLife = fLife; } // Token: 0x06000EA9 RID: 3753 RVA: 0x000225F4 File Offset: 0x000207F4 [Token(Token = "0x6000EA9")] [Address(RVA = "0x991370", Offset = "0x990370", VA = "0x180991370")] public void SetRandomSpeed(float fSpeed) { float num = fSpeed * 0.5f; float num2 = UnityEngine.Random.Range(num, num); this.g_fRandomSpeed = num2; } // Token: 0x06000EAA RID: 3754 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EAA")] [Address(RVA = "0x9926A0", Offset = "0x9916A0", VA = "0x1809926A0")] public TargetLine() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040018C0 RID: 6336 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40018C0")] private ParticleSystem g_PS; // Token: 0x040018C1 RID: 6337 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40018C1")] private AttackData g_AData; // Token: 0x040018C2 RID: 6338 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40018C2")] private Vector3 g_Direction; // Token: 0x040018C3 RID: 6339 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40018C3")] private Vector3 g_PrePosition; // Token: 0x040018C4 RID: 6340 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40018C4")] private bool g_bCollision; // Token: 0x040018C5 RID: 6341 [FieldOffset(Offset = "0x41")] [Token(Token = "0x40018C5")] private bool g_bPlayerDodge; // Token: 0x040018C6 RID: 6342 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40018C6")] public float g_fSpeed; // Token: 0x040018C7 RID: 6343 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40018C7")] public Vector3 g_v3Size; // Token: 0x040018C8 RID: 6344 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40018C8")] public float g_fSoundRadius; // Token: 0x040018C9 RID: 6345 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40018C9")] public string g_OwnTag; // Token: 0x040018CA RID: 6346 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40018CA")] private float g_fLife; // Token: 0x040018CB RID: 6347 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40018CB")] private EffectPool g_CollisionPool; // Token: 0x040018CC RID: 6348 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40018CC")] private EffectPool g_CollisionPoolEnemy; // Token: 0x040018CD RID: 6349 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40018CD")] private SoundEffectPool g_SECollision; // Token: 0x040018CE RID: 6350 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40018CE")] private SoundEffectPool g_SECollisionEnemy; // Token: 0x040018CF RID: 6351 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40018CF")] protected LayerMask g_Mask; // Token: 0x040018D0 RID: 6352 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40018D0")] private float g_fRandomSpeed; }