using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200021C RID: 540 [Token(Token = "0x200021C")] public class TreasureBox : AttackableObject { // Token: 0x06001574 RID: 5492 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001574")] [Address(RVA = "0xF675A0", Offset = "0xF665A0", VA = "0x180F675A0", Slot = "4")] public override void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001575 RID: 5493 RVA: 0x00030980 File Offset: 0x0002EB80 [Token(Token = "0x6001575")] [Address(RVA = "0x479410", Offset = "0x478410", VA = "0x180479410")] public void InitTreasureData(int index) { this.index = index; } // Token: 0x06001576 RID: 5494 RVA: 0x00030994 File Offset: 0x0002EB94 [Token(Token = "0x6001576")] [Address(RVA = "0xF67500", Offset = "0xF66500", VA = "0x180F67500", Slot = "9")] public override void HitPhysical(AttackData AD) { base.HitPhysical(AD); if (!this.hasOpened) { this.SetOpen(); Game.GetAchievementsSystem().IncreaseTreasureChestCollection(); } } // Token: 0x06001577 RID: 5495 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001577")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "10")] public override void HitMagic(AttackData AD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001578 RID: 5496 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001578")] [Address(RVA = "0xF67980", Offset = "0xF66980", VA = "0x180F67980")] protected void SetOpen() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001579 RID: 5497 RVA: 0x000309CC File Offset: 0x0002EBCC [Token(Token = "0x6001579")] [Address(RVA = "0xF67880", Offset = "0xF66880", VA = "0x180F67880")] public void SetIsOpen(bool bOpen) { if (bOpen) { this.hasOpened = true; if (base.gameObject.activeInHierarchy) { this.g_Ani.Play("Open"); } this.PS.Stop(true); BoxCollider openCollider = this.OpenCollider; int num = 0; if (openCollider != num) { this.OpenCollider.enabled = true; } } } // Token: 0x0600157A RID: 5498 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600157A")] [Address(RVA = "0xF67750", Offset = "0xF66750", VA = "0x180F67750")] private new void OnEnable() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600157B RID: 5499 RVA: 0x00030A34 File Offset: 0x0002EC34 [Token(Token = "0x600157B")] [Address(RVA = "0xF67C30", Offset = "0xF66C30", VA = "0x180F67C30")] public TreasureBox() { } // Token: 0x04002099 RID: 8345 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002099")] public ItemSystem.ItemType ItemType; // Token: 0x0400209A RID: 8346 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400209A")] public ParticleSystem PS; // Token: 0x0400209B RID: 8347 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400209B")] public SceneEvent[] OpenEvent; // Token: 0x0400209C RID: 8348 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400209C")] public BoxCollider OpenCollider; // Token: 0x0400209D RID: 8349 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400209D")] [SerializeField] private int index; // Token: 0x0400209E RID: 8350 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x400209E")] [SerializeField] private bool hasOpened; // Token: 0x0400209F RID: 8351 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400209F")] private Vector3 g_v3Center; // Token: 0x040020A0 RID: 8352 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40020A0")] private Animator g_Ani; }