using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using MarsSDK; using UnityEngine; using UnityEngine.UI; // Token: 0x0200026A RID: 618 [Token(Token = "0x200026A")] public class UIBattleSelectHandler : UIHandlerBase { // Token: 0x170000DD RID: 221 // (get) Token: 0x0600170F RID: 5903 RVA: 0x000340C0 File Offset: 0x000322C0 [Token(Token = "0x170000DD")] public bool HasUnlocked { [Token(Token = "0x600170F")] [Address(RVA = "0xB948C0", Offset = "0xB938C0", VA = "0x180B948C0")] get { return this.hasUnlocked; } } // Token: 0x170000DE RID: 222 // (get) Token: 0x06001710 RID: 5904 RVA: 0x000340D4 File Offset: 0x000322D4 [Token(Token = "0x170000DE")] public SaveSystem.ScriptType BossRushFlag { [Token(Token = "0x6001710")] [Address(RVA = "0x4791C0", Offset = "0x4781C0", VA = "0x1804791C0")] get { return this.bossRushFlag; } } // Token: 0x170000DF RID: 223 // (get) Token: 0x06001711 RID: 5905 RVA: 0x000340E8 File Offset: 0x000322E8 [Token(Token = "0x170000DF")] private StageFlagData Flags { [Token(Token = "0x6001711")] [Address(RVA = "0x19D5C80", Offset = "0x19D4C80", VA = "0x1819D5C80")] get { return Game.GameSave.flags; } } // Token: 0x06001712 RID: 5906 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001712")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")] public void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001713 RID: 5907 RVA: 0x00034108 File Offset: 0x00032308 [Token(Token = "0x6001713")] [Address(RVA = "0x19D4420", Offset = "0x19D3420", VA = "0x1819D4420", Slot = "8")] public override void OnSelect() { Action onSelectedHandler = this.onSelectedHandler; if (onSelectedHandler != 0) { onSelectedHandler(this); } if (this.hasUnlocked) { TweenerCore tweenerCore = ShortcutExtensions.DOScale(this.rectTransform, 1.1f, 0.13f).SetEase((Ease)((uint)3)).SetUpdate(true) .Play>(); return; } } // Token: 0x06001714 RID: 5908 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001714")] [Address(RVA = "0x19D4360", Offset = "0x19D3360", VA = "0x1819D4360", Slot = "9")] public override void OnDeselect() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001715 RID: 5909 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001715")] [Address(RVA = "0x19D5730", Offset = "0x19D4730", VA = "0x1819D5730")] public bool UpdateUnlockState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001716 RID: 5910 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001716")] [Address(RVA = "0x19D44F0", Offset = "0x19D34F0", VA = "0x1819D44F0")] private void SetupBattleTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001717 RID: 5911 RVA: 0x0003415C File Offset: 0x0003235C [Token(Token = "0x6001717")] [Address(RVA = "0x19D4250", Offset = "0x19D3250", VA = "0x1819D4250")] private string GetTimeFormat(float battleTime) { int num = Mathf.FloorToInt(battleTime); return string.Format("{0:00}:{1:00.00}", num, num); } // Token: 0x06001718 RID: 5912 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001718")] [Address(RVA = "0x19D3EE0", Offset = "0x19D2EE0", VA = "0x1819D3EE0")] public string GetBattleName() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001719 RID: 5913 RVA: 0x0003417C File Offset: 0x0003237C [Token(Token = "0x6001719")] [Address(RVA = "0x41ED30", Offset = "0x41DD30", VA = "0x18041ED30")] public UIBattleSelectHandler() { } // Token: 0x0600171A RID: 5914 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600171A")] [Address(RVA = "0x19D54A0", Offset = "0x19D44A0", VA = "0x1819D54A0")] [CompilerGenerated] private void g__UpdateImage01|16_0() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600171B RID: 5915 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600171B")] [Address(RVA = "0x19D55F0", Offset = "0x19D45F0", VA = "0x1819D55F0")] [CompilerGenerated] private void g__UpdateImage02|16_1() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040022AC RID: 8876 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40022AC")] [SerializeField] private bool hasUnlocked; // Token: 0x040022AD RID: 8877 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40022AD")] [SerializeField] private Image icon; // Token: 0x040022AE RID: 8878 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40022AE")] [SerializeField] private Text battleName; // Token: 0x040022AF RID: 8879 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40022AF")] [SerializeField] private Text battleTime; // Token: 0x040022B0 RID: 8880 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40022B0")] [SerializeField] private Text DeadCount; // Token: 0x040022B1 RID: 8881 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40022B1")] [SerializeField] private Image lockImage; // Token: 0x040022B2 RID: 8882 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40022B2")] [SerializeField] private SaveSystem.ScriptType bossRushFlag; }