using System; using Cpp2IlInjected; using UnityEngine; namespace UnitySA.Characters.FirstPerson { // Token: 0x0200062F RID: 1583 [Token(Token = "0x200062F")] [Serializable] public class MLook { // Token: 0x06003241 RID: 12865 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003241")] [Address(RVA = "0x423630", Offset = "0x422630", VA = "0x180423630")] public void Init(Transform character, Transform camera) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003242 RID: 12866 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003242")] [Address(RVA = "0x4236F0", Offset = "0x4226F0", VA = "0x1804236F0")] public void LookRotation(Transform character, Transform camera) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003243 RID: 12867 RVA: 0x0006C6FC File Offset: 0x0006A8FC [Token(Token = "0x6003243")] [Address(RVA = "0x423A40", Offset = "0x422A40", VA = "0x180423A40")] public void SetCursorLock(bool value) { this.lockCursor = value; if (!value) { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; return; } } // Token: 0x06003244 RID: 12868 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003244")] [Address(RVA = "0x423A70", Offset = "0x422A70", VA = "0x180423A70")] public void UpdateCursorLock() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003245 RID: 12869 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003245")] [Address(RVA = "0x423690", Offset = "0x422690", VA = "0x180423690")] private void InternalLockUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003246 RID: 12870 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003246")] [Address(RVA = "0x423570", Offset = "0x422570", VA = "0x180423570")] private Quaternion ClampRotationAroundXAxis(Quaternion q) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003247 RID: 12871 RVA: 0x0006C724 File Offset: 0x0006A924 [Token(Token = "0x6003247")] [Address(RVA = "0x423AD0", Offset = "0x422AD0", VA = "0x180423AD0")] public MLook() { } // Token: 0x04003CA3 RID: 15523 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003CA3")] public float XSensitivity = 2f; // Token: 0x04003CA4 RID: 15524 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4003CA4")] public float YSensitivity = 2f; // Token: 0x04003CA5 RID: 15525 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003CA5")] public bool clampVerticalRotation = true; // Token: 0x04003CA6 RID: 15526 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4003CA6")] public float MinimumX = -90f; // Token: 0x04003CA7 RID: 15527 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003CA7")] public float MaximumX = 90f; // Token: 0x04003CA8 RID: 15528 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4003CA8")] public bool smooth; // Token: 0x04003CA9 RID: 15529 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003CA9")] public float smoothTime = 5f; // Token: 0x04003CAA RID: 15530 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4003CAA")] public bool lockCursor = true; // Token: 0x04003CAB RID: 15531 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003CAB")] private Quaternion m_CharacterTargetRot; // Token: 0x04003CAC RID: 15532 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4003CAC")] private Quaternion m_CameraTargetRot; // Token: 0x04003CAD RID: 15533 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4003CAD")] private bool m_cursorIsLocked = true; } }