using System; using System.Collections; using Cpp2IlInjected; namespace UnitySA.Utility { // Token: 0x02000634 RID: 1588 [Token(Token = "0x2000634")] [Serializable] public class LerpCtrlBob { // Token: 0x0600325D RID: 12893 RVA: 0x0006C908 File Offset: 0x0006AB08 [Token(Token = "0x600325D")] [Address(RVA = "0x75AF40", Offset = "0x759F40", VA = "0x18075AF40")] public float Offset() { return this.m_Offset; } // Token: 0x0600325E RID: 12894 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600325E")] [Address(RVA = "0x1054C50", Offset = "0x1053C50", VA = "0x181054C50")] public IEnumerator DoBobCycle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600325F RID: 12895 RVA: 0x0006C91C File Offset: 0x0006AB1C [Token(Token = "0x600325F")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public LerpCtrlBob() { } // Token: 0x04003CC5 RID: 15557 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003CC5")] public float BobDuration; // Token: 0x04003CC6 RID: 15558 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4003CC6")] public float BobAmount; // Token: 0x04003CC7 RID: 15559 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003CC7")] private float m_Offset; } }