using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000237 RID: 567 [Token(Token = "0x2000237")] [Serializable] public abstract class UnitySerializedDictionary : Dictionary, ISerializationCallbackReceiver { // Token: 0x060015D3 RID: 5587 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015D3")] [Address(RVA = "0x789E10", Offset = "0x788E10", VA = "0x180789E10", Slot = "36")] void ISerializationCallbackReceiver.OnAfterDeserialize() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015D4 RID: 5588 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015D4")] [Address(RVA = "0x78A050", Offset = "0x789050", VA = "0x18078A050", Slot = "35")] void ISerializationCallbackReceiver.OnBeforeSerialize() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015D5 RID: 5589 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015D5")] [Address(RVA = "0x78A490", Offset = "0x789490", VA = "0x18078A490")] protected UnitySerializedDictionary() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0400210C RID: 8460 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400210C")] [SerializeField] private List keyData; // Token: 0x0400210D RID: 8461 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400210D")] [SerializeField] private List valueData; }