using System; using Cpp2IlInjected; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005F1 RID: 1521 [Token(Token = "0x20005F1")] public enum LensflareStyle34 { // Token: 0x04003AB7 RID: 15031 [Token(Token = "0x4003AB7")] Ghosting, // Token: 0x04003AB8 RID: 15032 [Token(Token = "0x4003AB8")] Anamorphic, // Token: 0x04003AB9 RID: 15033 [Token(Token = "0x4003AB9")] Combined } }