using System; using Cpp2IlInjected; using UnityEngine; namespace ch.sycoforge.Decal.Demo { // Token: 0x02000637 RID: 1591 [Token(Token = "0x2000637")] public class BasicBulletHoles : MonoBehaviour { // Token: 0x06003269 RID: 12905 RVA: 0x0006C9A8 File Offset: 0x0006ABA8 [Token(Token = "0x6003269")] [Address(RVA = "0x79F8B0", Offset = "0x79E8B0", VA = "0x18079F8B0")] public void Start() { EasyDecal decalPrefab = this.DecalPrefab; int num = 0; if (decalPrefab == num) { Debug.LogError("The DynamicDemo script has no decal prefab attached."); return; } } // Token: 0x0600326A RID: 12906 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600326A")] [Address(RVA = "0x79F960", Offset = "0x79E960", VA = "0x18079F960")] public void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600326B RID: 12907 RVA: 0x0006C9D4 File Offset: 0x0006ABD4 [Token(Token = "0x600326B")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public BasicBulletHoles() { } // Token: 0x04003CCF RID: 15567 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003CCF")] public EasyDecal DecalPrefab; // Token: 0x04003CD0 RID: 15568 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003CD0")] private bool t; } }