using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000091 RID: 145 public class AI_SpecterArmorGirl04 : AI_NPC { // Token: 0x0600111D RID: 4381 RVA: 0x0004A268 File Offset: 0x00048468 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504039, XrefRangeEnd = 504085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Start(GameObject This, NPCManage NPCM) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(This); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111E RID: 4382 RVA: 0x0004A2E4 File Offset: 0x000484E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504085, XrefRangeEnd = 504105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600111F RID: 4383 RVA: 0x0004A344 File Offset: 0x00048544 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504105, XrefRangeEnd = 504110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001120 RID: 4384 RVA: 0x0004A394 File Offset: 0x00048594 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001121 RID: 4385 RVA: 0x0004A3E8 File Offset: 0x000485E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504110, XrefRangeEnd = 504121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001122 RID: 4386 RVA: 0x0004A448 File Offset: 0x00048648 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Sky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001123 RID: 4387 RVA: 0x0004A498 File Offset: 0x00048698 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001124 RID: 4388 RVA: 0x0004A4E8 File Offset: 0x000486E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Idle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001125 RID: 4389 RVA: 0x0004A538 File Offset: 0x00048738 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Patrol() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001126 RID: 4390 RVA: 0x0004A588 File Offset: 0x00048788 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void GoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001127 RID: 4391 RVA: 0x0004A5D8 File Offset: 0x000487D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Confirming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001128 RID: 4392 RVA: 0x0004A628 File Offset: 0x00048828 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001129 RID: 4393 RVA: 0x0004A678 File Offset: 0x00048878 [CallerCount(0)] public unsafe override void Hear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112A RID: 4394 RVA: 0x0004A6C8 File Offset: 0x000488C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void HearCheck() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112B RID: 4395 RVA: 0x0004A718 File Offset: 0x00048918 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112C RID: 4396 RVA: 0x0004A768 File Offset: 0x00048968 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112D RID: 4397 RVA: 0x0004A7B8 File Offset: 0x000489B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112E RID: 4398 RVA: 0x0004A808 File Offset: 0x00048A08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504121, XrefRangeEnd = 504122, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600112F RID: 4399 RVA: 0x0004A858 File Offset: 0x00048A58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001130 RID: 4400 RVA: 0x0004A8A8 File Offset: 0x00048AA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504122, XrefRangeEnd = 504155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Fighting() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001131 RID: 4401 RVA: 0x0004A8F8 File Offset: 0x00048AF8 [CallerCount(7)] [CachedScanResults(RefRangeStart = 504187, RefRangeEnd = 504194, XrefRangeStart = 504155, XrefRangeEnd = 504187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001132 RID: 4402 RVA: 0x0004A94C File Offset: 0x00048B4C [CallerCount(1)] [CachedScanResults(RefRangeStart = 504197, RefRangeEnd = 504198, XrefRangeStart = 504194, XrefRangeEnd = 504197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttackSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001133 RID: 4403 RVA: 0x0004A990 File Offset: 0x00048B90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504198, XrefRangeEnd = 504212, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightReadyBattle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001134 RID: 4404 RVA: 0x0004A9D4 File Offset: 0x00048BD4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 504238, RefRangeEnd = 504239, XrefRangeStart = 504212, XrefRangeEnd = 504238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightWatch() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001135 RID: 4405 RVA: 0x0004AA18 File Offset: 0x00048C18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504239, XrefRangeEnd = 504253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightPlayerDead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001136 RID: 4406 RVA: 0x0004AA5C File Offset: 0x00048C5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504253, XrefRangeEnd = 504255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001137 RID: 4407 RVA: 0x0004AAA0 File Offset: 0x00048CA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504255, XrefRangeEnd = 504257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001138 RID: 4408 RVA: 0x0004AAE4 File Offset: 0x00048CE4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 504283, RefRangeEnd = 504284, XrefRangeStart = 504257, XrefRangeEnd = 504283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001139 RID: 4409 RVA: 0x0004AB28 File Offset: 0x00048D28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 504305, RefRangeEnd = 504306, XrefRangeStart = 504284, XrefRangeEnd = 504305, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600113A RID: 4410 RVA: 0x0004AB6C File Offset: 0x00048D6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504306, XrefRangeEnd = 504307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600113B RID: 4411 RVA: 0x0004ABB0 File Offset: 0x00048DB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504307, XrefRangeEnd = 504354, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Hit(AttackData Data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600113C RID: 4412 RVA: 0x0004AC14 File Offset: 0x00048E14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Source; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600113D RID: 4413 RVA: 0x0004AC9C File Offset: 0x00048E9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Resurrection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600113E RID: 4414 RVA: 0x0004ACEC File Offset: 0x00048EEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504354, XrefRangeEnd = 504363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600113F RID: 4415 RVA: 0x0004AD3C File Offset: 0x00048F3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504363, XrefRangeEnd = 504368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001140 RID: 4416 RVA: 0x0004AD8C File Offset: 0x00048F8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504368, XrefRangeEnd = 504371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001141 RID: 4417 RVA: 0x0004ADEC File Offset: 0x00048FEC [CallerCount(0)] public unsafe override void SetAiStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001142 RID: 4418 RVA: 0x0004AE4C File Offset: 0x0004904C [CallerCount(1)] [CachedScanResults(RefRangeStart = 504372, RefRangeEnd = 504373, XrefRangeStart = 504371, XrefRangeEnd = 504372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AI_SpecterArmorGirl04() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001143 RID: 4419 RVA: 0x0004AE98 File Offset: 0x00049098 // Note: this type is marked as 'beforefieldinit'. static AI_SpecterArmorGirl04() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl04"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Effect"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadius"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMin"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMax"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveSpeed"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveAngle"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreForward"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Fightting"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBattleWatchType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniBattleMoveDirection"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTrackTime"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRotate"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeHead"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeBody"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeAll"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeWeapon"); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664877); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664878); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664879); AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664880); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664881); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664882); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664883); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664884); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664885); AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664886); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664887); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664888); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664889); AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664890); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664891); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664892); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664893); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664894); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664895); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664896); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664897); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664898); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664899); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664900); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664901); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664902); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664903); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664904); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664905); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664906); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664907); AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664908); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664909); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664910); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664911); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664912); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664913); AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664914); } // Token: 0x06001144 RID: 4420 RVA: 0x0001D7C8 File Offset: 0x0001B9C8 public AI_SpecterArmorGirl04(IntPtr pointer) : base(pointer) { } // Token: 0x1700053B RID: 1339 // (get) Token: 0x06001145 RID: 4421 RVA: 0x0004B314 File Offset: 0x00049514 // (set) Token: 0x06001146 RID: 4422 RVA: 0x0004B348 File Offset: 0x00049548 public unsafe SpecterArmorGirl04EffectPlay g_Effect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpecterArmorGirl04EffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700053C RID: 1340 // (get) Token: 0x06001147 RID: 4423 RVA: 0x0004B370 File Offset: 0x00049570 // (set) Token: 0x06001148 RID: 4424 RVA: 0x0004B38E File Offset: 0x0004958E public unsafe static float g_fAttackRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value)); } } // Token: 0x1700053D RID: 1341 // (get) Token: 0x06001149 RID: 4425 RVA: 0x0004B3A0 File Offset: 0x000495A0 // (set) Token: 0x0600114A RID: 4426 RVA: 0x0004B3C8 File Offset: 0x000495C8 public unsafe float g_fAttackRadiusMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value; } } // Token: 0x1700053E RID: 1342 // (get) Token: 0x0600114B RID: 4427 RVA: 0x0004B3EC File Offset: 0x000495EC // (set) Token: 0x0600114C RID: 4428 RVA: 0x0004B414 File Offset: 0x00049614 public unsafe float g_fAttackRadiusMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value; } } // Token: 0x1700053F RID: 1343 // (get) Token: 0x0600114D RID: 4429 RVA: 0x0004B438 File Offset: 0x00049638 // (set) Token: 0x0600114E RID: 4430 RVA: 0x0004B460 File Offset: 0x00049660 public unsafe float g_fAniMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value; } } // Token: 0x17000540 RID: 1344 // (get) Token: 0x0600114F RID: 4431 RVA: 0x0004B484 File Offset: 0x00049684 // (set) Token: 0x06001150 RID: 4432 RVA: 0x0004B4AC File Offset: 0x000496AC public unsafe float g_fAniMoveAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle)) = value; } } // Token: 0x17000541 RID: 1345 // (get) Token: 0x06001151 RID: 4433 RVA: 0x0004B4D0 File Offset: 0x000496D0 // (set) Token: 0x06001152 RID: 4434 RVA: 0x0004B4F8 File Offset: 0x000496F8 public unsafe Vector3 g_v3PreForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward)) = value; } } // Token: 0x17000542 RID: 1346 // (get) Token: 0x06001153 RID: 4435 RVA: 0x0004B51C File Offset: 0x0004971C // (set) Token: 0x06001154 RID: 4436 RVA: 0x0004B544 File Offset: 0x00049744 public unsafe AI_SpecterArmorGirl04.AIFighting g_Fightting { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting)) = value; } } // Token: 0x17000543 RID: 1347 // (get) Token: 0x06001155 RID: 4437 RVA: 0x0004B568 File Offset: 0x00049768 // (set) Token: 0x06001156 RID: 4438 RVA: 0x0004B590 File Offset: 0x00049790 public unsafe AI_SpecterArmorGirl04.AIFighting g_AttackType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType)) = value; } } // Token: 0x17000544 RID: 1348 // (get) Token: 0x06001157 RID: 4439 RVA: 0x0004B5B4 File Offset: 0x000497B4 // (set) Token: 0x06001158 RID: 4440 RVA: 0x0004B5DC File Offset: 0x000497DC public unsafe int g_iBattleWatchType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType)) = value; } } // Token: 0x17000545 RID: 1349 // (get) Token: 0x06001159 RID: 4441 RVA: 0x0004B600 File Offset: 0x00049800 // (set) Token: 0x0600115A RID: 4442 RVA: 0x0004B628 File Offset: 0x00049828 public unsafe float g_fAniBattleMoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection)) = value; } } // Token: 0x17000546 RID: 1350 // (get) Token: 0x0600115B RID: 4443 RVA: 0x0004B64C File Offset: 0x0004984C // (set) Token: 0x0600115C RID: 4444 RVA: 0x0004B674 File Offset: 0x00049874 public unsafe float g_fTrackTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime)) = value; } } // Token: 0x17000547 RID: 1351 // (get) Token: 0x0600115D RID: 4445 RVA: 0x0004B698 File Offset: 0x00049898 // (set) Token: 0x0600115E RID: 4446 RVA: 0x0004B6C0 File Offset: 0x000498C0 public unsafe float g_fAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate)) = value; } } // Token: 0x17000548 RID: 1352 // (get) Token: 0x0600115F RID: 4447 RVA: 0x0004B6E4 File Offset: 0x000498E4 // (set) Token: 0x06001160 RID: 4448 RVA: 0x0004B718 File Offset: 0x00049918 public unsafe Shake g_ShakeHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000549 RID: 1353 // (get) Token: 0x06001161 RID: 4449 RVA: 0x0004B740 File Offset: 0x00049940 // (set) Token: 0x06001162 RID: 4450 RVA: 0x0004B774 File Offset: 0x00049974 public unsafe Shake g_ShakeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700054A RID: 1354 // (get) Token: 0x06001163 RID: 4451 RVA: 0x0004B79C File Offset: 0x0004999C // (set) Token: 0x06001164 RID: 4452 RVA: 0x0004B7D0 File Offset: 0x000499D0 public unsafe Shake g_ShakeAll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700054B RID: 1355 // (get) Token: 0x06001165 RID: 4453 RVA: 0x0004B7F8 File Offset: 0x000499F8 // (set) Token: 0x06001166 RID: 4454 RVA: 0x0004B82C File Offset: 0x00049A2C public unsafe Shake g_ShakeWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000D90 RID: 3472 private static readonly IntPtr NativeFieldInfoPtr_g_Effect; // Token: 0x04000D91 RID: 3473 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius; // Token: 0x04000D92 RID: 3474 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin; // Token: 0x04000D93 RID: 3475 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax; // Token: 0x04000D94 RID: 3476 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed; // Token: 0x04000D95 RID: 3477 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle; // Token: 0x04000D96 RID: 3478 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward; // Token: 0x04000D97 RID: 3479 private static readonly IntPtr NativeFieldInfoPtr_g_Fightting; // Token: 0x04000D98 RID: 3480 private static readonly IntPtr NativeFieldInfoPtr_g_AttackType; // Token: 0x04000D99 RID: 3481 private static readonly IntPtr NativeFieldInfoPtr_g_iBattleWatchType; // Token: 0x04000D9A RID: 3482 private static readonly IntPtr NativeFieldInfoPtr_g_fAniBattleMoveDirection; // Token: 0x04000D9B RID: 3483 private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime; // Token: 0x04000D9C RID: 3484 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate; // Token: 0x04000D9D RID: 3485 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead; // Token: 0x04000D9E RID: 3486 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody; // Token: 0x04000D9F RID: 3487 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll; // Token: 0x04000DA0 RID: 3488 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon; // Token: 0x04000DA1 RID: 3489 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0; // Token: 0x04000DA2 RID: 3490 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0; // Token: 0x04000DA3 RID: 3491 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0; // Token: 0x04000DA4 RID: 3492 private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0; // Token: 0x04000DA5 RID: 3493 private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0; // Token: 0x04000DA6 RID: 3494 private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0; // Token: 0x04000DA7 RID: 3495 private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0; // Token: 0x04000DA8 RID: 3496 private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0; // Token: 0x04000DA9 RID: 3497 private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0; // Token: 0x04000DAA RID: 3498 private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0; // Token: 0x04000DAB RID: 3499 private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0; // Token: 0x04000DAC RID: 3500 private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0; // Token: 0x04000DAD RID: 3501 private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0; // Token: 0x04000DAE RID: 3502 private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0; // Token: 0x04000DAF RID: 3503 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0; // Token: 0x04000DB0 RID: 3504 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0; // Token: 0x04000DB1 RID: 3505 private static readonly IntPtr NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0; // Token: 0x04000DB2 RID: 3506 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0; // Token: 0x04000DB3 RID: 3507 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0; // Token: 0x04000DB4 RID: 3508 private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0; // Token: 0x04000DB5 RID: 3509 private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0; // Token: 0x04000DB6 RID: 3510 private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0; // Token: 0x04000DB7 RID: 3511 private static readonly IntPtr NativeMethodInfoPtr_FightReadyBattle_Private_Void_0; // Token: 0x04000DB8 RID: 3512 private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0; // Token: 0x04000DB9 RID: 3513 private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0; // Token: 0x04000DBA RID: 3514 private static readonly IntPtr NativeMethodInfoPtr_FightAttack_Private_Void_0; // Token: 0x04000DBB RID: 3515 private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0; // Token: 0x04000DBC RID: 3516 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0; // Token: 0x04000DBD RID: 3517 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02_Private_Void_0; // Token: 0x04000DBE RID: 3518 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02End_Private_Void_0; // Token: 0x04000DBF RID: 3519 private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0; // Token: 0x04000DC0 RID: 3520 private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0; // Token: 0x04000DC1 RID: 3521 private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0; // Token: 0x04000DC2 RID: 3522 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0; // Token: 0x04000DC3 RID: 3523 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0; // Token: 0x04000DC4 RID: 3524 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04000DC5 RID: 3525 private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0; // Token: 0x04000DC6 RID: 3526 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000092 RID: 146 public enum AIFighting { // Token: 0x04000DC8 RID: 3528 ReadyBattle, // Token: 0x04000DC9 RID: 3529 WatchFirst, // Token: 0x04000DCA RID: 3530 Watch, // Token: 0x04000DCB RID: 3531 PlayerDead, // Token: 0x04000DCC RID: 3532 Attack01, // Token: 0x04000DCD RID: 3533 Attack02, // Token: 0x04000DCE RID: 3534 Attack03, // Token: 0x04000DCF RID: 3535 Skill01, // Token: 0x04000DD0 RID: 3536 Skill03, // Token: 0x04000DD1 RID: 3537 Skill04, // Token: 0x04000DD2 RID: 3538 Skill02Ready, // Token: 0x04000DD3 RID: 3539 Skill02, // Token: 0x04000DD4 RID: 3540 Skill02End, // Token: 0x04000DD5 RID: 3541 AttackDebut } }