using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000CC RID: 204 public class BossAct01_AttackSwordEnergy : MonoBehaviour { // Token: 0x060018A2 RID: 6306 RVA: 0x000695E0 File Offset: 0x000677E0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 515699, RefRangeEnd = 515701, XrefRangeStart = 515659, XrefRangeEnd = 515699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018A3 RID: 6307 RVA: 0x00069630 File Offset: 0x00067830 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515773, RefRangeEnd = 515774, XrefRangeStart = 515701, XrefRangeEnd = 515773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018A4 RID: 6308 RVA: 0x00069680 File Offset: 0x00067880 [CallerCount(21)] [CachedScanResults(RefRangeStart = 515776, RefRangeEnd = 515797, XrefRangeStart = 515774, XrefRangeEnd = 515776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018A5 RID: 6309 RVA: 0x000696F4 File Offset: 0x000678F4 [CallerCount(21)] [CachedScanResults(RefRangeStart = 515798, RefRangeEnd = 515819, XrefRangeStart = 515797, XrefRangeEnd = 515798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018A6 RID: 6310 RVA: 0x00069748 File Offset: 0x00067948 [CallerCount(1)] [CachedScanResults(RefRangeStart = 225985, RefRangeEnd = 225986, XrefRangeStart = 225985, XrefRangeEnd = 225986, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018A7 RID: 6311 RVA: 0x0006979C File Offset: 0x0006799C [CallerCount(2)] [CachedScanResults(RefRangeStart = 515820, RefRangeEnd = 515822, XrefRangeStart = 515819, XrefRangeEnd = 515820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossAct01_AttackSwordEnergy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018A8 RID: 6312 RVA: 0x000697E8 File Offset: 0x000679E8 // Note: this type is marked as 'beforefieldinit'. static BossAct01_AttackSwordEnergy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask01"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask02"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionWallPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665510); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665511); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665512); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665513); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665514); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665515); } // Token: 0x060018A9 RID: 6313 RVA: 0x0000351C File Offset: 0x0000171C public BossAct01_AttackSwordEnergy(IntPtr pointer) : base(pointer) { } // Token: 0x1700079F RID: 1951 // (get) Token: 0x060018AA RID: 6314 RVA: 0x000699A8 File Offset: 0x00067BA8 // (set) Token: 0x060018AB RID: 6315 RVA: 0x000699DC File Offset: 0x00067BDC public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A0 RID: 1952 // (get) Token: 0x060018AC RID: 6316 RVA: 0x00069A04 File Offset: 0x00067C04 // (set) Token: 0x060018AD RID: 6317 RVA: 0x00069A38 File Offset: 0x00067C38 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007A1 RID: 1953 // (get) Token: 0x060018AE RID: 6318 RVA: 0x00069A60 File Offset: 0x00067C60 // (set) Token: 0x060018AF RID: 6319 RVA: 0x00069A88 File Offset: 0x00067C88 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x170007A2 RID: 1954 // (get) Token: 0x060018B0 RID: 6320 RVA: 0x00069AAC File Offset: 0x00067CAC // (set) Token: 0x060018B1 RID: 6321 RVA: 0x00069AD4 File Offset: 0x00067CD4 public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x170007A3 RID: 1955 // (get) Token: 0x060018B2 RID: 6322 RVA: 0x00069AF8 File Offset: 0x00067CF8 // (set) Token: 0x060018B3 RID: 6323 RVA: 0x00069B20 File Offset: 0x00067D20 public unsafe bool g_bSceneCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value; } } // Token: 0x170007A4 RID: 1956 // (get) Token: 0x060018B4 RID: 6324 RVA: 0x00069B44 File Offset: 0x00067D44 // (set) Token: 0x060018B5 RID: 6325 RVA: 0x00069B6C File Offset: 0x00067D6C public unsafe bool g_bPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value; } } // Token: 0x170007A5 RID: 1957 // (get) Token: 0x060018B6 RID: 6326 RVA: 0x00069B90 File Offset: 0x00067D90 // (set) Token: 0x060018B7 RID: 6327 RVA: 0x00069BB8 File Offset: 0x00067DB8 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x170007A6 RID: 1958 // (get) Token: 0x060018B8 RID: 6328 RVA: 0x00069BDC File Offset: 0x00067DDC // (set) Token: 0x060018B9 RID: 6329 RVA: 0x00069C04 File Offset: 0x00067E04 public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x170007A7 RID: 1959 // (get) Token: 0x060018BA RID: 6330 RVA: 0x00069C28 File Offset: 0x00067E28 // (set) Token: 0x060018BB RID: 6331 RVA: 0x00069C50 File Offset: 0x00067E50 public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x170007A8 RID: 1960 // (get) Token: 0x060018BC RID: 6332 RVA: 0x00069C74 File Offset: 0x00067E74 // (set) Token: 0x060018BD RID: 6333 RVA: 0x00069C9C File Offset: 0x00067E9C public unsafe LayerMask g_HitMask01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value; } } // Token: 0x170007A9 RID: 1961 // (get) Token: 0x060018BE RID: 6334 RVA: 0x00069CC0 File Offset: 0x00067EC0 // (set) Token: 0x060018BF RID: 6335 RVA: 0x00069CE8 File Offset: 0x00067EE8 public unsafe LayerMask g_HitMask02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value; } } // Token: 0x170007AA RID: 1962 // (get) Token: 0x060018C0 RID: 6336 RVA: 0x00069D0C File Offset: 0x00067F0C // (set) Token: 0x060018C1 RID: 6337 RVA: 0x00069D40 File Offset: 0x00067F40 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AB RID: 1963 // (get) Token: 0x060018C2 RID: 6338 RVA: 0x00069D68 File Offset: 0x00067F68 // (set) Token: 0x060018C3 RID: 6339 RVA: 0x00069D9C File Offset: 0x00067F9C public unsafe EffectPool g_CollisionWallPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AC RID: 1964 // (get) Token: 0x060018C4 RID: 6340 RVA: 0x00069DC4 File Offset: 0x00067FC4 // (set) Token: 0x060018C5 RID: 6341 RVA: 0x00069DEC File Offset: 0x00067FEC public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x040012DE RID: 4830 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x040012DF RID: 4831 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x040012E0 RID: 4832 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x040012E1 RID: 4833 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x040012E2 RID: 4834 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision; // Token: 0x040012E3 RID: 4835 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision; // Token: 0x040012E4 RID: 4836 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x040012E5 RID: 4837 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x040012E6 RID: 4838 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x040012E7 RID: 4839 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01; // Token: 0x040012E8 RID: 4840 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02; // Token: 0x040012E9 RID: 4841 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x040012EA RID: 4842 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool; // Token: 0x040012EB RID: 4843 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x040012EC RID: 4844 private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0; // Token: 0x040012ED RID: 4845 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x040012EE RID: 4846 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0; // Token: 0x040012EF RID: 4847 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x040012F0 RID: 4848 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x040012F1 RID: 4849 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }