using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000CD RID: 205 public class BossLevel02EffectPlay : MonoBehaviour { // Token: 0x060018C6 RID: 6342 RVA: 0x00069E10 File Offset: 0x00068010 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516424, RefRangeEnd = 516425, XrefRangeStart = 515822, XrefRangeEnd = 516424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018C7 RID: 6343 RVA: 0x00069E60 File Offset: 0x00068060 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516425, XrefRangeEnd = 516536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018C8 RID: 6344 RVA: 0x00069EA4 File Offset: 0x000680A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516536, XrefRangeEnd = 516539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018C9 RID: 6345 RVA: 0x00069EE8 File Offset: 0x000680E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516561, RefRangeEnd = 516562, XrefRangeStart = 516539, XrefRangeEnd = 516561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SoundEffectUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018CA RID: 6346 RVA: 0x00069F3C File Offset: 0x0006813C [CallerCount(2)] [CachedScanResults(RefRangeStart = 516569, RefRangeEnd = 516571, XrefRangeStart = 516562, XrefRangeEnd = 516569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedChar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018CB RID: 6347 RVA: 0x00069F80 File Offset: 0x00068180 [CallerCount(2)] [CachedScanResults(RefRangeStart = 516578, RefRangeEnd = 516580, XrefRangeStart = 516571, XrefRangeEnd = 516578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018CC RID: 6348 RVA: 0x00069FC4 File Offset: 0x000681C4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 516587, RefRangeEnd = 516590, XrefRangeStart = 516580, XrefRangeEnd = 516587, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018CD RID: 6349 RVA: 0x0006A008 File Offset: 0x00068208 [CallerCount(5)] [CachedScanResults(RefRangeStart = 516597, RefRangeEnd = 516602, XrefRangeStart = 516590, XrefRangeEnd = 516597, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedWHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018CE RID: 6350 RVA: 0x0006A04C File Offset: 0x0006824C [CallerCount(1)] [CachedScanResults(RefRangeStart = 516625, RefRangeEnd = 516626, XrefRangeStart = 516602, XrefRangeEnd = 516625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018CF RID: 6351 RVA: 0x0006A0A0 File Offset: 0x000682A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516646, RefRangeEnd = 516647, XrefRangeStart = 516626, XrefRangeEnd = 516646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D0 RID: 6352 RVA: 0x0006A0F0 File Offset: 0x000682F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516647, XrefRangeEnd = 516654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D1 RID: 6353 RVA: 0x0006A134 File Offset: 0x00068334 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516654, XrefRangeEnd = 516661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D2 RID: 6354 RVA: 0x0006A178 File Offset: 0x00068378 [CallerCount(2)] [CachedScanResults(RefRangeStart = 516675, RefRangeEnd = 516677, XrefRangeStart = 516661, XrefRangeEnd = 516675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHands() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D3 RID: 6355 RVA: 0x0006A1BC File Offset: 0x000683BC [CallerCount(2)] [CachedScanResults(RefRangeStart = 516690, RefRangeEnd = 516692, XrefRangeStart = 516677, XrefRangeEnd = 516690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D4 RID: 6356 RVA: 0x0006A200 File Offset: 0x00068400 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516692, XrefRangeEnd = 516693, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D5 RID: 6357 RVA: 0x0006A244 File Offset: 0x00068444 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516693, XrefRangeEnd = 516694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D6 RID: 6358 RVA: 0x0006A288 File Offset: 0x00068488 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516694, XrefRangeEnd = 516696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHands() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D7 RID: 6359 RVA: 0x0006A2CC File Offset: 0x000684CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516696, XrefRangeEnd = 516697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndHead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D8 RID: 6360 RVA: 0x0006A310 File Offset: 0x00068510 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516697, XrefRangeEnd = 516712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayRotateStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018D9 RID: 6361 RVA: 0x0006A354 File Offset: 0x00068554 [CallerCount(1)] [CachedScanResults(RefRangeStart = 516820, RefRangeEnd = 516821, XrefRangeStart = 516712, XrefRangeEnd = 516820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DA RID: 6362 RVA: 0x0006A3A4 File Offset: 0x000685A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516821, XrefRangeEnd = 516833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DB RID: 6363 RVA: 0x0006A3E8 File Offset: 0x000685E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516833, XrefRangeEnd = 516845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DC RID: 6364 RVA: 0x0006A42C File Offset: 0x0006862C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516845, XrefRangeEnd = 516857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DD RID: 6365 RVA: 0x0006A470 File Offset: 0x00068670 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516857, XrefRangeEnd = 516868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Hammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DE RID: 6366 RVA: 0x0006A4B4 File Offset: 0x000686B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516868, XrefRangeEnd = 516880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackUp_End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018DF RID: 6367 RVA: 0x0006A4F8 File Offset: 0x000686F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516880, XrefRangeEnd = 516892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackUpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E0 RID: 6368 RVA: 0x0006A53C File Offset: 0x0006873C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516892, XrefRangeEnd = 516904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E1 RID: 6369 RVA: 0x0006A580 File Offset: 0x00068780 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516904, XrefRangeEnd = 516916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackJumpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E2 RID: 6370 RVA: 0x0006A5C4 File Offset: 0x000687C4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 516921, RefRangeEnd = 516923, XrefRangeStart = 516916, XrefRangeEnd = 516921, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotateStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E3 RID: 6371 RVA: 0x0006A608 File Offset: 0x00068808 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516923, XrefRangeEnd = 516934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E4 RID: 6372 RVA: 0x0006A64C File Offset: 0x0006884C [CallerCount(1)] [CachedScanResults(RefRangeStart = 516941, RefRangeEnd = 516942, XrefRangeStart = 516934, XrefRangeEnd = 516941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E5 RID: 6373 RVA: 0x0006A690 File Offset: 0x00068890 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516942, XrefRangeEnd = 516949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E6 RID: 6374 RVA: 0x0006A6D4 File Offset: 0x000688D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516949, XrefRangeEnd = 516956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E7 RID: 6375 RVA: 0x0006A718 File Offset: 0x00068918 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516956, XrefRangeEnd = 516963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E8 RID: 6376 RVA: 0x0006A75C File Offset: 0x0006895C [CallerCount(2)] [CachedScanResults(RefRangeStart = 516983, RefRangeEnd = 516985, XrefRangeStart = 516963, XrefRangeEnd = 516983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintAttackUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018E9 RID: 6377 RVA: 0x0006A7A0 File Offset: 0x000689A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516985, XrefRangeEnd = 517017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_SprintAttackUpPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018EA RID: 6378 RVA: 0x0006A7E4 File Offset: 0x000689E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517017, XrefRangeEnd = 517019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEff_SprintAttackUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018EB RID: 6379 RVA: 0x0006A828 File Offset: 0x00068A28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517040, RefRangeEnd = 517041, XrefRangeStart = 517019, XrefRangeEnd = 517040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFireBall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018EC RID: 6380 RVA: 0x0006A86C File Offset: 0x00068A6C [CallerCount(0)] public unsafe void PlayEffFloorExp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018ED RID: 6381 RVA: 0x0006A8B0 File Offset: 0x00068AB0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517108, RefRangeEnd = 517109, XrefRangeStart = 517041, XrefRangeEnd = 517108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FloorExpUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018EE RID: 6382 RVA: 0x0006A904 File Offset: 0x00068B04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517109, XrefRangeEnd = 517113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_ChargeHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018EF RID: 6383 RVA: 0x0006A948 File Offset: 0x00068B48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517113, XrefRangeEnd = 517116, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEff_ChargeHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F0 RID: 6384 RVA: 0x0006A98C File Offset: 0x00068B8C [CallerCount(0)] public unsafe void StartShotBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F1 RID: 6385 RVA: 0x0006A9D0 File Offset: 0x00068BD0 [CallerCount(0)] public unsafe void StopShotBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F2 RID: 6386 RVA: 0x0006AA14 File Offset: 0x00068C14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517116, XrefRangeEnd = 517170, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Beam(string s) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(s); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018F3 RID: 6387 RVA: 0x0006AA70 File Offset: 0x00068C70 [CallerCount(0)] public unsafe void StopEff_Beam() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F4 RID: 6388 RVA: 0x0006AAB4 File Offset: 0x00068CB4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517360, RefRangeEnd = 517361, XrefRangeStart = 517170, XrefRangeEnd = 517360, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BeamUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060018F5 RID: 6389 RVA: 0x0006AB08 File Offset: 0x00068D08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517361, XrefRangeEnd = 517369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F6 RID: 6390 RVA: 0x0006AB4C File Offset: 0x00068D4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517369, XrefRangeEnd = 517371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffOpening01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F7 RID: 6391 RVA: 0x0006AB90 File Offset: 0x00068D90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517371, XrefRangeEnd = 517376, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F8 RID: 6392 RVA: 0x0006ABD4 File Offset: 0x00068DD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517376, XrefRangeEnd = 517377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffOpening02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018F9 RID: 6393 RVA: 0x0006AC18 File Offset: 0x00068E18 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517379, RefRangeEnd = 517380, XrefRangeStart = 517377, XrefRangeEnd = 517379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffOpening0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FA RID: 6394 RVA: 0x0006AC5C File Offset: 0x00068E5C [CallerCount(1)] [CachedScanResults(RefRangeStart = 517399, RefRangeEnd = 517400, XrefRangeStart = 517380, XrefRangeEnd = 517399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FB RID: 6395 RVA: 0x0006ACA0 File Offset: 0x00068EA0 [CallerCount(0)] public unsafe void SetScriptWood() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FC RID: 6396 RVA: 0x0006ACE4 File Offset: 0x00068EE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517400, XrefRangeEnd = 517402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEScriptFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FD RID: 6397 RVA: 0x0006AD28 File Offset: 0x00068F28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517404, RefRangeEnd = 517405, XrefRangeStart = 517402, XrefRangeEnd = 517404, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FE RID: 6398 RVA: 0x0006AD6C File Offset: 0x00068F6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 517409, RefRangeEnd = 517410, XrefRangeStart = 517405, XrefRangeEnd = 517409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060018FF RID: 6399 RVA: 0x0006ADB0 File Offset: 0x00068FB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517410, XrefRangeEnd = 517413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEStartFight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001900 RID: 6400 RVA: 0x0006ADF4 File Offset: 0x00068FF4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517417, RefRangeEnd = 517418, XrefRangeStart = 517413, XrefRangeEnd = 517417, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpening05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001901 RID: 6401 RVA: 0x0006AE38 File Offset: 0x00069038 [CallerCount(2)] [CachedScanResults(RefRangeStart = 517423, RefRangeEnd = 517425, XrefRangeStart = 517418, XrefRangeEnd = 517423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001902 RID: 6402 RVA: 0x0006AE7C File Offset: 0x0006907C [CallerCount(1)] [CachedScanResults(RefRangeStart = 517434, RefRangeEnd = 517435, XrefRangeStart = 517425, XrefRangeEnd = 517434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChangeRibbon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001903 RID: 6403 RVA: 0x0006AEC0 File Offset: 0x000690C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517444, RefRangeEnd = 517445, XrefRangeStart = 517435, XrefRangeEnd = 517444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseRibbon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001904 RID: 6404 RVA: 0x0006AF04 File Offset: 0x00069104 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517449, RefRangeEnd = 517450, XrefRangeStart = 517445, XrefRangeEnd = 517449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BodyDestoryLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001905 RID: 6405 RVA: 0x0006AF48 File Offset: 0x00069148 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517450, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BodyDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001906 RID: 6406 RVA: 0x0006AF98 File Offset: 0x00069198 [CallerCount(2)] [CachedScanResults(RefRangeStart = 517459, RefRangeEnd = 517461, XrefRangeStart = 517459, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetPlus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001907 RID: 6407 RVA: 0x0006AFDC File Offset: 0x000691DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517461, XrefRangeEnd = 517467, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAFour() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001908 RID: 6408 RVA: 0x0006B020 File Offset: 0x00069220 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517467, XrefRangeEnd = 517473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAHammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001909 RID: 6409 RVA: 0x0006B064 File Offset: 0x00069264 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517473, XrefRangeEnd = 517479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600190A RID: 6410 RVA: 0x0006B0A8 File Offset: 0x000692A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517479, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600190B RID: 6411 RVA: 0x0006B0EC File Offset: 0x000692EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 517481, RefRangeEnd = 517482, XrefRangeStart = 517481, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600190C RID: 6412 RVA: 0x0006B140 File Offset: 0x00069340 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517482, XrefRangeEnd = 517484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySECDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600190D RID: 6413 RVA: 0x0006B184 File Offset: 0x00069384 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517484, XrefRangeEnd = 517486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEWDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600190E RID: 6414 RVA: 0x0006B1C8 File Offset: 0x000693C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 517574, RefRangeEnd = 517575, XrefRangeStart = 517486, XrefRangeEnd = 517574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600190F RID: 6415 RVA: 0x0006B228 File Offset: 0x00069428 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517575, XrefRangeEnd = 517576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001910 RID: 6416 RVA: 0x0006B274 File Offset: 0x00069474 // Note: this type is marked as 'beforefieldinit'. static BossLevel02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosWeaponRoot"); BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BoneWeaponRoot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCPosWeapoinFollow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TPosWeaponFollow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponMesh"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CharMesh"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHead"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatWHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMCharDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHeadDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHandLDamege"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMWHandRDamage"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWHeadGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWHandLGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWhandRGlow"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bOpeningMaterial"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWHead"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHandPlusL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHandPlusR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWHeadPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Floor"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Head"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HeadStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandLStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandRStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ChargeHandL"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ChargeHandR"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour01"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour02"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour03"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackUp_End"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateStartPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotate"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Beam"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Bullet"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffBulletFire"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpening01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpening02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffFireBallV2"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackJumpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackUpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintFront"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintBack"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintLeft"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintRight"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintFront_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SprintHand_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL03"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandL04"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR01"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR02"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR03"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_HandR04"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_BeamL"); BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffPoint_BeamR"); BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightFloor"); BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour03"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackUp_End"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateStartPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotate"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBullet"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBulletFire"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpening01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpening02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBallV2"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJumpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackUpPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintF"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintB"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintF_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSprintHand_Loop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLTarget"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRTarget"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamSize"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitR"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBulletEnable"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBulletFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBulletFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBulletFrieL"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBallNum"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNumVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AniWeaponFace"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniWeaponFaceWeapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedObject"); BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ExplosionPos"); BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Weapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Weapon"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathExplosion"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagedRemove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBodyDestoryLight"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharDestoryLight"); BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharDestory"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSuck"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlus"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptFly"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptStartFight"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroyStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Move"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Beam"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AFour"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ASprint"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ARotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCharge"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ABulletCollisionPlayer"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallLoop"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptFly"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptStartFight"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroyStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeam"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAFour"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAHammer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAJump"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEASprint"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEARotateStart"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEABulletCharge"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAUp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorExp"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWDeadImpact"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPABulletCollision"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPABulletCollisionPlayer"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallLoop"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEScriptEarthquake"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptEarthquakeVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSEScriptWood"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequency01"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequency02"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptWoodFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDragFrequency"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDragFrequencyVal"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEScriptDestroy"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveSpeed"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMovePitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEStartUpWind"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindPitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamVolume"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamPitch"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEAUpDrag"); BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAUpDragVolume"); BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665516); BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665517); BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665518); BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665519); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665520); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665521); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665522); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665523); BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665524); BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665525); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665526); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665527); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665528); BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665529); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665530); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665531); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665532); BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665533); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665534); BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665535); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665536); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665537); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665538); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665539); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665540); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665541); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665542); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665543); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665544); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665545); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665546); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665547); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665548); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665549); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665550); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665551); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665552); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665553); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665554); BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665555); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665556); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665557); BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665558); BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665559); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665560); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665561); BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665562); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665563); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665564); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665565); BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665566); BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665567); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665568); BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665569); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665570); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665571); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665572); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665573); BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665574); BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665575); BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665576); BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665577); BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665578); BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665579); BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665580); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665581); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665582); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665583); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665584); BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665585); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665586); BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665587); BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665588); BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665589); } // Token: 0x06001911 RID: 6417 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170007AD RID: 1965 // (get) Token: 0x06001912 RID: 6418 RVA: 0x0006CA00 File Offset: 0x0006AC00 // (set) Token: 0x06001913 RID: 6419 RVA: 0x0006CA34 File Offset: 0x0006AC34 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AE RID: 1966 // (get) Token: 0x06001914 RID: 6420 RVA: 0x0006CA5C File Offset: 0x0006AC5C // (set) Token: 0x06001915 RID: 6421 RVA: 0x0006CA90 File Offset: 0x0006AC90 public unsafe Transform PosWeaponRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007AF RID: 1967 // (get) Token: 0x06001916 RID: 6422 RVA: 0x0006CAB8 File Offset: 0x0006ACB8 // (set) Token: 0x06001917 RID: 6423 RVA: 0x0006CAEC File Offset: 0x0006ACEC public unsafe Transform BoneWeaponRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B0 RID: 1968 // (get) Token: 0x06001918 RID: 6424 RVA: 0x0006CB14 File Offset: 0x0006AD14 // (set) Token: 0x06001919 RID: 6425 RVA: 0x0006CB48 File Offset: 0x0006AD48 public unsafe CharacterController g_CCPosWeapoinFollow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B1 RID: 1969 // (get) Token: 0x0600191A RID: 6426 RVA: 0x0006CB70 File Offset: 0x0006AD70 // (set) Token: 0x0600191B RID: 6427 RVA: 0x0006CBA4 File Offset: 0x0006ADA4 public unsafe Transform g_TPosWeaponFollow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B2 RID: 1970 // (get) Token: 0x0600191C RID: 6428 RVA: 0x0006CBCC File Offset: 0x0006ADCC // (set) Token: 0x0600191D RID: 6429 RVA: 0x0006CBF4 File Offset: 0x0006ADF4 public unsafe bool g_bWeaponMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value; } } // Token: 0x170007B3 RID: 1971 // (get) Token: 0x0600191E RID: 6430 RVA: 0x0006CC18 File Offset: 0x0006AE18 // (set) Token: 0x0600191F RID: 6431 RVA: 0x0006CC4C File Offset: 0x0006AE4C public unsafe Il2CppReferenceArray g_WeaponMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B4 RID: 1972 // (get) Token: 0x06001920 RID: 6432 RVA: 0x0006CC74 File Offset: 0x0006AE74 // (set) Token: 0x06001921 RID: 6433 RVA: 0x0006CCA8 File Offset: 0x0006AEA8 public unsafe Il2CppReferenceArray g_CharMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B5 RID: 1973 // (get) Token: 0x06001922 RID: 6434 RVA: 0x0006CCD0 File Offset: 0x0006AED0 // (set) Token: 0x06001923 RID: 6435 RVA: 0x0006CD04 File Offset: 0x0006AF04 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B6 RID: 1974 // (get) Token: 0x06001924 RID: 6436 RVA: 0x0006CD2C File Offset: 0x0006AF2C // (set) Token: 0x06001925 RID: 6437 RVA: 0x0006CD60 File Offset: 0x0006AF60 public unsafe Il2CppReferenceArray g_MatWHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B7 RID: 1975 // (get) Token: 0x06001926 RID: 6438 RVA: 0x0006CD88 File Offset: 0x0006AF88 // (set) Token: 0x06001927 RID: 6439 RVA: 0x0006CDBC File Offset: 0x0006AFBC public unsafe Il2CppReferenceArray g_MatWHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B8 RID: 1976 // (get) Token: 0x06001928 RID: 6440 RVA: 0x0006CDE4 File Offset: 0x0006AFE4 // (set) Token: 0x06001929 RID: 6441 RVA: 0x0006CE18 File Offset: 0x0006B018 public unsafe Il2CppReferenceArray g_MatWHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007B9 RID: 1977 // (get) Token: 0x0600192A RID: 6442 RVA: 0x0006CE40 File Offset: 0x0006B040 // (set) Token: 0x0600192B RID: 6443 RVA: 0x0006CE68 File Offset: 0x0006B068 public unsafe float g_fMCharDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value; } } // Token: 0x170007BA RID: 1978 // (get) Token: 0x0600192C RID: 6444 RVA: 0x0006CE8C File Offset: 0x0006B08C // (set) Token: 0x0600192D RID: 6445 RVA: 0x0006CEB4 File Offset: 0x0006B0B4 public unsafe float g_fMWHeadDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value; } } // Token: 0x170007BB RID: 1979 // (get) Token: 0x0600192E RID: 6446 RVA: 0x0006CED8 File Offset: 0x0006B0D8 // (set) Token: 0x0600192F RID: 6447 RVA: 0x0006CF00 File Offset: 0x0006B100 public unsafe float g_fMWHandLDamege { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value; } } // Token: 0x170007BC RID: 1980 // (get) Token: 0x06001930 RID: 6448 RVA: 0x0006CF24 File Offset: 0x0006B124 // (set) Token: 0x06001931 RID: 6449 RVA: 0x0006CF4C File Offset: 0x0006B14C public unsafe float g_fMWHandRDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value; } } // Token: 0x170007BD RID: 1981 // (get) Token: 0x06001932 RID: 6450 RVA: 0x0006CF70 File Offset: 0x0006B170 // (set) Token: 0x06001933 RID: 6451 RVA: 0x0006CF98 File Offset: 0x0006B198 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x170007BE RID: 1982 // (get) Token: 0x06001934 RID: 6452 RVA: 0x0006CFBC File Offset: 0x0006B1BC // (set) Token: 0x06001935 RID: 6453 RVA: 0x0006CFE4 File Offset: 0x0006B1E4 public unsafe Color g_CWHeadGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value; } } // Token: 0x170007BF RID: 1983 // (get) Token: 0x06001936 RID: 6454 RVA: 0x0006D008 File Offset: 0x0006B208 // (set) Token: 0x06001937 RID: 6455 RVA: 0x0006D030 File Offset: 0x0006B230 public unsafe Color g_CWHandLGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value; } } // Token: 0x170007C0 RID: 1984 // (get) Token: 0x06001938 RID: 6456 RVA: 0x0006D054 File Offset: 0x0006B254 // (set) Token: 0x06001939 RID: 6457 RVA: 0x0006D07C File Offset: 0x0006B27C public unsafe Color g_CWhandRGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value; } } // Token: 0x170007C1 RID: 1985 // (get) Token: 0x0600193A RID: 6458 RVA: 0x0006D0A0 File Offset: 0x0006B2A0 // (set) Token: 0x0600193B RID: 6459 RVA: 0x0006D0C8 File Offset: 0x0006B2C8 public unsafe bool g_bOpeningMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value; } } // Token: 0x170007C2 RID: 1986 // (get) Token: 0x0600193C RID: 6460 RVA: 0x0006D0EC File Offset: 0x0006B2EC // (set) Token: 0x0600193D RID: 6461 RVA: 0x0006D114 File Offset: 0x0006B314 public unsafe bool g_bWHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value; } } // Token: 0x170007C3 RID: 1987 // (get) Token: 0x0600193E RID: 6462 RVA: 0x0006D138 File Offset: 0x0006B338 // (set) Token: 0x0600193F RID: 6463 RVA: 0x0006D160 File Offset: 0x0006B360 public unsafe bool g_bWHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value; } } // Token: 0x170007C4 RID: 1988 // (get) Token: 0x06001940 RID: 6464 RVA: 0x0006D184 File Offset: 0x0006B384 // (set) Token: 0x06001941 RID: 6465 RVA: 0x0006D1AC File Offset: 0x0006B3AC public unsafe bool g_bWHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value; } } // Token: 0x170007C5 RID: 1989 // (get) Token: 0x06001942 RID: 6466 RVA: 0x0006D1D0 File Offset: 0x0006B3D0 // (set) Token: 0x06001943 RID: 6467 RVA: 0x0006D1F8 File Offset: 0x0006B3F8 public unsafe float g_fWHandPlusL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value; } } // Token: 0x170007C6 RID: 1990 // (get) Token: 0x06001944 RID: 6468 RVA: 0x0006D21C File Offset: 0x0006B41C // (set) Token: 0x06001945 RID: 6469 RVA: 0x0006D244 File Offset: 0x0006B444 public unsafe float g_fWHandPlusR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value; } } // Token: 0x170007C7 RID: 1991 // (get) Token: 0x06001946 RID: 6470 RVA: 0x0006D268 File Offset: 0x0006B468 // (set) Token: 0x06001947 RID: 6471 RVA: 0x0006D290 File Offset: 0x0006B490 public unsafe float g_fWHeadPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value; } } // Token: 0x170007C8 RID: 1992 // (get) Token: 0x06001948 RID: 6472 RVA: 0x0006D2B4 File Offset: 0x0006B4B4 // (set) Token: 0x06001949 RID: 6473 RVA: 0x0006D2E8 File Offset: 0x0006B4E8 public unsafe ParticleSystem PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007C9 RID: 1993 // (get) Token: 0x0600194A RID: 6474 RVA: 0x0006D310 File Offset: 0x0006B510 // (set) Token: 0x0600194B RID: 6475 RVA: 0x0006D344 File Offset: 0x0006B544 public unsafe ParticleSystem PS_Head { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CA RID: 1994 // (get) Token: 0x0600194C RID: 6476 RVA: 0x0006D36C File Offset: 0x0006B56C // (set) Token: 0x0600194D RID: 6477 RVA: 0x0006D3A0 File Offset: 0x0006B5A0 public unsafe ParticleSystem PS_HeadStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CB RID: 1995 // (get) Token: 0x0600194E RID: 6478 RVA: 0x0006D3C8 File Offset: 0x0006B5C8 // (set) Token: 0x0600194F RID: 6479 RVA: 0x0006D3FC File Offset: 0x0006B5FC public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CC RID: 1996 // (get) Token: 0x06001950 RID: 6480 RVA: 0x0006D424 File Offset: 0x0006B624 // (set) Token: 0x06001951 RID: 6481 RVA: 0x0006D458 File Offset: 0x0006B658 public unsafe ParticleSystem PS_HandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CD RID: 1997 // (get) Token: 0x06001952 RID: 6482 RVA: 0x0006D480 File Offset: 0x0006B680 // (set) Token: 0x06001953 RID: 6483 RVA: 0x0006D4B4 File Offset: 0x0006B6B4 public unsafe ParticleSystem PS_HandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CE RID: 1998 // (get) Token: 0x06001954 RID: 6484 RVA: 0x0006D4DC File Offset: 0x0006B6DC // (set) Token: 0x06001955 RID: 6485 RVA: 0x0006D510 File Offset: 0x0006B710 public unsafe ParticleSystem PS_HandLStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007CF RID: 1999 // (get) Token: 0x06001956 RID: 6486 RVA: 0x0006D538 File Offset: 0x0006B738 // (set) Token: 0x06001957 RID: 6487 RVA: 0x0006D56C File Offset: 0x0006B76C public unsafe ParticleSystem PS_HandRStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D0 RID: 2000 // (get) Token: 0x06001958 RID: 6488 RVA: 0x0006D594 File Offset: 0x0006B794 // (set) Token: 0x06001959 RID: 6489 RVA: 0x0006D5C8 File Offset: 0x0006B7C8 public unsafe ParticleSystem PS_ChargeHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D1 RID: 2001 // (get) Token: 0x0600195A RID: 6490 RVA: 0x0006D5F0 File Offset: 0x0006B7F0 // (set) Token: 0x0600195B RID: 6491 RVA: 0x0006D624 File Offset: 0x0006B824 public unsafe ParticleSystem PS_ChargeHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D2 RID: 2002 // (get) Token: 0x0600195C RID: 6492 RVA: 0x0006D64C File Offset: 0x0006B84C // (set) Token: 0x0600195D RID: 6493 RVA: 0x0006D680 File Offset: 0x0006B880 public unsafe GameObject Eff_AttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D3 RID: 2003 // (get) Token: 0x0600195E RID: 6494 RVA: 0x0006D6A8 File Offset: 0x0006B8A8 // (set) Token: 0x0600195F RID: 6495 RVA: 0x0006D6DC File Offset: 0x0006B8DC public unsafe GameObject Eff_AttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D4 RID: 2004 // (get) Token: 0x06001960 RID: 6496 RVA: 0x0006D704 File Offset: 0x0006B904 // (set) Token: 0x06001961 RID: 6497 RVA: 0x0006D738 File Offset: 0x0006B938 public unsafe GameObject Eff_AttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D5 RID: 2005 // (get) Token: 0x06001962 RID: 6498 RVA: 0x0006D760 File Offset: 0x0006B960 // (set) Token: 0x06001963 RID: 6499 RVA: 0x0006D794 File Offset: 0x0006B994 public unsafe GameObject Eff_AttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D6 RID: 2006 // (get) Token: 0x06001964 RID: 6500 RVA: 0x0006D7BC File Offset: 0x0006B9BC // (set) Token: 0x06001965 RID: 6501 RVA: 0x0006D7F0 File Offset: 0x0006B9F0 public unsafe GameObject Eff_AttackUp_End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D7 RID: 2007 // (get) Token: 0x06001966 RID: 6502 RVA: 0x0006D818 File Offset: 0x0006BA18 // (set) Token: 0x06001967 RID: 6503 RVA: 0x0006D84C File Offset: 0x0006BA4C public unsafe GameObject Eff_AttackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D8 RID: 2008 // (get) Token: 0x06001968 RID: 6504 RVA: 0x0006D874 File Offset: 0x0006BA74 // (set) Token: 0x06001969 RID: 6505 RVA: 0x0006D8A8 File Offset: 0x0006BAA8 public unsafe GameObject Eff_AttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007D9 RID: 2009 // (get) Token: 0x0600196A RID: 6506 RVA: 0x0006D8D0 File Offset: 0x0006BAD0 // (set) Token: 0x0600196B RID: 6507 RVA: 0x0006D904 File Offset: 0x0006BB04 public unsafe GameObject Eff_AttackRotateStartPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DA RID: 2010 // (get) Token: 0x0600196C RID: 6508 RVA: 0x0006D92C File Offset: 0x0006BB2C // (set) Token: 0x0600196D RID: 6509 RVA: 0x0006D960 File Offset: 0x0006BB60 public unsafe GameObject Eff_AttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DB RID: 2011 // (get) Token: 0x0600196E RID: 6510 RVA: 0x0006D988 File Offset: 0x0006BB88 // (set) Token: 0x0600196F RID: 6511 RVA: 0x0006D9BC File Offset: 0x0006BBBC public unsafe GameObject Eff_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DC RID: 2012 // (get) Token: 0x06001970 RID: 6512 RVA: 0x0006D9E4 File Offset: 0x0006BBE4 // (set) Token: 0x06001971 RID: 6513 RVA: 0x0006DA18 File Offset: 0x0006BC18 public unsafe GameObject Eff_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DD RID: 2013 // (get) Token: 0x06001972 RID: 6514 RVA: 0x0006DA40 File Offset: 0x0006BC40 // (set) Token: 0x06001973 RID: 6515 RVA: 0x0006DA74 File Offset: 0x0006BC74 public unsafe GameObject Eff_BeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DE RID: 2014 // (get) Token: 0x06001974 RID: 6516 RVA: 0x0006DA9C File Offset: 0x0006BC9C // (set) Token: 0x06001975 RID: 6517 RVA: 0x0006DAD0 File Offset: 0x0006BCD0 public unsafe GameObject Eff_Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007DF RID: 2015 // (get) Token: 0x06001976 RID: 6518 RVA: 0x0006DAF8 File Offset: 0x0006BCF8 // (set) Token: 0x06001977 RID: 6519 RVA: 0x0006DB2C File Offset: 0x0006BD2C public unsafe GameObject Eff_BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E0 RID: 2016 // (get) Token: 0x06001978 RID: 6520 RVA: 0x0006DB54 File Offset: 0x0006BD54 // (set) Token: 0x06001979 RID: 6521 RVA: 0x0006DB88 File Offset: 0x0006BD88 public unsafe GameObject EffBulletFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E1 RID: 2017 // (get) Token: 0x0600197A RID: 6522 RVA: 0x0006DBB0 File Offset: 0x0006BDB0 // (set) Token: 0x0600197B RID: 6523 RVA: 0x0006DBE4 File Offset: 0x0006BDE4 public unsafe GameObject EffOpening01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E2 RID: 2018 // (get) Token: 0x0600197C RID: 6524 RVA: 0x0006DC0C File Offset: 0x0006BE0C // (set) Token: 0x0600197D RID: 6525 RVA: 0x0006DC40 File Offset: 0x0006BE40 public unsafe GameObject EffOpening02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E3 RID: 2019 // (get) Token: 0x0600197E RID: 6526 RVA: 0x0006DC68 File Offset: 0x0006BE68 // (set) Token: 0x0600197F RID: 6527 RVA: 0x0006DC9C File Offset: 0x0006BE9C public unsafe GameObject EffFireBallV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E4 RID: 2020 // (get) Token: 0x06001980 RID: 6528 RVA: 0x0006DCC4 File Offset: 0x0006BEC4 // (set) Token: 0x06001981 RID: 6529 RVA: 0x0006DCF8 File Offset: 0x0006BEF8 public unsafe GameObject EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E5 RID: 2021 // (get) Token: 0x06001982 RID: 6530 RVA: 0x0006DD20 File Offset: 0x0006BF20 // (set) Token: 0x06001983 RID: 6531 RVA: 0x0006DD54 File Offset: 0x0006BF54 public unsafe GameObject EffAttackJumpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E6 RID: 2022 // (get) Token: 0x06001984 RID: 6532 RVA: 0x0006DD7C File Offset: 0x0006BF7C // (set) Token: 0x06001985 RID: 6533 RVA: 0x0006DDB0 File Offset: 0x0006BFB0 public unsafe GameObject EffAttackUpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E7 RID: 2023 // (get) Token: 0x06001986 RID: 6534 RVA: 0x0006DDD8 File Offset: 0x0006BFD8 // (set) Token: 0x06001987 RID: 6535 RVA: 0x0006DE0C File Offset: 0x0006C00C public unsafe GameObject Eff_SprintFront { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E8 RID: 2024 // (get) Token: 0x06001988 RID: 6536 RVA: 0x0006DE34 File Offset: 0x0006C034 // (set) Token: 0x06001989 RID: 6537 RVA: 0x0006DE68 File Offset: 0x0006C068 public unsafe GameObject Eff_SprintBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007E9 RID: 2025 // (get) Token: 0x0600198A RID: 6538 RVA: 0x0006DE90 File Offset: 0x0006C090 // (set) Token: 0x0600198B RID: 6539 RVA: 0x0006DEC4 File Offset: 0x0006C0C4 public unsafe GameObject Eff_SprintLeft { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EA RID: 2026 // (get) Token: 0x0600198C RID: 6540 RVA: 0x0006DEEC File Offset: 0x0006C0EC // (set) Token: 0x0600198D RID: 6541 RVA: 0x0006DF20 File Offset: 0x0006C120 public unsafe GameObject Eff_SprintRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EB RID: 2027 // (get) Token: 0x0600198E RID: 6542 RVA: 0x0006DF48 File Offset: 0x0006C148 // (set) Token: 0x0600198F RID: 6543 RVA: 0x0006DF7C File Offset: 0x0006C17C public unsafe GameObject Eff_SprintFront_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EC RID: 2028 // (get) Token: 0x06001990 RID: 6544 RVA: 0x0006DFA4 File Offset: 0x0006C1A4 // (set) Token: 0x06001991 RID: 6545 RVA: 0x0006DFD8 File Offset: 0x0006C1D8 public unsafe GameObject Eff_SprintHand_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007ED RID: 2029 // (get) Token: 0x06001992 RID: 6546 RVA: 0x0006E000 File Offset: 0x0006C200 // (set) Token: 0x06001993 RID: 6547 RVA: 0x0006E034 File Offset: 0x0006C234 public unsafe GameObject Eff_WeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EE RID: 2030 // (get) Token: 0x06001994 RID: 6548 RVA: 0x0006E05C File Offset: 0x0006C25C // (set) Token: 0x06001995 RID: 6549 RVA: 0x0006E090 File Offset: 0x0006C290 public unsafe Transform EffPoint_HandL01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007EF RID: 2031 // (get) Token: 0x06001996 RID: 6550 RVA: 0x0006E0B8 File Offset: 0x0006C2B8 // (set) Token: 0x06001997 RID: 6551 RVA: 0x0006E0EC File Offset: 0x0006C2EC public unsafe Transform EffPoint_HandL02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F0 RID: 2032 // (get) Token: 0x06001998 RID: 6552 RVA: 0x0006E114 File Offset: 0x0006C314 // (set) Token: 0x06001999 RID: 6553 RVA: 0x0006E148 File Offset: 0x0006C348 public unsafe Transform EffPoint_HandL03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F1 RID: 2033 // (get) Token: 0x0600199A RID: 6554 RVA: 0x0006E170 File Offset: 0x0006C370 // (set) Token: 0x0600199B RID: 6555 RVA: 0x0006E1A4 File Offset: 0x0006C3A4 public unsafe Transform EffPoint_HandL04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F2 RID: 2034 // (get) Token: 0x0600199C RID: 6556 RVA: 0x0006E1CC File Offset: 0x0006C3CC // (set) Token: 0x0600199D RID: 6557 RVA: 0x0006E200 File Offset: 0x0006C400 public unsafe Transform EffPoint_HandR01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F3 RID: 2035 // (get) Token: 0x0600199E RID: 6558 RVA: 0x0006E228 File Offset: 0x0006C428 // (set) Token: 0x0600199F RID: 6559 RVA: 0x0006E25C File Offset: 0x0006C45C public unsafe Transform EffPoint_HandR02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F4 RID: 2036 // (get) Token: 0x060019A0 RID: 6560 RVA: 0x0006E284 File Offset: 0x0006C484 // (set) Token: 0x060019A1 RID: 6561 RVA: 0x0006E2B8 File Offset: 0x0006C4B8 public unsafe Transform EffPoint_HandR03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F5 RID: 2037 // (get) Token: 0x060019A2 RID: 6562 RVA: 0x0006E2E0 File Offset: 0x0006C4E0 // (set) Token: 0x060019A3 RID: 6563 RVA: 0x0006E314 File Offset: 0x0006C514 public unsafe Transform EffPoint_HandR04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F6 RID: 2038 // (get) Token: 0x060019A4 RID: 6564 RVA: 0x0006E33C File Offset: 0x0006C53C // (set) Token: 0x060019A5 RID: 6565 RVA: 0x0006E370 File Offset: 0x0006C570 public unsafe Transform EffPoint_BeamL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F7 RID: 2039 // (get) Token: 0x060019A6 RID: 6566 RVA: 0x0006E398 File Offset: 0x0006C598 // (set) Token: 0x060019A7 RID: 6567 RVA: 0x0006E3CC File Offset: 0x0006C5CC public unsafe Transform EffPoint_BeamR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F8 RID: 2040 // (get) Token: 0x060019A8 RID: 6568 RVA: 0x0006E3F4 File Offset: 0x0006C5F4 // (set) Token: 0x060019A9 RID: 6569 RVA: 0x0006E428 File Offset: 0x0006C628 public unsafe Light LightFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007F9 RID: 2041 // (get) Token: 0x060019AA RID: 6570 RVA: 0x0006E450 File Offset: 0x0006C650 // (set) Token: 0x060019AB RID: 6571 RVA: 0x0006E484 File Offset: 0x0006C684 public unsafe Light LightDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FA RID: 2042 // (get) Token: 0x060019AC RID: 6572 RVA: 0x0006E4AC File Offset: 0x0006C6AC // (set) Token: 0x060019AD RID: 6573 RVA: 0x0006E4E0 File Offset: 0x0006C6E0 public unsafe EffectPool g_EffAttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FB RID: 2043 // (get) Token: 0x060019AE RID: 6574 RVA: 0x0006E508 File Offset: 0x0006C708 // (set) Token: 0x060019AF RID: 6575 RVA: 0x0006E53C File Offset: 0x0006C73C public unsafe EffectPool g_EffAttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FC RID: 2044 // (get) Token: 0x060019B0 RID: 6576 RVA: 0x0006E564 File Offset: 0x0006C764 // (set) Token: 0x060019B1 RID: 6577 RVA: 0x0006E598 File Offset: 0x0006C798 public unsafe EffectPool g_EffAttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FD RID: 2045 // (get) Token: 0x060019B2 RID: 6578 RVA: 0x0006E5C0 File Offset: 0x0006C7C0 // (set) Token: 0x060019B3 RID: 6579 RVA: 0x0006E5F4 File Offset: 0x0006C7F4 public unsafe EffectPool g_EffAttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FE RID: 2046 // (get) Token: 0x060019B4 RID: 6580 RVA: 0x0006E61C File Offset: 0x0006C81C // (set) Token: 0x060019B5 RID: 6581 RVA: 0x0006E650 File Offset: 0x0006C850 public unsafe EffectPool g_EffAttackUp_End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170007FF RID: 2047 // (get) Token: 0x060019B6 RID: 6582 RVA: 0x0006E678 File Offset: 0x0006C878 // (set) Token: 0x060019B7 RID: 6583 RVA: 0x0006E6AC File Offset: 0x0006C8AC public unsafe EffectPool g_EffAttackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000800 RID: 2048 // (get) Token: 0x060019B8 RID: 6584 RVA: 0x0006E6D4 File Offset: 0x0006C8D4 // (set) Token: 0x060019B9 RID: 6585 RVA: 0x0006E708 File Offset: 0x0006C908 public unsafe EffectPool g_EffAttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000801 RID: 2049 // (get) Token: 0x060019BA RID: 6586 RVA: 0x0006E730 File Offset: 0x0006C930 // (set) Token: 0x060019BB RID: 6587 RVA: 0x0006E764 File Offset: 0x0006C964 public unsafe EffectPool g_EffAttackRotateStartPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000802 RID: 2050 // (get) Token: 0x060019BC RID: 6588 RVA: 0x0006E78C File Offset: 0x0006C98C // (set) Token: 0x060019BD RID: 6589 RVA: 0x0006E7C0 File Offset: 0x0006C9C0 public unsafe EffectPool g_EffAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000803 RID: 2051 // (get) Token: 0x060019BE RID: 6590 RVA: 0x0006E7E8 File Offset: 0x0006C9E8 // (set) Token: 0x060019BF RID: 6591 RVA: 0x0006E81C File Offset: 0x0006CA1C public unsafe EffectPool g_EffBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000804 RID: 2052 // (get) Token: 0x060019C0 RID: 6592 RVA: 0x0006E844 File Offset: 0x0006CA44 // (set) Token: 0x060019C1 RID: 6593 RVA: 0x0006E878 File Offset: 0x0006CA78 public unsafe EffectPool g_EffBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000805 RID: 2053 // (get) Token: 0x060019C2 RID: 6594 RVA: 0x0006E8A0 File Offset: 0x0006CAA0 // (set) Token: 0x060019C3 RID: 6595 RVA: 0x0006E8D4 File Offset: 0x0006CAD4 public unsafe EffectPool g_EffBeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000806 RID: 2054 // (get) Token: 0x060019C4 RID: 6596 RVA: 0x0006E8FC File Offset: 0x0006CAFC // (set) Token: 0x060019C5 RID: 6597 RVA: 0x0006E930 File Offset: 0x0006CB30 public unsafe EffectPool g_EffBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000807 RID: 2055 // (get) Token: 0x060019C6 RID: 6598 RVA: 0x0006E958 File Offset: 0x0006CB58 // (set) Token: 0x060019C7 RID: 6599 RVA: 0x0006E98C File Offset: 0x0006CB8C public unsafe EffectPool g_EffBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000808 RID: 2056 // (get) Token: 0x060019C8 RID: 6600 RVA: 0x0006E9B4 File Offset: 0x0006CBB4 // (set) Token: 0x060019C9 RID: 6601 RVA: 0x0006E9E8 File Offset: 0x0006CBE8 public unsafe EffectPool g_EffBulletFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000809 RID: 2057 // (get) Token: 0x060019CA RID: 6602 RVA: 0x0006EA10 File Offset: 0x0006CC10 // (set) Token: 0x060019CB RID: 6603 RVA: 0x0006EA44 File Offset: 0x0006CC44 public unsafe EffectPool g_EffOpening01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080A RID: 2058 // (get) Token: 0x060019CC RID: 6604 RVA: 0x0006EA6C File Offset: 0x0006CC6C // (set) Token: 0x060019CD RID: 6605 RVA: 0x0006EAA0 File Offset: 0x0006CCA0 public unsafe EffectPool g_EffOpening02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080B RID: 2059 // (get) Token: 0x060019CE RID: 6606 RVA: 0x0006EAC8 File Offset: 0x0006CCC8 // (set) Token: 0x060019CF RID: 6607 RVA: 0x0006EAFC File Offset: 0x0006CCFC public unsafe EffectPool g_EffFireBallV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080C RID: 2060 // (get) Token: 0x060019D0 RID: 6608 RVA: 0x0006EB24 File Offset: 0x0006CD24 // (set) Token: 0x060019D1 RID: 6609 RVA: 0x0006EB58 File Offset: 0x0006CD58 public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080D RID: 2061 // (get) Token: 0x060019D2 RID: 6610 RVA: 0x0006EB80 File Offset: 0x0006CD80 // (set) Token: 0x060019D3 RID: 6611 RVA: 0x0006EBB4 File Offset: 0x0006CDB4 public unsafe EffectPool g_EffAttackJumpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080E RID: 2062 // (get) Token: 0x060019D4 RID: 6612 RVA: 0x0006EBDC File Offset: 0x0006CDDC // (set) Token: 0x060019D5 RID: 6613 RVA: 0x0006EC10 File Offset: 0x0006CE10 public unsafe EffectPool g_EffAttackUpPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700080F RID: 2063 // (get) Token: 0x060019D6 RID: 6614 RVA: 0x0006EC38 File Offset: 0x0006CE38 // (set) Token: 0x060019D7 RID: 6615 RVA: 0x0006EC6C File Offset: 0x0006CE6C public unsafe EffectPool g_EffSprintF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000810 RID: 2064 // (get) Token: 0x060019D8 RID: 6616 RVA: 0x0006EC94 File Offset: 0x0006CE94 // (set) Token: 0x060019D9 RID: 6617 RVA: 0x0006ECC8 File Offset: 0x0006CEC8 public unsafe EffectPool g_EffSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000811 RID: 2065 // (get) Token: 0x060019DA RID: 6618 RVA: 0x0006ECF0 File Offset: 0x0006CEF0 // (set) Token: 0x060019DB RID: 6619 RVA: 0x0006ED24 File Offset: 0x0006CF24 public unsafe EffectPool g_EffSprintL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000812 RID: 2066 // (get) Token: 0x060019DC RID: 6620 RVA: 0x0006ED4C File Offset: 0x0006CF4C // (set) Token: 0x060019DD RID: 6621 RVA: 0x0006ED80 File Offset: 0x0006CF80 public unsafe EffectPool g_EffSprintR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000813 RID: 2067 // (get) Token: 0x060019DE RID: 6622 RVA: 0x0006EDA8 File Offset: 0x0006CFA8 // (set) Token: 0x060019DF RID: 6623 RVA: 0x0006EDDC File Offset: 0x0006CFDC public unsafe EffectPool g_EffSprintF_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000814 RID: 2068 // (get) Token: 0x060019E0 RID: 6624 RVA: 0x0006EE04 File Offset: 0x0006D004 // (set) Token: 0x060019E1 RID: 6625 RVA: 0x0006EE38 File Offset: 0x0006D038 public unsafe EffectPool g_EffSprintHand_Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000815 RID: 2069 // (get) Token: 0x060019E2 RID: 6626 RVA: 0x0006EE60 File Offset: 0x0006D060 // (set) Token: 0x060019E3 RID: 6627 RVA: 0x0006EE94 File Offset: 0x0006D094 public unsafe EffectPool g_EffWeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000816 RID: 2070 // (get) Token: 0x060019E4 RID: 6628 RVA: 0x0006EEBC File Offset: 0x0006D0BC // (set) Token: 0x060019E5 RID: 6629 RVA: 0x0006EEE4 File Offset: 0x0006D0E4 public unsafe bool g_bBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value; } } // Token: 0x17000817 RID: 2071 // (get) Token: 0x060019E6 RID: 6630 RVA: 0x0006EF08 File Offset: 0x0006D108 // (set) Token: 0x060019E7 RID: 6631 RVA: 0x0006EF3C File Offset: 0x0006D13C public unsafe ParticleSystem g_PsBeamL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000818 RID: 2072 // (get) Token: 0x060019E8 RID: 6632 RVA: 0x0006EF64 File Offset: 0x0006D164 // (set) Token: 0x060019E9 RID: 6633 RVA: 0x0006EF98 File Offset: 0x0006D198 public unsafe ParticleSystem g_PsBeamR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000819 RID: 2073 // (get) Token: 0x060019EA RID: 6634 RVA: 0x0006EFC0 File Offset: 0x0006D1C0 // (set) Token: 0x060019EB RID: 6635 RVA: 0x0006EFE8 File Offset: 0x0006D1E8 public unsafe Vector3 g_v3BeamLTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value; } } // Token: 0x1700081A RID: 2074 // (get) Token: 0x060019EC RID: 6636 RVA: 0x0006F00C File Offset: 0x0006D20C // (set) Token: 0x060019ED RID: 6637 RVA: 0x0006F034 File Offset: 0x0006D234 public unsafe Vector3 g_v3BeamRTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value; } } // Token: 0x1700081B RID: 2075 // (get) Token: 0x060019EE RID: 6638 RVA: 0x0006F058 File Offset: 0x0006D258 // (set) Token: 0x060019EF RID: 6639 RVA: 0x0006F080 File Offset: 0x0006D280 public unsafe Vector3 g_v3BeamLMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value; } } // Token: 0x1700081C RID: 2076 // (get) Token: 0x060019F0 RID: 6640 RVA: 0x0006F0A4 File Offset: 0x0006D2A4 // (set) Token: 0x060019F1 RID: 6641 RVA: 0x0006F0CC File Offset: 0x0006D2CC public unsafe Vector3 g_v3BeamRMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value; } } // Token: 0x1700081D RID: 2077 // (get) Token: 0x060019F2 RID: 6642 RVA: 0x0006F0F0 File Offset: 0x0006D2F0 // (set) Token: 0x060019F3 RID: 6643 RVA: 0x0006F10E File Offset: 0x0006D30E public unsafe static float g_fBeamFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value)); } } // Token: 0x1700081E RID: 2078 // (get) Token: 0x060019F4 RID: 6644 RVA: 0x0006F120 File Offset: 0x0006D320 // (set) Token: 0x060019F5 RID: 6645 RVA: 0x0006F148 File Offset: 0x0006D348 public unsafe float g_fBeamFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value; } } // Token: 0x1700081F RID: 2079 // (get) Token: 0x060019F6 RID: 6646 RVA: 0x0006F16C File Offset: 0x0006D36C // (set) Token: 0x060019F7 RID: 6647 RVA: 0x0006F194 File Offset: 0x0006D394 public unsafe float g_fBeamSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value; } } // Token: 0x17000820 RID: 2080 // (get) Token: 0x060019F8 RID: 6648 RVA: 0x0006F1B8 File Offset: 0x0006D3B8 // (set) Token: 0x060019F9 RID: 6649 RVA: 0x0006F1E0 File Offset: 0x0006D3E0 public unsafe bool g_bBeamHitL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value; } } // Token: 0x17000821 RID: 2081 // (get) Token: 0x060019FA RID: 6650 RVA: 0x0006F204 File Offset: 0x0006D404 // (set) Token: 0x060019FB RID: 6651 RVA: 0x0006F22C File Offset: 0x0006D42C public unsafe bool g_bBeamHitR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value; } } // Token: 0x17000822 RID: 2082 // (get) Token: 0x060019FC RID: 6652 RVA: 0x0006F250 File Offset: 0x0006D450 // (set) Token: 0x060019FD RID: 6653 RVA: 0x0006F278 File Offset: 0x0006D478 public unsafe bool g_bBulletEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value; } } // Token: 0x17000823 RID: 2083 // (get) Token: 0x060019FE RID: 6654 RVA: 0x0006F29C File Offset: 0x0006D49C // (set) Token: 0x060019FF RID: 6655 RVA: 0x0006F2BA File Offset: 0x0006D4BA public unsafe static float g_fBulletFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value)); } } // Token: 0x17000824 RID: 2084 // (get) Token: 0x06001A00 RID: 6656 RVA: 0x0006F2CC File Offset: 0x0006D4CC // (set) Token: 0x06001A01 RID: 6657 RVA: 0x0006F2F4 File Offset: 0x0006D4F4 public unsafe float g_fBulletFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value; } } // Token: 0x17000825 RID: 2085 // (get) Token: 0x06001A02 RID: 6658 RVA: 0x0006F318 File Offset: 0x0006D518 // (set) Token: 0x06001A03 RID: 6659 RVA: 0x0006F340 File Offset: 0x0006D540 public unsafe bool g_bBulletFrieL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value; } } // Token: 0x17000826 RID: 2086 // (get) Token: 0x06001A04 RID: 6660 RVA: 0x0006F364 File Offset: 0x0006D564 // (set) Token: 0x06001A05 RID: 6661 RVA: 0x0006F382 File Offset: 0x0006D582 public unsafe static int g_iFireBallNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value)); } } // Token: 0x17000827 RID: 2087 // (get) Token: 0x06001A06 RID: 6662 RVA: 0x0006F394 File Offset: 0x0006D594 // (set) Token: 0x06001A07 RID: 6663 RVA: 0x0006F3BC File Offset: 0x0006D5BC public unsafe bool g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value; } } // Token: 0x17000828 RID: 2088 // (get) Token: 0x06001A08 RID: 6664 RVA: 0x0006F3E0 File Offset: 0x0006D5E0 // (set) Token: 0x06001A09 RID: 6665 RVA: 0x0006F3FE File Offset: 0x0006D5FE public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x17000829 RID: 2089 // (get) Token: 0x06001A0A RID: 6666 RVA: 0x0006F410 File Offset: 0x0006D610 // (set) Token: 0x06001A0B RID: 6667 RVA: 0x0006F438 File Offset: 0x0006D638 public unsafe int g_iFloorExpNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value; } } // Token: 0x1700082A RID: 2090 // (get) Token: 0x06001A0C RID: 6668 RVA: 0x0006F45C File Offset: 0x0006D65C // (set) Token: 0x06001A0D RID: 6669 RVA: 0x0006F484 File Offset: 0x0006D684 public unsafe float g_fFloorExpFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency)) = value; } } // Token: 0x1700082B RID: 2091 // (get) Token: 0x06001A0E RID: 6670 RVA: 0x0006F4A8 File Offset: 0x0006D6A8 // (set) Token: 0x06001A0F RID: 6671 RVA: 0x0006F4D0 File Offset: 0x0006D6D0 public unsafe float g_fFloorExpFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value; } } // Token: 0x1700082C RID: 2092 // (get) Token: 0x06001A10 RID: 6672 RVA: 0x0006F4F4 File Offset: 0x0006D6F4 // (set) Token: 0x06001A11 RID: 6673 RVA: 0x0006F51C File Offset: 0x0006D71C public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x1700082D RID: 2093 // (get) Token: 0x06001A12 RID: 6674 RVA: 0x0006F540 File Offset: 0x0006D740 // (set) Token: 0x06001A13 RID: 6675 RVA: 0x0006F568 File Offset: 0x0006D768 public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x1700082E RID: 2094 // (get) Token: 0x06001A14 RID: 6676 RVA: 0x0006F58C File Offset: 0x0006D78C // (set) Token: 0x06001A15 RID: 6677 RVA: 0x0006F5B4 File Offset: 0x0006D7B4 public unsafe float g_fLightDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value; } } // Token: 0x1700082F RID: 2095 // (get) Token: 0x06001A16 RID: 6678 RVA: 0x0006F5D8 File Offset: 0x0006D7D8 // (set) Token: 0x06001A17 RID: 6679 RVA: 0x0006F60C File Offset: 0x0006D80C public unsafe Animator g_AniWeaponFace { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000830 RID: 2096 // (get) Token: 0x06001A18 RID: 6680 RVA: 0x0006F634 File Offset: 0x0006D834 // (set) Token: 0x06001A19 RID: 6681 RVA: 0x0006F65C File Offset: 0x0006D85C public unsafe float g_fAniWeaponFaceWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value; } } // Token: 0x17000831 RID: 2097 // (get) Token: 0x06001A1A RID: 6682 RVA: 0x0006F680 File Offset: 0x0006D880 // (set) Token: 0x06001A1B RID: 6683 RVA: 0x0006F6B4 File Offset: 0x0006D8B4 public unsafe Il2CppReferenceArray DamagedObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000832 RID: 2098 // (get) Token: 0x06001A1C RID: 6684 RVA: 0x0006F6DC File Offset: 0x0006D8DC // (set) Token: 0x06001A1D RID: 6685 RVA: 0x0006F710 File Offset: 0x0006D910 public unsafe GameObject ExplosionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000833 RID: 2099 // (get) Token: 0x06001A1E RID: 6686 RVA: 0x0006F738 File Offset: 0x0006D938 // (set) Token: 0x06001A1F RID: 6687 RVA: 0x0006F76C File Offset: 0x0006D96C public unsafe Il2CppReferenceArray SC_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000834 RID: 2100 // (get) Token: 0x06001A20 RID: 6688 RVA: 0x0006F794 File Offset: 0x0006D994 // (set) Token: 0x06001A21 RID: 6689 RVA: 0x0006F7C8 File Offset: 0x0006D9C8 public unsafe Il2CppReferenceArray BC_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000835 RID: 2101 // (get) Token: 0x06001A22 RID: 6690 RVA: 0x0006F7F0 File Offset: 0x0006D9F0 // (set) Token: 0x06001A23 RID: 6691 RVA: 0x0006F818 File Offset: 0x0006DA18 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000836 RID: 2102 // (get) Token: 0x06001A24 RID: 6692 RVA: 0x0006F83C File Offset: 0x0006DA3C // (set) Token: 0x06001A25 RID: 6693 RVA: 0x0006F864 File Offset: 0x0006DA64 public unsafe float g_fDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value; } } // Token: 0x17000837 RID: 2103 // (get) Token: 0x06001A26 RID: 6694 RVA: 0x0006F888 File Offset: 0x0006DA88 // (set) Token: 0x06001A27 RID: 6695 RVA: 0x0006F8B0 File Offset: 0x0006DAB0 public unsafe float g_fDamagedRemove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value; } } // Token: 0x17000838 RID: 2104 // (get) Token: 0x06001A28 RID: 6696 RVA: 0x0006F8D4 File Offset: 0x0006DAD4 // (set) Token: 0x06001A29 RID: 6697 RVA: 0x0006F8FC File Offset: 0x0006DAFC public unsafe bool g_bBodyDestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value; } } // Token: 0x17000839 RID: 2105 // (get) Token: 0x06001A2A RID: 6698 RVA: 0x0006F920 File Offset: 0x0006DB20 // (set) Token: 0x06001A2B RID: 6699 RVA: 0x0006F954 File Offset: 0x0006DB54 public unsafe ParticleSystem PS_WeaponDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700083A RID: 2106 // (get) Token: 0x06001A2C RID: 6700 RVA: 0x0006F97C File Offset: 0x0006DB7C // (set) Token: 0x06001A2D RID: 6701 RVA: 0x0006F9B0 File Offset: 0x0006DBB0 public unsafe ParticleSystem PS_CharDestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700083B RID: 2107 // (get) Token: 0x06001A2E RID: 6702 RVA: 0x0006F9D8 File Offset: 0x0006DBD8 // (set) Token: 0x06001A2F RID: 6703 RVA: 0x0006FA0C File Offset: 0x0006DC0C public unsafe ParticleSystem PS_CharDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700083C RID: 2108 // (get) Token: 0x06001A30 RID: 6704 RVA: 0x0006FA34 File Offset: 0x0006DC34 // (set) Token: 0x06001A31 RID: 6705 RVA: 0x0006FA5C File Offset: 0x0006DC5C public unsafe bool g_bSuck { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value; } } // Token: 0x1700083D RID: 2109 // (get) Token: 0x06001A32 RID: 6706 RVA: 0x0006FA80 File Offset: 0x0006DC80 // (set) Token: 0x06001A33 RID: 6707 RVA: 0x0006FAA8 File Offset: 0x0006DCA8 public unsafe float g_fSuckVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value; } } // Token: 0x1700083E RID: 2110 // (get) Token: 0x06001A34 RID: 6708 RVA: 0x0006FACC File Offset: 0x0006DCCC // (set) Token: 0x06001A35 RID: 6709 RVA: 0x0006FAF4 File Offset: 0x0006DCF4 public unsafe bool g_bPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value; } } // Token: 0x1700083F RID: 2111 // (get) Token: 0x06001A36 RID: 6710 RVA: 0x0006FB18 File Offset: 0x0006DD18 // (set) Token: 0x06001A37 RID: 6711 RVA: 0x0006FB4C File Offset: 0x0006DD4C public unsafe GameObject SE_ScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000840 RID: 2112 // (get) Token: 0x06001A38 RID: 6712 RVA: 0x0006FB74 File Offset: 0x0006DD74 // (set) Token: 0x06001A39 RID: 6713 RVA: 0x0006FBA8 File Offset: 0x0006DDA8 public unsafe GameObject SE_ScriptWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000841 RID: 2113 // (get) Token: 0x06001A3A RID: 6714 RVA: 0x0006FBD0 File Offset: 0x0006DDD0 // (set) Token: 0x06001A3B RID: 6715 RVA: 0x0006FC04 File Offset: 0x0006DE04 public unsafe GameObject SE_ScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000842 RID: 2114 // (get) Token: 0x06001A3C RID: 6716 RVA: 0x0006FC2C File Offset: 0x0006DE2C // (set) Token: 0x06001A3D RID: 6717 RVA: 0x0006FC60 File Offset: 0x0006DE60 public unsafe GameObject SE_ScriptDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000843 RID: 2115 // (get) Token: 0x06001A3E RID: 6718 RVA: 0x0006FC88 File Offset: 0x0006DE88 // (set) Token: 0x06001A3F RID: 6719 RVA: 0x0006FCBC File Offset: 0x0006DEBC public unsafe GameObject SE_ScriptFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000844 RID: 2116 // (get) Token: 0x06001A40 RID: 6720 RVA: 0x0006FCE4 File Offset: 0x0006DEE4 // (set) Token: 0x06001A41 RID: 6721 RVA: 0x0006FD18 File Offset: 0x0006DF18 public unsafe GameObject SE_ScriptStartFight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000845 RID: 2117 // (get) Token: 0x06001A42 RID: 6722 RVA: 0x0006FD40 File Offset: 0x0006DF40 // (set) Token: 0x06001A43 RID: 6723 RVA: 0x0006FD74 File Offset: 0x0006DF74 public unsafe GameObject SE_ScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000846 RID: 2118 // (get) Token: 0x06001A44 RID: 6724 RVA: 0x0006FD9C File Offset: 0x0006DF9C // (set) Token: 0x06001A45 RID: 6725 RVA: 0x0006FDD0 File Offset: 0x0006DFD0 public unsafe GameObject SE_ScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000847 RID: 2119 // (get) Token: 0x06001A46 RID: 6726 RVA: 0x0006FDF8 File Offset: 0x0006DFF8 // (set) Token: 0x06001A47 RID: 6727 RVA: 0x0006FE2C File Offset: 0x0006E02C public unsafe GameObject SE_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000848 RID: 2120 // (get) Token: 0x06001A48 RID: 6728 RVA: 0x0006FE54 File Offset: 0x0006E054 // (set) Token: 0x06001A49 RID: 6729 RVA: 0x0006FE88 File Offset: 0x0006E088 public unsafe GameObject SE_StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000849 RID: 2121 // (get) Token: 0x06001A4A RID: 6730 RVA: 0x0006FEB0 File Offset: 0x0006E0B0 // (set) Token: 0x06001A4B RID: 6731 RVA: 0x0006FEE4 File Offset: 0x0006E0E4 public unsafe GameObject SE_StartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084A RID: 2122 // (get) Token: 0x06001A4C RID: 6732 RVA: 0x0006FF0C File Offset: 0x0006E10C // (set) Token: 0x06001A4D RID: 6733 RVA: 0x0006FF40 File Offset: 0x0006E140 public unsafe GameObject SE_BeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084B RID: 2123 // (get) Token: 0x06001A4E RID: 6734 RVA: 0x0006FF68 File Offset: 0x0006E168 // (set) Token: 0x06001A4F RID: 6735 RVA: 0x0006FF9C File Offset: 0x0006E19C public unsafe GameObject SE_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084C RID: 2124 // (get) Token: 0x06001A50 RID: 6736 RVA: 0x0006FFC4 File Offset: 0x0006E1C4 // (set) Token: 0x06001A51 RID: 6737 RVA: 0x0006FFF8 File Offset: 0x0006E1F8 public unsafe GameObject SE_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084D RID: 2125 // (get) Token: 0x06001A52 RID: 6738 RVA: 0x00070020 File Offset: 0x0006E220 // (set) Token: 0x06001A53 RID: 6739 RVA: 0x00070054 File Offset: 0x0006E254 public unsafe GameObject SE_AFour { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084E RID: 2126 // (get) Token: 0x06001A54 RID: 6740 RVA: 0x0007007C File Offset: 0x0006E27C // (set) Token: 0x06001A55 RID: 6741 RVA: 0x000700B0 File Offset: 0x0006E2B0 public unsafe GameObject SE_AHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700084F RID: 2127 // (get) Token: 0x06001A56 RID: 6742 RVA: 0x000700D8 File Offset: 0x0006E2D8 // (set) Token: 0x06001A57 RID: 6743 RVA: 0x0007010C File Offset: 0x0006E30C public unsafe GameObject SE_AJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000850 RID: 2128 // (get) Token: 0x06001A58 RID: 6744 RVA: 0x00070134 File Offset: 0x0006E334 // (set) Token: 0x06001A59 RID: 6745 RVA: 0x00070168 File Offset: 0x0006E368 public unsafe GameObject SE_ASprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000851 RID: 2129 // (get) Token: 0x06001A5A RID: 6746 RVA: 0x00070190 File Offset: 0x0006E390 // (set) Token: 0x06001A5B RID: 6747 RVA: 0x000701C4 File Offset: 0x0006E3C4 public unsafe GameObject SE_ARotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000852 RID: 2130 // (get) Token: 0x06001A5C RID: 6748 RVA: 0x000701EC File Offset: 0x0006E3EC // (set) Token: 0x06001A5D RID: 6749 RVA: 0x00070220 File Offset: 0x0006E420 public unsafe GameObject SE_ABulletCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000853 RID: 2131 // (get) Token: 0x06001A5E RID: 6750 RVA: 0x00070248 File Offset: 0x0006E448 // (set) Token: 0x06001A5F RID: 6751 RVA: 0x0007027C File Offset: 0x0006E47C public unsafe GameObject SE_ABulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000854 RID: 2132 // (get) Token: 0x06001A60 RID: 6752 RVA: 0x000702A4 File Offset: 0x0006E4A4 // (set) Token: 0x06001A61 RID: 6753 RVA: 0x000702D8 File Offset: 0x0006E4D8 public unsafe GameObject SE_ABulletCollisionPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000855 RID: 2133 // (get) Token: 0x06001A62 RID: 6754 RVA: 0x00070300 File Offset: 0x0006E500 // (set) Token: 0x06001A63 RID: 6755 RVA: 0x00070334 File Offset: 0x0006E534 public unsafe GameObject SE_AUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000856 RID: 2134 // (get) Token: 0x06001A64 RID: 6756 RVA: 0x0007035C File Offset: 0x0006E55C // (set) Token: 0x06001A65 RID: 6757 RVA: 0x00070390 File Offset: 0x0006E590 public unsafe GameObject SE_AUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000857 RID: 2135 // (get) Token: 0x06001A66 RID: 6758 RVA: 0x000703B8 File Offset: 0x0006E5B8 // (set) Token: 0x06001A67 RID: 6759 RVA: 0x000703EC File Offset: 0x0006E5EC public unsafe GameObject SE_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000858 RID: 2136 // (get) Token: 0x06001A68 RID: 6760 RVA: 0x00070414 File Offset: 0x0006E614 // (set) Token: 0x06001A69 RID: 6761 RVA: 0x00070448 File Offset: 0x0006E648 public unsafe GameObject SE_FireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000859 RID: 2137 // (get) Token: 0x06001A6A RID: 6762 RVA: 0x00070470 File Offset: 0x0006E670 // (set) Token: 0x06001A6B RID: 6763 RVA: 0x000704A4 File Offset: 0x0006E6A4 public unsafe GameObject SE_FireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085A RID: 2138 // (get) Token: 0x06001A6C RID: 6764 RVA: 0x000704CC File Offset: 0x0006E6CC // (set) Token: 0x06001A6D RID: 6765 RVA: 0x00070500 File Offset: 0x0006E700 public unsafe GameObject SE_CDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085B RID: 2139 // (get) Token: 0x06001A6E RID: 6766 RVA: 0x00070528 File Offset: 0x0006E728 // (set) Token: 0x06001A6F RID: 6767 RVA: 0x0007055C File Offset: 0x0006E75C public unsafe GameObject SE_WDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085C RID: 2140 // (get) Token: 0x06001A70 RID: 6768 RVA: 0x00070584 File Offset: 0x0006E784 // (set) Token: 0x06001A71 RID: 6769 RVA: 0x000705B8 File Offset: 0x0006E7B8 public unsafe SoundEffect g_SEScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085D RID: 2141 // (get) Token: 0x06001A72 RID: 6770 RVA: 0x000705E0 File Offset: 0x0006E7E0 // (set) Token: 0x06001A73 RID: 6771 RVA: 0x00070614 File Offset: 0x0006E814 public unsafe SoundEffect g_SEScriptWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085E RID: 2142 // (get) Token: 0x06001A74 RID: 6772 RVA: 0x0007063C File Offset: 0x0006E83C // (set) Token: 0x06001A75 RID: 6773 RVA: 0x00070670 File Offset: 0x0006E870 public unsafe SoundEffect g_SEScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700085F RID: 2143 // (get) Token: 0x06001A76 RID: 6774 RVA: 0x00070698 File Offset: 0x0006E898 // (set) Token: 0x06001A77 RID: 6775 RVA: 0x000706CC File Offset: 0x0006E8CC public unsafe SoundEffect g_SEScriptDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000860 RID: 2144 // (get) Token: 0x06001A78 RID: 6776 RVA: 0x000706F4 File Offset: 0x0006E8F4 // (set) Token: 0x06001A79 RID: 6777 RVA: 0x00070728 File Offset: 0x0006E928 public unsafe SoundEffect g_SEScriptFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000861 RID: 2145 // (get) Token: 0x06001A7A RID: 6778 RVA: 0x00070750 File Offset: 0x0006E950 // (set) Token: 0x06001A7B RID: 6779 RVA: 0x00070784 File Offset: 0x0006E984 public unsafe SoundEffect g_SEScriptStartFight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000862 RID: 2146 // (get) Token: 0x06001A7C RID: 6780 RVA: 0x000707AC File Offset: 0x0006E9AC // (set) Token: 0x06001A7D RID: 6781 RVA: 0x000707E0 File Offset: 0x0006E9E0 public unsafe SoundEffect g_SEScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000863 RID: 2147 // (get) Token: 0x06001A7E RID: 6782 RVA: 0x00070808 File Offset: 0x0006EA08 // (set) Token: 0x06001A7F RID: 6783 RVA: 0x0007083C File Offset: 0x0006EA3C public unsafe SoundEffect g_SEScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000864 RID: 2148 // (get) Token: 0x06001A80 RID: 6784 RVA: 0x00070864 File Offset: 0x0006EA64 // (set) Token: 0x06001A81 RID: 6785 RVA: 0x00070898 File Offset: 0x0006EA98 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000865 RID: 2149 // (get) Token: 0x06001A82 RID: 6786 RVA: 0x000708C0 File Offset: 0x0006EAC0 // (set) Token: 0x06001A83 RID: 6787 RVA: 0x000708F4 File Offset: 0x0006EAF4 public unsafe SoundEffect g_SEStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000866 RID: 2150 // (get) Token: 0x06001A84 RID: 6788 RVA: 0x0007091C File Offset: 0x0006EB1C // (set) Token: 0x06001A85 RID: 6789 RVA: 0x00070950 File Offset: 0x0006EB50 public unsafe SoundEffect g_SEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000867 RID: 2151 // (get) Token: 0x06001A86 RID: 6790 RVA: 0x00070978 File Offset: 0x0006EB78 // (set) Token: 0x06001A87 RID: 6791 RVA: 0x000709AC File Offset: 0x0006EBAC public unsafe SoundEffect g_SEBeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000868 RID: 2152 // (get) Token: 0x06001A88 RID: 6792 RVA: 0x000709D4 File Offset: 0x0006EBD4 // (set) Token: 0x06001A89 RID: 6793 RVA: 0x00070A08 File Offset: 0x0006EC08 public unsafe SoundEffect g_SEBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000869 RID: 2153 // (get) Token: 0x06001A8A RID: 6794 RVA: 0x00070A30 File Offset: 0x0006EC30 // (set) Token: 0x06001A8B RID: 6795 RVA: 0x00070A64 File Offset: 0x0006EC64 public unsafe SoundEffect g_SEBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086A RID: 2154 // (get) Token: 0x06001A8C RID: 6796 RVA: 0x00070A8C File Offset: 0x0006EC8C // (set) Token: 0x06001A8D RID: 6797 RVA: 0x00070AC0 File Offset: 0x0006ECC0 public unsafe SoundEffect g_SEAFour { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086B RID: 2155 // (get) Token: 0x06001A8E RID: 6798 RVA: 0x00070AE8 File Offset: 0x0006ECE8 // (set) Token: 0x06001A8F RID: 6799 RVA: 0x00070B1C File Offset: 0x0006ED1C public unsafe SoundEffect g_SEAHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086C RID: 2156 // (get) Token: 0x06001A90 RID: 6800 RVA: 0x00070B44 File Offset: 0x0006ED44 // (set) Token: 0x06001A91 RID: 6801 RVA: 0x00070B78 File Offset: 0x0006ED78 public unsafe SoundEffect g_SEAJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086D RID: 2157 // (get) Token: 0x06001A92 RID: 6802 RVA: 0x00070BA0 File Offset: 0x0006EDA0 // (set) Token: 0x06001A93 RID: 6803 RVA: 0x00070BD4 File Offset: 0x0006EDD4 public unsafe SoundEffect g_SEASprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086E RID: 2158 // (get) Token: 0x06001A94 RID: 6804 RVA: 0x00070BFC File Offset: 0x0006EDFC // (set) Token: 0x06001A95 RID: 6805 RVA: 0x00070C30 File Offset: 0x0006EE30 public unsafe SoundEffect g_SEARotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700086F RID: 2159 // (get) Token: 0x06001A96 RID: 6806 RVA: 0x00070C58 File Offset: 0x0006EE58 // (set) Token: 0x06001A97 RID: 6807 RVA: 0x00070C8C File Offset: 0x0006EE8C public unsafe SoundEffect g_SEABulletCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000870 RID: 2160 // (get) Token: 0x06001A98 RID: 6808 RVA: 0x00070CB4 File Offset: 0x0006EEB4 // (set) Token: 0x06001A99 RID: 6809 RVA: 0x00070CE8 File Offset: 0x0006EEE8 public unsafe SoundEffect g_SEAUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000871 RID: 2161 // (get) Token: 0x06001A9A RID: 6810 RVA: 0x00070D10 File Offset: 0x0006EF10 // (set) Token: 0x06001A9B RID: 6811 RVA: 0x00070D44 File Offset: 0x0006EF44 public unsafe SoundEffect g_SEAUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000872 RID: 2162 // (get) Token: 0x06001A9C RID: 6812 RVA: 0x00070D6C File Offset: 0x0006EF6C // (set) Token: 0x06001A9D RID: 6813 RVA: 0x00070DA0 File Offset: 0x0006EFA0 public unsafe SoundEffect g_SEFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000873 RID: 2163 // (get) Token: 0x06001A9E RID: 6814 RVA: 0x00070DC8 File Offset: 0x0006EFC8 // (set) Token: 0x06001A9F RID: 6815 RVA: 0x00070DFC File Offset: 0x0006EFFC public unsafe SoundEffect g_SECDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000874 RID: 2164 // (get) Token: 0x06001AA0 RID: 6816 RVA: 0x00070E24 File Offset: 0x0006F024 // (set) Token: 0x06001AA1 RID: 6817 RVA: 0x00070E58 File Offset: 0x0006F058 public unsafe SoundEffect g_SEWDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000875 RID: 2165 // (get) Token: 0x06001AA2 RID: 6818 RVA: 0x00070E80 File Offset: 0x0006F080 // (set) Token: 0x06001AA3 RID: 6819 RVA: 0x00070EB4 File Offset: 0x0006F0B4 public unsafe SoundEffectPool g_SEPABulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000876 RID: 2166 // (get) Token: 0x06001AA4 RID: 6820 RVA: 0x00070EDC File Offset: 0x0006F0DC // (set) Token: 0x06001AA5 RID: 6821 RVA: 0x00070F10 File Offset: 0x0006F110 public unsafe SoundEffectPool g_SEPABulletCollisionPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000877 RID: 2167 // (get) Token: 0x06001AA6 RID: 6822 RVA: 0x00070F38 File Offset: 0x0006F138 // (set) Token: 0x06001AA7 RID: 6823 RVA: 0x00070F6C File Offset: 0x0006F16C public unsafe SoundEffectPool g_SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000878 RID: 2168 // (get) Token: 0x06001AA8 RID: 6824 RVA: 0x00070F94 File Offset: 0x0006F194 // (set) Token: 0x06001AA9 RID: 6825 RVA: 0x00070FC8 File Offset: 0x0006F1C8 public unsafe SoundEffectPool g_SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000879 RID: 2169 // (get) Token: 0x06001AAA RID: 6826 RVA: 0x00070FF0 File Offset: 0x0006F1F0 // (set) Token: 0x06001AAB RID: 6827 RVA: 0x00071018 File Offset: 0x0006F218 public unsafe bool g_bSEScriptEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value; } } // Token: 0x1700087A RID: 2170 // (get) Token: 0x06001AAC RID: 6828 RVA: 0x0007103C File Offset: 0x0006F23C // (set) Token: 0x06001AAD RID: 6829 RVA: 0x00071064 File Offset: 0x0006F264 public unsafe float g_fSEScriptEarthquakeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value; } } // Token: 0x1700087B RID: 2171 // (get) Token: 0x06001AAE RID: 6830 RVA: 0x00071088 File Offset: 0x0006F288 // (set) Token: 0x06001AAF RID: 6831 RVA: 0x000710B0 File Offset: 0x0006F2B0 public unsafe int g_iSEScriptWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value; } } // Token: 0x1700087C RID: 2172 // (get) Token: 0x06001AB0 RID: 6832 RVA: 0x000710D4 File Offset: 0x0006F2D4 // (set) Token: 0x06001AB1 RID: 6833 RVA: 0x000710F2 File Offset: 0x0006F2F2 public unsafe static float g_fSEScriptWoodFrequency01 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value)); } } // Token: 0x1700087D RID: 2173 // (get) Token: 0x06001AB2 RID: 6834 RVA: 0x00071104 File Offset: 0x0006F304 // (set) Token: 0x06001AB3 RID: 6835 RVA: 0x00071122 File Offset: 0x0006F322 public unsafe static float g_fSEScriptWoodFrequency02 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value)); } } // Token: 0x1700087E RID: 2174 // (get) Token: 0x06001AB4 RID: 6836 RVA: 0x00071134 File Offset: 0x0006F334 // (set) Token: 0x06001AB5 RID: 6837 RVA: 0x0007115C File Offset: 0x0006F35C public unsafe float g_fSEScriptWoodFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value; } } // Token: 0x1700087F RID: 2175 // (get) Token: 0x06001AB6 RID: 6838 RVA: 0x00071180 File Offset: 0x0006F380 // (set) Token: 0x06001AB7 RID: 6839 RVA: 0x0007119E File Offset: 0x0006F39E public unsafe static float g_fSEScriptDragFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value)); } } // Token: 0x17000880 RID: 2176 // (get) Token: 0x06001AB8 RID: 6840 RVA: 0x000711B0 File Offset: 0x0006F3B0 // (set) Token: 0x06001AB9 RID: 6841 RVA: 0x000711D8 File Offset: 0x0006F3D8 public unsafe float g_fSEScriptDragFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value; } } // Token: 0x17000881 RID: 2177 // (get) Token: 0x06001ABA RID: 6842 RVA: 0x000711FC File Offset: 0x0006F3FC // (set) Token: 0x06001ABB RID: 6843 RVA: 0x00071224 File Offset: 0x0006F424 public unsafe bool g_bSEScriptDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value; } } // Token: 0x17000882 RID: 2178 // (get) Token: 0x06001ABC RID: 6844 RVA: 0x00071248 File Offset: 0x0006F448 // (set) Token: 0x06001ABD RID: 6845 RVA: 0x00071270 File Offset: 0x0006F470 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000883 RID: 2179 // (get) Token: 0x06001ABE RID: 6846 RVA: 0x00071294 File Offset: 0x0006F494 // (set) Token: 0x06001ABF RID: 6847 RVA: 0x000712BC File Offset: 0x0006F4BC public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x17000884 RID: 2180 // (get) Token: 0x06001AC0 RID: 6848 RVA: 0x000712E0 File Offset: 0x0006F4E0 // (set) Token: 0x06001AC1 RID: 6849 RVA: 0x00071308 File Offset: 0x0006F508 public unsafe bool g_bSEMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value; } } // Token: 0x17000885 RID: 2181 // (get) Token: 0x06001AC2 RID: 6850 RVA: 0x0007132C File Offset: 0x0006F52C // (set) Token: 0x06001AC3 RID: 6851 RVA: 0x00071354 File Offset: 0x0006F554 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17000886 RID: 2182 // (get) Token: 0x06001AC4 RID: 6852 RVA: 0x00071378 File Offset: 0x0006F578 // (set) Token: 0x06001AC5 RID: 6853 RVA: 0x000713A0 File Offset: 0x0006F5A0 public unsafe float g_fSEMovePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value; } } // Token: 0x17000887 RID: 2183 // (get) Token: 0x06001AC6 RID: 6854 RVA: 0x000713C4 File Offset: 0x0006F5C4 // (set) Token: 0x06001AC7 RID: 6855 RVA: 0x000713EC File Offset: 0x0006F5EC public unsafe bool g_bSEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value; } } // Token: 0x17000888 RID: 2184 // (get) Token: 0x06001AC8 RID: 6856 RVA: 0x00071410 File Offset: 0x0006F610 // (set) Token: 0x06001AC9 RID: 6857 RVA: 0x00071438 File Offset: 0x0006F638 public unsafe float g_fSEStartUpWindVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value; } } // Token: 0x17000889 RID: 2185 // (get) Token: 0x06001ACA RID: 6858 RVA: 0x0007145C File Offset: 0x0006F65C // (set) Token: 0x06001ACB RID: 6859 RVA: 0x00071484 File Offset: 0x0006F684 public unsafe float g_fSEStartUpWindPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value; } } // Token: 0x1700088A RID: 2186 // (get) Token: 0x06001ACC RID: 6860 RVA: 0x000714A8 File Offset: 0x0006F6A8 // (set) Token: 0x06001ACD RID: 6861 RVA: 0x000714D0 File Offset: 0x0006F6D0 public unsafe float g_fSEBeamVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value; } } // Token: 0x1700088B RID: 2187 // (get) Token: 0x06001ACE RID: 6862 RVA: 0x000714F4 File Offset: 0x0006F6F4 // (set) Token: 0x06001ACF RID: 6863 RVA: 0x0007151C File Offset: 0x0006F71C public unsafe float g_fSEBeamPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value; } } // Token: 0x1700088C RID: 2188 // (get) Token: 0x06001AD0 RID: 6864 RVA: 0x00071540 File Offset: 0x0006F740 // (set) Token: 0x06001AD1 RID: 6865 RVA: 0x00071568 File Offset: 0x0006F768 public unsafe bool g_bSEAUpDrag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value; } } // Token: 0x1700088D RID: 2189 // (get) Token: 0x06001AD2 RID: 6866 RVA: 0x0007158C File Offset: 0x0006F78C // (set) Token: 0x06001AD3 RID: 6867 RVA: 0x000715B4 File Offset: 0x0006F7B4 public unsafe float g_fSEAUpDragVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value; } } // Token: 0x040012F2 RID: 4850 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040012F3 RID: 4851 private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot; // Token: 0x040012F4 RID: 4852 private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot; // Token: 0x040012F5 RID: 4853 private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow; // Token: 0x040012F6 RID: 4854 private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow; // Token: 0x040012F7 RID: 4855 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove; // Token: 0x040012F8 RID: 4856 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh; // Token: 0x040012F9 RID: 4857 private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh; // Token: 0x040012FA RID: 4858 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040012FB RID: 4859 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead; // Token: 0x040012FC RID: 4860 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL; // Token: 0x040012FD RID: 4861 private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR; // Token: 0x040012FE RID: 4862 private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage; // Token: 0x040012FF RID: 4863 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage; // Token: 0x04001300 RID: 4864 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege; // Token: 0x04001301 RID: 4865 private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage; // Token: 0x04001302 RID: 4866 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x04001303 RID: 4867 private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow; // Token: 0x04001304 RID: 4868 private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow; // Token: 0x04001305 RID: 4869 private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow; // Token: 0x04001306 RID: 4870 private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial; // Token: 0x04001307 RID: 4871 private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL; // Token: 0x04001308 RID: 4872 private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR; // Token: 0x04001309 RID: 4873 private static readonly IntPtr NativeFieldInfoPtr_g_bWHead; // Token: 0x0400130A RID: 4874 private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL; // Token: 0x0400130B RID: 4875 private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR; // Token: 0x0400130C RID: 4876 private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus; // Token: 0x0400130D RID: 4877 private static readonly IntPtr NativeFieldInfoPtr_PS_Floor; // Token: 0x0400130E RID: 4878 private static readonly IntPtr NativeFieldInfoPtr_PS_Head; // Token: 0x0400130F RID: 4879 private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart; // Token: 0x04001310 RID: 4880 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04001311 RID: 4881 private static readonly IntPtr NativeFieldInfoPtr_PS_HandL; // Token: 0x04001312 RID: 4882 private static readonly IntPtr NativeFieldInfoPtr_PS_HandR; // Token: 0x04001313 RID: 4883 private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart; // Token: 0x04001314 RID: 4884 private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart; // Token: 0x04001315 RID: 4885 private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL; // Token: 0x04001316 RID: 4886 private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR; // Token: 0x04001317 RID: 4887 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01; // Token: 0x04001318 RID: 4888 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02; // Token: 0x04001319 RID: 4889 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03; // Token: 0x0400131A RID: 4890 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer; // Token: 0x0400131B RID: 4891 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End; // Token: 0x0400131C RID: 4892 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump; // Token: 0x0400131D RID: 4893 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart; // Token: 0x0400131E RID: 4894 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus; // Token: 0x0400131F RID: 4895 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate; // Token: 0x04001320 RID: 4896 private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam; // Token: 0x04001321 RID: 4897 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision; // Token: 0x04001322 RID: 4898 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart; // Token: 0x04001323 RID: 4899 private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet; // Token: 0x04001324 RID: 4900 private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision; // Token: 0x04001325 RID: 4901 private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire; // Token: 0x04001326 RID: 4902 private static readonly IntPtr NativeFieldInfoPtr_EffOpening01; // Token: 0x04001327 RID: 4903 private static readonly IntPtr NativeFieldInfoPtr_EffOpening02; // Token: 0x04001328 RID: 4904 private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2; // Token: 0x04001329 RID: 4905 private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp; // Token: 0x0400132A RID: 4906 private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus; // Token: 0x0400132B RID: 4907 private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus; // Token: 0x0400132C RID: 4908 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront; // Token: 0x0400132D RID: 4909 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack; // Token: 0x0400132E RID: 4910 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft; // Token: 0x0400132F RID: 4911 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight; // Token: 0x04001330 RID: 4912 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop; // Token: 0x04001331 RID: 4913 private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop; // Token: 0x04001332 RID: 4914 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion; // Token: 0x04001333 RID: 4915 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01; // Token: 0x04001334 RID: 4916 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02; // Token: 0x04001335 RID: 4917 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03; // Token: 0x04001336 RID: 4918 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04; // Token: 0x04001337 RID: 4919 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01; // Token: 0x04001338 RID: 4920 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02; // Token: 0x04001339 RID: 4921 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03; // Token: 0x0400133A RID: 4922 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04; // Token: 0x0400133B RID: 4923 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL; // Token: 0x0400133C RID: 4924 private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR; // Token: 0x0400133D RID: 4925 private static readonly IntPtr NativeFieldInfoPtr_LightFloor; // Token: 0x0400133E RID: 4926 private static readonly IntPtr NativeFieldInfoPtr_LightDestory; // Token: 0x0400133F RID: 4927 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01; // Token: 0x04001340 RID: 4928 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02; // Token: 0x04001341 RID: 4929 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03; // Token: 0x04001342 RID: 4930 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer; // Token: 0x04001343 RID: 4931 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End; // Token: 0x04001344 RID: 4932 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump; // Token: 0x04001345 RID: 4933 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart; // Token: 0x04001346 RID: 4934 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus; // Token: 0x04001347 RID: 4935 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate; // Token: 0x04001348 RID: 4936 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam; // Token: 0x04001349 RID: 4937 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision; // Token: 0x0400134A RID: 4938 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart; // Token: 0x0400134B RID: 4939 private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet; // Token: 0x0400134C RID: 4940 private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision; // Token: 0x0400134D RID: 4941 private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire; // Token: 0x0400134E RID: 4942 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01; // Token: 0x0400134F RID: 4943 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02; // Token: 0x04001350 RID: 4944 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2; // Token: 0x04001351 RID: 4945 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x04001352 RID: 4946 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus; // Token: 0x04001353 RID: 4947 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus; // Token: 0x04001354 RID: 4948 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF; // Token: 0x04001355 RID: 4949 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB; // Token: 0x04001356 RID: 4950 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL; // Token: 0x04001357 RID: 4951 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR; // Token: 0x04001358 RID: 4952 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop; // Token: 0x04001359 RID: 4953 private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop; // Token: 0x0400135A RID: 4954 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion; // Token: 0x0400135B RID: 4955 private static readonly IntPtr NativeFieldInfoPtr_g_bBeam; // Token: 0x0400135C RID: 4956 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL; // Token: 0x0400135D RID: 4957 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR; // Token: 0x0400135E RID: 4958 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget; // Token: 0x0400135F RID: 4959 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget; // Token: 0x04001360 RID: 4960 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove; // Token: 0x04001361 RID: 4961 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove; // Token: 0x04001362 RID: 4962 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency; // Token: 0x04001363 RID: 4963 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal; // Token: 0x04001364 RID: 4964 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize; // Token: 0x04001365 RID: 4965 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL; // Token: 0x04001366 RID: 4966 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR; // Token: 0x04001367 RID: 4967 private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable; // Token: 0x04001368 RID: 4968 private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency; // Token: 0x04001369 RID: 4969 private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal; // Token: 0x0400136A RID: 4970 private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL; // Token: 0x0400136B RID: 4971 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum; // Token: 0x0400136C RID: 4972 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x0400136D RID: 4973 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x0400136E RID: 4974 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal; // Token: 0x0400136F RID: 4975 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency; // Token: 0x04001370 RID: 4976 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal; // Token: 0x04001371 RID: 4977 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x04001372 RID: 4978 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x04001373 RID: 4979 private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory; // Token: 0x04001374 RID: 4980 private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace; // Token: 0x04001375 RID: 4981 private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon; // Token: 0x04001376 RID: 4982 private static readonly IntPtr NativeFieldInfoPtr_DamagedObject; // Token: 0x04001377 RID: 4983 private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos; // Token: 0x04001378 RID: 4984 private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon; // Token: 0x04001379 RID: 4985 private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon; // Token: 0x0400137A RID: 4986 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x0400137B RID: 4987 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion; // Token: 0x0400137C RID: 4988 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove; // Token: 0x0400137D RID: 4989 private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight; // Token: 0x0400137E RID: 4990 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory; // Token: 0x0400137F RID: 4991 private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight; // Token: 0x04001380 RID: 4992 private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory; // Token: 0x04001381 RID: 4993 private static readonly IntPtr NativeFieldInfoPtr_g_bSuck; // Token: 0x04001382 RID: 4994 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal; // Token: 0x04001383 RID: 4995 private static readonly IntPtr NativeFieldInfoPtr_g_bPlus; // Token: 0x04001384 RID: 4996 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake; // Token: 0x04001385 RID: 4997 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind; // Token: 0x04001386 RID: 4998 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood; // Token: 0x04001387 RID: 4999 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag; // Token: 0x04001388 RID: 5000 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly; // Token: 0x04001389 RID: 5001 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight; // Token: 0x0400138A RID: 5002 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart; // Token: 0x0400138B RID: 5003 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy; // Token: 0x0400138C RID: 5004 private static readonly IntPtr NativeFieldInfoPtr_SE_Move; // Token: 0x0400138D RID: 5005 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp; // Token: 0x0400138E RID: 5006 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind; // Token: 0x0400138F RID: 5007 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot; // Token: 0x04001390 RID: 5008 private static readonly IntPtr NativeFieldInfoPtr_SE_Beam; // Token: 0x04001391 RID: 5009 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision; // Token: 0x04001392 RID: 5010 private static readonly IntPtr NativeFieldInfoPtr_SE_AFour; // Token: 0x04001393 RID: 5011 private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer; // Token: 0x04001394 RID: 5012 private static readonly IntPtr NativeFieldInfoPtr_SE_AJump; // Token: 0x04001395 RID: 5013 private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint; // Token: 0x04001396 RID: 5014 private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart; // Token: 0x04001397 RID: 5015 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge; // Token: 0x04001398 RID: 5016 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision; // Token: 0x04001399 RID: 5017 private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer; // Token: 0x0400139A RID: 5018 private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag; // Token: 0x0400139B RID: 5019 private static readonly IntPtr NativeFieldInfoPtr_SE_AUp; // Token: 0x0400139C RID: 5020 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp; // Token: 0x0400139D RID: 5021 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot; // Token: 0x0400139E RID: 5022 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop; // Token: 0x0400139F RID: 5023 private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact; // Token: 0x040013A0 RID: 5024 private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact; // Token: 0x040013A1 RID: 5025 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake; // Token: 0x040013A2 RID: 5026 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind; // Token: 0x040013A3 RID: 5027 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood; // Token: 0x040013A4 RID: 5028 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag; // Token: 0x040013A5 RID: 5029 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly; // Token: 0x040013A6 RID: 5030 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight; // Token: 0x040013A7 RID: 5031 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart; // Token: 0x040013A8 RID: 5032 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy; // Token: 0x040013A9 RID: 5033 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x040013AA RID: 5034 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp; // Token: 0x040013AB RID: 5035 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind; // Token: 0x040013AC RID: 5036 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot; // Token: 0x040013AD RID: 5037 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam; // Token: 0x040013AE RID: 5038 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision; // Token: 0x040013AF RID: 5039 private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour; // Token: 0x040013B0 RID: 5040 private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer; // Token: 0x040013B1 RID: 5041 private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump; // Token: 0x040013B2 RID: 5042 private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint; // Token: 0x040013B3 RID: 5043 private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart; // Token: 0x040013B4 RID: 5044 private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge; // Token: 0x040013B5 RID: 5045 private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag; // Token: 0x040013B6 RID: 5046 private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp; // Token: 0x040013B7 RID: 5047 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp; // Token: 0x040013B8 RID: 5048 private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact; // Token: 0x040013B9 RID: 5049 private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact; // Token: 0x040013BA RID: 5050 private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision; // Token: 0x040013BB RID: 5051 private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer; // Token: 0x040013BC RID: 5052 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot; // Token: 0x040013BD RID: 5053 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop; // Token: 0x040013BE RID: 5054 private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake; // Token: 0x040013BF RID: 5055 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume; // Token: 0x040013C0 RID: 5056 private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood; // Token: 0x040013C1 RID: 5057 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01; // Token: 0x040013C2 RID: 5058 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02; // Token: 0x040013C3 RID: 5059 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal; // Token: 0x040013C4 RID: 5060 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency; // Token: 0x040013C5 RID: 5061 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal; // Token: 0x040013C6 RID: 5062 private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy; // Token: 0x040013C7 RID: 5063 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x040013C8 RID: 5064 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x040013C9 RID: 5065 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed; // Token: 0x040013CA RID: 5066 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x040013CB RID: 5067 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch; // Token: 0x040013CC RID: 5068 private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind; // Token: 0x040013CD RID: 5069 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume; // Token: 0x040013CE RID: 5070 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch; // Token: 0x040013CF RID: 5071 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume; // Token: 0x040013D0 RID: 5072 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch; // Token: 0x040013D1 RID: 5073 private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag; // Token: 0x040013D2 RID: 5074 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume; // Token: 0x040013D3 RID: 5075 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0; // Token: 0x040013D4 RID: 5076 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040013D5 RID: 5077 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x040013D6 RID: 5078 private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0; // Token: 0x040013D7 RID: 5079 private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0; // Token: 0x040013D8 RID: 5080 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0; // Token: 0x040013D9 RID: 5081 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0; // Token: 0x040013DA RID: 5082 private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0; // Token: 0x040013DB RID: 5083 private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0; // Token: 0x040013DC RID: 5084 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x040013DD RID: 5085 private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0; // Token: 0x040013DE RID: 5086 private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0; // Token: 0x040013DF RID: 5087 private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0; // Token: 0x040013E0 RID: 5088 private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0; // Token: 0x040013E1 RID: 5089 private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0; // Token: 0x040013E2 RID: 5090 private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0; // Token: 0x040013E3 RID: 5091 private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0; // Token: 0x040013E4 RID: 5092 private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0; // Token: 0x040013E5 RID: 5093 private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0; // Token: 0x040013E6 RID: 5094 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0; // Token: 0x040013E7 RID: 5095 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0; // Token: 0x040013E8 RID: 5096 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0; // Token: 0x040013E9 RID: 5097 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0; // Token: 0x040013EA RID: 5098 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0; // Token: 0x040013EB RID: 5099 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0; // Token: 0x040013EC RID: 5100 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0; // Token: 0x040013ED RID: 5101 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0; // Token: 0x040013EE RID: 5102 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0; // Token: 0x040013EF RID: 5103 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0; // Token: 0x040013F0 RID: 5104 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0; // Token: 0x040013F1 RID: 5105 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0; // Token: 0x040013F2 RID: 5106 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0; // Token: 0x040013F3 RID: 5107 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0; // Token: 0x040013F4 RID: 5108 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0; // Token: 0x040013F5 RID: 5109 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0; // Token: 0x040013F6 RID: 5110 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0; // Token: 0x040013F7 RID: 5111 private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0; // Token: 0x040013F8 RID: 5112 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0; // Token: 0x040013F9 RID: 5113 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0; // Token: 0x040013FA RID: 5114 private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0; // Token: 0x040013FB RID: 5115 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0; // Token: 0x040013FC RID: 5116 private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0; // Token: 0x040013FD RID: 5117 private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0; // Token: 0x040013FE RID: 5118 private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0; // Token: 0x040013FF RID: 5119 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0; // Token: 0x04001400 RID: 5120 private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0; // Token: 0x04001401 RID: 5121 private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0; // Token: 0x04001402 RID: 5122 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0; // Token: 0x04001403 RID: 5123 private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0; // Token: 0x04001404 RID: 5124 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0; // Token: 0x04001405 RID: 5125 private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0; // Token: 0x04001406 RID: 5126 private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0; // Token: 0x04001407 RID: 5127 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0; // Token: 0x04001408 RID: 5128 private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0; // Token: 0x04001409 RID: 5129 private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0; // Token: 0x0400140A RID: 5130 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x0400140B RID: 5131 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0; // Token: 0x0400140C RID: 5132 private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0; // Token: 0x0400140D RID: 5133 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0; // Token: 0x0400140E RID: 5134 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x0400140F RID: 5135 private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0; // Token: 0x04001410 RID: 5136 private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0; // Token: 0x04001411 RID: 5137 private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0; // Token: 0x04001412 RID: 5138 private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0; // Token: 0x04001413 RID: 5139 private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0; // Token: 0x04001414 RID: 5140 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0; // Token: 0x04001415 RID: 5141 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0; // Token: 0x04001416 RID: 5142 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0; // Token: 0x04001417 RID: 5143 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0; // Token: 0x04001418 RID: 5144 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04001419 RID: 5145 private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0; // Token: 0x0400141A RID: 5146 private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0; // Token: 0x0400141B RID: 5147 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0; // Token: 0x0400141C RID: 5148 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }