using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using RootMotion.FinalIK; using UnityEngine; // Token: 0x020000D2 RID: 210 public class BossLevel03EffectPlay : MonoBehaviour { // Token: 0x06001D35 RID: 7477 RVA: 0x0007A2A8 File Offset: 0x000784A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520208, RefRangeEnd = 520209, XrefRangeStart = 519598, XrefRangeEnd = 520208, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(Animator Anim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D36 RID: 7478 RVA: 0x0007A30C File Offset: 0x0007850C [CallerCount(1)] [CachedScanResults(RefRangeStart = 520353, RefRangeEnd = 520354, XrefRangeStart = 520209, XrefRangeEnd = 520353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D37 RID: 7479 RVA: 0x0007A35C File Offset: 0x0007855C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520354, XrefRangeEnd = 520369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D38 RID: 7480 RVA: 0x0007A3A0 File Offset: 0x000785A0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 520369, RefRangeEnd = 520371, XrefRangeStart = 520369, XrefRangeEnd = 520369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetEffectLevel() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D39 RID: 7481 RVA: 0x0007A3E4 File Offset: 0x000785E4 [CallerCount(0)] public unsafe int GetEffectLevel() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001D3A RID: 7482 RVA: 0x0007A434 File Offset: 0x00078634 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520414, RefRangeEnd = 520415, XrefRangeStart = 520371, XrefRangeEnd = 520414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D3B RID: 7483 RVA: 0x0007A478 File Offset: 0x00078678 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520443, RefRangeEnd = 520444, XrefRangeStart = 520415, XrefRangeEnd = 520443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create_BossRush() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_BossRush_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D3C RID: 7484 RVA: 0x0007A4BC File Offset: 0x000786BC [CallerCount(2)] [CachedScanResults(RefRangeStart = 520446, RefRangeEnd = 520448, XrefRangeStart = 520444, XrefRangeEnd = 520446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveSoul() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D3D RID: 7485 RVA: 0x0007A500 File Offset: 0x00078700 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520455, RefRangeEnd = 520456, XrefRangeStart = 520448, XrefRangeEnd = 520455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEffect(int iScriptLevel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iScriptLevel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D3E RID: 7486 RVA: 0x0007A554 File Offset: 0x00078754 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520471, RefRangeEnd = 520472, XrefRangeStart = 520456, XrefRangeEnd = 520471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEffect_BossRush(int iScriptLevel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iScriptLevel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D3F RID: 7487 RVA: 0x0007A5A8 File Offset: 0x000787A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520520, RefRangeEnd = 520521, XrefRangeStart = 520472, XrefRangeEnd = 520520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateScriptEffect(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D40 RID: 7488 RVA: 0x0007A5FC File Offset: 0x000787FC [CallerCount(0)] public unsafe void BearLight02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D41 RID: 7489 RVA: 0x0007A640 File Offset: 0x00078840 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520521, XrefRangeEnd = 520530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BearYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D42 RID: 7490 RVA: 0x0007A684 File Offset: 0x00078884 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520557, RefRangeEnd = 520558, XrefRangeStart = 520530, XrefRangeEnd = 520557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipOpenScript() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D43 RID: 7491 RVA: 0x0007A6C8 File Offset: 0x000788C8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 520567, RefRangeEnd = 520569, XrefRangeStart = 520558, XrefRangeEnd = 520567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D44 RID: 7492 RVA: 0x0007A70C File Offset: 0x0007890C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520569, XrefRangeEnd = 520581, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffAniFallDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D45 RID: 7493 RVA: 0x0007A75C File Offset: 0x0007895C [CallerCount(2)] [CachedScanResults(RefRangeStart = 520590, RefRangeEnd = 520592, XrefRangeStart = 520581, XrefRangeEnd = 520590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D46 RID: 7494 RVA: 0x0007A7A0 File Offset: 0x000789A0 [CallerCount(5)] [CachedScanResults(RefRangeStart = 520767, RefRangeEnd = 520772, XrefRangeStart = 520592, XrefRangeEnd = 520767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D47 RID: 7495 RVA: 0x0007A7E4 File Offset: 0x000789E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520800, RefRangeEnd = 520801, XrefRangeStart = 520772, XrefRangeEnd = 520800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D48 RID: 7496 RVA: 0x0007A838 File Offset: 0x00078A38 [CallerCount(4)] [CachedScanResults(RefRangeStart = 520801, RefRangeEnd = 520805, XrefRangeStart = 520801, XrefRangeEnd = 520801, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedChar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D49 RID: 7497 RVA: 0x0007A87C File Offset: 0x00078A7C [CallerCount(2)] [CachedScanResults(RefRangeStart = 520805, RefRangeEnd = 520807, XrefRangeStart = 520805, XrefRangeEnd = 520805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedBear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4A RID: 7498 RVA: 0x0007A8C0 File Offset: 0x00078AC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520807, XrefRangeEnd = 520810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4B RID: 7499 RVA: 0x0007A904 File Offset: 0x00078B04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520810, XrefRangeEnd = 520812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4C RID: 7500 RVA: 0x0007A948 File Offset: 0x00078B48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520812, XrefRangeEnd = 520816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4D RID: 7501 RVA: 0x0007A98C File Offset: 0x00078B8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520816, XrefRangeEnd = 520818, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4E RID: 7502 RVA: 0x0007A9D0 File Offset: 0x00078BD0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520818, XrefRangeEnd = 520820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D4F RID: 7503 RVA: 0x0007AA14 File Offset: 0x00078C14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520820, XrefRangeEnd = 520823, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D50 RID: 7504 RVA: 0x0007AA58 File Offset: 0x00078C58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520823, XrefRangeEnd = 520834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D51 RID: 7505 RVA: 0x0007AA9C File Offset: 0x00078C9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520834, XrefRangeEnd = 520842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFootL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D52 RID: 7506 RVA: 0x0007AAE0 File Offset: 0x00078CE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520842, XrefRangeEnd = 520853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D53 RID: 7507 RVA: 0x0007AB24 File Offset: 0x00078D24 [CallerCount(2)] [CachedScanResults(RefRangeStart = 520861, RefRangeEnd = 520863, XrefRangeStart = 520853, XrefRangeEnd = 520861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFootR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D54 RID: 7508 RVA: 0x0007AB68 File Offset: 0x00078D68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520863, XrefRangeEnd = 520874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFoot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D55 RID: 7509 RVA: 0x0007ABAC File Offset: 0x00078DAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520874, XrefRangeEnd = 520879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D56 RID: 7510 RVA: 0x0007ABF0 File Offset: 0x00078DF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520879, XrefRangeEnd = 520885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D57 RID: 7511 RVA: 0x0007AC40 File Offset: 0x00078E40 [CallerCount(0)] public unsafe bool GetIsChargeing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001D58 RID: 7512 RVA: 0x0007AC90 File Offset: 0x00078E90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520885, XrefRangeEnd = 520896, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D59 RID: 7513 RVA: 0x0007ACE0 File Offset: 0x00078EE0 [CallerCount(7)] [CachedScanResults(RefRangeStart = 520899, RefRangeEnd = 520906, XrefRangeStart = 520896, XrefRangeEnd = 520899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D5A RID: 7514 RVA: 0x0007AD24 File Offset: 0x00078F24 [CallerCount(0)] public unsafe bool GetIsChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001D5B RID: 7515 RVA: 0x0007AD74 File Offset: 0x00078F74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520914, RefRangeEnd = 520915, XrefRangeStart = 520906, XrefRangeEnd = 520914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateChargeSE(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D5C RID: 7516 RVA: 0x0007ADC8 File Offset: 0x00078FC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520915, XrefRangeEnd = 520917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBearAttackYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D5D RID: 7517 RVA: 0x0007AE0C File Offset: 0x0007900C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520917, XrefRangeEnd = 520919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBearDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D5E RID: 7518 RVA: 0x0007AE50 File Offset: 0x00079050 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520919, XrefRangeEnd = 520928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireMagicCharge(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D5F RID: 7519 RVA: 0x0007AEA4 File Offset: 0x000790A4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521006, RefRangeEnd = 521007, XrefRangeStart = 520928, XrefRangeEnd = 521006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireMagicExplosion(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D60 RID: 7520 RVA: 0x0007AEF8 File Offset: 0x000790F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521020, RefRangeEnd = 521021, XrefRangeStart = 521007, XrefRangeEnd = 521020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D61 RID: 7521 RVA: 0x0007AF3C File Offset: 0x0007913C [CallerCount(1)] [CachedScanResults(RefRangeStart = 521046, RefRangeEnd = 521047, XrefRangeStart = 521021, XrefRangeEnd = 521046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D62 RID: 7522 RVA: 0x0007AF90 File Offset: 0x00079190 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521047, XrefRangeEnd = 521060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D63 RID: 7523 RVA: 0x0007AFD4 File Offset: 0x000791D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521060, XrefRangeEnd = 521079, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D64 RID: 7524 RVA: 0x0007B018 File Offset: 0x00079218 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521079, XrefRangeEnd = 521092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D65 RID: 7525 RVA: 0x0007B05C File Offset: 0x0007925C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521092, XrefRangeEnd = 521104, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo04_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D66 RID: 7526 RVA: 0x0007B0A0 File Offset: 0x000792A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521104, XrefRangeEnd = 521116, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCombo04_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D67 RID: 7527 RVA: 0x0007B0E4 File Offset: 0x000792E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521116, XrefRangeEnd = 521128, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSprint() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D68 RID: 7528 RVA: 0x0007B128 File Offset: 0x00079328 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521128, XrefRangeEnd = 521140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSprintB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D69 RID: 7529 RVA: 0x0007B16C File Offset: 0x0007936C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521140, XrefRangeEnd = 521154, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackHammer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6A RID: 7530 RVA: 0x0007B1B0 File Offset: 0x000793B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521154, XrefRangeEnd = 521167, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6B RID: 7531 RVA: 0x0007B1F4 File Offset: 0x000793F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521167, XrefRangeEnd = 521180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6C RID: 7532 RVA: 0x0007B238 File Offset: 0x00079438 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521180, XrefRangeEnd = 521219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault01Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6D RID: 7533 RVA: 0x0007B27C File Offset: 0x0007947C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521219, XrefRangeEnd = 521258, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackAssault02Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6E RID: 7534 RVA: 0x0007B2C0 File Offset: 0x000794C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521258, XrefRangeEnd = 521270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D6F RID: 7535 RVA: 0x0007B304 File Offset: 0x00079504 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521270, XrefRangeEnd = 521282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D70 RID: 7536 RVA: 0x0007B348 File Offset: 0x00079548 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521282, XrefRangeEnd = 521295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackComboB03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D71 RID: 7537 RVA: 0x0007B38C File Offset: 0x0007958C [CallerCount(2)] [CachedScanResults(RefRangeStart = 521314, RefRangeEnd = 521316, XrefRangeStart = 521295, XrefRangeEnd = 521314, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D72 RID: 7538 RVA: 0x0007B3D0 File Offset: 0x000795D0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 521331, RefRangeEnd = 521333, XrefRangeStart = 521316, XrefRangeEnd = 521331, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D73 RID: 7539 RVA: 0x0007B414 File Offset: 0x00079614 [CallerCount(0)] public unsafe int GetAttackRunCollisionNum() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001D74 RID: 7540 RVA: 0x0007B464 File Offset: 0x00079664 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521333, XrefRangeEnd = 521346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRunEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D75 RID: 7541 RVA: 0x0007B4A8 File Offset: 0x000796A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521363, RefRangeEnd = 521364, XrefRangeStart = 521346, XrefRangeEnd = 521363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAssaultFloorFire(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D76 RID: 7542 RVA: 0x0007B504 File Offset: 0x00079704 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521381, RefRangeEnd = 521382, XrefRangeStart = 521364, XrefRangeEnd = 521381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAssaultFloorFire02(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D77 RID: 7543 RVA: 0x0007B560 File Offset: 0x00079760 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521409, RefRangeEnd = 521410, XrefRangeStart = 521382, XrefRangeEnd = 521409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAssaultFloorFire(float DeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref DeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D78 RID: 7544 RVA: 0x0007B5B4 File Offset: 0x000797B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521437, RefRangeEnd = 521438, XrefRangeStart = 521410, XrefRangeEnd = 521437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAssaultFloorFire02(float DeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref DeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D79 RID: 7545 RVA: 0x0007B608 File Offset: 0x00079808 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521438, XrefRangeEnd = 521450, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackFloorFireBig() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D7A RID: 7546 RVA: 0x0007B64C File Offset: 0x0007984C [CallerCount(1)] [CachedScanResults(RefRangeStart = 521490, RefRangeEnd = 521491, XrefRangeStart = 521450, XrefRangeEnd = 521490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D7B RID: 7547 RVA: 0x0007B6A0 File Offset: 0x000798A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521491, XrefRangeEnd = 521496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackFloorFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D7C RID: 7548 RVA: 0x0007B6E4 File Offset: 0x000798E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521516, RefRangeEnd = 521517, XrefRangeStart = 521496, XrefRangeEnd = 521516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFire(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D7D RID: 7549 RVA: 0x0007B738 File Offset: 0x00079938 [CallerCount(8)] [CachedScanResults(RefRangeStart = 521519, RefRangeEnd = 521527, XrefRangeStart = 521517, XrefRangeEnd = 521519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius, AttackData AD) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D7E RID: 7550 RVA: 0x0007B7CC File Offset: 0x000799CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 521562, RefRangeEnd = 521563, XrefRangeStart = 521527, XrefRangeEnd = 521562, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D7F RID: 7551 RVA: 0x0007B820 File Offset: 0x00079A20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521563, XrefRangeEnd = 521576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackFire(string AttackName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(AttackName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D80 RID: 7552 RVA: 0x0007B87C File Offset: 0x00079A7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521576, XrefRangeEnd = 521578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttackFire(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D81 RID: 7553 RVA: 0x0007B8D0 File Offset: 0x00079AD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521593, RefRangeEnd = 521594, XrefRangeStart = 521578, XrefRangeEnd = 521593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void EarthQuakeAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D82 RID: 7554 RVA: 0x0007B920 File Offset: 0x00079B20 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521742, RefRangeEnd = 521743, XrefRangeStart = 521594, XrefRangeEnd = 521742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001D83 RID: 7555 RVA: 0x0007B980 File Offset: 0x00079B80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521746, RefRangeEnd = 521747, XrefRangeStart = 521743, XrefRangeEnd = 521746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001D84 RID: 7556 RVA: 0x0007B9CC File Offset: 0x00079BCC // Note: this type is marked as 'beforefieldinit'. static BossLevel03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Anim"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CharData"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshChar"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshBear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshDoll"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDoll"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCharCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCharDamaged"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearDamaged"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colBearGlow"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearShadowSwitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AbsorbSoulSystem"); BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootIK"); BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Cap_Collider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Light_Chest"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Chest"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Smoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFireL"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFireR"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearSwitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BBearBirth"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_CharCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootL"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootR"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Assault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Assault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_RunCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Character"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CharAbsorbSoul"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_BearRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CharacterRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Jump"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Charge"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Charge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireTargetFloor"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BearFallDownSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo03"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo04_01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCombo04_02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSprint"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHammer"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttactAssault"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackComboB03"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSprintB"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultPlayerCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultWallCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackAssaultShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBullet01"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBullet02"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireAttack"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireAttackBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CharacterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CharacterCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireMagicExplosion"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Earthquake"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearAppear"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearAttackYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearDestory"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_MagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_MagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneFloorSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJump"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireTargetFloor"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBearFallDownSmoke"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo03"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo04_01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCombo04_02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSprint"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHammer"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttactAssault"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackComboB03"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSprintB"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultPlayerCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultWallCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackAssaultShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet01"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireAttack"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireAttackBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECahracterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECahracterCharge02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackRunEnd"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthquake"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearAppear"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearAttackYell"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBearDestory"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireMagic"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicBulletShot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicBulletCollision"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightRange"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightIntensity"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttackRunFireFloorInterval"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fInterval"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervalVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRunCollisionNum"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADRun"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireStairs"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireStairsVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireForward"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireRight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTimeSet"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadiusSet"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adFloorFireCollider"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderStartTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeing"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeComplete"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireColliderTimeSet"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAttackFireRoot"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAttackFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttackFireCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAssaultFloorFire"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAssaultFloorFireTarget"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AssaultFloorFirePos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCalVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAssaultFloorFire02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trAssaultFloorFireTarget02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AssaultFloorFirePos02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAssaultFloorFireCalVal02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicStype"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireMagicCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireMagicExplosion"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireMagicTarget"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicExplosionTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicExplosionTimeVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollisionTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollisionTimeVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireMaghc"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicBullet"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicBulletNumMax"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MagicBulletPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicBullet01Move"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShotTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iLevel"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeraSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBearSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSBearShadowPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colSBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBearLight02"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBBearShadowPos"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colBBearLight"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBBeraDead"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptCharacterCharge"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharShadowPower"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptCharBig"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptCharRandomSize"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAbsorbSoul"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoulFrequency"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoulFrequencyVal"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDeath"); BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665675); BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665676); BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665677); BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665678); BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665679); BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665680); BossLevel03EffectPlay.NativeMethodInfoPtr_Create_BossRush_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665681); BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665682); BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665683); BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665684); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665685); BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665686); BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665687); BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665688); BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665689); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665690); BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665691); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665692); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665693); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665694); BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665695); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665696); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665697); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665698); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665699); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665700); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665701); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665702); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665703); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665704); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665705); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665706); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665707); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665708); BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665709); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665710); BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665711); BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665712); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665713); BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665714); BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665715); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665716); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665717); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665718); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665719); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665720); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665721); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665722); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665723); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665724); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665725); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665726); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665727); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665728); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665729); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665730); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665731); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665732); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665733); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665734); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665735); BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665736); BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665737); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665738); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665739); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665740); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665741); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665742); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665743); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665744); BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665745); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665746); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665747); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665748); BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665749); BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665750); BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665751); BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665752); BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665753); } // Token: 0x06001D85 RID: 7557 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000990 RID: 2448 // (get) Token: 0x06001D86 RID: 7558 RVA: 0x0007D2AC File Offset: 0x0007B4AC // (set) Token: 0x06001D87 RID: 7559 RVA: 0x0007D2E0 File Offset: 0x0007B4E0 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000991 RID: 2449 // (get) Token: 0x06001D88 RID: 7560 RVA: 0x0007D308 File Offset: 0x0007B508 // (set) Token: 0x06001D89 RID: 7561 RVA: 0x0007D33C File Offset: 0x0007B53C public unsafe Animator g_Anim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000992 RID: 2450 // (get) Token: 0x06001D8A RID: 7562 RVA: 0x0007D364 File Offset: 0x0007B564 // (set) Token: 0x06001D8B RID: 7563 RVA: 0x0007D398 File Offset: 0x0007B598 public unsafe CharacterBaseData g_CharData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000993 RID: 2451 // (get) Token: 0x06001D8C RID: 7564 RVA: 0x0007D3C0 File Offset: 0x0007B5C0 // (set) Token: 0x06001D8D RID: 7565 RVA: 0x0007D3F4 File Offset: 0x0007B5F4 public unsafe Il2CppReferenceArray g_MeshChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000994 RID: 2452 // (get) Token: 0x06001D8E RID: 7566 RVA: 0x0007D41C File Offset: 0x0007B61C // (set) Token: 0x06001D8F RID: 7567 RVA: 0x0007D450 File Offset: 0x0007B650 public unsafe Il2CppReferenceArray g_MeshBear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000995 RID: 2453 // (get) Token: 0x06001D90 RID: 7568 RVA: 0x0007D478 File Offset: 0x0007B678 // (set) Token: 0x06001D91 RID: 7569 RVA: 0x0007D4AC File Offset: 0x0007B6AC public unsafe Il2CppReferenceArray g_MeshDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000996 RID: 2454 // (get) Token: 0x06001D92 RID: 7570 RVA: 0x0007D4D4 File Offset: 0x0007B6D4 // (set) Token: 0x06001D93 RID: 7571 RVA: 0x0007D508 File Offset: 0x0007B708 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000997 RID: 2455 // (get) Token: 0x06001D94 RID: 7572 RVA: 0x0007D530 File Offset: 0x0007B730 // (set) Token: 0x06001D95 RID: 7573 RVA: 0x0007D564 File Offset: 0x0007B764 public unsafe Il2CppReferenceArray g_MatBear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000998 RID: 2456 // (get) Token: 0x06001D96 RID: 7574 RVA: 0x0007D58C File Offset: 0x0007B78C // (set) Token: 0x06001D97 RID: 7575 RVA: 0x0007D5C0 File Offset: 0x0007B7C0 public unsafe Il2CppReferenceArray g_MatDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000999 RID: 2457 // (get) Token: 0x06001D98 RID: 7576 RVA: 0x0007D5E8 File Offset: 0x0007B7E8 // (set) Token: 0x06001D99 RID: 7577 RVA: 0x0007D610 File Offset: 0x0007B810 public unsafe float g_fCharCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge)) = value; } } // Token: 0x1700099A RID: 2458 // (get) Token: 0x06001D9A RID: 7578 RVA: 0x0007D634 File Offset: 0x0007B834 // (set) Token: 0x06001D9B RID: 7579 RVA: 0x0007D65C File Offset: 0x0007B85C public unsafe float g_fBearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge)) = value; } } // Token: 0x1700099B RID: 2459 // (get) Token: 0x06001D9C RID: 7580 RVA: 0x0007D680 File Offset: 0x0007B880 // (set) Token: 0x06001D9D RID: 7581 RVA: 0x0007D6A8 File Offset: 0x0007B8A8 public unsafe float g_fCharDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged)) = value; } } // Token: 0x1700099C RID: 2460 // (get) Token: 0x06001D9E RID: 7582 RVA: 0x0007D6CC File Offset: 0x0007B8CC // (set) Token: 0x06001D9F RID: 7583 RVA: 0x0007D6F4 File Offset: 0x0007B8F4 public unsafe float g_fBearDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged)) = value; } } // Token: 0x1700099D RID: 2461 // (get) Token: 0x06001DA0 RID: 7584 RVA: 0x0007D718 File Offset: 0x0007B918 // (set) Token: 0x06001DA1 RID: 7585 RVA: 0x0007D740 File Offset: 0x0007B940 public unsafe Color g_colBearGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow)) = value; } } // Token: 0x1700099E RID: 2462 // (get) Token: 0x06001DA2 RID: 7586 RVA: 0x0007D764 File Offset: 0x0007B964 // (set) Token: 0x06001DA3 RID: 7587 RVA: 0x0007D78C File Offset: 0x0007B98C public unsafe float g_fBearShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch)) = value; } } // Token: 0x1700099F RID: 2463 // (get) Token: 0x06001DA4 RID: 7588 RVA: 0x0007D7B0 File Offset: 0x0007B9B0 // (set) Token: 0x06001DA5 RID: 7589 RVA: 0x0007D7E4 File Offset: 0x0007B9E4 public unsafe Boss03_AbsorbSoulSystem AbsorbSoulSystem { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Boss03_AbsorbSoulSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A0 RID: 2464 // (get) Token: 0x06001DA6 RID: 7590 RVA: 0x0007D80C File Offset: 0x0007BA0C // (set) Token: 0x06001DA7 RID: 7591 RVA: 0x0007D840 File Offset: 0x0007BA40 public unsafe GrounderIK FootIK { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GrounderIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A1 RID: 2465 // (get) Token: 0x06001DA8 RID: 7592 RVA: 0x0007D868 File Offset: 0x0007BA68 // (set) Token: 0x06001DA9 RID: 7593 RVA: 0x0007D89C File Offset: 0x0007BA9C public unsafe Il2CppReferenceArray SC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A2 RID: 2466 // (get) Token: 0x06001DAA RID: 7594 RVA: 0x0007D8C4 File Offset: 0x0007BAC4 // (set) Token: 0x06001DAB RID: 7595 RVA: 0x0007D8F8 File Offset: 0x0007BAF8 public unsafe Il2CppReferenceArray BC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A3 RID: 2467 // (get) Token: 0x06001DAC RID: 7596 RVA: 0x0007D920 File Offset: 0x0007BB20 // (set) Token: 0x06001DAD RID: 7597 RVA: 0x0007D954 File Offset: 0x0007BB54 public unsafe Il2CppReferenceArray Cap_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A4 RID: 2468 // (get) Token: 0x06001DAE RID: 7598 RVA: 0x0007D97C File Offset: 0x0007BB7C // (set) Token: 0x06001DAF RID: 7599 RVA: 0x0007D9B0 File Offset: 0x0007BBB0 public unsafe Light Light_Chest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A5 RID: 2469 // (get) Token: 0x06001DB0 RID: 7600 RVA: 0x0007D9D8 File Offset: 0x0007BBD8 // (set) Token: 0x06001DB1 RID: 7601 RVA: 0x0007DA0C File Offset: 0x0007BC0C public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A6 RID: 2470 // (get) Token: 0x06001DB2 RID: 7602 RVA: 0x0007DA34 File Offset: 0x0007BC34 // (set) Token: 0x06001DB3 RID: 7603 RVA: 0x0007DA68 File Offset: 0x0007BC68 public unsafe ParticleSystem PS_Chest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A7 RID: 2471 // (get) Token: 0x06001DB4 RID: 7604 RVA: 0x0007DA90 File Offset: 0x0007BC90 // (set) Token: 0x06001DB5 RID: 7605 RVA: 0x0007DAC4 File Offset: 0x0007BCC4 public unsafe Il2CppReferenceArray PS_Smoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A8 RID: 2472 // (get) Token: 0x06001DB6 RID: 7606 RVA: 0x0007DAEC File Offset: 0x0007BCEC // (set) Token: 0x06001DB7 RID: 7607 RVA: 0x0007DB20 File Offset: 0x0007BD20 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009A9 RID: 2473 // (get) Token: 0x06001DB8 RID: 7608 RVA: 0x0007DB48 File Offset: 0x0007BD48 // (set) Token: 0x06001DB9 RID: 7609 RVA: 0x0007DB7C File Offset: 0x0007BD7C public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AA RID: 2474 // (get) Token: 0x06001DBA RID: 7610 RVA: 0x0007DBA4 File Offset: 0x0007BDA4 // (set) Token: 0x06001DBB RID: 7611 RVA: 0x0007DBD8 File Offset: 0x0007BDD8 public unsafe ParticleSystem PS_HandFireL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AB RID: 2475 // (get) Token: 0x06001DBC RID: 7612 RVA: 0x0007DC00 File Offset: 0x0007BE00 // (set) Token: 0x06001DBD RID: 7613 RVA: 0x0007DC34 File Offset: 0x0007BE34 public unsafe ParticleSystem PS_HandFireR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AC RID: 2476 // (get) Token: 0x06001DBE RID: 7614 RVA: 0x0007DC5C File Offset: 0x0007BE5C // (set) Token: 0x06001DBF RID: 7615 RVA: 0x0007DC90 File Offset: 0x0007BE90 public unsafe ParticleSystem PS_BearSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AD RID: 2477 // (get) Token: 0x06001DC0 RID: 7616 RVA: 0x0007DCB8 File Offset: 0x0007BEB8 // (set) Token: 0x06001DC1 RID: 7617 RVA: 0x0007DCEC File Offset: 0x0007BEEC public unsafe ParticleSystem PS_BBearBirth { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AE RID: 2478 // (get) Token: 0x06001DC2 RID: 7618 RVA: 0x0007DD14 File Offset: 0x0007BF14 // (set) Token: 0x06001DC3 RID: 7619 RVA: 0x0007DD48 File Offset: 0x0007BF48 public unsafe ParticleSystem PS_BearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009AF RID: 2479 // (get) Token: 0x06001DC4 RID: 7620 RVA: 0x0007DD70 File Offset: 0x0007BF70 // (set) Token: 0x06001DC5 RID: 7621 RVA: 0x0007DDA4 File Offset: 0x0007BFA4 public unsafe ParticleSystem PS_BearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B0 RID: 2480 // (get) Token: 0x06001DC6 RID: 7622 RVA: 0x0007DDCC File Offset: 0x0007BFCC // (set) Token: 0x06001DC7 RID: 7623 RVA: 0x0007DE00 File Offset: 0x0007C000 public unsafe ParticleSystem PS_CharCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B1 RID: 2481 // (get) Token: 0x06001DC8 RID: 7624 RVA: 0x0007DE28 File Offset: 0x0007C028 // (set) Token: 0x06001DC9 RID: 7625 RVA: 0x0007DE5C File Offset: 0x0007C05C public unsafe Transform Pos_FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B2 RID: 2482 // (get) Token: 0x06001DCA RID: 7626 RVA: 0x0007DE84 File Offset: 0x0007C084 // (set) Token: 0x06001DCB RID: 7627 RVA: 0x0007DEB8 File Offset: 0x0007C0B8 public unsafe Transform Pos_FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B3 RID: 2483 // (get) Token: 0x06001DCC RID: 7628 RVA: 0x0007DEE0 File Offset: 0x0007C0E0 // (set) Token: 0x06001DCD RID: 7629 RVA: 0x0007DF14 File Offset: 0x0007C114 public unsafe Transform Pos_Assault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B4 RID: 2484 // (get) Token: 0x06001DCE RID: 7630 RVA: 0x0007DF3C File Offset: 0x0007C13C // (set) Token: 0x06001DCF RID: 7631 RVA: 0x0007DF70 File Offset: 0x0007C170 public unsafe Transform Pos_Assault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B5 RID: 2485 // (get) Token: 0x06001DD0 RID: 7632 RVA: 0x0007DF98 File Offset: 0x0007C198 // (set) Token: 0x06001DD1 RID: 7633 RVA: 0x0007DFCC File Offset: 0x0007C1CC public unsafe Transform Pos_RunCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B6 RID: 2486 // (get) Token: 0x06001DD2 RID: 7634 RVA: 0x0007DFF4 File Offset: 0x0007C1F4 // (set) Token: 0x06001DD3 RID: 7635 RVA: 0x0007E028 File Offset: 0x0007C228 public unsafe Transform Pos_Character { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B7 RID: 2487 // (get) Token: 0x06001DD4 RID: 7636 RVA: 0x0007E050 File Offset: 0x0007C250 // (set) Token: 0x06001DD5 RID: 7637 RVA: 0x0007E084 File Offset: 0x0007C284 public unsafe Transform Pos_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B8 RID: 2488 // (get) Token: 0x06001DD6 RID: 7638 RVA: 0x0007E0AC File Offset: 0x0007C2AC // (set) Token: 0x06001DD7 RID: 7639 RVA: 0x0007E0E0 File Offset: 0x0007C2E0 public unsafe Transform Pos_CharAbsorbSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009B9 RID: 2489 // (get) Token: 0x06001DD8 RID: 7640 RVA: 0x0007E108 File Offset: 0x0007C308 // (set) Token: 0x06001DD9 RID: 7641 RVA: 0x0007E13C File Offset: 0x0007C33C public unsafe Transform Pos_BearRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BA RID: 2490 // (get) Token: 0x06001DDA RID: 7642 RVA: 0x0007E164 File Offset: 0x0007C364 // (set) Token: 0x06001DDB RID: 7643 RVA: 0x0007E198 File Offset: 0x0007C398 public unsafe Transform Pos_CharacterRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BB RID: 2491 // (get) Token: 0x06001DDC RID: 7644 RVA: 0x0007E1C0 File Offset: 0x0007C3C0 // (set) Token: 0x06001DDD RID: 7645 RVA: 0x0007E1F4 File Offset: 0x0007C3F4 public unsafe GameObject Eff_FootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BC RID: 2492 // (get) Token: 0x06001DDE RID: 7646 RVA: 0x0007E21C File Offset: 0x0007C41C // (set) Token: 0x06001DDF RID: 7647 RVA: 0x0007E250 File Offset: 0x0007C450 public unsafe GameObject Eff_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BD RID: 2493 // (get) Token: 0x06001DE0 RID: 7648 RVA: 0x0007E278 File Offset: 0x0007C478 // (set) Token: 0x06001DE1 RID: 7649 RVA: 0x0007E2AC File Offset: 0x0007C4AC public unsafe GameObject Eff_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BE RID: 2494 // (get) Token: 0x06001DE2 RID: 7650 RVA: 0x0007E2D4 File Offset: 0x0007C4D4 // (set) Token: 0x06001DE3 RID: 7651 RVA: 0x0007E308 File Offset: 0x0007C508 public unsafe GameObject Eff_Charge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009BF RID: 2495 // (get) Token: 0x06001DE4 RID: 7652 RVA: 0x0007E330 File Offset: 0x0007C530 // (set) Token: 0x06001DE5 RID: 7653 RVA: 0x0007E364 File Offset: 0x0007C564 public unsafe GameObject Eff_ChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C0 RID: 2496 // (get) Token: 0x06001DE6 RID: 7654 RVA: 0x0007E38C File Offset: 0x0007C58C // (set) Token: 0x06001DE7 RID: 7655 RVA: 0x0007E3C0 File Offset: 0x0007C5C0 public unsafe GameObject Eff_FireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C1 RID: 2497 // (get) Token: 0x06001DE8 RID: 7656 RVA: 0x0007E3E8 File Offset: 0x0007C5E8 // (set) Token: 0x06001DE9 RID: 7657 RVA: 0x0007E41C File Offset: 0x0007C61C public unsafe GameObject Eff_FireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C2 RID: 2498 // (get) Token: 0x06001DEA RID: 7658 RVA: 0x0007E444 File Offset: 0x0007C644 // (set) Token: 0x06001DEB RID: 7659 RVA: 0x0007E478 File Offset: 0x0007C678 public unsafe GameObject Eff_BearFallDownSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C3 RID: 2499 // (get) Token: 0x06001DEC RID: 7660 RVA: 0x0007E4A0 File Offset: 0x0007C6A0 // (set) Token: 0x06001DED RID: 7661 RVA: 0x0007E4D4 File Offset: 0x0007C6D4 public unsafe GameObject Eff_AttackCombo01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C4 RID: 2500 // (get) Token: 0x06001DEE RID: 7662 RVA: 0x0007E4FC File Offset: 0x0007C6FC // (set) Token: 0x06001DEF RID: 7663 RVA: 0x0007E530 File Offset: 0x0007C730 public unsafe GameObject Eff_AttackCombo02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C5 RID: 2501 // (get) Token: 0x06001DF0 RID: 7664 RVA: 0x0007E558 File Offset: 0x0007C758 // (set) Token: 0x06001DF1 RID: 7665 RVA: 0x0007E58C File Offset: 0x0007C78C public unsafe GameObject Eff_AttackCombo03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C6 RID: 2502 // (get) Token: 0x06001DF2 RID: 7666 RVA: 0x0007E5B4 File Offset: 0x0007C7B4 // (set) Token: 0x06001DF3 RID: 7667 RVA: 0x0007E5E8 File Offset: 0x0007C7E8 public unsafe GameObject Eff_AttackCombo04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C7 RID: 2503 // (get) Token: 0x06001DF4 RID: 7668 RVA: 0x0007E610 File Offset: 0x0007C810 // (set) Token: 0x06001DF5 RID: 7669 RVA: 0x0007E644 File Offset: 0x0007C844 public unsafe GameObject Eff_AttackCombo04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C8 RID: 2504 // (get) Token: 0x06001DF6 RID: 7670 RVA: 0x0007E66C File Offset: 0x0007C86C // (set) Token: 0x06001DF7 RID: 7671 RVA: 0x0007E6A0 File Offset: 0x0007C8A0 public unsafe GameObject Eff_AttackSprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009C9 RID: 2505 // (get) Token: 0x06001DF8 RID: 7672 RVA: 0x0007E6C8 File Offset: 0x0007C8C8 // (set) Token: 0x06001DF9 RID: 7673 RVA: 0x0007E6FC File Offset: 0x0007C8FC public unsafe GameObject Eff_AttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CA RID: 2506 // (get) Token: 0x06001DFA RID: 7674 RVA: 0x0007E724 File Offset: 0x0007C924 // (set) Token: 0x06001DFB RID: 7675 RVA: 0x0007E758 File Offset: 0x0007C958 public unsafe GameObject Eff_AttactAssault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CB RID: 2507 // (get) Token: 0x06001DFC RID: 7676 RVA: 0x0007E780 File Offset: 0x0007C980 // (set) Token: 0x06001DFD RID: 7677 RVA: 0x0007E7B4 File Offset: 0x0007C9B4 public unsafe GameObject Eff_AttactAssault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CC RID: 2508 // (get) Token: 0x06001DFE RID: 7678 RVA: 0x0007E7DC File Offset: 0x0007C9DC // (set) Token: 0x06001DFF RID: 7679 RVA: 0x0007E810 File Offset: 0x0007CA10 public unsafe GameObject Eff_AttactAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CD RID: 2509 // (get) Token: 0x06001E00 RID: 7680 RVA: 0x0007E838 File Offset: 0x0007CA38 // (set) Token: 0x06001E01 RID: 7681 RVA: 0x0007E86C File Offset: 0x0007CA6C public unsafe GameObject Eff_AttackComboB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CE RID: 2510 // (get) Token: 0x06001E02 RID: 7682 RVA: 0x0007E894 File Offset: 0x0007CA94 // (set) Token: 0x06001E03 RID: 7683 RVA: 0x0007E8C8 File Offset: 0x0007CAC8 public unsafe GameObject Eff_AttackComboB02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009CF RID: 2511 // (get) Token: 0x06001E04 RID: 7684 RVA: 0x0007E8F0 File Offset: 0x0007CAF0 // (set) Token: 0x06001E05 RID: 7685 RVA: 0x0007E924 File Offset: 0x0007CB24 public unsafe GameObject Eff_AttackComboB03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D0 RID: 2512 // (get) Token: 0x06001E06 RID: 7686 RVA: 0x0007E94C File Offset: 0x0007CB4C // (set) Token: 0x06001E07 RID: 7687 RVA: 0x0007E980 File Offset: 0x0007CB80 public unsafe GameObject Eff_AttackSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D1 RID: 2513 // (get) Token: 0x06001E08 RID: 7688 RVA: 0x0007E9A8 File Offset: 0x0007CBA8 // (set) Token: 0x06001E09 RID: 7689 RVA: 0x0007E9DC File Offset: 0x0007CBDC public unsafe GameObject Eff_AttackAssaultPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D2 RID: 2514 // (get) Token: 0x06001E0A RID: 7690 RVA: 0x0007EA04 File Offset: 0x0007CC04 // (set) Token: 0x06001E0B RID: 7691 RVA: 0x0007EA38 File Offset: 0x0007CC38 public unsafe GameObject Eff_AttackAssaultWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D3 RID: 2515 // (get) Token: 0x06001E0C RID: 7692 RVA: 0x0007EA60 File Offset: 0x0007CC60 // (set) Token: 0x06001E0D RID: 7693 RVA: 0x0007EA94 File Offset: 0x0007CC94 public unsafe GameObject Eff_AttackAssaultShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D4 RID: 2516 // (get) Token: 0x06001E0E RID: 7694 RVA: 0x0007EABC File Offset: 0x0007CCBC // (set) Token: 0x06001E0F RID: 7695 RVA: 0x0007EAF0 File Offset: 0x0007CCF0 public unsafe GameObject Eff_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D5 RID: 2517 // (get) Token: 0x06001E10 RID: 7696 RVA: 0x0007EB18 File Offset: 0x0007CD18 // (set) Token: 0x06001E11 RID: 7697 RVA: 0x0007EB4C File Offset: 0x0007CD4C public unsafe GameObject Eff_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D6 RID: 2518 // (get) Token: 0x06001E12 RID: 7698 RVA: 0x0007EB74 File Offset: 0x0007CD74 // (set) Token: 0x06001E13 RID: 7699 RVA: 0x0007EBA8 File Offset: 0x0007CDA8 public unsafe GameObject Eff_AttackFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D7 RID: 2519 // (get) Token: 0x06001E14 RID: 7700 RVA: 0x0007EBD0 File Offset: 0x0007CDD0 // (set) Token: 0x06001E15 RID: 7701 RVA: 0x0007EC04 File Offset: 0x0007CE04 public unsafe GameObject Eff_AttackFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D8 RID: 2520 // (get) Token: 0x06001E16 RID: 7702 RVA: 0x0007EC2C File Offset: 0x0007CE2C // (set) Token: 0x06001E17 RID: 7703 RVA: 0x0007EC60 File Offset: 0x0007CE60 public unsafe GameObject Eff_AttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009D9 RID: 2521 // (get) Token: 0x06001E18 RID: 7704 RVA: 0x0007EC88 File Offset: 0x0007CE88 // (set) Token: 0x06001E19 RID: 7705 RVA: 0x0007ECBC File Offset: 0x0007CEBC public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DA RID: 2522 // (get) Token: 0x06001E1A RID: 7706 RVA: 0x0007ECE4 File Offset: 0x0007CEE4 // (set) Token: 0x06001E1B RID: 7707 RVA: 0x0007ED18 File Offset: 0x0007CF18 public unsafe GameObject Eff_MagicBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DB RID: 2523 // (get) Token: 0x06001E1C RID: 7708 RVA: 0x0007ED40 File Offset: 0x0007CF40 // (set) Token: 0x06001E1D RID: 7709 RVA: 0x0007ED74 File Offset: 0x0007CF74 public unsafe GameObject Eff_MagicBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DC RID: 2524 // (get) Token: 0x06001E1E RID: 7710 RVA: 0x0007ED9C File Offset: 0x0007CF9C // (set) Token: 0x06001E1F RID: 7711 RVA: 0x0007EDD0 File Offset: 0x0007CFD0 public unsafe GameObject Eff_MagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DD RID: 2525 // (get) Token: 0x06001E20 RID: 7712 RVA: 0x0007EDF8 File Offset: 0x0007CFF8 // (set) Token: 0x06001E21 RID: 7713 RVA: 0x0007EE2C File Offset: 0x0007D02C public unsafe GameObject Eff_MagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DE RID: 2526 // (get) Token: 0x06001E22 RID: 7714 RVA: 0x0007EE54 File Offset: 0x0007D054 // (set) Token: 0x06001E23 RID: 7715 RVA: 0x0007EE88 File Offset: 0x0007D088 public unsafe GameObject SE_FireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009DF RID: 2527 // (get) Token: 0x06001E24 RID: 7716 RVA: 0x0007EEB0 File Offset: 0x0007D0B0 // (set) Token: 0x06001E25 RID: 7717 RVA: 0x0007EEE4 File Offset: 0x0007D0E4 public unsafe GameObject SE_FireAttackBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E0 RID: 2528 // (get) Token: 0x06001E26 RID: 7718 RVA: 0x0007EF0C File Offset: 0x0007D10C // (set) Token: 0x06001E27 RID: 7719 RVA: 0x0007EF40 File Offset: 0x0007D140 public unsafe GameObject SE_FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E1 RID: 2529 // (get) Token: 0x06001E28 RID: 7720 RVA: 0x0007EF68 File Offset: 0x0007D168 // (set) Token: 0x06001E29 RID: 7721 RVA: 0x0007EF9C File Offset: 0x0007D19C public unsafe GameObject SE_BearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E2 RID: 2530 // (get) Token: 0x06001E2A RID: 7722 RVA: 0x0007EFC4 File Offset: 0x0007D1C4 // (set) Token: 0x06001E2B RID: 7723 RVA: 0x0007EFF8 File Offset: 0x0007D1F8 public unsafe GameObject SE_CharacterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E3 RID: 2531 // (get) Token: 0x06001E2C RID: 7724 RVA: 0x0007F020 File Offset: 0x0007D220 // (set) Token: 0x06001E2D RID: 7725 RVA: 0x0007F054 File Offset: 0x0007D254 public unsafe GameObject SE_CharacterCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E4 RID: 2532 // (get) Token: 0x06001E2E RID: 7726 RVA: 0x0007F07C File Offset: 0x0007D27C // (set) Token: 0x06001E2F RID: 7727 RVA: 0x0007F0B0 File Offset: 0x0007D2B0 public unsafe GameObject SE_FireMagicExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E5 RID: 2533 // (get) Token: 0x06001E30 RID: 7728 RVA: 0x0007F0D8 File Offset: 0x0007D2D8 // (set) Token: 0x06001E31 RID: 7729 RVA: 0x0007F10C File Offset: 0x0007D30C public unsafe GameObject SE_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E6 RID: 2534 // (get) Token: 0x06001E32 RID: 7730 RVA: 0x0007F134 File Offset: 0x0007D334 // (set) Token: 0x06001E33 RID: 7731 RVA: 0x0007F168 File Offset: 0x0007D368 public unsafe GameObject SE_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E7 RID: 2535 // (get) Token: 0x06001E34 RID: 7732 RVA: 0x0007F190 File Offset: 0x0007D390 // (set) Token: 0x06001E35 RID: 7733 RVA: 0x0007F1C4 File Offset: 0x0007D3C4 public unsafe GameObject SE_Earthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E8 RID: 2536 // (get) Token: 0x06001E36 RID: 7734 RVA: 0x0007F1EC File Offset: 0x0007D3EC // (set) Token: 0x06001E37 RID: 7735 RVA: 0x0007F220 File Offset: 0x0007D420 public unsafe GameObject SE_BearAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009E9 RID: 2537 // (get) Token: 0x06001E38 RID: 7736 RVA: 0x0007F248 File Offset: 0x0007D448 // (set) Token: 0x06001E39 RID: 7737 RVA: 0x0007F27C File Offset: 0x0007D47C public unsafe GameObject SE_BearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EA RID: 2538 // (get) Token: 0x06001E3A RID: 7738 RVA: 0x0007F2A4 File Offset: 0x0007D4A4 // (set) Token: 0x06001E3B RID: 7739 RVA: 0x0007F2D8 File Offset: 0x0007D4D8 public unsafe GameObject SE_BearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EB RID: 2539 // (get) Token: 0x06001E3C RID: 7740 RVA: 0x0007F300 File Offset: 0x0007D500 // (set) Token: 0x06001E3D RID: 7741 RVA: 0x0007F334 File Offset: 0x0007D534 public unsafe GameObject SE_BearAttackYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EC RID: 2540 // (get) Token: 0x06001E3E RID: 7742 RVA: 0x0007F35C File Offset: 0x0007D55C // (set) Token: 0x06001E3F RID: 7743 RVA: 0x0007F390 File Offset: 0x0007D590 public unsafe GameObject SE_BearDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009ED RID: 2541 // (get) Token: 0x06001E40 RID: 7744 RVA: 0x0007F3B8 File Offset: 0x0007D5B8 // (set) Token: 0x06001E41 RID: 7745 RVA: 0x0007F3EC File Offset: 0x0007D5EC public unsafe GameObject SE_MagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EE RID: 2542 // (get) Token: 0x06001E42 RID: 7746 RVA: 0x0007F414 File Offset: 0x0007D614 // (set) Token: 0x06001E43 RID: 7747 RVA: 0x0007F448 File Offset: 0x0007D648 public unsafe GameObject SE_MagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009EF RID: 2543 // (get) Token: 0x06001E44 RID: 7748 RVA: 0x0007F470 File Offset: 0x0007D670 // (set) Token: 0x06001E45 RID: 7749 RVA: 0x0007F4A4 File Offset: 0x0007D6A4 public unsafe ParticleSystem SceneFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F0 RID: 2544 // (get) Token: 0x06001E46 RID: 7750 RVA: 0x0007F4CC File Offset: 0x0007D6CC // (set) Token: 0x06001E47 RID: 7751 RVA: 0x0007F500 File Offset: 0x0007D700 public unsafe EffectPool g_EffFootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F1 RID: 2545 // (get) Token: 0x06001E48 RID: 7752 RVA: 0x0007F528 File Offset: 0x0007D728 // (set) Token: 0x06001E49 RID: 7753 RVA: 0x0007F55C File Offset: 0x0007D75C public unsafe EffectPool g_EffJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F2 RID: 2546 // (get) Token: 0x06001E4A RID: 7754 RVA: 0x0007F584 File Offset: 0x0007D784 // (set) Token: 0x06001E4B RID: 7755 RVA: 0x0007F5B8 File Offset: 0x0007D7B8 public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F3 RID: 2547 // (get) Token: 0x06001E4C RID: 7756 RVA: 0x0007F5E0 File Offset: 0x0007D7E0 // (set) Token: 0x06001E4D RID: 7757 RVA: 0x0007F614 File Offset: 0x0007D814 public unsafe EffectPool g_EffCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F4 RID: 2548 // (get) Token: 0x06001E4E RID: 7758 RVA: 0x0007F63C File Offset: 0x0007D83C // (set) Token: 0x06001E4F RID: 7759 RVA: 0x0007F670 File Offset: 0x0007D870 public unsafe EffectPool g_EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F5 RID: 2549 // (get) Token: 0x06001E50 RID: 7760 RVA: 0x0007F698 File Offset: 0x0007D898 // (set) Token: 0x06001E51 RID: 7761 RVA: 0x0007F6CC File Offset: 0x0007D8CC public unsafe EffectPool g_EffFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F6 RID: 2550 // (get) Token: 0x06001E52 RID: 7762 RVA: 0x0007F6F4 File Offset: 0x0007D8F4 // (set) Token: 0x06001E53 RID: 7763 RVA: 0x0007F728 File Offset: 0x0007D928 public unsafe EffectPool g_EffFireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F7 RID: 2551 // (get) Token: 0x06001E54 RID: 7764 RVA: 0x0007F750 File Offset: 0x0007D950 // (set) Token: 0x06001E55 RID: 7765 RVA: 0x0007F784 File Offset: 0x0007D984 public unsafe EffectPool g_EffBearFallDownSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F8 RID: 2552 // (get) Token: 0x06001E56 RID: 7766 RVA: 0x0007F7AC File Offset: 0x0007D9AC // (set) Token: 0x06001E57 RID: 7767 RVA: 0x0007F7E0 File Offset: 0x0007D9E0 public unsafe EffectPool g_EffAttackCombo01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009F9 RID: 2553 // (get) Token: 0x06001E58 RID: 7768 RVA: 0x0007F808 File Offset: 0x0007DA08 // (set) Token: 0x06001E59 RID: 7769 RVA: 0x0007F83C File Offset: 0x0007DA3C public unsafe EffectPool g_EffAttackCombo02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FA RID: 2554 // (get) Token: 0x06001E5A RID: 7770 RVA: 0x0007F864 File Offset: 0x0007DA64 // (set) Token: 0x06001E5B RID: 7771 RVA: 0x0007F898 File Offset: 0x0007DA98 public unsafe EffectPool g_EffAttackCombo03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FB RID: 2555 // (get) Token: 0x06001E5C RID: 7772 RVA: 0x0007F8C0 File Offset: 0x0007DAC0 // (set) Token: 0x06001E5D RID: 7773 RVA: 0x0007F8F4 File Offset: 0x0007DAF4 public unsafe EffectPool g_EffAttackCombo04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FC RID: 2556 // (get) Token: 0x06001E5E RID: 7774 RVA: 0x0007F91C File Offset: 0x0007DB1C // (set) Token: 0x06001E5F RID: 7775 RVA: 0x0007F950 File Offset: 0x0007DB50 public unsafe EffectPool g_EffAttackCombo04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FD RID: 2557 // (get) Token: 0x06001E60 RID: 7776 RVA: 0x0007F978 File Offset: 0x0007DB78 // (set) Token: 0x06001E61 RID: 7777 RVA: 0x0007F9AC File Offset: 0x0007DBAC public unsafe EffectPool g_EffAttackSprint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FE RID: 2558 // (get) Token: 0x06001E62 RID: 7778 RVA: 0x0007F9D4 File Offset: 0x0007DBD4 // (set) Token: 0x06001E63 RID: 7779 RVA: 0x0007FA08 File Offset: 0x0007DC08 public unsafe EffectPool g_EffAttackHammer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170009FF RID: 2559 // (get) Token: 0x06001E64 RID: 7780 RVA: 0x0007FA30 File Offset: 0x0007DC30 // (set) Token: 0x06001E65 RID: 7781 RVA: 0x0007FA64 File Offset: 0x0007DC64 public unsafe EffectPool g_EffAttactAssault01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A00 RID: 2560 // (get) Token: 0x06001E66 RID: 7782 RVA: 0x0007FA8C File Offset: 0x0007DC8C // (set) Token: 0x06001E67 RID: 7783 RVA: 0x0007FAC0 File Offset: 0x0007DCC0 public unsafe EffectPool g_EffAttactAssault02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A01 RID: 2561 // (get) Token: 0x06001E68 RID: 7784 RVA: 0x0007FAE8 File Offset: 0x0007DCE8 // (set) Token: 0x06001E69 RID: 7785 RVA: 0x0007FB1C File Offset: 0x0007DD1C public unsafe EffectPool g_EffAttactAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A02 RID: 2562 // (get) Token: 0x06001E6A RID: 7786 RVA: 0x0007FB44 File Offset: 0x0007DD44 // (set) Token: 0x06001E6B RID: 7787 RVA: 0x0007FB78 File Offset: 0x0007DD78 public unsafe EffectPool g_EffAttackComboB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A03 RID: 2563 // (get) Token: 0x06001E6C RID: 7788 RVA: 0x0007FBA0 File Offset: 0x0007DDA0 // (set) Token: 0x06001E6D RID: 7789 RVA: 0x0007FBD4 File Offset: 0x0007DDD4 public unsafe EffectPool g_EffAttackComboB02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A04 RID: 2564 // (get) Token: 0x06001E6E RID: 7790 RVA: 0x0007FBFC File Offset: 0x0007DDFC // (set) Token: 0x06001E6F RID: 7791 RVA: 0x0007FC30 File Offset: 0x0007DE30 public unsafe EffectPool g_EffAttackComboB03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A05 RID: 2565 // (get) Token: 0x06001E70 RID: 7792 RVA: 0x0007FC58 File Offset: 0x0007DE58 // (set) Token: 0x06001E71 RID: 7793 RVA: 0x0007FC8C File Offset: 0x0007DE8C public unsafe EffectPool g_EffAttackSprintB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A06 RID: 2566 // (get) Token: 0x06001E72 RID: 7794 RVA: 0x0007FCB4 File Offset: 0x0007DEB4 // (set) Token: 0x06001E73 RID: 7795 RVA: 0x0007FCE8 File Offset: 0x0007DEE8 public unsafe EffectPool g_EffAttackAssaultPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A07 RID: 2567 // (get) Token: 0x06001E74 RID: 7796 RVA: 0x0007FD10 File Offset: 0x0007DF10 // (set) Token: 0x06001E75 RID: 7797 RVA: 0x0007FD44 File Offset: 0x0007DF44 public unsafe EffectPool g_EffAttackAssaultWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A08 RID: 2568 // (get) Token: 0x06001E76 RID: 7798 RVA: 0x0007FD6C File Offset: 0x0007DF6C // (set) Token: 0x06001E77 RID: 7799 RVA: 0x0007FDA0 File Offset: 0x0007DFA0 public unsafe EffectPool g_EffAttackAssaultShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A09 RID: 2569 // (get) Token: 0x06001E78 RID: 7800 RVA: 0x0007FDC8 File Offset: 0x0007DFC8 // (set) Token: 0x06001E79 RID: 7801 RVA: 0x0007FDFC File Offset: 0x0007DFFC public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0A RID: 2570 // (get) Token: 0x06001E7A RID: 7802 RVA: 0x0007FE24 File Offset: 0x0007E024 // (set) Token: 0x06001E7B RID: 7803 RVA: 0x0007FE58 File Offset: 0x0007E058 public unsafe EffectPool g_EffAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0B RID: 2571 // (get) Token: 0x06001E7C RID: 7804 RVA: 0x0007FE80 File Offset: 0x0007E080 // (set) Token: 0x06001E7D RID: 7805 RVA: 0x0007FEB4 File Offset: 0x0007E0B4 public unsafe EffectPool g_EffAttackFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0C RID: 2572 // (get) Token: 0x06001E7E RID: 7806 RVA: 0x0007FEDC File Offset: 0x0007E0DC // (set) Token: 0x06001E7F RID: 7807 RVA: 0x0007FF10 File Offset: 0x0007E110 public unsafe EffectPool g_EffAttackFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0D RID: 2573 // (get) Token: 0x06001E80 RID: 7808 RVA: 0x0007FF38 File Offset: 0x0007E138 // (set) Token: 0x06001E81 RID: 7809 RVA: 0x0007FF6C File Offset: 0x0007E16C public unsafe EffectPool g_EffAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0E RID: 2574 // (get) Token: 0x06001E82 RID: 7810 RVA: 0x0007FF94 File Offset: 0x0007E194 // (set) Token: 0x06001E83 RID: 7811 RVA: 0x0007FFC8 File Offset: 0x0007E1C8 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A0F RID: 2575 // (get) Token: 0x06001E84 RID: 7812 RVA: 0x0007FFF0 File Offset: 0x0007E1F0 // (set) Token: 0x06001E85 RID: 7813 RVA: 0x00080024 File Offset: 0x0007E224 public unsafe EffectPool g_EffMagicBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A10 RID: 2576 // (get) Token: 0x06001E86 RID: 7814 RVA: 0x0008004C File Offset: 0x0007E24C // (set) Token: 0x06001E87 RID: 7815 RVA: 0x00080080 File Offset: 0x0007E280 public unsafe EffectPool g_EffMagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A11 RID: 2577 // (get) Token: 0x06001E88 RID: 7816 RVA: 0x000800A8 File Offset: 0x0007E2A8 // (set) Token: 0x06001E89 RID: 7817 RVA: 0x000800DC File Offset: 0x0007E2DC public unsafe EffectPool g_EffMagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A12 RID: 2578 // (get) Token: 0x06001E8A RID: 7818 RVA: 0x00080104 File Offset: 0x0007E304 // (set) Token: 0x06001E8B RID: 7819 RVA: 0x00080138 File Offset: 0x0007E338 public unsafe EffectPoolFull g_EffMagicBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPoolFull(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A13 RID: 2579 // (get) Token: 0x06001E8C RID: 7820 RVA: 0x00080160 File Offset: 0x0007E360 // (set) Token: 0x06001E8D RID: 7821 RVA: 0x00080194 File Offset: 0x0007E394 public unsafe SoundEffect g_SEFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A14 RID: 2580 // (get) Token: 0x06001E8E RID: 7822 RVA: 0x000801BC File Offset: 0x0007E3BC // (set) Token: 0x06001E8F RID: 7823 RVA: 0x000801F0 File Offset: 0x0007E3F0 public unsafe SoundEffect g_SEFireAttackBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A15 RID: 2581 // (get) Token: 0x06001E90 RID: 7824 RVA: 0x00080218 File Offset: 0x0007E418 // (set) Token: 0x06001E91 RID: 7825 RVA: 0x0008024C File Offset: 0x0007E44C public unsafe SoundEffect g_SEBearCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A16 RID: 2582 // (get) Token: 0x06001E92 RID: 7826 RVA: 0x00080274 File Offset: 0x0007E474 // (set) Token: 0x06001E93 RID: 7827 RVA: 0x000802A8 File Offset: 0x0007E4A8 public unsafe SoundEffect g_SECahracterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A17 RID: 2583 // (get) Token: 0x06001E94 RID: 7828 RVA: 0x000802D0 File Offset: 0x0007E4D0 // (set) Token: 0x06001E95 RID: 7829 RVA: 0x00080304 File Offset: 0x0007E504 public unsafe SoundEffect g_SECahracterCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A18 RID: 2584 // (get) Token: 0x06001E96 RID: 7830 RVA: 0x0008032C File Offset: 0x0007E52C // (set) Token: 0x06001E97 RID: 7831 RVA: 0x00080360 File Offset: 0x0007E560 public unsafe SoundEffect g_SEAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A19 RID: 2585 // (get) Token: 0x06001E98 RID: 7832 RVA: 0x00080388 File Offset: 0x0007E588 // (set) Token: 0x06001E99 RID: 7833 RVA: 0x000803BC File Offset: 0x0007E5BC public unsafe SoundEffect g_SEAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1A RID: 2586 // (get) Token: 0x06001E9A RID: 7834 RVA: 0x000803E4 File Offset: 0x0007E5E4 // (set) Token: 0x06001E9B RID: 7835 RVA: 0x00080418 File Offset: 0x0007E618 public unsafe SoundEffect g_SEEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1B RID: 2587 // (get) Token: 0x06001E9C RID: 7836 RVA: 0x00080440 File Offset: 0x0007E640 // (set) Token: 0x06001E9D RID: 7837 RVA: 0x00080474 File Offset: 0x0007E674 public unsafe SoundEffect g_SEBearAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1C RID: 2588 // (get) Token: 0x06001E9E RID: 7838 RVA: 0x0008049C File Offset: 0x0007E69C // (set) Token: 0x06001E9F RID: 7839 RVA: 0x000804D0 File Offset: 0x0007E6D0 public unsafe SoundEffect g_SEBearYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1D RID: 2589 // (get) Token: 0x06001EA0 RID: 7840 RVA: 0x000804F8 File Offset: 0x0007E6F8 // (set) Token: 0x06001EA1 RID: 7841 RVA: 0x0008052C File Offset: 0x0007E72C public unsafe SoundEffect g_SEBearDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1E RID: 2590 // (get) Token: 0x06001EA2 RID: 7842 RVA: 0x00080554 File Offset: 0x0007E754 // (set) Token: 0x06001EA3 RID: 7843 RVA: 0x00080588 File Offset: 0x0007E788 public unsafe SoundEffect g_SEBearAttackYell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A1F RID: 2591 // (get) Token: 0x06001EA4 RID: 7844 RVA: 0x000805B0 File Offset: 0x0007E7B0 // (set) Token: 0x06001EA5 RID: 7845 RVA: 0x000805E4 File Offset: 0x0007E7E4 public unsafe SoundEffect g_SEBearDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A20 RID: 2592 // (get) Token: 0x06001EA6 RID: 7846 RVA: 0x0008060C File Offset: 0x0007E80C // (set) Token: 0x06001EA7 RID: 7847 RVA: 0x00080640 File Offset: 0x0007E840 public unsafe SoundEffectPool g_SEFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A21 RID: 2593 // (get) Token: 0x06001EA8 RID: 7848 RVA: 0x00080668 File Offset: 0x0007E868 // (set) Token: 0x06001EA9 RID: 7849 RVA: 0x0008069C File Offset: 0x0007E89C public unsafe SoundEffectPool g_SEFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A22 RID: 2594 // (get) Token: 0x06001EAA RID: 7850 RVA: 0x000806C4 File Offset: 0x0007E8C4 // (set) Token: 0x06001EAB RID: 7851 RVA: 0x000806F8 File Offset: 0x0007E8F8 public unsafe SoundEffectPool g_SEMagicBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A23 RID: 2595 // (get) Token: 0x06001EAC RID: 7852 RVA: 0x00080720 File Offset: 0x0007E920 // (set) Token: 0x06001EAD RID: 7853 RVA: 0x00080754 File Offset: 0x0007E954 public unsafe SoundEffectPool g_SEMagicBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A24 RID: 2596 // (get) Token: 0x06001EAE RID: 7854 RVA: 0x0008077C File Offset: 0x0007E97C // (set) Token: 0x06001EAF RID: 7855 RVA: 0x000807A4 File Offset: 0x0007E9A4 public unsafe float g_LightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value; } } // Token: 0x17000A25 RID: 2597 // (get) Token: 0x06001EB0 RID: 7856 RVA: 0x000807C8 File Offset: 0x0007E9C8 // (set) Token: 0x06001EB1 RID: 7857 RVA: 0x000807F0 File Offset: 0x0007E9F0 public unsafe float g_LightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value; } } // Token: 0x17000A26 RID: 2598 // (get) Token: 0x06001EB2 RID: 7858 RVA: 0x00080814 File Offset: 0x0007EA14 // (set) Token: 0x06001EB3 RID: 7859 RVA: 0x0008083C File Offset: 0x0007EA3C public unsafe bool g_bAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun)) = value; } } // Token: 0x17000A27 RID: 2599 // (get) Token: 0x06001EB4 RID: 7860 RVA: 0x00080860 File Offset: 0x0007EA60 // (set) Token: 0x06001EB5 RID: 7861 RVA: 0x00080888 File Offset: 0x0007EA88 public unsafe int g_iAttackRunFireFloorInterval { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval)) = value; } } // Token: 0x17000A28 RID: 2600 // (get) Token: 0x06001EB6 RID: 7862 RVA: 0x000808AC File Offset: 0x0007EAAC // (set) Token: 0x06001EB7 RID: 7863 RVA: 0x000808CA File Offset: 0x0007EACA public unsafe static float g_fInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&value)); } } // Token: 0x17000A29 RID: 2601 // (get) Token: 0x06001EB8 RID: 7864 RVA: 0x000808DC File Offset: 0x0007EADC // (set) Token: 0x06001EB9 RID: 7865 RVA: 0x00080904 File Offset: 0x0007EB04 public unsafe float g_fIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal)) = value; } } // Token: 0x17000A2A RID: 2602 // (get) Token: 0x06001EBA RID: 7866 RVA: 0x00080928 File Offset: 0x0007EB28 // (set) Token: 0x06001EBB RID: 7867 RVA: 0x00080950 File Offset: 0x0007EB50 public unsafe int g_fRunCollisionNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum)) = value; } } // Token: 0x17000A2B RID: 2603 // (get) Token: 0x06001EBC RID: 7868 RVA: 0x00080974 File Offset: 0x0007EB74 // (set) Token: 0x06001EBD RID: 7869 RVA: 0x000809A8 File Offset: 0x0007EBA8 public unsafe AttackData g_ADRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A2C RID: 2604 // (get) Token: 0x06001EBE RID: 7870 RVA: 0x000809D0 File Offset: 0x0007EBD0 // (set) Token: 0x06001EBF RID: 7871 RVA: 0x000809EE File Offset: 0x0007EBEE public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x17000A2D RID: 2605 // (get) Token: 0x06001EC0 RID: 7872 RVA: 0x00080A00 File Offset: 0x0007EC00 // (set) Token: 0x06001EC1 RID: 7873 RVA: 0x00080A28 File Offset: 0x0007EC28 public unsafe bool g_bFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire)) = value; } } // Token: 0x17000A2E RID: 2606 // (get) Token: 0x06001EC2 RID: 7874 RVA: 0x00080A4C File Offset: 0x0007EC4C // (set) Token: 0x06001EC3 RID: 7875 RVA: 0x00080A6A File Offset: 0x0007EC6A public unsafe static int g_iFloorFireStairs { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&value)); } } // Token: 0x17000A2F RID: 2607 // (get) Token: 0x06001EC4 RID: 7876 RVA: 0x00080A7C File Offset: 0x0007EC7C // (set) Token: 0x06001EC5 RID: 7877 RVA: 0x00080AA4 File Offset: 0x0007ECA4 public unsafe int g_iFloorFireStairsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal)) = value; } } // Token: 0x17000A30 RID: 2608 // (get) Token: 0x06001EC6 RID: 7878 RVA: 0x00080AC8 File Offset: 0x0007ECC8 // (set) Token: 0x06001EC7 RID: 7879 RVA: 0x00080AE6 File Offset: 0x0007ECE6 public unsafe static float g_fFloorFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&value)); } } // Token: 0x17000A31 RID: 2609 // (get) Token: 0x06001EC8 RID: 7880 RVA: 0x00080AF8 File Offset: 0x0007ECF8 // (set) Token: 0x06001EC9 RID: 7881 RVA: 0x00080B20 File Offset: 0x0007ED20 public unsafe float g_fFloorFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal)) = value; } } // Token: 0x17000A32 RID: 2610 // (get) Token: 0x06001ECA RID: 7882 RVA: 0x00080B44 File Offset: 0x0007ED44 // (set) Token: 0x06001ECB RID: 7883 RVA: 0x00080B6C File Offset: 0x0007ED6C public unsafe Vector3 g_v3FloorFireForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward)) = value; } } // Token: 0x17000A33 RID: 2611 // (get) Token: 0x06001ECC RID: 7884 RVA: 0x00080B90 File Offset: 0x0007ED90 // (set) Token: 0x06001ECD RID: 7885 RVA: 0x00080BB8 File Offset: 0x0007EDB8 public unsafe Vector3 g_v3FloorFireRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight)) = value; } } // Token: 0x17000A34 RID: 2612 // (get) Token: 0x06001ECE RID: 7886 RVA: 0x00080BDC File Offset: 0x0007EDDC // (set) Token: 0x06001ECF RID: 7887 RVA: 0x00080C04 File Offset: 0x0007EE04 public unsafe bool g_bFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig)) = value; } } // Token: 0x17000A35 RID: 2613 // (get) Token: 0x06001ED0 RID: 7888 RVA: 0x00080C28 File Offset: 0x0007EE28 // (set) Token: 0x06001ED1 RID: 7889 RVA: 0x00080C5C File Offset: 0x0007EE5C public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A36 RID: 2614 // (get) Token: 0x06001ED2 RID: 7890 RVA: 0x00080C84 File Offset: 0x0007EE84 // (set) Token: 0x06001ED3 RID: 7891 RVA: 0x00080CB8 File Offset: 0x0007EEB8 public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A37 RID: 2615 // (get) Token: 0x06001ED4 RID: 7892 RVA: 0x00080CE0 File Offset: 0x0007EEE0 // (set) Token: 0x06001ED5 RID: 7893 RVA: 0x00080D14 File Offset: 0x0007EF14 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A38 RID: 2616 // (get) Token: 0x06001ED6 RID: 7894 RVA: 0x00080D3C File Offset: 0x0007EF3C // (set) Token: 0x06001ED7 RID: 7895 RVA: 0x00080D70 File Offset: 0x0007EF70 public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A39 RID: 2617 // (get) Token: 0x06001ED8 RID: 7896 RVA: 0x00080D98 File Offset: 0x0007EF98 // (set) Token: 0x06001ED9 RID: 7897 RVA: 0x00080DC0 File Offset: 0x0007EFC0 public unsafe float g_fFloorFireColliderTimeSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet)) = value; } } // Token: 0x17000A3A RID: 2618 // (get) Token: 0x06001EDA RID: 7898 RVA: 0x00080DE4 File Offset: 0x0007EFE4 // (set) Token: 0x06001EDB RID: 7899 RVA: 0x00080E0C File Offset: 0x0007F00C public unsafe float g_fFloorFireColliderRadiusSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet)) = value; } } // Token: 0x17000A3B RID: 2619 // (get) Token: 0x06001EDC RID: 7900 RVA: 0x00080E30 File Offset: 0x0007F030 // (set) Token: 0x06001EDD RID: 7901 RVA: 0x00080E64 File Offset: 0x0007F064 public unsafe Il2CppReferenceArray g_adFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3C RID: 2620 // (get) Token: 0x06001EDE RID: 7902 RVA: 0x00080E8C File Offset: 0x0007F08C // (set) Token: 0x06001EDF RID: 7903 RVA: 0x00080EB4 File Offset: 0x0007F0B4 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x17000A3D RID: 2621 // (get) Token: 0x06001EE0 RID: 7904 RVA: 0x00080ED8 File Offset: 0x0007F0D8 // (set) Token: 0x06001EE1 RID: 7905 RVA: 0x00080EF6 File Offset: 0x0007F0F6 public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x17000A3E RID: 2622 // (get) Token: 0x06001EE2 RID: 7906 RVA: 0x00080F08 File Offset: 0x0007F108 // (set) Token: 0x06001EE3 RID: 7907 RVA: 0x00080F30 File Offset: 0x0007F130 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x17000A3F RID: 2623 // (get) Token: 0x06001EE4 RID: 7908 RVA: 0x00080F54 File Offset: 0x0007F154 // (set) Token: 0x06001EE5 RID: 7909 RVA: 0x00080F7C File Offset: 0x0007F17C public unsafe Vector3 g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos)) = value; } } // Token: 0x17000A40 RID: 2624 // (get) Token: 0x06001EE6 RID: 7910 RVA: 0x00080FA0 File Offset: 0x0007F1A0 // (set) Token: 0x06001EE7 RID: 7911 RVA: 0x00080FC8 File Offset: 0x0007F1C8 public unsafe float g_fFloorFireBigColliderStartTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime)) = value; } } // Token: 0x17000A41 RID: 2625 // (get) Token: 0x06001EE8 RID: 7912 RVA: 0x00080FEC File Offset: 0x0007F1EC // (set) Token: 0x06001EE9 RID: 7913 RVA: 0x00081014 File Offset: 0x0007F214 public unsafe float g_iFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime)) = value; } } // Token: 0x17000A42 RID: 2626 // (get) Token: 0x06001EEA RID: 7914 RVA: 0x00081038 File Offset: 0x0007F238 // (set) Token: 0x06001EEB RID: 7915 RVA: 0x00081056 File Offset: 0x0007F256 public unsafe static float g_fFloorFireBigColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&value)); } } // Token: 0x17000A43 RID: 2627 // (get) Token: 0x06001EEC RID: 7916 RVA: 0x00081068 File Offset: 0x0007F268 // (set) Token: 0x06001EED RID: 7917 RVA: 0x00081090 File Offset: 0x0007F290 public unsafe float g_fFloorFireBigColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal)) = value; } } // Token: 0x17000A44 RID: 2628 // (get) Token: 0x06001EEE RID: 7918 RVA: 0x000810B4 File Offset: 0x0007F2B4 // (set) Token: 0x06001EEF RID: 7919 RVA: 0x000810DC File Offset: 0x0007F2DC public unsafe bool g_bChargeing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing)) = value; } } // Token: 0x17000A45 RID: 2629 // (get) Token: 0x06001EF0 RID: 7920 RVA: 0x00081100 File Offset: 0x0007F300 // (set) Token: 0x06001EF1 RID: 7921 RVA: 0x00081128 File Offset: 0x0007F328 public unsafe bool g_bChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value; } } // Token: 0x17000A46 RID: 2630 // (get) Token: 0x06001EF2 RID: 7922 RVA: 0x0008114C File Offset: 0x0007F34C // (set) Token: 0x06001EF3 RID: 7923 RVA: 0x00081174 File Offset: 0x0007F374 public unsafe bool g_bAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire)) = value; } } // Token: 0x17000A47 RID: 2631 // (get) Token: 0x06001EF4 RID: 7924 RVA: 0x00081198 File Offset: 0x0007F398 // (set) Token: 0x06001EF5 RID: 7925 RVA: 0x000811C0 File Offset: 0x0007F3C0 public unsafe float g_fAttackFireColliderTimeSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet)) = value; } } // Token: 0x17000A48 RID: 2632 // (get) Token: 0x06001EF6 RID: 7926 RVA: 0x000811E4 File Offset: 0x0007F3E4 // (set) Token: 0x06001EF7 RID: 7927 RVA: 0x00081218 File Offset: 0x0007F418 public unsafe Transform g_trAttackFireRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A49 RID: 2633 // (get) Token: 0x06001EF8 RID: 7928 RVA: 0x00081240 File Offset: 0x0007F440 // (set) Token: 0x06001EF9 RID: 7929 RVA: 0x00081274 File Offset: 0x0007F474 public unsafe Transform g_trAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4A RID: 2634 // (get) Token: 0x06001EFA RID: 7930 RVA: 0x0008129C File Offset: 0x0007F49C // (set) Token: 0x06001EFB RID: 7931 RVA: 0x000812C4 File Offset: 0x0007F4C4 public unsafe int g_iAttackFireCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal)) = value; } } // Token: 0x17000A4B RID: 2635 // (get) Token: 0x06001EFC RID: 7932 RVA: 0x000812E8 File Offset: 0x0007F4E8 // (set) Token: 0x06001EFD RID: 7933 RVA: 0x00081306 File Offset: 0x0007F506 public unsafe static float g_fAttackFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value)); } } // Token: 0x17000A4C RID: 2636 // (get) Token: 0x06001EFE RID: 7934 RVA: 0x00081318 File Offset: 0x0007F518 // (set) Token: 0x06001EFF RID: 7935 RVA: 0x00081340 File Offset: 0x0007F540 public unsafe float g_fAttackFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value; } } // Token: 0x17000A4D RID: 2637 // (get) Token: 0x06001F00 RID: 7936 RVA: 0x00081364 File Offset: 0x0007F564 // (set) Token: 0x06001F01 RID: 7937 RVA: 0x0008138C File Offset: 0x0007F58C public unsafe bool g_bAssaultFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire)) = value; } } // Token: 0x17000A4E RID: 2638 // (get) Token: 0x06001F02 RID: 7938 RVA: 0x000813B0 File Offset: 0x0007F5B0 // (set) Token: 0x06001F03 RID: 7939 RVA: 0x000813E4 File Offset: 0x0007F5E4 public unsafe Transform g_trAssaultFloorFireTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4F RID: 2639 // (get) Token: 0x06001F04 RID: 7940 RVA: 0x0008140C File Offset: 0x0007F60C // (set) Token: 0x06001F05 RID: 7941 RVA: 0x00081434 File Offset: 0x0007F634 public unsafe Vector3 g_v3AssaultFloorFirePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos)) = value; } } // Token: 0x17000A50 RID: 2640 // (get) Token: 0x06001F06 RID: 7942 RVA: 0x00081458 File Offset: 0x0007F658 // (set) Token: 0x06001F07 RID: 7943 RVA: 0x00081476 File Offset: 0x0007F676 public unsafe static int g_fAssaultFloorFireCal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&value)); } } // Token: 0x17000A51 RID: 2641 // (get) Token: 0x06001F08 RID: 7944 RVA: 0x00081488 File Offset: 0x0007F688 // (set) Token: 0x06001F09 RID: 7945 RVA: 0x000814B0 File Offset: 0x0007F6B0 public unsafe int g_fAssaultFloorFireCalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal)) = value; } } // Token: 0x17000A52 RID: 2642 // (get) Token: 0x06001F0A RID: 7946 RVA: 0x000814D4 File Offset: 0x0007F6D4 // (set) Token: 0x06001F0B RID: 7947 RVA: 0x000814FC File Offset: 0x0007F6FC public unsafe bool g_bAssaultFloorFire02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02)) = value; } } // Token: 0x17000A53 RID: 2643 // (get) Token: 0x06001F0C RID: 7948 RVA: 0x00081520 File Offset: 0x0007F720 // (set) Token: 0x06001F0D RID: 7949 RVA: 0x00081554 File Offset: 0x0007F754 public unsafe Transform g_trAssaultFloorFireTarget02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A54 RID: 2644 // (get) Token: 0x06001F0E RID: 7950 RVA: 0x0008157C File Offset: 0x0007F77C // (set) Token: 0x06001F0F RID: 7951 RVA: 0x000815A4 File Offset: 0x0007F7A4 public unsafe Vector3 g_v3AssaultFloorFirePos02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02)) = value; } } // Token: 0x17000A55 RID: 2645 // (get) Token: 0x06001F10 RID: 7952 RVA: 0x000815C8 File Offset: 0x0007F7C8 // (set) Token: 0x06001F11 RID: 7953 RVA: 0x000815F0 File Offset: 0x0007F7F0 public unsafe int g_fAssaultFloorFireCalVal02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02)) = value; } } // Token: 0x17000A56 RID: 2646 // (get) Token: 0x06001F12 RID: 7954 RVA: 0x00081614 File Offset: 0x0007F814 // (set) Token: 0x06001F13 RID: 7955 RVA: 0x0008163C File Offset: 0x0007F83C public unsafe int g_iMagicStype { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype)) = value; } } // Token: 0x17000A57 RID: 2647 // (get) Token: 0x06001F14 RID: 7956 RVA: 0x00081660 File Offset: 0x0007F860 // (set) Token: 0x06001F15 RID: 7957 RVA: 0x00081688 File Offset: 0x0007F888 public unsafe bool g_bFireMagicCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge)) = value; } } // Token: 0x17000A58 RID: 2648 // (get) Token: 0x06001F16 RID: 7958 RVA: 0x000816AC File Offset: 0x0007F8AC // (set) Token: 0x06001F17 RID: 7959 RVA: 0x000816D4 File Offset: 0x0007F8D4 public unsafe bool g_bFireMagicExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion)) = value; } } // Token: 0x17000A59 RID: 2649 // (get) Token: 0x06001F18 RID: 7960 RVA: 0x000816F8 File Offset: 0x0007F8F8 // (set) Token: 0x06001F19 RID: 7961 RVA: 0x00081720 File Offset: 0x0007F920 public unsafe Vector3 g_v3FireMagicTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget)) = value; } } // Token: 0x17000A5A RID: 2650 // (get) Token: 0x06001F1A RID: 7962 RVA: 0x00081744 File Offset: 0x0007F944 // (set) Token: 0x06001F1B RID: 7963 RVA: 0x00081762 File Offset: 0x0007F962 public unsafe static float g_fFireMagicExplosionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&value)); } } // Token: 0x17000A5B RID: 2651 // (get) Token: 0x06001F1C RID: 7964 RVA: 0x00081774 File Offset: 0x0007F974 // (set) Token: 0x06001F1D RID: 7965 RVA: 0x0008179C File Offset: 0x0007F99C public unsafe float g_fFireMagicExplosionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal)) = value; } } // Token: 0x17000A5C RID: 2652 // (get) Token: 0x06001F1E RID: 7966 RVA: 0x000817C0 File Offset: 0x0007F9C0 // (set) Token: 0x06001F1F RID: 7967 RVA: 0x000817DE File Offset: 0x0007F9DE public unsafe static float g_fFireMagicCollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&value)); } } // Token: 0x17000A5D RID: 2653 // (get) Token: 0x06001F20 RID: 7968 RVA: 0x000817F0 File Offset: 0x0007F9F0 // (set) Token: 0x06001F21 RID: 7969 RVA: 0x00081818 File Offset: 0x0007FA18 public unsafe float g_fFireMagicCollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal)) = value; } } // Token: 0x17000A5E RID: 2654 // (get) Token: 0x06001F22 RID: 7970 RVA: 0x0008183C File Offset: 0x0007FA3C // (set) Token: 0x06001F23 RID: 7971 RVA: 0x00081870 File Offset: 0x0007FA70 public unsafe AttackData g_ADFireMaghc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5F RID: 2655 // (get) Token: 0x06001F24 RID: 7972 RVA: 0x00081898 File Offset: 0x0007FA98 // (set) Token: 0x06001F25 RID: 7973 RVA: 0x000818C0 File Offset: 0x0007FAC0 public unsafe bool g_bMagicBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet)) = value; } } // Token: 0x17000A60 RID: 2656 // (get) Token: 0x06001F26 RID: 7974 RVA: 0x000818E4 File Offset: 0x0007FAE4 // (set) Token: 0x06001F27 RID: 7975 RVA: 0x00081902 File Offset: 0x0007FB02 public unsafe static int g_iMagicBulletNumMax { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&value)); } } // Token: 0x17000A61 RID: 2657 // (get) Token: 0x06001F28 RID: 7976 RVA: 0x00081914 File Offset: 0x0007FB14 // (set) Token: 0x06001F29 RID: 7977 RVA: 0x00081948 File Offset: 0x0007FB48 public unsafe Il2CppStructArray g_v3MagicBulletPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A62 RID: 2658 // (get) Token: 0x06001F2A RID: 7978 RVA: 0x00081970 File Offset: 0x0007FB70 // (set) Token: 0x06001F2B RID: 7979 RVA: 0x000819A4 File Offset: 0x0007FBA4 public unsafe Il2CppReferenceArray g_trMagicBullet01Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A63 RID: 2659 // (get) Token: 0x06001F2C RID: 7980 RVA: 0x000819CC File Offset: 0x0007FBCC // (set) Token: 0x06001F2D RID: 7981 RVA: 0x00081A00 File Offset: 0x0007FC00 public unsafe Il2CppStructArray g_fShotTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A64 RID: 2660 // (get) Token: 0x06001F2E RID: 7982 RVA: 0x00081A28 File Offset: 0x0007FC28 // (set) Token: 0x06001F2F RID: 7983 RVA: 0x00081A50 File Offset: 0x0007FC50 public unsafe int g_iLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel)) = value; } } // Token: 0x17000A65 RID: 2661 // (get) Token: 0x06001F30 RID: 7984 RVA: 0x00081A74 File Offset: 0x0007FC74 // (set) Token: 0x06001F31 RID: 7985 RVA: 0x00081A9C File Offset: 0x0007FC9C public unsafe float g_fSEChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value; } } // Token: 0x17000A66 RID: 2662 // (get) Token: 0x06001F32 RID: 7986 RVA: 0x00081AC0 File Offset: 0x0007FCC0 // (set) Token: 0x06001F33 RID: 7987 RVA: 0x00081AE8 File Offset: 0x0007FCE8 public unsafe float g_fSEChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value; } } // Token: 0x17000A67 RID: 2663 // (get) Token: 0x06001F34 RID: 7988 RVA: 0x00081B0C File Offset: 0x0007FD0C // (set) Token: 0x06001F35 RID: 7989 RVA: 0x00081B34 File Offset: 0x0007FD34 public unsafe float g_fSEChargeVolume02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02)) = value; } } // Token: 0x17000A68 RID: 2664 // (get) Token: 0x06001F36 RID: 7990 RVA: 0x00081B58 File Offset: 0x0007FD58 // (set) Token: 0x06001F37 RID: 7991 RVA: 0x00081B80 File Offset: 0x0007FD80 public unsafe float g_fSEChargePitch02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02)) = value; } } // Token: 0x17000A69 RID: 2665 // (get) Token: 0x06001F38 RID: 7992 RVA: 0x00081BA4 File Offset: 0x0007FDA4 // (set) Token: 0x06001F39 RID: 7993 RVA: 0x00081BCC File Offset: 0x0007FDCC public unsafe bool g_bBeraSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize)) = value; } } // Token: 0x17000A6A RID: 2666 // (get) Token: 0x06001F3A RID: 7994 RVA: 0x00081BF0 File Offset: 0x0007FDF0 // (set) Token: 0x06001F3B RID: 7995 RVA: 0x00081C18 File Offset: 0x0007FE18 public unsafe float g_fBearSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize)) = value; } } // Token: 0x17000A6B RID: 2667 // (get) Token: 0x06001F3C RID: 7996 RVA: 0x00081C3C File Offset: 0x0007FE3C // (set) Token: 0x06001F3D RID: 7997 RVA: 0x00081C64 File Offset: 0x0007FE64 public unsafe bool g_bSBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight)) = value; } } // Token: 0x17000A6C RID: 2668 // (get) Token: 0x06001F3E RID: 7998 RVA: 0x00081C88 File Offset: 0x0007FE88 // (set) Token: 0x06001F3F RID: 7999 RVA: 0x00081CB0 File Offset: 0x0007FEB0 public unsafe float g_fSBearShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos)) = value; } } // Token: 0x17000A6D RID: 2669 // (get) Token: 0x06001F40 RID: 8000 RVA: 0x00081CD4 File Offset: 0x0007FED4 // (set) Token: 0x06001F41 RID: 8001 RVA: 0x00081CFC File Offset: 0x0007FEFC public unsafe Color g_colSBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight)) = value; } } // Token: 0x17000A6E RID: 2670 // (get) Token: 0x06001F42 RID: 8002 RVA: 0x00081D20 File Offset: 0x0007FF20 // (set) Token: 0x06001F43 RID: 8003 RVA: 0x00081D48 File Offset: 0x0007FF48 public unsafe bool g_bBBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight)) = value; } } // Token: 0x17000A6F RID: 2671 // (get) Token: 0x06001F44 RID: 8004 RVA: 0x00081D6C File Offset: 0x0007FF6C // (set) Token: 0x06001F45 RID: 8005 RVA: 0x00081D94 File Offset: 0x0007FF94 public unsafe bool g_bBBearLight02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02)) = value; } } // Token: 0x17000A70 RID: 2672 // (get) Token: 0x06001F46 RID: 8006 RVA: 0x00081DB8 File Offset: 0x0007FFB8 // (set) Token: 0x06001F47 RID: 8007 RVA: 0x00081DE0 File Offset: 0x0007FFE0 public unsafe float g_fBBearShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos)) = value; } } // Token: 0x17000A71 RID: 2673 // (get) Token: 0x06001F48 RID: 8008 RVA: 0x00081E04 File Offset: 0x00080004 // (set) Token: 0x06001F49 RID: 8009 RVA: 0x00081E2C File Offset: 0x0008002C public unsafe Color g_colBBearLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight)) = value; } } // Token: 0x17000A72 RID: 2674 // (get) Token: 0x06001F4A RID: 8010 RVA: 0x00081E50 File Offset: 0x00080050 // (set) Token: 0x06001F4B RID: 8011 RVA: 0x00081E78 File Offset: 0x00080078 public unsafe bool g_bBBeraDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead)) = value; } } // Token: 0x17000A73 RID: 2675 // (get) Token: 0x06001F4C RID: 8012 RVA: 0x00081E9C File Offset: 0x0008009C // (set) Token: 0x06001F4D RID: 8013 RVA: 0x00081EC4 File Offset: 0x000800C4 public unsafe bool g_bScriptCharacterCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge)) = value; } } // Token: 0x17000A74 RID: 2676 // (get) Token: 0x06001F4E RID: 8014 RVA: 0x00081EE8 File Offset: 0x000800E8 // (set) Token: 0x06001F4F RID: 8015 RVA: 0x00081F10 File Offset: 0x00080110 public unsafe float g_fScriptCharShadowPower { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower)) = value; } } // Token: 0x17000A75 RID: 2677 // (get) Token: 0x06001F50 RID: 8016 RVA: 0x00081F34 File Offset: 0x00080134 // (set) Token: 0x06001F51 RID: 8017 RVA: 0x00081F5C File Offset: 0x0008015C public unsafe bool g_bScriptCharBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig)) = value; } } // Token: 0x17000A76 RID: 2678 // (get) Token: 0x06001F52 RID: 8018 RVA: 0x00081F80 File Offset: 0x00080180 // (set) Token: 0x06001F53 RID: 8019 RVA: 0x00081FA8 File Offset: 0x000801A8 public unsafe float g_fScriptCharSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize)) = value; } } // Token: 0x17000A77 RID: 2679 // (get) Token: 0x06001F54 RID: 8020 RVA: 0x00081FCC File Offset: 0x000801CC // (set) Token: 0x06001F55 RID: 8021 RVA: 0x00081FF4 File Offset: 0x000801F4 public unsafe float g_fScriptCharRandomSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize)) = value; } } // Token: 0x17000A78 RID: 2680 // (get) Token: 0x06001F56 RID: 8022 RVA: 0x00082018 File Offset: 0x00080218 // (set) Token: 0x06001F57 RID: 8023 RVA: 0x00082040 File Offset: 0x00080240 public unsafe bool g_fAbsorbSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul)) = value; } } // Token: 0x17000A79 RID: 2681 // (get) Token: 0x06001F58 RID: 8024 RVA: 0x00082064 File Offset: 0x00080264 // (set) Token: 0x06001F59 RID: 8025 RVA: 0x0008208C File Offset: 0x0008028C public unsafe float g_fSoulFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency)) = value; } } // Token: 0x17000A7A RID: 2682 // (get) Token: 0x06001F5A RID: 8026 RVA: 0x000820B0 File Offset: 0x000802B0 // (set) Token: 0x06001F5B RID: 8027 RVA: 0x000820D8 File Offset: 0x000802D8 public unsafe float g_fSoulFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal)) = value; } } // Token: 0x17000A7B RID: 2683 // (get) Token: 0x06001F5C RID: 8028 RVA: 0x000820FC File Offset: 0x000802FC // (set) Token: 0x06001F5D RID: 8029 RVA: 0x00082124 File Offset: 0x00080324 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x17000A7C RID: 2684 // (get) Token: 0x06001F5E RID: 8030 RVA: 0x00082148 File Offset: 0x00080348 // (set) Token: 0x06001F5F RID: 8031 RVA: 0x00082170 File Offset: 0x00080370 public unsafe bool g_bPlayerDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value; } } // Token: 0x04001574 RID: 5492 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001575 RID: 5493 private static readonly IntPtr NativeFieldInfoPtr_g_Anim; // Token: 0x04001576 RID: 5494 private static readonly IntPtr NativeFieldInfoPtr_g_CharData; // Token: 0x04001577 RID: 5495 private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar; // Token: 0x04001578 RID: 5496 private static readonly IntPtr NativeFieldInfoPtr_g_MeshBear; // Token: 0x04001579 RID: 5497 private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll; // Token: 0x0400157A RID: 5498 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x0400157B RID: 5499 private static readonly IntPtr NativeFieldInfoPtr_g_MatBear; // Token: 0x0400157C RID: 5500 private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll; // Token: 0x0400157D RID: 5501 private static readonly IntPtr NativeFieldInfoPtr_g_fCharCharge; // Token: 0x0400157E RID: 5502 private static readonly IntPtr NativeFieldInfoPtr_g_fBearCharge; // Token: 0x0400157F RID: 5503 private static readonly IntPtr NativeFieldInfoPtr_g_fCharDamaged; // Token: 0x04001580 RID: 5504 private static readonly IntPtr NativeFieldInfoPtr_g_fBearDamaged; // Token: 0x04001581 RID: 5505 private static readonly IntPtr NativeFieldInfoPtr_g_colBearGlow; // Token: 0x04001582 RID: 5506 private static readonly IntPtr NativeFieldInfoPtr_g_fBearShadowSwitch; // Token: 0x04001583 RID: 5507 private static readonly IntPtr NativeFieldInfoPtr_AbsorbSoulSystem; // Token: 0x04001584 RID: 5508 private static readonly IntPtr NativeFieldInfoPtr_FootIK; // Token: 0x04001585 RID: 5509 private static readonly IntPtr NativeFieldInfoPtr_SC_Collider; // Token: 0x04001586 RID: 5510 private static readonly IntPtr NativeFieldInfoPtr_BC_Collider; // Token: 0x04001587 RID: 5511 private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider; // Token: 0x04001588 RID: 5512 private static readonly IntPtr NativeFieldInfoPtr_Light_Chest; // Token: 0x04001589 RID: 5513 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x0400158A RID: 5514 private static readonly IntPtr NativeFieldInfoPtr_PS_Chest; // Token: 0x0400158B RID: 5515 private static readonly IntPtr NativeFieldInfoPtr_PS_Smoke; // Token: 0x0400158C RID: 5516 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x0400158D RID: 5517 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x0400158E RID: 5518 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireL; // Token: 0x0400158F RID: 5519 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireR; // Token: 0x04001590 RID: 5520 private static readonly IntPtr NativeFieldInfoPtr_PS_BearSwitch; // Token: 0x04001591 RID: 5521 private static readonly IntPtr NativeFieldInfoPtr_PS_BBearBirth; // Token: 0x04001592 RID: 5522 private static readonly IntPtr NativeFieldInfoPtr_PS_BearYell; // Token: 0x04001593 RID: 5523 private static readonly IntPtr NativeFieldInfoPtr_PS_BearDead; // Token: 0x04001594 RID: 5524 private static readonly IntPtr NativeFieldInfoPtr_PS_CharCharge; // Token: 0x04001595 RID: 5525 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL; // Token: 0x04001596 RID: 5526 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR; // Token: 0x04001597 RID: 5527 private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault01; // Token: 0x04001598 RID: 5528 private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault02; // Token: 0x04001599 RID: 5529 private static readonly IntPtr NativeFieldInfoPtr_Pos_RunCollider; // Token: 0x0400159A RID: 5530 private static readonly IntPtr NativeFieldInfoPtr_Pos_Character; // Token: 0x0400159B RID: 5531 private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig; // Token: 0x0400159C RID: 5532 private static readonly IntPtr NativeFieldInfoPtr_Pos_CharAbsorbSoul; // Token: 0x0400159D RID: 5533 private static readonly IntPtr NativeFieldInfoPtr_Pos_BearRoot; // Token: 0x0400159E RID: 5534 private static readonly IntPtr NativeFieldInfoPtr_Pos_CharacterRoot; // Token: 0x0400159F RID: 5535 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke; // Token: 0x040015A0 RID: 5536 private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump; // Token: 0x040015A1 RID: 5537 private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge; // Token: 0x040015A2 RID: 5538 private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge02; // Token: 0x040015A3 RID: 5539 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeComplete; // Token: 0x040015A4 RID: 5540 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireMagic; // Token: 0x040015A5 RID: 5541 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireTargetFloor; // Token: 0x040015A6 RID: 5542 private static readonly IntPtr NativeFieldInfoPtr_Eff_BearFallDownSmoke; // Token: 0x040015A7 RID: 5543 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo01; // Token: 0x040015A8 RID: 5544 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo02; // Token: 0x040015A9 RID: 5545 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo03; // Token: 0x040015AA RID: 5546 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_01; // Token: 0x040015AB RID: 5547 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_02; // Token: 0x040015AC RID: 5548 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprint; // Token: 0x040015AD RID: 5549 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer; // Token: 0x040015AE RID: 5550 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault01; // Token: 0x040015AF RID: 5551 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault02; // Token: 0x040015B0 RID: 5552 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault; // Token: 0x040015B1 RID: 5553 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB01; // Token: 0x040015B2 RID: 5554 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB02; // Token: 0x040015B3 RID: 5555 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB03; // Token: 0x040015B4 RID: 5556 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprintB; // Token: 0x040015B5 RID: 5557 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision; // Token: 0x040015B6 RID: 5558 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultWallCollision; // Token: 0x040015B7 RID: 5559 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultShot; // Token: 0x040015B8 RID: 5560 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun; // Token: 0x040015B9 RID: 5561 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd; // Token: 0x040015BA RID: 5562 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFire; // Token: 0x040015BB RID: 5563 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFireBig; // Token: 0x040015BC RID: 5564 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFire; // Token: 0x040015BD RID: 5565 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x040015BE RID: 5566 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet01; // Token: 0x040015BF RID: 5567 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet02; // Token: 0x040015C0 RID: 5568 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletShot; // Token: 0x040015C1 RID: 5569 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletCollision; // Token: 0x040015C2 RID: 5570 private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttack; // Token: 0x040015C3 RID: 5571 private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackBig; // Token: 0x040015C4 RID: 5572 private static readonly IntPtr NativeFieldInfoPtr_SE_FireCollision; // Token: 0x040015C5 RID: 5573 private static readonly IntPtr NativeFieldInfoPtr_SE_BearCharge; // Token: 0x040015C6 RID: 5574 private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge; // Token: 0x040015C7 RID: 5575 private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge02; // Token: 0x040015C8 RID: 5576 private static readonly IntPtr NativeFieldInfoPtr_SE_FireMagicExplosion; // Token: 0x040015C9 RID: 5577 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRun; // Token: 0x040015CA RID: 5578 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRunEnd; // Token: 0x040015CB RID: 5579 private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake; // Token: 0x040015CC RID: 5580 private static readonly IntPtr NativeFieldInfoPtr_SE_BearAppear; // Token: 0x040015CD RID: 5581 private static readonly IntPtr NativeFieldInfoPtr_SE_BearYell; // Token: 0x040015CE RID: 5582 private static readonly IntPtr NativeFieldInfoPtr_SE_BearDead; // Token: 0x040015CF RID: 5583 private static readonly IntPtr NativeFieldInfoPtr_SE_BearAttackYell; // Token: 0x040015D0 RID: 5584 private static readonly IntPtr NativeFieldInfoPtr_SE_BearDestory; // Token: 0x040015D1 RID: 5585 private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletShot; // Token: 0x040015D2 RID: 5586 private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletCollision; // Token: 0x040015D3 RID: 5587 private static readonly IntPtr NativeFieldInfoPtr_SceneFloorSmoke; // Token: 0x040015D4 RID: 5588 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke; // Token: 0x040015D5 RID: 5589 private static readonly IntPtr NativeFieldInfoPtr_g_EffJump; // Token: 0x040015D6 RID: 5590 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x040015D7 RID: 5591 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge02; // Token: 0x040015D8 RID: 5592 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete; // Token: 0x040015D9 RID: 5593 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireMagic; // Token: 0x040015DA RID: 5594 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireTargetFloor; // Token: 0x040015DB RID: 5595 private static readonly IntPtr NativeFieldInfoPtr_g_EffBearFallDownSmoke; // Token: 0x040015DC RID: 5596 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo01; // Token: 0x040015DD RID: 5597 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo02; // Token: 0x040015DE RID: 5598 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo03; // Token: 0x040015DF RID: 5599 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_01; // Token: 0x040015E0 RID: 5600 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_02; // Token: 0x040015E1 RID: 5601 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprint; // Token: 0x040015E2 RID: 5602 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer; // Token: 0x040015E3 RID: 5603 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault01; // Token: 0x040015E4 RID: 5604 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault02; // Token: 0x040015E5 RID: 5605 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault; // Token: 0x040015E6 RID: 5606 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB01; // Token: 0x040015E7 RID: 5607 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB02; // Token: 0x040015E8 RID: 5608 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB03; // Token: 0x040015E9 RID: 5609 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprintB; // Token: 0x040015EA RID: 5610 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision; // Token: 0x040015EB RID: 5611 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultWallCollision; // Token: 0x040015EC RID: 5612 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultShot; // Token: 0x040015ED RID: 5613 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x040015EE RID: 5614 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd; // Token: 0x040015EF RID: 5615 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFire; // Token: 0x040015F0 RID: 5616 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFireBig; // Token: 0x040015F1 RID: 5617 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFire; // Token: 0x040015F2 RID: 5618 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x040015F3 RID: 5619 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet02; // Token: 0x040015F4 RID: 5620 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletShot; // Token: 0x040015F5 RID: 5621 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletCollision; // Token: 0x040015F6 RID: 5622 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet01; // Token: 0x040015F7 RID: 5623 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttack; // Token: 0x040015F8 RID: 5624 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackBig; // Token: 0x040015F9 RID: 5625 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearCharge; // Token: 0x040015FA RID: 5626 private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge; // Token: 0x040015FB RID: 5627 private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge02; // Token: 0x040015FC RID: 5628 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRun; // Token: 0x040015FD RID: 5629 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRunEnd; // Token: 0x040015FE RID: 5630 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake; // Token: 0x040015FF RID: 5631 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAppear; // Token: 0x04001600 RID: 5632 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearYell; // Token: 0x04001601 RID: 5633 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDead; // Token: 0x04001602 RID: 5634 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAttackYell; // Token: 0x04001603 RID: 5635 private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDestory; // Token: 0x04001604 RID: 5636 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision; // Token: 0x04001605 RID: 5637 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic; // Token: 0x04001606 RID: 5638 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletShot; // Token: 0x04001607 RID: 5639 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletCollision; // Token: 0x04001608 RID: 5640 private static readonly IntPtr NativeFieldInfoPtr_g_LightRange; // Token: 0x04001609 RID: 5641 private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity; // Token: 0x0400160A RID: 5642 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackRun; // Token: 0x0400160B RID: 5643 private static readonly IntPtr NativeFieldInfoPtr_g_iAttackRunFireFloorInterval; // Token: 0x0400160C RID: 5644 private static readonly IntPtr NativeFieldInfoPtr_g_fInterval; // Token: 0x0400160D RID: 5645 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalVal; // Token: 0x0400160E RID: 5646 private static readonly IntPtr NativeFieldInfoPtr_g_fRunCollisionNum; // Token: 0x0400160F RID: 5647 private static readonly IntPtr NativeFieldInfoPtr_g_ADRun; // Token: 0x04001610 RID: 5648 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x04001611 RID: 5649 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFire; // Token: 0x04001612 RID: 5650 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairs; // Token: 0x04001613 RID: 5651 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairsVal; // Token: 0x04001614 RID: 5652 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequency; // Token: 0x04001615 RID: 5653 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequencyVal; // Token: 0x04001616 RID: 5654 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireForward; // Token: 0x04001617 RID: 5655 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireRight; // Token: 0x04001618 RID: 5656 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBig; // Token: 0x04001619 RID: 5657 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x0400161A RID: 5658 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x0400161B RID: 5659 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x0400161C RID: 5660 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x0400161D RID: 5661 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTimeSet; // Token: 0x0400161E RID: 5662 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet; // Token: 0x0400161F RID: 5663 private static readonly IntPtr NativeFieldInfoPtr_g_adFloorFireCollider; // Token: 0x04001620 RID: 5664 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x04001621 RID: 5665 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x04001622 RID: 5666 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x04001623 RID: 5667 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04001624 RID: 5668 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime; // Token: 0x04001625 RID: 5669 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderTime; // Token: 0x04001626 RID: 5670 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency; // Token: 0x04001627 RID: 5671 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal; // Token: 0x04001628 RID: 5672 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeing; // Token: 0x04001629 RID: 5673 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete; // Token: 0x0400162A RID: 5674 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackFire; // Token: 0x0400162B RID: 5675 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireColliderTimeSet; // Token: 0x0400162C RID: 5676 private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFireRoot; // Token: 0x0400162D RID: 5677 private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFire; // Token: 0x0400162E RID: 5678 private static readonly IntPtr NativeFieldInfoPtr_g_iAttackFireCal; // Token: 0x0400162F RID: 5679 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency; // Token: 0x04001630 RID: 5680 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal; // Token: 0x04001631 RID: 5681 private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire; // Token: 0x04001632 RID: 5682 private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget; // Token: 0x04001633 RID: 5683 private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos; // Token: 0x04001634 RID: 5684 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCal; // Token: 0x04001635 RID: 5685 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal; // Token: 0x04001636 RID: 5686 private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire02; // Token: 0x04001637 RID: 5687 private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget02; // Token: 0x04001638 RID: 5688 private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos02; // Token: 0x04001639 RID: 5689 private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02; // Token: 0x0400163A RID: 5690 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicStype; // Token: 0x0400163B RID: 5691 private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicCharge; // Token: 0x0400163C RID: 5692 private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicExplosion; // Token: 0x0400163D RID: 5693 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireMagicTarget; // Token: 0x0400163E RID: 5694 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTime; // Token: 0x0400163F RID: 5695 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal; // Token: 0x04001640 RID: 5696 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTime; // Token: 0x04001641 RID: 5697 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal; // Token: 0x04001642 RID: 5698 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc; // Token: 0x04001643 RID: 5699 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicBullet; // Token: 0x04001644 RID: 5700 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicBulletNumMax; // Token: 0x04001645 RID: 5701 private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicBulletPos; // Token: 0x04001646 RID: 5702 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicBullet01Move; // Token: 0x04001647 RID: 5703 private static readonly IntPtr NativeFieldInfoPtr_g_fShotTime; // Token: 0x04001648 RID: 5704 private static readonly IntPtr NativeFieldInfoPtr_g_iLevel; // Token: 0x04001649 RID: 5705 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume; // Token: 0x0400164A RID: 5706 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch; // Token: 0x0400164B RID: 5707 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume02; // Token: 0x0400164C RID: 5708 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch02; // Token: 0x0400164D RID: 5709 private static readonly IntPtr NativeFieldInfoPtr_g_bBeraSize; // Token: 0x0400164E RID: 5710 private static readonly IntPtr NativeFieldInfoPtr_g_fBearSize; // Token: 0x0400164F RID: 5711 private static readonly IntPtr NativeFieldInfoPtr_g_bSBearLight; // Token: 0x04001650 RID: 5712 private static readonly IntPtr NativeFieldInfoPtr_g_fSBearShadowPos; // Token: 0x04001651 RID: 5713 private static readonly IntPtr NativeFieldInfoPtr_g_colSBearLight; // Token: 0x04001652 RID: 5714 private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight; // Token: 0x04001653 RID: 5715 private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight02; // Token: 0x04001654 RID: 5716 private static readonly IntPtr NativeFieldInfoPtr_g_fBBearShadowPos; // Token: 0x04001655 RID: 5717 private static readonly IntPtr NativeFieldInfoPtr_g_colBBearLight; // Token: 0x04001656 RID: 5718 private static readonly IntPtr NativeFieldInfoPtr_g_bBBeraDead; // Token: 0x04001657 RID: 5719 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharacterCharge; // Token: 0x04001658 RID: 5720 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharShadowPower; // Token: 0x04001659 RID: 5721 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharBig; // Token: 0x0400165A RID: 5722 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharSize; // Token: 0x0400165B RID: 5723 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharRandomSize; // Token: 0x0400165C RID: 5724 private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbSoul; // Token: 0x0400165D RID: 5725 private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequency; // Token: 0x0400165E RID: 5726 private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequencyVal; // Token: 0x0400165F RID: 5727 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04001660 RID: 5728 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath; // Token: 0x04001661 RID: 5729 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0; // Token: 0x04001662 RID: 5730 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x04001663 RID: 5731 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x04001664 RID: 5732 private static readonly IntPtr NativeMethodInfoPtr_SetEffectLevel_Public_Void_0; // Token: 0x04001665 RID: 5733 private static readonly IntPtr NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0; // Token: 0x04001666 RID: 5734 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001667 RID: 5735 private static readonly IntPtr NativeMethodInfoPtr_Create_BossRush_Public_Void_0; // Token: 0x04001668 RID: 5736 private static readonly IntPtr NativeMethodInfoPtr_RemoveSoul_Public_Void_0; // Token: 0x04001669 RID: 5737 private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0; // Token: 0x0400166A RID: 5738 private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0; // Token: 0x0400166B RID: 5739 private static readonly IntPtr NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0; // Token: 0x0400166C RID: 5740 private static readonly IntPtr NativeMethodInfoPtr_BearLight02_Public_Void_0; // Token: 0x0400166D RID: 5741 private static readonly IntPtr NativeMethodInfoPtr_BearYell_Public_Void_0; // Token: 0x0400166E RID: 5742 private static readonly IntPtr NativeMethodInfoPtr_SkipOpenScript_Public_Void_0; // Token: 0x0400166F RID: 5743 private static readonly IntPtr NativeMethodInfoPtr_End_Public_Void_0; // Token: 0x04001670 RID: 5744 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0; // Token: 0x04001671 RID: 5745 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001672 RID: 5746 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x04001673 RID: 5747 private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0; // Token: 0x04001674 RID: 5748 private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0; // Token: 0x04001675 RID: 5749 private static readonly IntPtr NativeMethodInfoPtr_DamagedBear_Public_Void_0; // Token: 0x04001676 RID: 5750 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0; // Token: 0x04001677 RID: 5751 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0; // Token: 0x04001678 RID: 5752 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0; // Token: 0x04001679 RID: 5753 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0; // Token: 0x0400167A RID: 5754 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0; // Token: 0x0400167B RID: 5755 private static readonly IntPtr NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0; // Token: 0x0400167C RID: 5756 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootL_Public_Void_0; // Token: 0x0400167D RID: 5757 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0; // Token: 0x0400167E RID: 5758 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootR_Public_Void_0; // Token: 0x0400167F RID: 5759 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0; // Token: 0x04001680 RID: 5760 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0; // Token: 0x04001681 RID: 5761 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJump_Public_Void_0; // Token: 0x04001682 RID: 5762 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0; // Token: 0x04001683 RID: 5763 private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0; // Token: 0x04001684 RID: 5764 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0; // Token: 0x04001685 RID: 5765 private static readonly IntPtr NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0; // Token: 0x04001686 RID: 5766 private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0; // Token: 0x04001687 RID: 5767 private static readonly IntPtr NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0; // Token: 0x04001688 RID: 5768 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0; // Token: 0x04001689 RID: 5769 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0; // Token: 0x0400168A RID: 5770 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0; // Token: 0x0400168B RID: 5771 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0; // Token: 0x0400168C RID: 5772 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0; // Token: 0x0400168D RID: 5773 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0; // Token: 0x0400168E RID: 5774 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0; // Token: 0x0400168F RID: 5775 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0; // Token: 0x04001690 RID: 5776 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0; // Token: 0x04001691 RID: 5777 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0; // Token: 0x04001692 RID: 5778 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0; // Token: 0x04001693 RID: 5779 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0; // Token: 0x04001694 RID: 5780 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0; // Token: 0x04001695 RID: 5781 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0; // Token: 0x04001696 RID: 5782 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0; // Token: 0x04001697 RID: 5783 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0; // Token: 0x04001698 RID: 5784 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0; // Token: 0x04001699 RID: 5785 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0; // Token: 0x0400169A RID: 5786 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0; // Token: 0x0400169B RID: 5787 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0; // Token: 0x0400169C RID: 5788 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0; // Token: 0x0400169D RID: 5789 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0; // Token: 0x0400169E RID: 5790 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0; // Token: 0x0400169F RID: 5791 private static readonly IntPtr NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0; // Token: 0x040016A0 RID: 5792 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0; // Token: 0x040016A1 RID: 5793 private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0; // Token: 0x040016A2 RID: 5794 private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0; // Token: 0x040016A3 RID: 5795 private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0; // Token: 0x040016A4 RID: 5796 private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0; // Token: 0x040016A5 RID: 5797 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0; // Token: 0x040016A6 RID: 5798 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x040016A7 RID: 5799 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0; // Token: 0x040016A8 RID: 5800 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0; // Token: 0x040016A9 RID: 5801 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0; // Token: 0x040016AA RID: 5802 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x040016AB RID: 5803 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0; // Token: 0x040016AC RID: 5804 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0; // Token: 0x040016AD RID: 5805 private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0; // Token: 0x040016AE RID: 5806 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0; // Token: 0x040016AF RID: 5807 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }