using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020002D7 RID: 727 public sealed class GameCursor : ScriptableObject { // Token: 0x1700212B RID: 8491 // (get) Token: 0x06005FD2 RID: 24530 RVA: 0x00182F10 File Offset: 0x00181110 public unsafe Texture2D Icon { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Texture2D(intPtr3) : null; } } // Token: 0x1700212C RID: 8492 // (get) Token: 0x06005FD3 RID: 24531 RVA: 0x00182F68 File Offset: 0x00181168 // (set) Token: 0x06005FD4 RID: 24532 RVA: 0x00182FB8 File Offset: 0x001811B8 public unsafe bool IsVisible { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594981, XrefRangeEnd = 594982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x1700212D RID: 8493 // (get) Token: 0x06005FD5 RID: 24533 RVA: 0x0018300C File Offset: 0x0018120C // (set) Token: 0x06005FD6 RID: 24534 RVA: 0x0018305C File Offset: 0x0018125C public unsafe CursorLockMode LockState { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594982, XrefRangeEnd = 594983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x06005FD7 RID: 24535 RVA: 0x001830B0 File Offset: 0x001812B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 594984, RefRangeEnd = 594985, XrefRangeStart = 594983, XrefRangeEnd = 594984, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06005FD8 RID: 24536 RVA: 0x00183104 File Offset: 0x00181304 [CallerCount(2)] [CachedScanResults(RefRangeStart = 594987, RefRangeEnd = 594989, XrefRangeStart = 594985, XrefRangeEnd = 594987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorIcon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005FD9 RID: 24537 RVA: 0x00183148 File Offset: 0x00181348 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594989, XrefRangeEnd = 594990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TryUpdateState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06005FDA RID: 24538 RVA: 0x0018319C File Offset: 0x0018139C [CallerCount(2)] [CachedScanResults(RefRangeStart = 595005, RefRangeEnd = 595007, XrefRangeStart = 594990, XrefRangeEnd = 595005, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06005FDB RID: 24539 RVA: 0x001831F0 File Offset: 0x001813F0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameCursor() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005FDC RID: 24540 RVA: 0x0018323C File Offset: 0x0018143C // Note: this type is marked as 'beforefieldinit'. static GameCursor() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCursor"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameCursor.NativeFieldInfoPtr_cursorIcon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorIcon"); GameCursor.NativeFieldInfoPtr_cursorVisible = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorVisible"); GameCursor.NativeFieldInfoPtr_cursorLockState = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorLockState"); GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670165); GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670166); GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670167); GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670168); GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670169); GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670170); GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670171); GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670172); GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670173); GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670174); } // Token: 0x06005FDD RID: 24541 RVA: 0x00009E64 File Offset: 0x00008064 public GameCursor(IntPtr pointer) : base(pointer) { } // Token: 0x17002128 RID: 8488 // (get) Token: 0x06005FDE RID: 24542 RVA: 0x00183370 File Offset: 0x00181570 // (set) Token: 0x06005FDF RID: 24543 RVA: 0x001833A4 File Offset: 0x001815A4 public unsafe Texture2D cursorIcon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Texture2D(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002129 RID: 8489 // (get) Token: 0x06005FE0 RID: 24544 RVA: 0x001833CC File Offset: 0x001815CC // (set) Token: 0x06005FE1 RID: 24545 RVA: 0x001833F4 File Offset: 0x001815F4 public unsafe bool cursorVisible { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible)) = value; } } // Token: 0x1700212A RID: 8490 // (get) Token: 0x06005FE2 RID: 24546 RVA: 0x00183418 File Offset: 0x00181618 // (set) Token: 0x06005FE3 RID: 24547 RVA: 0x00183440 File Offset: 0x00181640 public unsafe CursorLockMode cursorLockState { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState)) = value; } } // Token: 0x04003FBE RID: 16318 private static readonly IntPtr NativeFieldInfoPtr_cursorIcon; // Token: 0x04003FBF RID: 16319 private static readonly IntPtr NativeFieldInfoPtr_cursorVisible; // Token: 0x04003FC0 RID: 16320 private static readonly IntPtr NativeFieldInfoPtr_cursorLockState; // Token: 0x04003FC1 RID: 16321 private static readonly IntPtr NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0; // Token: 0x04003FC2 RID: 16322 private static readonly IntPtr NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0; // Token: 0x04003FC3 RID: 16323 private static readonly IntPtr NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0; // Token: 0x04003FC4 RID: 16324 private static readonly IntPtr NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0; // Token: 0x04003FC5 RID: 16325 private static readonly IntPtr NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0; // Token: 0x04003FC6 RID: 16326 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_Boolean_0; // Token: 0x04003FC7 RID: 16327 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0; // Token: 0x04003FC8 RID: 16328 private static readonly IntPtr NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0; // Token: 0x04003FC9 RID: 16329 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0; // Token: 0x04003FCA RID: 16330 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }