using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000164 RID: 356 [Serializable] public class GameSavePreviewData : Object { // Token: 0x060044A3 RID: 17571 RVA: 0x0010EE88 File Offset: 0x0010D088 [CallerCount(1)] [CachedScanResults(RefRangeStart = 556329, RefRangeEnd = 556330, XrefRangeStart = 556325, XrefRangeEnd = 556329, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSavePreviewData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060044A4 RID: 17572 RVA: 0x0010EED4 File Offset: 0x0010D0D4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 556339, RefRangeEnd = 556341, XrefRangeStart = 556330, XrefRangeEnd = 556339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Apply(GameSave gameSave) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(gameSave); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060044A5 RID: 17573 RVA: 0x0010EF30 File Offset: 0x0010D130 [CallerCount(1)] [CachedScanResults(RefRangeStart = 556344, RefRangeEnd = 556345, XrefRangeStart = 556341, XrefRangeEnd = 556344, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Clear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060044A6 RID: 17574 RVA: 0x0010EF74 File Offset: 0x0010D174 // Note: this type is marked as 'beforefieldinit'. static GameSavePreviewData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSavePreviewData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSavePreviewData.NativeFieldInfoPtr_hasFile = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasFile"); GameSavePreviewData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "difficulty"); GameSavePreviewData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stage"); GameSavePreviewData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "savePoint"); GameSavePreviewData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameCleared"); GameSavePreviewData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeStamp"); GameSavePreviewData.NativeFieldInfoPtr_bossRushCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushCleared"); GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667566); GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667567); GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667568); } // Token: 0x060044A7 RID: 17575 RVA: 0x0000A74C File Offset: 0x0000894C public GameSavePreviewData(IntPtr pointer) : base(pointer) { } // Token: 0x17001941 RID: 6465 // (get) Token: 0x060044A8 RID: 17576 RVA: 0x0010F06C File Offset: 0x0010D26C // (set) Token: 0x060044A9 RID: 17577 RVA: 0x0010F094 File Offset: 0x0010D294 public unsafe bool hasFile { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile)) = value; } } // Token: 0x17001942 RID: 6466 // (get) Token: 0x060044AA RID: 17578 RVA: 0x0010F0B8 File Offset: 0x0010D2B8 // (set) Token: 0x060044AB RID: 17579 RVA: 0x0010F0E0 File Offset: 0x0010D2E0 public unsafe GameDifficulty difficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty)) = value; } } // Token: 0x17001943 RID: 6467 // (get) Token: 0x060044AC RID: 17580 RVA: 0x0010F104 File Offset: 0x0010D304 // (set) Token: 0x060044AD RID: 17581 RVA: 0x0010F12C File Offset: 0x0010D32C public unsafe GameStage stage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage)) = value; } } // Token: 0x17001944 RID: 6468 // (get) Token: 0x060044AE RID: 17582 RVA: 0x0010F150 File Offset: 0x0010D350 // (set) Token: 0x060044AF RID: 17583 RVA: 0x0010F178 File Offset: 0x0010D378 public unsafe int savePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint)) = value; } } // Token: 0x17001945 RID: 6469 // (get) Token: 0x060044B0 RID: 17584 RVA: 0x0010F19C File Offset: 0x0010D39C // (set) Token: 0x060044B1 RID: 17585 RVA: 0x0010F1C4 File Offset: 0x0010D3C4 public unsafe int gameCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared)) = value; } } // Token: 0x17001946 RID: 6470 // (get) Token: 0x060044B2 RID: 17586 RVA: 0x0010F1E8 File Offset: 0x0010D3E8 // (set) Token: 0x060044B3 RID: 17587 RVA: 0x0010F211 File Offset: 0x0010D411 public unsafe string timeStamp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001947 RID: 6471 // (get) Token: 0x060044B4 RID: 17588 RVA: 0x0010F238 File Offset: 0x0010D438 // (set) Token: 0x060044B5 RID: 17589 RVA: 0x0010F260 File Offset: 0x0010D460 public unsafe bool bossRushCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_bossRushCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_bossRushCleared)) = value; } } // Token: 0x04002CAF RID: 11439 private static readonly IntPtr NativeFieldInfoPtr_hasFile; // Token: 0x04002CB0 RID: 11440 private static readonly IntPtr NativeFieldInfoPtr_difficulty; // Token: 0x04002CB1 RID: 11441 private static readonly IntPtr NativeFieldInfoPtr_stage; // Token: 0x04002CB2 RID: 11442 private static readonly IntPtr NativeFieldInfoPtr_savePoint; // Token: 0x04002CB3 RID: 11443 private static readonly IntPtr NativeFieldInfoPtr_gameCleared; // Token: 0x04002CB4 RID: 11444 private static readonly IntPtr NativeFieldInfoPtr_timeStamp; // Token: 0x04002CB5 RID: 11445 private static readonly IntPtr NativeFieldInfoPtr_bossRushCleared; // Token: 0x04002CB6 RID: 11446 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002CB7 RID: 11447 private static readonly IntPtr NativeMethodInfoPtr_Apply_Public_Void_GameSave_0; // Token: 0x04002CB8 RID: 11448 private static readonly IntPtr NativeMethodInfoPtr_Clear_Public_Void_0; }