using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; // Token: 0x0200034D RID: 845 public class GameVolumeController : MonoBehaviour { // Token: 0x06006A49 RID: 27209 RVA: 0x001AEA5C File Offset: 0x001ACC5C [CallerCount(2)] [CachedScanResults(RefRangeStart = 603072, RefRangeEnd = 603074, XrefRangeStart = 603024, XrefRangeEnd = 603072, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006A4A RID: 27210 RVA: 0x001AEAA0 File Offset: 0x001ACCA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 603074, XrefRangeEnd = 603109, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006A4B RID: 27211 RVA: 0x001AEAE4 File Offset: 0x001ACCE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 603109, XrefRangeEnd = 603110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateVolumeSettings(ScreenSettings settings) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(settings); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A4C RID: 27212 RVA: 0x001AEB40 File Offset: 0x001ACD40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 603112, RefRangeEnd = 603113, XrefRangeStart = 603110, XrefRangeEnd = 603112, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableAimEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A4D RID: 27213 RVA: 0x001AEB94 File Offset: 0x001ACD94 [CallerCount(1)] [CachedScanResults(RefRangeStart = 603115, RefRangeEnd = 603116, XrefRangeStart = 603113, XrefRangeEnd = 603115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStoryEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A4E RID: 27214 RVA: 0x001AEBE8 File Offset: 0x001ACDE8 [CallerCount(4)] [CachedScanResults(RefRangeStart = 603120, RefRangeEnd = 603124, XrefRangeStart = 603116, XrefRangeEnd = 603120, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetDefaultDofValues() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006A4F RID: 27215 RVA: 0x001AEC2C File Offset: 0x001ACE2C [CallerCount(0)] public unsafe void EnableLightningMode(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A50 RID: 27216 RVA: 0x001AEC80 File Offset: 0x001ACE80 [CallerCount(0)] public unsafe void EnableStage04BlackFog(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A51 RID: 27217 RVA: 0x001AECD4 File Offset: 0x001ACED4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 603126, RefRangeEnd = 603127, XrefRangeStart = 603124, XrefRangeEnd = 603126, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStage04Room08Effect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A52 RID: 27218 RVA: 0x001AED28 File Offset: 0x001ACF28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 603176, RefRangeEnd = 603177, XrefRangeStart = 603127, XrefRangeEnd = 603176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetProfile(VolumeProfile profile) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(profile); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006A53 RID: 27219 RVA: 0x001AED84 File Offset: 0x001ACF84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 603177, XrefRangeEnd = 603196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnDisable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006A54 RID: 27220 RVA: 0x001AEDC8 File Offset: 0x001ACFC8 [CallerCount(67)] [CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameVolumeController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006A55 RID: 27221 RVA: 0x001AEE14 File Offset: 0x001AD014 // Note: this type is marked as 'beforefieldinit'. static GameVolumeController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameVolumeController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameVolumeController.NativeFieldInfoPtr_volume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "volume"); GameVolumeController.NativeFieldInfoPtr_colorAdjustments = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "colorAdjustments"); GameVolumeController.NativeFieldInfoPtr_bloom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bloom"); GameVolumeController.NativeFieldInfoPtr_dof = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dof"); GameVolumeController.NativeFieldInfoPtr_vignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "vignette"); GameVolumeController.NativeFieldInfoPtr_chromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "chromaticAberration"); GameVolumeController.NativeFieldInfoPtr_splitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "splitToning"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocusDistance"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocalLength"); GameVolumeController.NativeFieldInfoPtr_defaultDofAperture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofAperture"); GameVolumeController.NativeFieldInfoPtr_bChromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bChromaticAberration"); GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fChromaticAberrationIntensity"); GameVolumeController.NativeFieldInfoPtr_bSplitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bSplitToning"); GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSplitToningColorWeight"); GameVolumeController.NativeFieldInfoPtr_bLightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLightningMode"); GameVolumeController.NativeFieldInfoPtr_bVignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bVignette"); GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04BlackFog"); GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fVignetteIntensity"); GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04Room08Story"); GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671091); GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671092); GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671093); GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671094); GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671095); GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671096); GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671097); GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671098); GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671099); GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671100); GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671101); GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671102); } // Token: 0x06006A56 RID: 27222 RVA: 0x0000351C File Offset: 0x0000171C public GameVolumeController(IntPtr pointer) : base(pointer) { } // Token: 0x17002483 RID: 9347 // (get) Token: 0x06006A57 RID: 27223 RVA: 0x001AF0B0 File Offset: 0x001AD2B0 // (set) Token: 0x06006A58 RID: 27224 RVA: 0x001AF0E4 File Offset: 0x001AD2E4 public unsafe Volume volume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Volume(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002484 RID: 9348 // (get) Token: 0x06006A59 RID: 27225 RVA: 0x001AF10C File Offset: 0x001AD30C // (set) Token: 0x06006A5A RID: 27226 RVA: 0x001AF140 File Offset: 0x001AD340 public unsafe ColorAdjustments colorAdjustments { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ColorAdjustments(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002485 RID: 9349 // (get) Token: 0x06006A5B RID: 27227 RVA: 0x001AF168 File Offset: 0x001AD368 // (set) Token: 0x06006A5C RID: 27228 RVA: 0x001AF19C File Offset: 0x001AD39C public unsafe Bloom bloom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Bloom(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002486 RID: 9350 // (get) Token: 0x06006A5D RID: 27229 RVA: 0x001AF1C4 File Offset: 0x001AD3C4 // (set) Token: 0x06006A5E RID: 27230 RVA: 0x001AF1F8 File Offset: 0x001AD3F8 public unsafe DepthOfField dof { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DepthOfField(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002487 RID: 9351 // (get) Token: 0x06006A5F RID: 27231 RVA: 0x001AF220 File Offset: 0x001AD420 // (set) Token: 0x06006A60 RID: 27232 RVA: 0x001AF254 File Offset: 0x001AD454 public unsafe Vignette vignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Vignette(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002488 RID: 9352 // (get) Token: 0x06006A61 RID: 27233 RVA: 0x001AF27C File Offset: 0x001AD47C // (set) Token: 0x06006A62 RID: 27234 RVA: 0x001AF2B0 File Offset: 0x001AD4B0 public unsafe ChromaticAberration chromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ChromaticAberration(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002489 RID: 9353 // (get) Token: 0x06006A63 RID: 27235 RVA: 0x001AF2D8 File Offset: 0x001AD4D8 // (set) Token: 0x06006A64 RID: 27236 RVA: 0x001AF30C File Offset: 0x001AD50C public unsafe SplitToning splitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SplitToning(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700248A RID: 9354 // (get) Token: 0x06006A65 RID: 27237 RVA: 0x001AF334 File Offset: 0x001AD534 // (set) Token: 0x06006A66 RID: 27238 RVA: 0x001AF35C File Offset: 0x001AD55C public unsafe float defaultDofFocusDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance)) = value; } } // Token: 0x1700248B RID: 9355 // (get) Token: 0x06006A67 RID: 27239 RVA: 0x001AF380 File Offset: 0x001AD580 // (set) Token: 0x06006A68 RID: 27240 RVA: 0x001AF3A8 File Offset: 0x001AD5A8 public unsafe float defaultDofFocalLength { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength)) = value; } } // Token: 0x1700248C RID: 9356 // (get) Token: 0x06006A69 RID: 27241 RVA: 0x001AF3CC File Offset: 0x001AD5CC // (set) Token: 0x06006A6A RID: 27242 RVA: 0x001AF3F4 File Offset: 0x001AD5F4 public unsafe float defaultDofAperture { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture)) = value; } } // Token: 0x1700248D RID: 9357 // (get) Token: 0x06006A6B RID: 27243 RVA: 0x001AF418 File Offset: 0x001AD618 // (set) Token: 0x06006A6C RID: 27244 RVA: 0x001AF440 File Offset: 0x001AD640 public unsafe bool bChromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration)) = value; } } // Token: 0x1700248E RID: 9358 // (get) Token: 0x06006A6D RID: 27245 RVA: 0x001AF464 File Offset: 0x001AD664 // (set) Token: 0x06006A6E RID: 27246 RVA: 0x001AF48C File Offset: 0x001AD68C public unsafe float fChromaticAberrationIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity)) = value; } } // Token: 0x1700248F RID: 9359 // (get) Token: 0x06006A6F RID: 27247 RVA: 0x001AF4B0 File Offset: 0x001AD6B0 // (set) Token: 0x06006A70 RID: 27248 RVA: 0x001AF4D8 File Offset: 0x001AD6D8 public unsafe bool bSplitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning)) = value; } } // Token: 0x17002490 RID: 9360 // (get) Token: 0x06006A71 RID: 27249 RVA: 0x001AF4FC File Offset: 0x001AD6FC // (set) Token: 0x06006A72 RID: 27250 RVA: 0x001AF524 File Offset: 0x001AD724 public unsafe float fSplitToningColorWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight)) = value; } } // Token: 0x17002491 RID: 9361 // (get) Token: 0x06006A73 RID: 27251 RVA: 0x001AF548 File Offset: 0x001AD748 // (set) Token: 0x06006A74 RID: 27252 RVA: 0x001AF570 File Offset: 0x001AD770 public unsafe bool bLightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode)) = value; } } // Token: 0x17002492 RID: 9362 // (get) Token: 0x06006A75 RID: 27253 RVA: 0x001AF594 File Offset: 0x001AD794 // (set) Token: 0x06006A76 RID: 27254 RVA: 0x001AF5BC File Offset: 0x001AD7BC public unsafe bool bVignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette)) = value; } } // Token: 0x17002493 RID: 9363 // (get) Token: 0x06006A77 RID: 27255 RVA: 0x001AF5E0 File Offset: 0x001AD7E0 // (set) Token: 0x06006A78 RID: 27256 RVA: 0x001AF608 File Offset: 0x001AD808 public unsafe bool bStage04BlackFog { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog)) = value; } } // Token: 0x17002494 RID: 9364 // (get) Token: 0x06006A79 RID: 27257 RVA: 0x001AF62C File Offset: 0x001AD82C // (set) Token: 0x06006A7A RID: 27258 RVA: 0x001AF654 File Offset: 0x001AD854 public unsafe float fVignetteIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity)) = value; } } // Token: 0x17002495 RID: 9365 // (get) Token: 0x06006A7B RID: 27259 RVA: 0x001AF678 File Offset: 0x001AD878 // (set) Token: 0x06006A7C RID: 27260 RVA: 0x001AF6A0 File Offset: 0x001AD8A0 public unsafe bool bStage04Room08Story { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story)) = value; } } // Token: 0x0400468D RID: 18061 private static readonly IntPtr NativeFieldInfoPtr_volume; // Token: 0x0400468E RID: 18062 private static readonly IntPtr NativeFieldInfoPtr_colorAdjustments; // Token: 0x0400468F RID: 18063 private static readonly IntPtr NativeFieldInfoPtr_bloom; // Token: 0x04004690 RID: 18064 private static readonly IntPtr NativeFieldInfoPtr_dof; // Token: 0x04004691 RID: 18065 private static readonly IntPtr NativeFieldInfoPtr_vignette; // Token: 0x04004692 RID: 18066 private static readonly IntPtr NativeFieldInfoPtr_chromaticAberration; // Token: 0x04004693 RID: 18067 private static readonly IntPtr NativeFieldInfoPtr_splitToning; // Token: 0x04004694 RID: 18068 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocusDistance; // Token: 0x04004695 RID: 18069 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocalLength; // Token: 0x04004696 RID: 18070 private static readonly IntPtr NativeFieldInfoPtr_defaultDofAperture; // Token: 0x04004697 RID: 18071 private static readonly IntPtr NativeFieldInfoPtr_bChromaticAberration; // Token: 0x04004698 RID: 18072 private static readonly IntPtr NativeFieldInfoPtr_fChromaticAberrationIntensity; // Token: 0x04004699 RID: 18073 private static readonly IntPtr NativeFieldInfoPtr_bSplitToning; // Token: 0x0400469A RID: 18074 private static readonly IntPtr NativeFieldInfoPtr_fSplitToningColorWeight; // Token: 0x0400469B RID: 18075 private static readonly IntPtr NativeFieldInfoPtr_bLightningMode; // Token: 0x0400469C RID: 18076 private static readonly IntPtr NativeFieldInfoPtr_bVignette; // Token: 0x0400469D RID: 18077 private static readonly IntPtr NativeFieldInfoPtr_bStage04BlackFog; // Token: 0x0400469E RID: 18078 private static readonly IntPtr NativeFieldInfoPtr_fVignetteIntensity; // Token: 0x0400469F RID: 18079 private static readonly IntPtr NativeFieldInfoPtr_bStage04Room08Story; // Token: 0x040046A0 RID: 18080 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0; // Token: 0x040046A1 RID: 18081 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040046A2 RID: 18082 private static readonly IntPtr NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0; // Token: 0x040046A3 RID: 18083 private static readonly IntPtr NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0; // Token: 0x040046A4 RID: 18084 private static readonly IntPtr NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0; // Token: 0x040046A5 RID: 18085 private static readonly IntPtr NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0; // Token: 0x040046A6 RID: 18086 private static readonly IntPtr NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0; // Token: 0x040046A7 RID: 18087 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0; // Token: 0x040046A8 RID: 18088 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0; // Token: 0x040046A9 RID: 18089 private static readonly IntPtr NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0; // Token: 0x040046AA RID: 18090 private static readonly IntPtr NativeMethodInfoPtr_OnDisable_Private_Void_0; // Token: 0x040046AB RID: 18091 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }