using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000198 RID: 408 public class LocalizationData : Object { // Token: 0x17001A1B RID: 6683 // (get) Token: 0x060048BC RID: 18620 RVA: 0x00123420 File Offset: 0x00121620 public unsafe GameTextData SystemText { [CallerCount(9)] [CachedScanResults(RefRangeStart = 7538, RefRangeEnd = 7547, XrefRangeStart = 7538, XrefRangeEnd = 7547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameTextData(intPtr3) : null; } } // Token: 0x17001A1C RID: 6684 // (get) Token: 0x060048BD RID: 18621 RVA: 0x00123478 File Offset: 0x00121678 public unsafe GameFontPack FontPack { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameFontPack(intPtr3) : null; } } // Token: 0x060048BE RID: 18622 RVA: 0x001234D0 File Offset: 0x001216D0 [CallerCount(87)] [CachedScanResults(RefRangeStart = 7623, RefRangeEnd = 7710, XrefRangeStart = 7623, XrefRangeEnd = 7710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe LocalizationData(GameTextData systemText, GameFontPack fontPack) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(systemText); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(fontPack); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060048BF RID: 18623 RVA: 0x0012354C File Offset: 0x0012174C // Note: this type is marked as 'beforefieldinit'. static LocalizationData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "LocalizationData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); LocalizationData.NativeFieldInfoPtr_systemText = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "systemText"); LocalizationData.NativeFieldInfoPtr_fontPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fontPack"); LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668220); LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668221); LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668222); } // Token: 0x060048C0 RID: 18624 RVA: 0x0000A74C File Offset: 0x0000894C public LocalizationData(IntPtr pointer) : base(pointer) { } // Token: 0x17001A19 RID: 6681 // (get) Token: 0x060048C1 RID: 18625 RVA: 0x001235E0 File Offset: 0x001217E0 // (set) Token: 0x060048C2 RID: 18626 RVA: 0x00123614 File Offset: 0x00121814 public unsafe GameTextData systemText { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameTextData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A1A RID: 6682 // (get) Token: 0x060048C3 RID: 18627 RVA: 0x0012363C File Offset: 0x0012183C // (set) Token: 0x060048C4 RID: 18628 RVA: 0x00123670 File Offset: 0x00121870 public unsafe GameFontPack fontPack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameFontPack(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04003045 RID: 12357 private static readonly IntPtr NativeFieldInfoPtr_systemText; // Token: 0x04003046 RID: 12358 private static readonly IntPtr NativeFieldInfoPtr_fontPack; // Token: 0x04003047 RID: 12359 private static readonly IntPtr NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0; // Token: 0x04003048 RID: 12360 private static readonly IntPtr NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0; // Token: 0x04003049 RID: 12361 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0; }