using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using MarsSDK; using UnityEngine; using XftWeapon; // Token: 0x0200035F RID: 863 public class PlayerEffectPlay : Il2CppSystem.Object { // Token: 0x170026BD RID: 9917 // (get) Token: 0x06006E56 RID: 28246 RVA: 0x001C067C File Offset: 0x001BE87C public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607824, XrefRangeEnd = 607828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06006E57 RID: 28247 RVA: 0x001C06D4 File Offset: 0x001BE8D4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 608962, RefRangeEnd = 608963, XrefRangeStart = 607828, XrefRangeEnd = 608962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E58 RID: 28248 RVA: 0x001C0790 File Offset: 0x001BE990 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609086, RefRangeEnd = 609087, XrefRangeStart = 608963, XrefRangeEnd = 609086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDisplay(NobetaSkin skin) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(skin); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E59 RID: 28249 RVA: 0x001C07EC File Offset: 0x001BE9EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 609193, RefRangeEnd = 609194, XrefRangeStart = 609087, XrefRangeEnd = 609193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E5A RID: 28250 RVA: 0x001C0840 File Offset: 0x001BEA40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609202, RefRangeEnd = 609203, XrefRangeStart = 609194, XrefRangeEnd = 609202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E5B RID: 28251 RVA: 0x001C0894 File Offset: 0x001BEA94 [CallerCount(8)] [CachedScanResults(RefRangeStart = 609216, RefRangeEnd = 609224, XrefRangeStart = 609203, XrefRangeEnd = 609216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bActive; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E5C RID: 28252 RVA: 0x001C08FC File Offset: 0x001BEAFC [CallerCount(2)] [CachedScanResults(RefRangeStart = 609238, RefRangeEnd = 609240, XrefRangeStart = 609224, XrefRangeEnd = 609238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireWTrail(string name) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E5D RID: 28253 RVA: 0x001C0958 File Offset: 0x001BEB58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609240, XrefRangeEnd = 609246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItem(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E5E RID: 28254 RVA: 0x001C09AC File Offset: 0x001BEBAC [CallerCount(30)] [CachedScanResults(RefRangeStart = 609253, RefRangeEnd = 609283, XrefRangeStart = 609246, XrefRangeEnd = 609253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopItemEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E5F RID: 28255 RVA: 0x001C09F0 File Offset: 0x001BEBF0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609307, RefRangeEnd = 609308, XrefRangeStart = 609283, XrefRangeEnd = 609307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSuccess(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E60 RID: 28256 RVA: 0x001C0A44 File Offset: 0x001BEC44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609308, XrefRangeEnd = 609310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopDefense() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E61 RID: 28257 RVA: 0x001C0A88 File Offset: 0x001BEC88 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609312, RefRangeEnd = 609313, XrefRangeStart = 609310, XrefRangeEnd = 609312, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Cohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E62 RID: 28258 RVA: 0x001C0ACC File Offset: 0x001BECCC [CallerCount(14)] [CachedScanResults(RefRangeStart = 609318, RefRangeEnd = 609332, XrefRangeStart = 609313, XrefRangeEnd = 609318, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CohesionSuccess(bool bPlaySE = true) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bPlaySE; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E63 RID: 28259 RVA: 0x001C0B20 File Offset: 0x001BED20 [CallerCount(30)] [CachedScanResults(RefRangeStart = 609342, RefRangeEnd = 609372, XrefRangeStart = 609332, XrefRangeEnd = 609342, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E64 RID: 28260 RVA: 0x001C0B64 File Offset: 0x001BED64 [CallerCount(16)] [CachedScanResults(RefRangeStart = 609377, RefRangeEnd = 609393, XrefRangeStart = 609372, XrefRangeEnd = 609377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesionSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E65 RID: 28261 RVA: 0x001C0BA8 File Offset: 0x001BEDA8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 609406, RefRangeEnd = 609409, XrefRangeStart = 609393, XrefRangeEnd = 609406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E66 RID: 28262 RVA: 0x001C0BEC File Offset: 0x001BEDEC [CallerCount(1)] [CachedScanResults(RefRangeStart = 609425, RefRangeEnd = 609426, XrefRangeStart = 609409, XrefRangeEnd = 609425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NotShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E67 RID: 28263 RVA: 0x001C0C30 File Offset: 0x001BEE30 [CallerCount(2)] [CachedScanResults(RefRangeStart = 609465, RefRangeEnd = 609467, XrefRangeStart = 609426, XrefRangeEnd = 609465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullSwordEnergy(string sAttackName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E68 RID: 28264 RVA: 0x001C0C8C File Offset: 0x001BEE8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 609510, RefRangeEnd = 609511, XrefRangeStart = 609467, XrefRangeEnd = 609510, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E69 RID: 28265 RVA: 0x001C0CD0 File Offset: 0x001BEED0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609525, RefRangeEnd = 609526, XrefRangeStart = 609511, XrefRangeEnd = 609525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningChargeShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6A RID: 28266 RVA: 0x001C0D14 File Offset: 0x001BEF14 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609622, RefRangeEnd = 609623, XrefRangeStart = 609526, XrefRangeEnd = 609622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6B RID: 28267 RVA: 0x001C0D58 File Offset: 0x001BEF58 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609676, RefRangeEnd = 609677, XrefRangeStart = 609623, XrefRangeEnd = 609676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FireShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6C RID: 28268 RVA: 0x001C0D9C File Offset: 0x001BEF9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 609720, RefRangeEnd = 609721, XrefRangeStart = 609677, XrefRangeEnd = 609720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void IceShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6D RID: 28269 RVA: 0x001C0DE0 File Offset: 0x001BEFE0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609725, RefRangeEnd = 609726, XrefRangeStart = 609721, XrefRangeEnd = 609725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAbsorb() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6E RID: 28270 RVA: 0x001C0E24 File Offset: 0x001BF024 [CallerCount(3)] [CachedScanResults(RefRangeStart = 609729, RefRangeEnd = 609732, XrefRangeStart = 609726, XrefRangeEnd = 609729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySkyJumpEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E6F RID: 28271 RVA: 0x001C0E68 File Offset: 0x001BF068 [CallerCount(3)] [CachedScanResults(RefRangeStart = 609735, RefRangeEnd = 609738, XrefRangeStart = 609732, XrefRangeEnd = 609735, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayHighLandEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E70 RID: 28272 RVA: 0x001C0EAC File Offset: 0x001BF0AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609738, XrefRangeEnd = 609741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSelect(Transform Item) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Item); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E71 RID: 28273 RVA: 0x001C0F08 File Offset: 0x001BF108 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609741, XrefRangeEnd = 609743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseItemSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E72 RID: 28274 RVA: 0x001C0F4C File Offset: 0x001BF14C [CallerCount(2)] [CachedScanResults(RefRangeStart = 609748, RefRangeEnd = 609750, XrefRangeStart = 609743, XrefRangeEnd = 609748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashSmoke(bool bRFoot) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bRFoot; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E73 RID: 28275 RVA: 0x001C0FA0 File Offset: 0x001BF1A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609756, RefRangeEnd = 609757, XrefRangeStart = 609750, XrefRangeEnd = 609756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E74 RID: 28276 RVA: 0x001C0FE4 File Offset: 0x001BF1E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609760, RefRangeEnd = 609761, XrefRangeStart = 609757, XrefRangeEnd = 609760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E75 RID: 28277 RVA: 0x001C1028 File Offset: 0x001BF228 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609761, XrefRangeEnd = 609764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E76 RID: 28278 RVA: 0x001C106C File Offset: 0x001BF26C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609764, XrefRangeEnd = 609767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E77 RID: 28279 RVA: 0x001C10B0 File Offset: 0x001BF2B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609767, XrefRangeEnd = 609770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E78 RID: 28280 RVA: 0x001C10F4 File Offset: 0x001BF2F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609770, XrefRangeEnd = 609773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E79 RID: 28281 RVA: 0x001C1138 File Offset: 0x001BF338 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609776, RefRangeEnd = 609777, XrefRangeStart = 609773, XrefRangeEnd = 609776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7A RID: 28282 RVA: 0x001C117C File Offset: 0x001BF37C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609777, XrefRangeEnd = 609780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7B RID: 28283 RVA: 0x001C11C0 File Offset: 0x001BF3C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609780, XrefRangeEnd = 609783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7C RID: 28284 RVA: 0x001C1204 File Offset: 0x001BF404 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609783, XrefRangeEnd = 609786, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7D RID: 28285 RVA: 0x001C1248 File Offset: 0x001BF448 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609786, XrefRangeEnd = 609789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7E RID: 28286 RVA: 0x001C128C File Offset: 0x001BF48C [CallerCount(1)] [CachedScanResults(RefRangeStart = 609792, RefRangeEnd = 609793, XrefRangeStart = 609789, XrefRangeEnd = 609792, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeForward() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E7F RID: 28287 RVA: 0x001C12D0 File Offset: 0x001BF4D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609796, RefRangeEnd = 609797, XrefRangeStart = 609793, XrefRangeEnd = 609796, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeBack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E80 RID: 28288 RVA: 0x001C1314 File Offset: 0x001BF514 [CallerCount(2)] [CachedScanResults(RefRangeStart = 609812, RefRangeEnd = 609814, XrefRangeStart = 609797, XrefRangeEnd = 609812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayCure() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E81 RID: 28289 RVA: 0x001C1358 File Offset: 0x001BF558 [CallerCount(2)] [CachedScanResults(RefRangeStart = 609829, RefRangeEnd = 609831, XrefRangeStart = 609814, XrefRangeEnd = 609829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TeleportAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E82 RID: 28290 RVA: 0x001C139C File Offset: 0x001BF59C [CallerCount(1)] [CachedScanResults(RefRangeStart = 609836, RefRangeEnd = 609837, XrefRangeStart = 609831, XrefRangeEnd = 609836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkinReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E83 RID: 28291 RVA: 0x001C13E0 File Offset: 0x001BF5E0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609842, RefRangeEnd = 609843, XrefRangeStart = 609837, XrefRangeEnd = 609842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkin() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E84 RID: 28292 RVA: 0x001C1424 File Offset: 0x001BF624 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609848, RefRangeEnd = 609849, XrefRangeStart = 609843, XrefRangeEnd = 609848, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleportReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E85 RID: 28293 RVA: 0x001C1468 File Offset: 0x001BF668 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609854, RefRangeEnd = 609855, XrefRangeStart = 609849, XrefRangeEnd = 609854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E86 RID: 28294 RVA: 0x001C14AC File Offset: 0x001BF6AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 609858, RefRangeEnd = 609859, XrefRangeStart = 609855, XrefRangeEnd = 609858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashAttackSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E87 RID: 28295 RVA: 0x001C14F0 File Offset: 0x001BF6F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609865, RefRangeEnd = 609866, XrefRangeStart = 609859, XrefRangeEnd = 609865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E88 RID: 28296 RVA: 0x001C1534 File Offset: 0x001BF734 [CallerCount(12)] [CachedScanResults(RefRangeStart = 609871, RefRangeEnd = 609883, XrefRangeStart = 609866, XrefRangeEnd = 609871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E89 RID: 28297 RVA: 0x001C1588 File Offset: 0x001BF788 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609888, RefRangeEnd = 609889, XrefRangeStart = 609883, XrefRangeEnd = 609888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ContinuePlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E8A RID: 28298 RVA: 0x001C15DC File Offset: 0x001BF7DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 609892, RefRangeEnd = 609893, XrefRangeStart = 609889, XrefRangeEnd = 609892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01_03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E8B RID: 28299 RVA: 0x001C1620 File Offset: 0x001BF820 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609896, RefRangeEnd = 609897, XrefRangeStart = 609893, XrefRangeEnd = 609896, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayOnLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E8C RID: 28300 RVA: 0x001C1664 File Offset: 0x001BF864 [CallerCount(2)] [CachedScanResults(RefRangeStart = 609902, RefRangeEnd = 609904, XrefRangeStart = 609897, XrefRangeEnd = 609902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMagicType(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E8D RID: 28301 RVA: 0x001C16B8 File Offset: 0x001BF8B8 [CallerCount(0)] public unsafe PlayerEffectPlay.Magic GetMagicType() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006E8E RID: 28302 RVA: 0x001C1708 File Offset: 0x001BF908 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610010, RefRangeEnd = 610011, XrefRangeStart = 609904, XrefRangeEnd = 610010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetPlayerTimeScale(float timeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref timeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E8F RID: 28303 RVA: 0x001C175C File Offset: 0x001BF95C [CallerCount(2)] [CachedScanResults(RefRangeStart = 610017, RefRangeEnd = 610019, XrefRangeStart = 610011, XrefRangeEnd = 610017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetFireChargeTarget(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E90 RID: 28304 RVA: 0x001C17B8 File Offset: 0x001BF9B8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 610030, RefRangeEnd = 610032, XrefRangeStart = 610019, XrefRangeEnd = 610030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetNullChargeTaeger() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E91 RID: 28305 RVA: 0x001C17FC File Offset: 0x001BF9FC [CallerCount(5)] [CachedScanResults(RefRangeStart = 610045, RefRangeEnd = 610050, XrefRangeStart = 610032, XrefRangeEnd = 610045, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningFloorAimEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E92 RID: 28306 RVA: 0x001C1850 File Offset: 0x001BFA50 [CallerCount(3)] [CachedScanResults(RefRangeStart = 610050, RefRangeEnd = 610053, XrefRangeStart = 610050, XrefRangeEnd = 610050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Setg_bLightningAimOff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E93 RID: 28307 RVA: 0x001C1894 File Offset: 0x001BFA94 [CallerCount(2)] [CachedScanResults(RefRangeStart = 610066, RefRangeEnd = 610068, XrefRangeStart = 610053, XrefRangeEnd = 610066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Transform GetLightningFloorAim() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x06006E94 RID: 28308 RVA: 0x001C18EC File Offset: 0x001BFAEC [CallerCount(2)] [CachedScanResults(RefRangeStart = 610078, RefRangeEnd = 610080, XrefRangeStart = 610068, XrefRangeEnd = 610078, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFireAttack(string sName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E95 RID: 28309 RVA: 0x001C1948 File Offset: 0x001BFB48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610136, RefRangeEnd = 610137, XrefRangeStart = 610080, XrefRangeEnd = 610136, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireAttack(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E96 RID: 28310 RVA: 0x001C199C File Offset: 0x001BFB9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 610165, RefRangeEnd = 610166, XrefRangeStart = 610137, XrefRangeEnd = 610165, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayIceCounterBullet(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E97 RID: 28311 RVA: 0x001C19F8 File Offset: 0x001BFBF8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610216, RefRangeEnd = 610217, XrefRangeStart = 610166, XrefRangeEnd = 610216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceCounterBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E98 RID: 28312 RVA: 0x001C1A4C File Offset: 0x001BFC4C [CallerCount(1)] [CachedScanResults(RefRangeStart = 610221, RefRangeEnd = 610222, XrefRangeStart = 610217, XrefRangeEnd = 610221, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetRecoil() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006E99 RID: 28313 RVA: 0x001C1A9C File Offset: 0x001BFC9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 610222, RefRangeEnd = 610223, XrefRangeStart = 610222, XrefRangeEnd = 610222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetShotShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006E9A RID: 28314 RVA: 0x001C1AEC File Offset: 0x001BFCEC [CallerCount(2)] [CachedScanResults(RefRangeStart = 610251, RefRangeEnd = 610253, XrefRangeStart = 610223, XrefRangeEnd = 610251, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCurseDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E9B RID: 28315 RVA: 0x001C1B30 File Offset: 0x001BFD30 [CallerCount(2)] [CachedScanResults(RefRangeStart = 610253, RefRangeEnd = 610255, XrefRangeStart = 610253, XrefRangeEnd = 610253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportDisappear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E9C RID: 28316 RVA: 0x001C1B74 File Offset: 0x001BFD74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610255, RefRangeEnd = 610256, XrefRangeStart = 610255, XrefRangeEnd = 610255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportAppear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E9D RID: 28317 RVA: 0x001C1BB8 File Offset: 0x001BFDB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 609202, RefRangeEnd = 609203, XrefRangeStart = 609202, XrefRangeEnd = 609203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateTeleport(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006E9E RID: 28318 RVA: 0x001C1C0C File Offset: 0x001BFE0C [CallerCount(1)] [CachedScanResults(RefRangeStart = 610262, RefRangeEnd = 610263, XrefRangeStart = 610256, XrefRangeEnd = 610262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006E9F RID: 28319 RVA: 0x001C1C50 File Offset: 0x001BFE50 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610273, RefRangeEnd = 610274, XrefRangeStart = 610263, XrefRangeEnd = 610273, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006EA0 RID: 28320 RVA: 0x001C1C94 File Offset: 0x001BFE94 [CallerCount(0)] public unsafe bool GetLightningDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006EA1 RID: 28321 RVA: 0x001C1CE4 File Offset: 0x001BFEE4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 610280, RefRangeEnd = 610282, XrefRangeStart = 610274, XrefRangeEnd = 610280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006EA2 RID: 28322 RVA: 0x001C1D28 File Offset: 0x001BFF28 [CallerCount(0)] public unsafe bool GetWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006EA3 RID: 28323 RVA: 0x001C1D78 File Offset: 0x001BFF78 [CallerCount(7)] [CachedScanResults(RefRangeStart = 610292, RefRangeEnd = 610299, XrefRangeStart = 610282, XrefRangeEnd = 610292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006EA4 RID: 28324 RVA: 0x001C1DBC File Offset: 0x001BFFBC [CallerCount(8)] [CachedScanResults(RefRangeStart = 610303, RefRangeEnd = 610311, XrefRangeStart = 610299, XrefRangeEnd = 610303, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetTeleportState() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006EA5 RID: 28325 RVA: 0x001C1E00 File Offset: 0x001C0000 [CallerCount(1)] [CachedScanResults(RefRangeStart = 610312, RefRangeEnd = 610313, XrefRangeStart = 610311, XrefRangeEnd = 610312, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006EA6 RID: 28326 RVA: 0x001C1E4C File Offset: 0x001C004C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 610313, XrefRangeEnd = 610327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__213_1(FireBallCollision fbc) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006EA7 RID: 28327 RVA: 0x001C1EA8 File Offset: 0x001C00A8 // Note: this type is marked as 'beforefieldinit'. static PlayerEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_This"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePointBone"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CohesionFloorPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemHandPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ThisPosition"); PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BaseData"); PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerMagicData"); PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Sound"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail02"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail03"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail04"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWLActiveTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SkyJump"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HighLand"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeForward"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeBack"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3NullChargeTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollisionWall"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot02"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequencyCom"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletTotal"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICeLockIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICELockTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet01"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBulletIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PSIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletSpeed"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCounterBulletSpearRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pooledFireBallCollisions"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_03_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireDashAttack_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack02_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RootFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttackCollsion"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireAttackCollsionPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionRadius"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireAttackList"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet03"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningAData"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningFloorAim"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFAController"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFloorAimDistance"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAimStatus"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeStart"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningDodgeStartPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TAbsorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Absorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NotShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Cure"); PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkinReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkin"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleportReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleport"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemSelect"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BagMaxAdd"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchNull"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchIce"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchFire"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchLightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DashSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BrakeSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplashVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OnLight"); PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CurseLossMoney"); PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCharge"); PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trTeleportSize"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportDisappear"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportAppear"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeY"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZ"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeYVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Display"); PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectTimeScaleUpdater"); PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671537); PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671538); PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671539); PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671540); PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671541); PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671542); PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671543); PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671544); PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671545); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671546); PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671547); PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671548); PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671549); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671550); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671551); PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671552); PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671553); PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671554); PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671555); PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671556); PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671557); PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671558); PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671559); PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671560); PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671561); PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671562); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671563); PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671564); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671565); PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671566); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671567); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671568); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671569); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671570); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671571); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671572); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671573); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671574); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671575); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671576); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671577); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671578); PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671579); PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671580); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671581); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671582); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671583); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671584); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671585); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671586); PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671587); PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671588); PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671589); PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671590); PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671591); PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671592); PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671593); PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671594); PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671595); PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671596); PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671597); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671598); PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671599); PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671600); PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671601); PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671602); PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671603); PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671604); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671605); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671606); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671607); PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671608); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671609); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671610); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671611); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671612); PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671613); PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671614); PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671615); PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671616); PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671617); } // Token: 0x06006EA8 RID: 28328 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170025EB RID: 9707 // (get) Token: 0x06006EA9 RID: 28329 RVA: 0x001C3594 File Offset: 0x001C1794 // (set) Token: 0x06006EAA RID: 28330 RVA: 0x001C35C8 File Offset: 0x001C17C8 public unsafe Transform g_This { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025EC RID: 9708 // (get) Token: 0x06006EAB RID: 28331 RVA: 0x001C35F0 File Offset: 0x001C17F0 // (set) Token: 0x06006EAC RID: 28332 RVA: 0x001C3624 File Offset: 0x001C1824 public unsafe Transform g_FirePointBone { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025ED RID: 9709 // (get) Token: 0x06006EAD RID: 28333 RVA: 0x001C364C File Offset: 0x001C184C // (set) Token: 0x06006EAE RID: 28334 RVA: 0x001C3680 File Offset: 0x001C1880 public unsafe Transform g_FirePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025EE RID: 9710 // (get) Token: 0x06006EAF RID: 28335 RVA: 0x001C36A8 File Offset: 0x001C18A8 // (set) Token: 0x06006EB0 RID: 28336 RVA: 0x001C36DC File Offset: 0x001C18DC public unsafe Transform g_CohesionFloorPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025EF RID: 9711 // (get) Token: 0x06006EB1 RID: 28337 RVA: 0x001C3704 File Offset: 0x001C1904 // (set) Token: 0x06006EB2 RID: 28338 RVA: 0x001C3738 File Offset: 0x001C1938 public unsafe Transform g_AimTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F0 RID: 9712 // (get) Token: 0x06006EB3 RID: 28339 RVA: 0x001C3760 File Offset: 0x001C1960 // (set) Token: 0x06006EB4 RID: 28340 RVA: 0x001C3794 File Offset: 0x001C1994 public unsafe Transform g_ItemHandPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F1 RID: 9713 // (get) Token: 0x06006EB5 RID: 28341 RVA: 0x001C37BC File Offset: 0x001C19BC // (set) Token: 0x06006EB6 RID: 28342 RVA: 0x001C37F0 File Offset: 0x001C19F0 public unsafe Transform g_LFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F2 RID: 9714 // (get) Token: 0x06006EB7 RID: 28343 RVA: 0x001C3818 File Offset: 0x001C1A18 // (set) Token: 0x06006EB8 RID: 28344 RVA: 0x001C384C File Offset: 0x001C1A4C public unsafe Transform g_RFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F3 RID: 9715 // (get) Token: 0x06006EB9 RID: 28345 RVA: 0x001C3874 File Offset: 0x001C1A74 // (set) Token: 0x06006EBA RID: 28346 RVA: 0x001C38A8 File Offset: 0x001C1AA8 public unsafe Transform g_ThisPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F4 RID: 9716 // (get) Token: 0x06006EBB RID: 28347 RVA: 0x001C38D0 File Offset: 0x001C1AD0 // (set) Token: 0x06006EBC RID: 28348 RVA: 0x001C3904 File Offset: 0x001C1B04 public unsafe CharacterBaseData g_BaseData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F5 RID: 9717 // (get) Token: 0x06006EBD RID: 28349 RVA: 0x001C392C File Offset: 0x001C1B2C // (set) Token: 0x06006EBE RID: 28350 RVA: 0x001C3960 File Offset: 0x001C1B60 public unsafe PlayerMagicData g_PlayerMagicData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F6 RID: 9718 // (get) Token: 0x06006EBF RID: 28351 RVA: 0x001C3988 File Offset: 0x001C1B88 // (set) Token: 0x06006EC0 RID: 28352 RVA: 0x001C39BC File Offset: 0x001C1BBC public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F7 RID: 9719 // (get) Token: 0x06006EC1 RID: 28353 RVA: 0x001C39E4 File Offset: 0x001C1BE4 // (set) Token: 0x06006EC2 RID: 28354 RVA: 0x001C3A18 File Offset: 0x001C1C18 public unsafe Camera g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Camera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F8 RID: 9720 // (get) Token: 0x06006EC3 RID: 28355 RVA: 0x001C3A40 File Offset: 0x001C1C40 // (set) Token: 0x06006EC4 RID: 28356 RVA: 0x001C3A74 File Offset: 0x001C1C74 public unsafe PlayerSound g_Sound { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025F9 RID: 9721 // (get) Token: 0x06006EC5 RID: 28357 RVA: 0x001C3A9C File Offset: 0x001C1C9C // (set) Token: 0x06006EC6 RID: 28358 RVA: 0x001C3AD0 File Offset: 0x001C1CD0 public unsafe XWeaponTrail g_WTrail { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025FA RID: 9722 // (get) Token: 0x06006EC7 RID: 28359 RVA: 0x001C3AF8 File Offset: 0x001C1CF8 // (set) Token: 0x06006EC8 RID: 28360 RVA: 0x001C3B2C File Offset: 0x001C1D2C public unsafe XWeaponTrail g_WTrail02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025FB RID: 9723 // (get) Token: 0x06006EC9 RID: 28361 RVA: 0x001C3B54 File Offset: 0x001C1D54 // (set) Token: 0x06006ECA RID: 28362 RVA: 0x001C3B88 File Offset: 0x001C1D88 public unsafe XWeaponTrail g_WTrail03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025FC RID: 9724 // (get) Token: 0x06006ECB RID: 28363 RVA: 0x001C3BB0 File Offset: 0x001C1DB0 // (set) Token: 0x06006ECC RID: 28364 RVA: 0x001C3BE4 File Offset: 0x001C1DE4 public unsafe XWeaponTrail g_WTrail04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025FD RID: 9725 // (get) Token: 0x06006ECD RID: 28365 RVA: 0x001C3C0C File Offset: 0x001C1E0C // (set) Token: 0x06006ECE RID: 28366 RVA: 0x001C3C34 File Offset: 0x001C1E34 public unsafe float g_fWLActiveTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value; } } // Token: 0x170025FE RID: 9726 // (get) Token: 0x06006ECF RID: 28367 RVA: 0x001C3C58 File Offset: 0x001C1E58 // (set) Token: 0x06006ED0 RID: 28368 RVA: 0x001C3C8C File Offset: 0x001C1E8C public unsafe EffectPool g_SkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025FF RID: 9727 // (get) Token: 0x06006ED1 RID: 28369 RVA: 0x001C3CB4 File Offset: 0x001C1EB4 // (set) Token: 0x06006ED2 RID: 28370 RVA: 0x001C3CE8 File Offset: 0x001C1EE8 public unsafe EffectPool g_WindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002600 RID: 9728 // (get) Token: 0x06006ED3 RID: 28371 RVA: 0x001C3D10 File Offset: 0x001C1F10 // (set) Token: 0x06006ED4 RID: 28372 RVA: 0x001C3D44 File Offset: 0x001C1F44 public unsafe EffectPool g_WindDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002601 RID: 9729 // (get) Token: 0x06006ED5 RID: 28373 RVA: 0x001C3D6C File Offset: 0x001C1F6C // (set) Token: 0x06006ED6 RID: 28374 RVA: 0x001C3D94 File Offset: 0x001C1F94 public unsafe bool g_bWindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value; } } // Token: 0x17002602 RID: 9730 // (get) Token: 0x06006ED7 RID: 28375 RVA: 0x001C3DB8 File Offset: 0x001C1FB8 // (set) Token: 0x06006ED8 RID: 28376 RVA: 0x001C3DEC File Offset: 0x001C1FEC public unsafe EffectPool g_HighLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002603 RID: 9731 // (get) Token: 0x06006ED9 RID: 28377 RVA: 0x001C3E14 File Offset: 0x001C2014 // (set) Token: 0x06006EDA RID: 28378 RVA: 0x001C3E48 File Offset: 0x001C2048 public unsafe EffectPool g_L5Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002604 RID: 9732 // (get) Token: 0x06006EDB RID: 28379 RVA: 0x001C3E70 File Offset: 0x001C2070 // (set) Token: 0x06006EDC RID: 28380 RVA: 0x001C3EA4 File Offset: 0x001C20A4 public unsafe EffectPool g_L5Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002605 RID: 9733 // (get) Token: 0x06006EDD RID: 28381 RVA: 0x001C3ECC File Offset: 0x001C20CC // (set) Token: 0x06006EDE RID: 28382 RVA: 0x001C3F00 File Offset: 0x001C2100 public unsafe EffectPool g_L5DodgeForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002606 RID: 9734 // (get) Token: 0x06006EDF RID: 28383 RVA: 0x001C3F28 File Offset: 0x001C2128 // (set) Token: 0x06006EE0 RID: 28384 RVA: 0x001C3F5C File Offset: 0x001C215C public unsafe EffectPool g_L5DodgeBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002607 RID: 9735 // (get) Token: 0x06006EE1 RID: 28385 RVA: 0x001C3F84 File Offset: 0x001C2184 // (set) Token: 0x06006EE2 RID: 28386 RVA: 0x001C3FB8 File Offset: 0x001C21B8 public unsafe EffectPool g_L5Attack03_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002608 RID: 9736 // (get) Token: 0x06006EE3 RID: 28387 RVA: 0x001C3FE0 File Offset: 0x001C21E0 // (set) Token: 0x06006EE4 RID: 28388 RVA: 0x001C4014 File Offset: 0x001C2214 public unsafe EffectPool g_L5Attack03_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002609 RID: 9737 // (get) Token: 0x06006EE5 RID: 28389 RVA: 0x001C403C File Offset: 0x001C223C // (set) Token: 0x06006EE6 RID: 28390 RVA: 0x001C4070 File Offset: 0x001C2270 public unsafe EffectPool g_L5Attack03_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260A RID: 9738 // (get) Token: 0x06006EE7 RID: 28391 RVA: 0x001C4098 File Offset: 0x001C2298 // (set) Token: 0x06006EE8 RID: 28392 RVA: 0x001C40CC File Offset: 0x001C22CC public unsafe EffectPool g_L5Attack03_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260B RID: 9739 // (get) Token: 0x06006EE9 RID: 28393 RVA: 0x001C40F4 File Offset: 0x001C22F4 // (set) Token: 0x06006EEA RID: 28394 RVA: 0x001C4128 File Offset: 0x001C2328 public unsafe EffectPool g_L5Attack04_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260C RID: 9740 // (get) Token: 0x06006EEB RID: 28395 RVA: 0x001C4150 File Offset: 0x001C2350 // (set) Token: 0x06006EEC RID: 28396 RVA: 0x001C4184 File Offset: 0x001C2384 public unsafe EffectPool g_L5Attack04_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260D RID: 9741 // (get) Token: 0x06006EED RID: 28397 RVA: 0x001C41AC File Offset: 0x001C23AC // (set) Token: 0x06006EEE RID: 28398 RVA: 0x001C41E0 File Offset: 0x001C23E0 public unsafe EffectPool g_L5Attack04_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260E RID: 9742 // (get) Token: 0x06006EEF RID: 28399 RVA: 0x001C4208 File Offset: 0x001C2408 // (set) Token: 0x06006EF0 RID: 28400 RVA: 0x001C423C File Offset: 0x001C243C public unsafe EffectPool g_L5Attack04_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700260F RID: 9743 // (get) Token: 0x06006EF1 RID: 28401 RVA: 0x001C4264 File Offset: 0x001C2464 // (set) Token: 0x06006EF2 RID: 28402 RVA: 0x001C4298 File Offset: 0x001C2498 public unsafe EffectPool g_NullCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002610 RID: 9744 // (get) Token: 0x06006EF3 RID: 28403 RVA: 0x001C42C0 File Offset: 0x001C24C0 // (set) Token: 0x06006EF4 RID: 28404 RVA: 0x001C42F4 File Offset: 0x001C24F4 public unsafe EffectPool g_NullCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002611 RID: 9745 // (get) Token: 0x06006EF5 RID: 28405 RVA: 0x001C431C File Offset: 0x001C251C // (set) Token: 0x06006EF6 RID: 28406 RVA: 0x001C4350 File Offset: 0x001C2550 public unsafe EffectPool g_NullCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002612 RID: 9746 // (get) Token: 0x06006EF7 RID: 28407 RVA: 0x001C4378 File Offset: 0x001C2578 // (set) Token: 0x06006EF8 RID: 28408 RVA: 0x001C43AC File Offset: 0x001C25AC public unsafe EffectPool g_NullShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002613 RID: 9747 // (get) Token: 0x06006EF9 RID: 28409 RVA: 0x001C43D4 File Offset: 0x001C25D4 // (set) Token: 0x06006EFA RID: 28410 RVA: 0x001C4408 File Offset: 0x001C2608 public unsafe EffectPool g_NullBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002614 RID: 9748 // (get) Token: 0x06006EFB RID: 28411 RVA: 0x001C4430 File Offset: 0x001C2630 // (set) Token: 0x06006EFC RID: 28412 RVA: 0x001C4464 File Offset: 0x001C2664 public unsafe EffectPool g_NullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002615 RID: 9749 // (get) Token: 0x06006EFD RID: 28413 RVA: 0x001C448C File Offset: 0x001C268C // (set) Token: 0x06006EFE RID: 28414 RVA: 0x001C44C0 File Offset: 0x001C26C0 public unsafe EffectPool g_NullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002616 RID: 9750 // (get) Token: 0x06006EFF RID: 28415 RVA: 0x001C44E8 File Offset: 0x001C26E8 // (set) Token: 0x06006F00 RID: 28416 RVA: 0x001C451C File Offset: 0x001C271C public unsafe EffectPool g_NullChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002617 RID: 9751 // (get) Token: 0x06006F01 RID: 28417 RVA: 0x001C4544 File Offset: 0x001C2744 // (set) Token: 0x06006F02 RID: 28418 RVA: 0x001C4578 File Offset: 0x001C2778 public unsafe EffectPool g_NullChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002618 RID: 9752 // (get) Token: 0x06006F03 RID: 28419 RVA: 0x001C45A0 File Offset: 0x001C27A0 // (set) Token: 0x06006F04 RID: 28420 RVA: 0x001C45D4 File Offset: 0x001C27D4 public unsafe EffectPool g_NullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002619 RID: 9753 // (get) Token: 0x06006F05 RID: 28421 RVA: 0x001C45FC File Offset: 0x001C27FC // (set) Token: 0x06006F06 RID: 28422 RVA: 0x001C4624 File Offset: 0x001C2824 public unsafe Vector3 g_v3NullChargeTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value; } } // Token: 0x1700261A RID: 9754 // (get) Token: 0x06006F07 RID: 28423 RVA: 0x001C4648 File Offset: 0x001C2848 // (set) Token: 0x06006F08 RID: 28424 RVA: 0x001C467C File Offset: 0x001C287C public unsafe SoundEffectPool g_SENullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700261B RID: 9755 // (get) Token: 0x06006F09 RID: 28425 RVA: 0x001C46A4 File Offset: 0x001C28A4 // (set) Token: 0x06006F0A RID: 28426 RVA: 0x001C46D8 File Offset: 0x001C28D8 public unsafe SoundEffectPool g_SENullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700261C RID: 9756 // (get) Token: 0x06006F0B RID: 28427 RVA: 0x001C4700 File Offset: 0x001C2900 // (set) Token: 0x06006F0C RID: 28428 RVA: 0x001C4734 File Offset: 0x001C2934 public unsafe SoundEffectPool g_SENullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700261D RID: 9757 // (get) Token: 0x06006F0D RID: 28429 RVA: 0x001C475C File Offset: 0x001C295C // (set) Token: 0x06006F0E RID: 28430 RVA: 0x001C4790 File Offset: 0x001C2990 public unsafe SoundEffectPool g_SENullChargeCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700261E RID: 9758 // (get) Token: 0x06006F0F RID: 28431 RVA: 0x001C47B8 File Offset: 0x001C29B8 // (set) Token: 0x06006F10 RID: 28432 RVA: 0x001C47EC File Offset: 0x001C29EC public unsafe EffectPool g_NullSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700261F RID: 9759 // (get) Token: 0x06006F11 RID: 28433 RVA: 0x001C4814 File Offset: 0x001C2A14 // (set) Token: 0x06006F12 RID: 28434 RVA: 0x001C4848 File Offset: 0x001C2A48 public unsafe EffectPool g_NullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002620 RID: 9760 // (get) Token: 0x06006F13 RID: 28435 RVA: 0x001C4870 File Offset: 0x001C2A70 // (set) Token: 0x06006F14 RID: 28436 RVA: 0x001C48A4 File Offset: 0x001C2AA4 public unsafe SoundEffectPool g_SENullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002621 RID: 9761 // (get) Token: 0x06006F15 RID: 28437 RVA: 0x001C48CC File Offset: 0x001C2ACC // (set) Token: 0x06006F16 RID: 28438 RVA: 0x001C4900 File Offset: 0x001C2B00 public unsafe EffectPool g_ICECohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002622 RID: 9762 // (get) Token: 0x06006F17 RID: 28439 RVA: 0x001C4928 File Offset: 0x001C2B28 // (set) Token: 0x06006F18 RID: 28440 RVA: 0x001C495C File Offset: 0x001C2B5C public unsafe EffectPool g_ICECohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002623 RID: 9763 // (get) Token: 0x06006F19 RID: 28441 RVA: 0x001C4984 File Offset: 0x001C2B84 // (set) Token: 0x06006F1A RID: 28442 RVA: 0x001C49B8 File Offset: 0x001C2BB8 public unsafe EffectPool g_ICECohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002624 RID: 9764 // (get) Token: 0x06006F1B RID: 28443 RVA: 0x001C49E0 File Offset: 0x001C2BE0 // (set) Token: 0x06006F1C RID: 28444 RVA: 0x001C4A14 File Offset: 0x001C2C14 public unsafe EffectPool g_ICEShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002625 RID: 9765 // (get) Token: 0x06006F1D RID: 28445 RVA: 0x001C4A3C File Offset: 0x001C2C3C // (set) Token: 0x06006F1E RID: 28446 RVA: 0x001C4A70 File Offset: 0x001C2C70 public unsafe EffectPool g_ICEShot02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002626 RID: 9766 // (get) Token: 0x06006F1F RID: 28447 RVA: 0x001C4A98 File Offset: 0x001C2C98 // (set) Token: 0x06006F20 RID: 28448 RVA: 0x001C4ACC File Offset: 0x001C2CCC public unsafe EffectPool g_ICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002627 RID: 9767 // (get) Token: 0x06006F21 RID: 28449 RVA: 0x001C4AF4 File Offset: 0x001C2CF4 // (set) Token: 0x06006F22 RID: 28450 RVA: 0x001C4B28 File Offset: 0x001C2D28 public unsafe EffectPool g_ICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002628 RID: 9768 // (get) Token: 0x06006F23 RID: 28451 RVA: 0x001C4B50 File Offset: 0x001C2D50 // (set) Token: 0x06006F24 RID: 28452 RVA: 0x001C4B84 File Offset: 0x001C2D84 public unsafe EffectPool g_ICEChargeShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002629 RID: 9769 // (get) Token: 0x06006F25 RID: 28453 RVA: 0x001C4BAC File Offset: 0x001C2DAC // (set) Token: 0x06006F26 RID: 28454 RVA: 0x001C4BE0 File Offset: 0x001C2DE0 public unsafe EffectPool g_ICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700262A RID: 9770 // (get) Token: 0x06006F27 RID: 28455 RVA: 0x001C4C08 File Offset: 0x001C2E08 // (set) Token: 0x06006F28 RID: 28456 RVA: 0x001C4C3C File Offset: 0x001C2E3C public unsafe EffectPool g_ICEChargeBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700262B RID: 9771 // (get) Token: 0x06006F29 RID: 28457 RVA: 0x001C4C64 File Offset: 0x001C2E64 // (set) Token: 0x06006F2A RID: 28458 RVA: 0x001C4C8C File Offset: 0x001C2E8C public unsafe float g_fICEBulletFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value; } } // Token: 0x1700262C RID: 9772 // (get) Token: 0x06006F2B RID: 28459 RVA: 0x001C4CB0 File Offset: 0x001C2EB0 // (set) Token: 0x06006F2C RID: 28460 RVA: 0x001C4CD8 File Offset: 0x001C2ED8 public unsafe float g_fICEBulletFrequencyCom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value; } } // Token: 0x1700262D RID: 9773 // (get) Token: 0x06006F2D RID: 28461 RVA: 0x001C4CFC File Offset: 0x001C2EFC // (set) Token: 0x06006F2E RID: 28462 RVA: 0x001C4D24 File Offset: 0x001C2F24 public unsafe int g_iICEBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value; } } // Token: 0x1700262E RID: 9774 // (get) Token: 0x06006F2F RID: 28463 RVA: 0x001C4D48 File Offset: 0x001C2F48 // (set) Token: 0x06006F30 RID: 28464 RVA: 0x001C4D70 File Offset: 0x001C2F70 public unsafe int g_iICEBulletTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value; } } // Token: 0x1700262F RID: 9775 // (get) Token: 0x06006F31 RID: 28465 RVA: 0x001C4D94 File Offset: 0x001C2F94 // (set) Token: 0x06006F32 RID: 28466 RVA: 0x001C4DBC File Offset: 0x001C2FBC public unsafe int g_iICeLockIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value; } } // Token: 0x17002630 RID: 9776 // (get) Token: 0x06006F33 RID: 28467 RVA: 0x001C4DE0 File Offset: 0x001C2FE0 // (set) Token: 0x06006F34 RID: 28468 RVA: 0x001C4E14 File Offset: 0x001C3014 public unsafe Il2CppReferenceArray g_ICELockTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002631 RID: 9777 // (get) Token: 0x06006F35 RID: 28469 RVA: 0x001C4E3C File Offset: 0x001C303C // (set) Token: 0x06006F36 RID: 28470 RVA: 0x001C4E70 File Offset: 0x001C3070 public unsafe SoundEffectPool g_SEICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002632 RID: 9778 // (get) Token: 0x06006F37 RID: 28471 RVA: 0x001C4E98 File Offset: 0x001C3098 // (set) Token: 0x06006F38 RID: 28472 RVA: 0x001C4ECC File Offset: 0x001C30CC public unsafe SoundEffectPool g_SEICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002633 RID: 9779 // (get) Token: 0x06006F39 RID: 28473 RVA: 0x001C4EF4 File Offset: 0x001C30F4 // (set) Token: 0x06006F3A RID: 28474 RVA: 0x001C4F28 File Offset: 0x001C3128 public unsafe SoundEffectPool g_SEICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002634 RID: 9780 // (get) Token: 0x06006F3B RID: 28475 RVA: 0x001C4F50 File Offset: 0x001C3150 // (set) Token: 0x06006F3C RID: 28476 RVA: 0x001C4F78 File Offset: 0x001C3178 public unsafe bool g_bIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value; } } // Token: 0x17002635 RID: 9781 // (get) Token: 0x06006F3D RID: 28477 RVA: 0x001C4F9C File Offset: 0x001C319C // (set) Token: 0x06006F3E RID: 28478 RVA: 0x001C4FD0 File Offset: 0x001C31D0 public unsafe EffectPool g_EffIceCounterBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002636 RID: 9782 // (get) Token: 0x06006F3F RID: 28479 RVA: 0x001C4FF8 File Offset: 0x001C31F8 // (set) Token: 0x06006F40 RID: 28480 RVA: 0x001C502C File Offset: 0x001C322C public unsafe EffectPool g_EffIceCounterBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002637 RID: 9783 // (get) Token: 0x06006F41 RID: 28481 RVA: 0x001C5054 File Offset: 0x001C3254 // (set) Token: 0x06006F42 RID: 28482 RVA: 0x001C5088 File Offset: 0x001C3288 public unsafe EffectPool g_EffIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002638 RID: 9784 // (get) Token: 0x06006F43 RID: 28483 RVA: 0x001C50B0 File Offset: 0x001C32B0 // (set) Token: 0x06006F44 RID: 28484 RVA: 0x001C50E4 File Offset: 0x001C32E4 public unsafe SoundEffectPool g_SEIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002639 RID: 9785 // (get) Token: 0x06006F45 RID: 28485 RVA: 0x001C510C File Offset: 0x001C330C // (set) Token: 0x06006F46 RID: 28486 RVA: 0x001C512A File Offset: 0x001C332A public unsafe static int g_iIceCounterBullet { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value)); } } // Token: 0x1700263A RID: 9786 // (get) Token: 0x06006F47 RID: 28487 RVA: 0x001C513C File Offset: 0x001C333C // (set) Token: 0x06006F48 RID: 28488 RVA: 0x001C5164 File Offset: 0x001C3364 public unsafe int g_iIceCounterBulletIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value; } } // Token: 0x1700263B RID: 9787 // (get) Token: 0x06006F49 RID: 28489 RVA: 0x001C5188 File Offset: 0x001C3388 // (set) Token: 0x06006F4A RID: 28490 RVA: 0x001C51BC File Offset: 0x001C33BC public unsafe Il2CppReferenceArray g_PosIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700263C RID: 9788 // (get) Token: 0x06006F4B RID: 28491 RVA: 0x001C51E4 File Offset: 0x001C33E4 // (set) Token: 0x06006F4C RID: 28492 RVA: 0x001C5218 File Offset: 0x001C3418 public unsafe Il2CppReferenceArray g_PSIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700263D RID: 9789 // (get) Token: 0x06006F4D RID: 28493 RVA: 0x001C5240 File Offset: 0x001C3440 // (set) Token: 0x06006F4E RID: 28494 RVA: 0x001C525E File Offset: 0x001C345E public unsafe static float g_fIceCounterBulletTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value)); } } // Token: 0x1700263E RID: 9790 // (get) Token: 0x06006F4F RID: 28495 RVA: 0x001C5270 File Offset: 0x001C3470 // (set) Token: 0x06006F50 RID: 28496 RVA: 0x001C52A4 File Offset: 0x001C34A4 public unsafe Il2CppStructArray g_fIceCounterBulletTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700263F RID: 9791 // (get) Token: 0x06006F51 RID: 28497 RVA: 0x001C52CC File Offset: 0x001C34CC // (set) Token: 0x06006F52 RID: 28498 RVA: 0x001C5300 File Offset: 0x001C3500 public unsafe Il2CppStructArray g_v3IceCounterBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002640 RID: 9792 // (get) Token: 0x06006F53 RID: 28499 RVA: 0x001C5328 File Offset: 0x001C3528 // (set) Token: 0x06006F54 RID: 28500 RVA: 0x001C535C File Offset: 0x001C355C public unsafe Il2CppStructArray g_fIceCounterBulletSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002641 RID: 9793 // (get) Token: 0x06006F55 RID: 28501 RVA: 0x001C5384 File Offset: 0x001C3584 // (set) Token: 0x06006F56 RID: 28502 RVA: 0x001C53B8 File Offset: 0x001C35B8 public unsafe Il2CppReferenceArray g_v3IceCounterBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002642 RID: 9794 // (get) Token: 0x06006F57 RID: 28503 RVA: 0x001C53E0 File Offset: 0x001C35E0 // (set) Token: 0x06006F58 RID: 28504 RVA: 0x001C5414 File Offset: 0x001C3614 public unsafe Il2CppReferenceArray g_IceCounterBulletSpearRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002643 RID: 9795 // (get) Token: 0x06006F59 RID: 28505 RVA: 0x001C543C File Offset: 0x001C363C // (set) Token: 0x06006F5A RID: 28506 RVA: 0x001C5470 File Offset: 0x001C3670 public unsafe Il2CppStructArray g_fIceCounterBulletRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002644 RID: 9796 // (get) Token: 0x06006F5B RID: 28507 RVA: 0x001C5498 File Offset: 0x001C3698 // (set) Token: 0x06006F5C RID: 28508 RVA: 0x001C54C0 File Offset: 0x001C36C0 public unsafe int g_iFireBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value; } } // Token: 0x17002645 RID: 9797 // (get) Token: 0x06006F5D RID: 28509 RVA: 0x001C54E4 File Offset: 0x001C36E4 // (set) Token: 0x06006F5E RID: 28510 RVA: 0x001C5518 File Offset: 0x001C3718 public unsafe EffectPool g_FireCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002646 RID: 9798 // (get) Token: 0x06006F5F RID: 28511 RVA: 0x001C5540 File Offset: 0x001C3740 // (set) Token: 0x06006F60 RID: 28512 RVA: 0x001C5574 File Offset: 0x001C3774 public unsafe EffectPool g_FireCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002647 RID: 9799 // (get) Token: 0x06006F61 RID: 28513 RVA: 0x001C559C File Offset: 0x001C379C // (set) Token: 0x06006F62 RID: 28514 RVA: 0x001C55D0 File Offset: 0x001C37D0 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002648 RID: 9800 // (get) Token: 0x06006F63 RID: 28515 RVA: 0x001C55F8 File Offset: 0x001C37F8 // (set) Token: 0x06006F64 RID: 28516 RVA: 0x001C562C File Offset: 0x001C382C public unsafe EffectPool g_FireShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002649 RID: 9801 // (get) Token: 0x06006F65 RID: 28517 RVA: 0x001C5654 File Offset: 0x001C3854 // (set) Token: 0x06006F66 RID: 28518 RVA: 0x001C5688 File Offset: 0x001C3888 public unsafe EffectPool g_FireBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264A RID: 9802 // (get) Token: 0x06006F67 RID: 28519 RVA: 0x001C56B0 File Offset: 0x001C38B0 // (set) Token: 0x06006F68 RID: 28520 RVA: 0x001C56E4 File Offset: 0x001C38E4 public unsafe EffectPool g_FireBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264B RID: 9803 // (get) Token: 0x06006F69 RID: 28521 RVA: 0x001C570C File Offset: 0x001C390C // (set) Token: 0x06006F6A RID: 28522 RVA: 0x001C5740 File Offset: 0x001C3940 public unsafe EffectPool g_FireBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264C RID: 9804 // (get) Token: 0x06006F6B RID: 28523 RVA: 0x001C5768 File Offset: 0x001C3968 // (set) Token: 0x06006F6C RID: 28524 RVA: 0x001C579C File Offset: 0x001C399C public unsafe EffectPool g_FireChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264D RID: 9805 // (get) Token: 0x06006F6D RID: 28525 RVA: 0x001C57C4 File Offset: 0x001C39C4 // (set) Token: 0x06006F6E RID: 28526 RVA: 0x001C57F8 File Offset: 0x001C39F8 public unsafe EffectPool g_FireChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264E RID: 9806 // (get) Token: 0x06006F6F RID: 28527 RVA: 0x001C5820 File Offset: 0x001C3A20 // (set) Token: 0x06006F70 RID: 28528 RVA: 0x001C5854 File Offset: 0x001C3A54 public unsafe GameObjectPoolLimited pooledFireBallCollisions { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObjectPoolLimited(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700264F RID: 9807 // (get) Token: 0x06006F71 RID: 28529 RVA: 0x001C587C File Offset: 0x001C3A7C // (set) Token: 0x06006F72 RID: 28530 RVA: 0x001C58B0 File Offset: 0x001C3AB0 public unsafe Transform g_FireChargeBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002650 RID: 9808 // (get) Token: 0x06006F73 RID: 28531 RVA: 0x001C58D8 File Offset: 0x001C3AD8 // (set) Token: 0x06006F74 RID: 28532 RVA: 0x001C5900 File Offset: 0x001C3B00 public unsafe Vector3 g_FireChargeBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value; } } // Token: 0x17002651 RID: 9809 // (get) Token: 0x06006F75 RID: 28533 RVA: 0x001C5924 File Offset: 0x001C3B24 // (set) Token: 0x06006F76 RID: 28534 RVA: 0x001C5958 File Offset: 0x001C3B58 public unsafe SoundEffectPool g_SEFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002652 RID: 9810 // (get) Token: 0x06006F77 RID: 28535 RVA: 0x001C5980 File Offset: 0x001C3B80 // (set) Token: 0x06006F78 RID: 28536 RVA: 0x001C59B4 File Offset: 0x001C3BB4 public unsafe SoundEffectPool g_SEFireCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002653 RID: 9811 // (get) Token: 0x06006F79 RID: 28537 RVA: 0x001C59DC File Offset: 0x001C3BDC // (set) Token: 0x06006F7A RID: 28538 RVA: 0x001C5A10 File Offset: 0x001C3C10 public unsafe EffectPool g_EffFireAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002654 RID: 9812 // (get) Token: 0x06006F7B RID: 28539 RVA: 0x001C5A38 File Offset: 0x001C3C38 // (set) Token: 0x06006F7C RID: 28540 RVA: 0x001C5A6C File Offset: 0x001C3C6C public unsafe EffectPool g_EffFireAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002655 RID: 9813 // (get) Token: 0x06006F7D RID: 28541 RVA: 0x001C5A94 File Offset: 0x001C3C94 // (set) Token: 0x06006F7E RID: 28542 RVA: 0x001C5AC8 File Offset: 0x001C3CC8 public unsafe EffectPool g_EffFireAttack01_03_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002656 RID: 9814 // (get) Token: 0x06006F7F RID: 28543 RVA: 0x001C5AF0 File Offset: 0x001C3CF0 // (set) Token: 0x06006F80 RID: 28544 RVA: 0x001C5B24 File Offset: 0x001C3D24 public unsafe EffectPool g_EffFireAttack01_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002657 RID: 9815 // (get) Token: 0x06006F81 RID: 28545 RVA: 0x001C5B4C File Offset: 0x001C3D4C // (set) Token: 0x06006F82 RID: 28546 RVA: 0x001C5B80 File Offset: 0x001C3D80 public unsafe EffectPool g_EffFireDashAttack_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002658 RID: 9816 // (get) Token: 0x06006F83 RID: 28547 RVA: 0x001C5BA8 File Offset: 0x001C3DA8 // (set) Token: 0x06006F84 RID: 28548 RVA: 0x001C5BDC File Offset: 0x001C3DDC public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002659 RID: 9817 // (get) Token: 0x06006F85 RID: 28549 RVA: 0x001C5C04 File Offset: 0x001C3E04 // (set) Token: 0x06006F86 RID: 28550 RVA: 0x001C5C38 File Offset: 0x001C3E38 public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700265A RID: 9818 // (get) Token: 0x06006F87 RID: 28551 RVA: 0x001C5C60 File Offset: 0x001C3E60 // (set) Token: 0x06006F88 RID: 28552 RVA: 0x001C5C94 File Offset: 0x001C3E94 public unsafe EffectPool g_EffFireAttack02_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700265B RID: 9819 // (get) Token: 0x06006F89 RID: 28553 RVA: 0x001C5CBC File Offset: 0x001C3EBC // (set) Token: 0x06006F8A RID: 28554 RVA: 0x001C5CF0 File Offset: 0x001C3EF0 public unsafe EffectPool g_EffFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700265C RID: 9820 // (get) Token: 0x06006F8B RID: 28555 RVA: 0x001C5D18 File Offset: 0x001C3F18 // (set) Token: 0x06006F8C RID: 28556 RVA: 0x001C5D40 File Offset: 0x001C3F40 public unsafe bool g_bFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value; } } // Token: 0x1700265D RID: 9821 // (get) Token: 0x06006F8D RID: 28557 RVA: 0x001C5D64 File Offset: 0x001C3F64 // (set) Token: 0x06006F8E RID: 28558 RVA: 0x001C5D98 File Offset: 0x001C3F98 public unsafe Transform g_RootFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700265E RID: 9822 // (get) Token: 0x06006F8F RID: 28559 RVA: 0x001C5DC0 File Offset: 0x001C3FC0 // (set) Token: 0x06006F90 RID: 28560 RVA: 0x001C5DF4 File Offset: 0x001C3FF4 public unsafe Transform g_TrFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700265F RID: 9823 // (get) Token: 0x06006F91 RID: 28561 RVA: 0x001C5E1C File Offset: 0x001C401C // (set) Token: 0x06006F92 RID: 28562 RVA: 0x001C5E44 File Offset: 0x001C4044 public unsafe int g_iFireAttackIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value; } } // Token: 0x17002660 RID: 9824 // (get) Token: 0x06006F93 RID: 28563 RVA: 0x001C5E68 File Offset: 0x001C4068 // (set) Token: 0x06006F94 RID: 28564 RVA: 0x001C5E86 File Offset: 0x001C4086 public unsafe static float g_fFireAttackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value)); } } // Token: 0x17002661 RID: 9825 // (get) Token: 0x06006F95 RID: 28565 RVA: 0x001C5E98 File Offset: 0x001C4098 // (set) Token: 0x06006F96 RID: 28566 RVA: 0x001C5EC0 File Offset: 0x001C40C0 public unsafe float g_fFireAttackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value; } } // Token: 0x17002662 RID: 9826 // (get) Token: 0x06006F97 RID: 28567 RVA: 0x001C5EE4 File Offset: 0x001C40E4 // (set) Token: 0x06006F98 RID: 28568 RVA: 0x001C5F02 File Offset: 0x001C4102 public unsafe static float g_fAttackFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value)); } } // Token: 0x17002663 RID: 9827 // (get) Token: 0x06006F99 RID: 28569 RVA: 0x001C5F14 File Offset: 0x001C4114 // (set) Token: 0x06006F9A RID: 28570 RVA: 0x001C5F3C File Offset: 0x001C413C public unsafe float g_fAttackFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value; } } // Token: 0x17002664 RID: 9828 // (get) Token: 0x06006F9B RID: 28571 RVA: 0x001C5F60 File Offset: 0x001C4160 // (set) Token: 0x06006F9C RID: 28572 RVA: 0x001C5F94 File Offset: 0x001C4194 public unsafe AttackData g_ADFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002665 RID: 9829 // (get) Token: 0x06006F9D RID: 28573 RVA: 0x001C5FBC File Offset: 0x001C41BC // (set) Token: 0x06006F9E RID: 28574 RVA: 0x001C5FDA File Offset: 0x001C41DA public unsafe static int g_iFireAttackNum { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value)); } } // Token: 0x17002666 RID: 9830 // (get) Token: 0x06006F9F RID: 28575 RVA: 0x001C5FEC File Offset: 0x001C41EC // (set) Token: 0x06006FA0 RID: 28576 RVA: 0x001C6020 File Offset: 0x001C4220 public unsafe Il2CppStructArray g_bFireAttackCollsion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002667 RID: 9831 // (get) Token: 0x06006FA1 RID: 28577 RVA: 0x001C6048 File Offset: 0x001C4248 // (set) Token: 0x06006FA2 RID: 28578 RVA: 0x001C607C File Offset: 0x001C427C public unsafe Il2CppStructArray g_v3FireAttackCollsionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002668 RID: 9832 // (get) Token: 0x06006FA3 RID: 28579 RVA: 0x001C60A4 File Offset: 0x001C42A4 // (set) Token: 0x06006FA4 RID: 28580 RVA: 0x001C60C2 File Offset: 0x001C42C2 public unsafe static float g_fAttackFireCollisionFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value)); } } // Token: 0x17002669 RID: 9833 // (get) Token: 0x06006FA5 RID: 28581 RVA: 0x001C60D4 File Offset: 0x001C42D4 // (set) Token: 0x06006FA6 RID: 28582 RVA: 0x001C60FC File Offset: 0x001C42FC public unsafe float g_fAttackFireCollisionFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value; } } // Token: 0x1700266A RID: 9834 // (get) Token: 0x06006FA7 RID: 28583 RVA: 0x001C6120 File Offset: 0x001C4320 // (set) Token: 0x06006FA8 RID: 28584 RVA: 0x001C613E File Offset: 0x001C433E public unsafe static float g_fAttackFireCollisionRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value)); } } // Token: 0x1700266B RID: 9835 // (get) Token: 0x06006FA9 RID: 28585 RVA: 0x001C6150 File Offset: 0x001C4350 // (set) Token: 0x06006FAA RID: 28586 RVA: 0x001C6184 File Offset: 0x001C4384 public unsafe List g_FireAttackList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700266C RID: 9836 // (get) Token: 0x06006FAB RID: 28587 RVA: 0x001C61AC File Offset: 0x001C43AC // (set) Token: 0x06006FAC RID: 28588 RVA: 0x001C61E0 File Offset: 0x001C43E0 public unsafe LightningBullet g_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700266D RID: 9837 // (get) Token: 0x06006FAD RID: 28589 RVA: 0x001C6208 File Offset: 0x001C4408 // (set) Token: 0x06006FAE RID: 28590 RVA: 0x001C623C File Offset: 0x001C443C public unsafe LightningBullet g_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700266E RID: 9838 // (get) Token: 0x06006FAF RID: 28591 RVA: 0x001C6264 File Offset: 0x001C4464 // (set) Token: 0x06006FB0 RID: 28592 RVA: 0x001C6298 File Offset: 0x001C4498 public unsafe LightningBullet g_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700266F RID: 9839 // (get) Token: 0x06006FB1 RID: 28593 RVA: 0x001C62C0 File Offset: 0x001C44C0 // (set) Token: 0x06006FB2 RID: 28594 RVA: 0x001C62F4 File Offset: 0x001C44F4 public unsafe AttackData g_LightningAData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002670 RID: 9840 // (get) Token: 0x06006FB3 RID: 28595 RVA: 0x001C631C File Offset: 0x001C451C // (set) Token: 0x06006FB4 RID: 28596 RVA: 0x001C6350 File Offset: 0x001C4550 public unsafe EffectPool g_LightningBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002671 RID: 9841 // (get) Token: 0x06006FB5 RID: 28597 RVA: 0x001C6378 File Offset: 0x001C4578 // (set) Token: 0x06006FB6 RID: 28598 RVA: 0x001C63AC File Offset: 0x001C45AC public unsafe EffectPool g_LightningShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002672 RID: 9842 // (get) Token: 0x06006FB7 RID: 28599 RVA: 0x001C63D4 File Offset: 0x001C45D4 // (set) Token: 0x06006FB8 RID: 28600 RVA: 0x001C6408 File Offset: 0x001C4608 public unsafe EffectPool g_LightningCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002673 RID: 9843 // (get) Token: 0x06006FB9 RID: 28601 RVA: 0x001C6430 File Offset: 0x001C4630 // (set) Token: 0x06006FBA RID: 28602 RVA: 0x001C6464 File Offset: 0x001C4664 public unsafe EffectPool g_LightningCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002674 RID: 9844 // (get) Token: 0x06006FBB RID: 28603 RVA: 0x001C648C File Offset: 0x001C468C // (set) Token: 0x06006FBC RID: 28604 RVA: 0x001C64C0 File Offset: 0x001C46C0 public unsafe EffectPool g_LightningCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002675 RID: 9845 // (get) Token: 0x06006FBD RID: 28605 RVA: 0x001C64E8 File Offset: 0x001C46E8 // (set) Token: 0x06006FBE RID: 28606 RVA: 0x001C651C File Offset: 0x001C471C public unsafe Transform g_LightningFloorAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002676 RID: 9846 // (get) Token: 0x06006FBF RID: 28607 RVA: 0x001C6544 File Offset: 0x001C4744 // (set) Token: 0x06006FC0 RID: 28608 RVA: 0x001C6578 File Offset: 0x001C4778 public unsafe LightningFloorAim g_LFAController { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002677 RID: 9847 // (get) Token: 0x06006FC1 RID: 28609 RVA: 0x001C65A0 File Offset: 0x001C47A0 // (set) Token: 0x06006FC2 RID: 28610 RVA: 0x001C65C8 File Offset: 0x001C47C8 public unsafe float g_fLightningFloorAimDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value; } } // Token: 0x17002678 RID: 9848 // (get) Token: 0x06006FC3 RID: 28611 RVA: 0x001C65EC File Offset: 0x001C47EC // (set) Token: 0x06006FC4 RID: 28612 RVA: 0x001C6614 File Offset: 0x001C4814 public unsafe bool g_bLightningAimStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value; } } // Token: 0x17002679 RID: 9849 // (get) Token: 0x06006FC5 RID: 28613 RVA: 0x001C6638 File Offset: 0x001C4838 // (set) Token: 0x06006FC6 RID: 28614 RVA: 0x001C666C File Offset: 0x001C486C public unsafe EffectPool g_LightningChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700267A RID: 9850 // (get) Token: 0x06006FC7 RID: 28615 RVA: 0x001C6694 File Offset: 0x001C4894 // (set) Token: 0x06006FC8 RID: 28616 RVA: 0x001C66C8 File Offset: 0x001C48C8 public unsafe LightningChargeBulletCollision g_LightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700267B RID: 9851 // (get) Token: 0x06006FC9 RID: 28617 RVA: 0x001C66F0 File Offset: 0x001C48F0 // (set) Token: 0x06006FCA RID: 28618 RVA: 0x001C6724 File Offset: 0x001C4924 public unsafe EffectPool g_LightningDodgeStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700267C RID: 9852 // (get) Token: 0x06006FCB RID: 28619 RVA: 0x001C674C File Offset: 0x001C494C // (set) Token: 0x06006FCC RID: 28620 RVA: 0x001C6780 File Offset: 0x001C4980 public unsafe EffectPool g_LightningDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700267D RID: 9853 // (get) Token: 0x06006FCD RID: 28621 RVA: 0x001C67A8 File Offset: 0x001C49A8 // (set) Token: 0x06006FCE RID: 28622 RVA: 0x001C67D0 File Offset: 0x001C49D0 public unsafe Vector3 g_v3LightningDodgeStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value; } } // Token: 0x1700267E RID: 9854 // (get) Token: 0x06006FCF RID: 28623 RVA: 0x001C67F4 File Offset: 0x001C49F4 // (set) Token: 0x06006FD0 RID: 28624 RVA: 0x001C681C File Offset: 0x001C4A1C public unsafe bool g_bLightningDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value; } } // Token: 0x1700267F RID: 9855 // (get) Token: 0x06006FD1 RID: 28625 RVA: 0x001C6840 File Offset: 0x001C4A40 // (set) Token: 0x06006FD2 RID: 28626 RVA: 0x001C6874 File Offset: 0x001C4A74 public unsafe Transform g_TAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002680 RID: 9856 // (get) Token: 0x06006FD3 RID: 28627 RVA: 0x001C689C File Offset: 0x001C4A9C // (set) Token: 0x06006FD4 RID: 28628 RVA: 0x001C68D0 File Offset: 0x001C4AD0 public unsafe Absorb g_Absorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Absorb(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002681 RID: 9857 // (get) Token: 0x06006FD5 RID: 28629 RVA: 0x001C68F8 File Offset: 0x001C4AF8 // (set) Token: 0x06006FD6 RID: 28630 RVA: 0x001C692C File Offset: 0x001C4B2C public unsafe EffectPool g_NotShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002682 RID: 9858 // (get) Token: 0x06006FD7 RID: 28631 RVA: 0x001C6954 File Offset: 0x001C4B54 // (set) Token: 0x06006FD8 RID: 28632 RVA: 0x001C6988 File Offset: 0x001C4B88 public unsafe EffectPool g_Cure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002683 RID: 9859 // (get) Token: 0x06006FD9 RID: 28633 RVA: 0x001C69B0 File Offset: 0x001C4BB0 // (set) Token: 0x06006FDA RID: 28634 RVA: 0x001C69E4 File Offset: 0x001C4BE4 public unsafe EffectPool g_TeleportAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002684 RID: 9860 // (get) Token: 0x06006FDB RID: 28635 RVA: 0x001C6A0C File Offset: 0x001C4C0C // (set) Token: 0x06006FDC RID: 28636 RVA: 0x001C6A40 File Offset: 0x001C4C40 public unsafe EffectPool g_ChangeSkinReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002685 RID: 9861 // (get) Token: 0x06006FDD RID: 28637 RVA: 0x001C6A68 File Offset: 0x001C4C68 // (set) Token: 0x06006FDE RID: 28638 RVA: 0x001C6A9C File Offset: 0x001C4C9C public unsafe EffectPool g_ChangeSkin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002686 RID: 9862 // (get) Token: 0x06006FDF RID: 28639 RVA: 0x001C6AC4 File Offset: 0x001C4CC4 // (set) Token: 0x06006FE0 RID: 28640 RVA: 0x001C6AF8 File Offset: 0x001C4CF8 public unsafe EffectPool g_AreaTeleportReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002687 RID: 9863 // (get) Token: 0x06006FE1 RID: 28641 RVA: 0x001C6B20 File Offset: 0x001C4D20 // (set) Token: 0x06006FE2 RID: 28642 RVA: 0x001C6B54 File Offset: 0x001C4D54 public unsafe EffectPool g_AreaTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002688 RID: 9864 // (get) Token: 0x06006FE3 RID: 28643 RVA: 0x001C6B7C File Offset: 0x001C4D7C // (set) Token: 0x06006FE4 RID: 28644 RVA: 0x001C6BB0 File Offset: 0x001C4DB0 public unsafe EffectPool g_ItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002689 RID: 9865 // (get) Token: 0x06006FE5 RID: 28645 RVA: 0x001C6BD8 File Offset: 0x001C4DD8 // (set) Token: 0x06006FE6 RID: 28646 RVA: 0x001C6C0C File Offset: 0x001C4E0C public unsafe EffectPool g_HPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268A RID: 9866 // (get) Token: 0x06006FE7 RID: 28647 RVA: 0x001C6C34 File Offset: 0x001C4E34 // (set) Token: 0x06006FE8 RID: 28648 RVA: 0x001C6C68 File Offset: 0x001C4E68 public unsafe EffectPool g_HPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268B RID: 9867 // (get) Token: 0x06006FE9 RID: 28649 RVA: 0x001C6C90 File Offset: 0x001C4E90 // (set) Token: 0x06006FEA RID: 28650 RVA: 0x001C6CC4 File Offset: 0x001C4EC4 public unsafe EffectPool g_HPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268C RID: 9868 // (get) Token: 0x06006FEB RID: 28651 RVA: 0x001C6CEC File Offset: 0x001C4EEC // (set) Token: 0x06006FEC RID: 28652 RVA: 0x001C6D20 File Offset: 0x001C4F20 public unsafe EffectPool g_MPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268D RID: 9869 // (get) Token: 0x06006FED RID: 28653 RVA: 0x001C6D48 File Offset: 0x001C4F48 // (set) Token: 0x06006FEE RID: 28654 RVA: 0x001C6D7C File Offset: 0x001C4F7C public unsafe EffectPool g_MPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268E RID: 9870 // (get) Token: 0x06006FEF RID: 28655 RVA: 0x001C6DA4 File Offset: 0x001C4FA4 // (set) Token: 0x06006FF0 RID: 28656 RVA: 0x001C6DD8 File Offset: 0x001C4FD8 public unsafe EffectPool g_MPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700268F RID: 9871 // (get) Token: 0x06006FF1 RID: 28657 RVA: 0x001C6E00 File Offset: 0x001C5000 // (set) Token: 0x06006FF2 RID: 28658 RVA: 0x001C6E34 File Offset: 0x001C5034 public unsafe EffectPool g_SPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002690 RID: 9872 // (get) Token: 0x06006FF3 RID: 28659 RVA: 0x001C6E5C File Offset: 0x001C505C // (set) Token: 0x06006FF4 RID: 28660 RVA: 0x001C6E90 File Offset: 0x001C5090 public unsafe EffectPool g_SPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002691 RID: 9873 // (get) Token: 0x06006FF5 RID: 28661 RVA: 0x001C6EB8 File Offset: 0x001C50B8 // (set) Token: 0x06006FF6 RID: 28662 RVA: 0x001C6EEC File Offset: 0x001C50EC public unsafe EffectPool g_SPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002692 RID: 9874 // (get) Token: 0x06006FF7 RID: 28663 RVA: 0x001C6F14 File Offset: 0x001C5114 // (set) Token: 0x06006FF8 RID: 28664 RVA: 0x001C6F48 File Offset: 0x001C5148 public unsafe EffectPool g_DefenseUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002693 RID: 9875 // (get) Token: 0x06006FF9 RID: 28665 RVA: 0x001C6F70 File Offset: 0x001C5170 // (set) Token: 0x06006FFA RID: 28666 RVA: 0x001C6FA4 File Offset: 0x001C51A4 public unsafe EffectPool g_DefenseUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002694 RID: 9876 // (get) Token: 0x06006FFB RID: 28667 RVA: 0x001C6FCC File Offset: 0x001C51CC // (set) Token: 0x06006FFC RID: 28668 RVA: 0x001C7000 File Offset: 0x001C5200 public unsafe EffectPool g_DefenseUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002695 RID: 9877 // (get) Token: 0x06006FFD RID: 28669 RVA: 0x001C7028 File Offset: 0x001C5228 // (set) Token: 0x06006FFE RID: 28670 RVA: 0x001C705C File Offset: 0x001C525C public unsafe EffectPool g_MysteriousUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002696 RID: 9878 // (get) Token: 0x06006FFF RID: 28671 RVA: 0x001C7084 File Offset: 0x001C5284 // (set) Token: 0x06007000 RID: 28672 RVA: 0x001C70B8 File Offset: 0x001C52B8 public unsafe EffectPool g_MysteriousUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002697 RID: 9879 // (get) Token: 0x06007001 RID: 28673 RVA: 0x001C70E0 File Offset: 0x001C52E0 // (set) Token: 0x06007002 RID: 28674 RVA: 0x001C7114 File Offset: 0x001C5314 public unsafe EffectPool g_HolyUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002698 RID: 9880 // (get) Token: 0x06007003 RID: 28675 RVA: 0x001C713C File Offset: 0x001C533C // (set) Token: 0x06007004 RID: 28676 RVA: 0x001C7170 File Offset: 0x001C5370 public unsafe EffectPool g_HolyUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002699 RID: 9881 // (get) Token: 0x06007005 RID: 28677 RVA: 0x001C7198 File Offset: 0x001C5398 // (set) Token: 0x06007006 RID: 28678 RVA: 0x001C71CC File Offset: 0x001C53CC public unsafe EffectPool g_BagMaxAdd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269A RID: 9882 // (get) Token: 0x06007007 RID: 28679 RVA: 0x001C71F4 File Offset: 0x001C53F4 // (set) Token: 0x06007008 RID: 28680 RVA: 0x001C7228 File Offset: 0x001C5428 public unsafe EffectPool g_SwitchNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269B RID: 9883 // (get) Token: 0x06007009 RID: 28681 RVA: 0x001C7250 File Offset: 0x001C5450 // (set) Token: 0x0600700A RID: 28682 RVA: 0x001C7284 File Offset: 0x001C5484 public unsafe EffectPool g_SwitchIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269C RID: 9884 // (get) Token: 0x0600700B RID: 28683 RVA: 0x001C72AC File Offset: 0x001C54AC // (set) Token: 0x0600700C RID: 28684 RVA: 0x001C72E0 File Offset: 0x001C54E0 public unsafe EffectPool g_SwitchFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269D RID: 9885 // (get) Token: 0x0600700D RID: 28685 RVA: 0x001C7308 File Offset: 0x001C5508 // (set) Token: 0x0600700E RID: 28686 RVA: 0x001C733C File Offset: 0x001C553C public unsafe EffectPool g_SwitchLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269E RID: 9886 // (get) Token: 0x0600700F RID: 28687 RVA: 0x001C7364 File Offset: 0x001C5564 // (set) Token: 0x06007010 RID: 28688 RVA: 0x001C7398 File Offset: 0x001C5598 public unsafe EffectPool g_DashSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700269F RID: 9887 // (get) Token: 0x06007011 RID: 28689 RVA: 0x001C73C0 File Offset: 0x001C55C0 // (set) Token: 0x06007012 RID: 28690 RVA: 0x001C73F4 File Offset: 0x001C55F4 public unsafe EffectPool g_BrakeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026A0 RID: 9888 // (get) Token: 0x06007013 RID: 28691 RVA: 0x001C741C File Offset: 0x001C561C // (set) Token: 0x06007014 RID: 28692 RVA: 0x001C7450 File Offset: 0x001C5650 public unsafe EffectPool g_WaterSplash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026A1 RID: 9889 // (get) Token: 0x06007015 RID: 28693 RVA: 0x001C7478 File Offset: 0x001C5678 // (set) Token: 0x06007016 RID: 28694 RVA: 0x001C7496 File Offset: 0x001C5696 public unsafe static float g_fWaterSplashCDTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value)); } } // Token: 0x170026A2 RID: 9890 // (get) Token: 0x06007017 RID: 28695 RVA: 0x001C74A8 File Offset: 0x001C56A8 // (set) Token: 0x06007018 RID: 28696 RVA: 0x001C74D0 File Offset: 0x001C56D0 public unsafe float g_fWaterSplashCDTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value; } } // Token: 0x170026A3 RID: 9891 // (get) Token: 0x06007019 RID: 28697 RVA: 0x001C74F4 File Offset: 0x001C56F4 // (set) Token: 0x0600701A RID: 28698 RVA: 0x001C7512 File Offset: 0x001C5712 public unsafe static float g_fContinueWaterSplash { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value)); } } // Token: 0x170026A4 RID: 9892 // (get) Token: 0x0600701B RID: 28699 RVA: 0x001C7524 File Offset: 0x001C5724 // (set) Token: 0x0600701C RID: 28700 RVA: 0x001C754C File Offset: 0x001C574C public unsafe float g_fContinueWaterSplashVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value; } } // Token: 0x170026A5 RID: 9893 // (get) Token: 0x0600701D RID: 28701 RVA: 0x001C7570 File Offset: 0x001C5770 // (set) Token: 0x0600701E RID: 28702 RVA: 0x001C75A4 File Offset: 0x001C57A4 public unsafe EffectPool g_OnLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026A6 RID: 9894 // (get) Token: 0x0600701F RID: 28703 RVA: 0x001C75CC File Offset: 0x001C57CC // (set) Token: 0x06007020 RID: 28704 RVA: 0x001C7600 File Offset: 0x001C5800 public unsafe EffectPool g_CurseLossMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026A7 RID: 9895 // (get) Token: 0x06007021 RID: 28705 RVA: 0x001C7628 File Offset: 0x001C5828 // (set) Token: 0x06007022 RID: 28706 RVA: 0x001C7650 File Offset: 0x001C5850 public unsafe bool g_bCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value; } } // Token: 0x170026A8 RID: 9896 // (get) Token: 0x06007023 RID: 28707 RVA: 0x001C7674 File Offset: 0x001C5874 // (set) Token: 0x06007024 RID: 28708 RVA: 0x001C769C File Offset: 0x001C589C public unsafe PlayerEffectPlay.Magic g_Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value; } } // Token: 0x170026A9 RID: 9897 // (get) Token: 0x06007025 RID: 28709 RVA: 0x001C76C0 File Offset: 0x001C58C0 // (set) Token: 0x06007026 RID: 28710 RVA: 0x001C76E8 File Offset: 0x001C58E8 public unsafe float g_fNullRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value; } } // Token: 0x170026AA RID: 9898 // (get) Token: 0x06007027 RID: 28711 RVA: 0x001C770C File Offset: 0x001C590C // (set) Token: 0x06007028 RID: 28712 RVA: 0x001C7734 File Offset: 0x001C5934 public unsafe float g_fIceRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value; } } // Token: 0x170026AB RID: 9899 // (get) Token: 0x06007029 RID: 28713 RVA: 0x001C7758 File Offset: 0x001C5958 // (set) Token: 0x0600702A RID: 28714 RVA: 0x001C7780 File Offset: 0x001C5980 public unsafe float g_fFireRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value; } } // Token: 0x170026AC RID: 9900 // (get) Token: 0x0600702B RID: 28715 RVA: 0x001C77A4 File Offset: 0x001C59A4 // (set) Token: 0x0600702C RID: 28716 RVA: 0x001C77CC File Offset: 0x001C59CC public unsafe float g_fLightningRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value; } } // Token: 0x170026AD RID: 9901 // (get) Token: 0x0600702D RID: 28717 RVA: 0x001C77F0 File Offset: 0x001C59F0 // (set) Token: 0x0600702E RID: 28718 RVA: 0x001C7818 File Offset: 0x001C5A18 public unsafe float g_fNullShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value; } } // Token: 0x170026AE RID: 9902 // (get) Token: 0x0600702F RID: 28719 RVA: 0x001C783C File Offset: 0x001C5A3C // (set) Token: 0x06007030 RID: 28720 RVA: 0x001C7864 File Offset: 0x001C5A64 public unsafe float g_fIceShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value; } } // Token: 0x170026AF RID: 9903 // (get) Token: 0x06007031 RID: 28721 RVA: 0x001C7888 File Offset: 0x001C5A88 // (set) Token: 0x06007032 RID: 28722 RVA: 0x001C78B0 File Offset: 0x001C5AB0 public unsafe float g_fFireShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value; } } // Token: 0x170026B0 RID: 9904 // (get) Token: 0x06007033 RID: 28723 RVA: 0x001C78D4 File Offset: 0x001C5AD4 // (set) Token: 0x06007034 RID: 28724 RVA: 0x001C78FC File Offset: 0x001C5AFC public unsafe float g_fLightningShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value; } } // Token: 0x170026B1 RID: 9905 // (get) Token: 0x06007035 RID: 28725 RVA: 0x001C7920 File Offset: 0x001C5B20 // (set) Token: 0x06007036 RID: 28726 RVA: 0x001C7954 File Offset: 0x001C5B54 public unsafe Transform g_trTeleportSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026B2 RID: 9906 // (get) Token: 0x06007037 RID: 28727 RVA: 0x001C797C File Offset: 0x001C5B7C // (set) Token: 0x06007038 RID: 28728 RVA: 0x001C79A4 File Offset: 0x001C5BA4 public unsafe bool g_bTeleportDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value; } } // Token: 0x170026B3 RID: 9907 // (get) Token: 0x06007039 RID: 28729 RVA: 0x001C79C8 File Offset: 0x001C5BC8 // (set) Token: 0x0600703A RID: 28730 RVA: 0x001C79F0 File Offset: 0x001C5BF0 public unsafe bool g_bTeleportAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value; } } // Token: 0x170026B4 RID: 9908 // (get) Token: 0x0600703B RID: 28731 RVA: 0x001C7A14 File Offset: 0x001C5C14 // (set) Token: 0x0600703C RID: 28732 RVA: 0x001C7A32 File Offset: 0x001C5C32 public unsafe static float g_fTeleportSizeY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value)); } } // Token: 0x170026B5 RID: 9909 // (get) Token: 0x0600703D RID: 28733 RVA: 0x001C7A44 File Offset: 0x001C5C44 // (set) Token: 0x0600703E RID: 28734 RVA: 0x001C7A62 File Offset: 0x001C5C62 public unsafe static float g_fTeleportSizeXZ { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value)); } } // Token: 0x170026B6 RID: 9910 // (get) Token: 0x0600703F RID: 28735 RVA: 0x001C7A74 File Offset: 0x001C5C74 // (set) Token: 0x06007040 RID: 28736 RVA: 0x001C7A9C File Offset: 0x001C5C9C public unsafe float g_fTeleportSizeYVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value; } } // Token: 0x170026B7 RID: 9911 // (get) Token: 0x06007041 RID: 28737 RVA: 0x001C7AC0 File Offset: 0x001C5CC0 // (set) Token: 0x06007042 RID: 28738 RVA: 0x001C7AE8 File Offset: 0x001C5CE8 public unsafe float g_fTeleportSizeXZVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value; } } // Token: 0x170026B8 RID: 9912 // (get) Token: 0x06007043 RID: 28739 RVA: 0x001C7B0C File Offset: 0x001C5D0C // (set) Token: 0x06007044 RID: 28740 RVA: 0x001C7B2A File Offset: 0x001C5D2A public unsafe static float g_fTeleportTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value)); } } // Token: 0x170026B9 RID: 9913 // (get) Token: 0x06007045 RID: 28741 RVA: 0x001C7B3C File Offset: 0x001C5D3C // (set) Token: 0x06007046 RID: 28742 RVA: 0x001C7B64 File Offset: 0x001C5D64 public unsafe float g_fTeleportTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value; } } // Token: 0x170026BA RID: 9914 // (get) Token: 0x06007047 RID: 28743 RVA: 0x001C7B88 File Offset: 0x001C5D88 // (set) Token: 0x06007048 RID: 28744 RVA: 0x001C7BBC File Offset: 0x001C5DBC public unsafe NobetaMeshController g_Display { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026BB RID: 9915 // (get) Token: 0x06007049 RID: 28745 RVA: 0x001C7BE4 File Offset: 0x001C5DE4 // (set) Token: 0x0600704A RID: 28746 RVA: 0x001C7C18 File Offset: 0x001C5E18 public unsafe Action soundEffectTimeScaleUpdater { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026BC RID: 9916 // (get) Token: 0x0600704B RID: 28747 RVA: 0x001C7C40 File Offset: 0x001C5E40 // (set) Token: 0x0600704C RID: 28748 RVA: 0x001C7C68 File Offset: 0x001C5E68 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x040049A8 RID: 18856 private static readonly IntPtr NativeFieldInfoPtr_g_This; // Token: 0x040049A9 RID: 18857 private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone; // Token: 0x040049AA RID: 18858 private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint; // Token: 0x040049AB RID: 18859 private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint; // Token: 0x040049AC RID: 18860 private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget; // Token: 0x040049AD RID: 18861 private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint; // Token: 0x040049AE RID: 18862 private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint; // Token: 0x040049AF RID: 18863 private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint; // Token: 0x040049B0 RID: 18864 private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition; // Token: 0x040049B1 RID: 18865 private static readonly IntPtr NativeFieldInfoPtr_g_BaseData; // Token: 0x040049B2 RID: 18866 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData; // Token: 0x040049B3 RID: 18867 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040049B4 RID: 18868 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x040049B5 RID: 18869 private static readonly IntPtr NativeFieldInfoPtr_g_Sound; // Token: 0x040049B6 RID: 18870 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail; // Token: 0x040049B7 RID: 18871 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02; // Token: 0x040049B8 RID: 18872 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03; // Token: 0x040049B9 RID: 18873 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04; // Token: 0x040049BA RID: 18874 private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime; // Token: 0x040049BB RID: 18875 private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump; // Token: 0x040049BC RID: 18876 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge; // Token: 0x040049BD RID: 18877 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd; // Token: 0x040049BE RID: 18878 private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge; // Token: 0x040049BF RID: 18879 private static readonly IntPtr NativeFieldInfoPtr_g_HighLand; // Token: 0x040049C0 RID: 18880 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03; // Token: 0x040049C1 RID: 18881 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04; // Token: 0x040049C2 RID: 18882 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward; // Token: 0x040049C3 RID: 18883 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack; // Token: 0x040049C4 RID: 18884 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null; // Token: 0x040049C5 RID: 18885 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice; // Token: 0x040049C6 RID: 18886 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire; // Token: 0x040049C7 RID: 18887 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning; // Token: 0x040049C8 RID: 18888 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null; // Token: 0x040049C9 RID: 18889 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice; // Token: 0x040049CA RID: 18890 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire; // Token: 0x040049CB RID: 18891 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning; // Token: 0x040049CC RID: 18892 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion; // Token: 0x040049CD RID: 18893 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess; // Token: 0x040049CE RID: 18894 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor; // Token: 0x040049CF RID: 18895 private static readonly IntPtr NativeFieldInfoPtr_g_NullShot; // Token: 0x040049D0 RID: 18896 private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet; // Token: 0x040049D1 RID: 18897 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision; // Token: 0x040049D2 RID: 18898 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy; // Token: 0x040049D3 RID: 18899 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot; // Token: 0x040049D4 RID: 18900 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet; // Token: 0x040049D5 RID: 18901 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision; // Token: 0x040049D6 RID: 18902 private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget; // Token: 0x040049D7 RID: 18903 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision; // Token: 0x040049D8 RID: 18904 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy; // Token: 0x040049D9 RID: 18905 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision; // Token: 0x040049DA RID: 18906 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall; // Token: 0x040049DB RID: 18907 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy; // Token: 0x040049DC RID: 18908 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision; // Token: 0x040049DD RID: 18909 private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision; // Token: 0x040049DE RID: 18910 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion; // Token: 0x040049DF RID: 18911 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess; // Token: 0x040049E0 RID: 18912 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor; // Token: 0x040049E1 RID: 18913 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01; // Token: 0x040049E2 RID: 18914 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02; // Token: 0x040049E3 RID: 18915 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision; // Token: 0x040049E4 RID: 18916 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy; // Token: 0x040049E5 RID: 18917 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01; // Token: 0x040049E6 RID: 18918 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet; // Token: 0x040049E7 RID: 18919 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision; // Token: 0x040049E8 RID: 18920 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency; // Token: 0x040049E9 RID: 18921 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom; // Token: 0x040049EA RID: 18922 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum; // Token: 0x040049EB RID: 18923 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal; // Token: 0x040049EC RID: 18924 private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex; // Token: 0x040049ED RID: 18925 private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget; // Token: 0x040049EE RID: 18926 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision; // Token: 0x040049EF RID: 18927 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy; // Token: 0x040049F0 RID: 18928 private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet; // Token: 0x040049F1 RID: 18929 private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet; // Token: 0x040049F2 RID: 18930 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01; // Token: 0x040049F3 RID: 18931 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02; // Token: 0x040049F4 RID: 18932 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot; // Token: 0x040049F5 RID: 18933 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot; // Token: 0x040049F6 RID: 18934 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet; // Token: 0x040049F7 RID: 18935 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex; // Token: 0x040049F8 RID: 18936 private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet; // Token: 0x040049F9 RID: 18937 private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet; // Token: 0x040049FA RID: 18938 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime; // Token: 0x040049FB RID: 18939 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal; // Token: 0x040049FC RID: 18940 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection; // Token: 0x040049FD RID: 18941 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed; // Token: 0x040049FE RID: 18942 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget; // Token: 0x040049FF RID: 18943 private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate; // Token: 0x04004A00 RID: 18944 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate; // Token: 0x04004A01 RID: 18945 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum; // Token: 0x04004A02 RID: 18946 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion; // Token: 0x04004A03 RID: 18947 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess; // Token: 0x04004A04 RID: 18948 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x04004A05 RID: 18949 private static readonly IntPtr NativeFieldInfoPtr_g_FireShot; // Token: 0x04004A06 RID: 18950 private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet; // Token: 0x04004A07 RID: 18951 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision; // Token: 0x04004A08 RID: 18952 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy; // Token: 0x04004A09 RID: 18953 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot; // Token: 0x04004A0A RID: 18954 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet; // Token: 0x04004A0B RID: 18955 private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions; // Token: 0x04004A0C RID: 18956 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget; // Token: 0x04004A0D RID: 18957 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection; // Token: 0x04004A0E RID: 18958 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision; // Token: 0x04004A0F RID: 18959 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy; // Token: 0x04004A10 RID: 18960 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05; // Token: 0x04004A11 RID: 18961 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05; // Token: 0x04004A12 RID: 18962 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05; // Token: 0x04004A13 RID: 18963 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05; // Token: 0x04004A14 RID: 18964 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05; // Token: 0x04004A15 RID: 18965 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05; // Token: 0x04004A16 RID: 18966 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05; // Token: 0x04004A17 RID: 18967 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05; // Token: 0x04004A18 RID: 18968 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack; // Token: 0x04004A19 RID: 18969 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack; // Token: 0x04004A1A RID: 18970 private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack; // Token: 0x04004A1B RID: 18971 private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack; // Token: 0x04004A1C RID: 18972 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex; // Token: 0x04004A1D RID: 18973 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime; // Token: 0x04004A1E RID: 18974 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal; // Token: 0x04004A1F RID: 18975 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency; // Token: 0x04004A20 RID: 18976 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal; // Token: 0x04004A21 RID: 18977 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack; // Token: 0x04004A22 RID: 18978 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum; // Token: 0x04004A23 RID: 18979 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion; // Token: 0x04004A24 RID: 18980 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos; // Token: 0x04004A25 RID: 18981 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency; // Token: 0x04004A26 RID: 18982 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal; // Token: 0x04004A27 RID: 18983 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius; // Token: 0x04004A28 RID: 18984 private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList; // Token: 0x04004A29 RID: 18985 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet; // Token: 0x04004A2A RID: 18986 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02; // Token: 0x04004A2B RID: 18987 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03; // Token: 0x04004A2C RID: 18988 private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData; // Token: 0x04004A2D RID: 18989 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision; // Token: 0x04004A2E RID: 18990 private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot; // Token: 0x04004A2F RID: 18991 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion; // Token: 0x04004A30 RID: 18992 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess; // Token: 0x04004A31 RID: 18993 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor; // Token: 0x04004A32 RID: 18994 private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim; // Token: 0x04004A33 RID: 18995 private static readonly IntPtr NativeFieldInfoPtr_g_LFAController; // Token: 0x04004A34 RID: 18996 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance; // Token: 0x04004A35 RID: 18997 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus; // Token: 0x04004A36 RID: 18998 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot; // Token: 0x04004A37 RID: 18999 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet; // Token: 0x04004A38 RID: 19000 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart; // Token: 0x04004A39 RID: 19001 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd; // Token: 0x04004A3A RID: 19002 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos; // Token: 0x04004A3B RID: 19003 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge; // Token: 0x04004A3C RID: 19004 private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb; // Token: 0x04004A3D RID: 19005 private static readonly IntPtr NativeFieldInfoPtr_g_Absorb; // Token: 0x04004A3E RID: 19006 private static readonly IntPtr NativeFieldInfoPtr_g_NotShot; // Token: 0x04004A3F RID: 19007 private static readonly IntPtr NativeFieldInfoPtr_g_Cure; // Token: 0x04004A40 RID: 19008 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack; // Token: 0x04004A41 RID: 19009 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady; // Token: 0x04004A42 RID: 19010 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin; // Token: 0x04004A43 RID: 19011 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady; // Token: 0x04004A44 RID: 19012 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport; // Token: 0x04004A45 RID: 19013 private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect; // Token: 0x04004A46 RID: 19014 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing; // Token: 0x04004A47 RID: 19015 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess; // Token: 0x04004A48 RID: 19016 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody; // Token: 0x04004A49 RID: 19017 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing; // Token: 0x04004A4A RID: 19018 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess; // Token: 0x04004A4B RID: 19019 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody; // Token: 0x04004A4C RID: 19020 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing; // Token: 0x04004A4D RID: 19021 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess; // Token: 0x04004A4E RID: 19022 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody; // Token: 0x04004A4F RID: 19023 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing; // Token: 0x04004A50 RID: 19024 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess; // Token: 0x04004A51 RID: 19025 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody; // Token: 0x04004A52 RID: 19026 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing; // Token: 0x04004A53 RID: 19027 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess; // Token: 0x04004A54 RID: 19028 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing; // Token: 0x04004A55 RID: 19029 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess; // Token: 0x04004A56 RID: 19030 private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd; // Token: 0x04004A57 RID: 19031 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull; // Token: 0x04004A58 RID: 19032 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce; // Token: 0x04004A59 RID: 19033 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire; // Token: 0x04004A5A RID: 19034 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning; // Token: 0x04004A5B RID: 19035 private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke; // Token: 0x04004A5C RID: 19036 private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke; // Token: 0x04004A5D RID: 19037 private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash; // Token: 0x04004A5E RID: 19038 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime; // Token: 0x04004A5F RID: 19039 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal; // Token: 0x04004A60 RID: 19040 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash; // Token: 0x04004A61 RID: 19041 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal; // Token: 0x04004A62 RID: 19042 private static readonly IntPtr NativeFieldInfoPtr_g_OnLight; // Token: 0x04004A63 RID: 19043 private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney; // Token: 0x04004A64 RID: 19044 private static readonly IntPtr NativeFieldInfoPtr_g_bCharge; // Token: 0x04004A65 RID: 19045 private static readonly IntPtr NativeFieldInfoPtr_g_Magic; // Token: 0x04004A66 RID: 19046 private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil; // Token: 0x04004A67 RID: 19047 private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil; // Token: 0x04004A68 RID: 19048 private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil; // Token: 0x04004A69 RID: 19049 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil; // Token: 0x04004A6A RID: 19050 private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake; // Token: 0x04004A6B RID: 19051 private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake; // Token: 0x04004A6C RID: 19052 private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake; // Token: 0x04004A6D RID: 19053 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake; // Token: 0x04004A6E RID: 19054 private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize; // Token: 0x04004A6F RID: 19055 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear; // Token: 0x04004A70 RID: 19056 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear; // Token: 0x04004A71 RID: 19057 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY; // Token: 0x04004A72 RID: 19058 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ; // Token: 0x04004A73 RID: 19059 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal; // Token: 0x04004A74 RID: 19060 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal; // Token: 0x04004A75 RID: 19061 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime; // Token: 0x04004A76 RID: 19062 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal; // Token: 0x04004A77 RID: 19063 private static readonly IntPtr NativeFieldInfoPtr_g_Display; // Token: 0x04004A78 RID: 19064 private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater; // Token: 0x04004A79 RID: 19065 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04004A7A RID: 19066 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04004A7B RID: 19067 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0; // Token: 0x04004A7C RID: 19068 private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0; // Token: 0x04004A7D RID: 19069 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0; // Token: 0x04004A7E RID: 19070 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0; // Token: 0x04004A7F RID: 19071 private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0; // Token: 0x04004A80 RID: 19072 private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0; // Token: 0x04004A81 RID: 19073 private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0; // Token: 0x04004A82 RID: 19074 private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0; // Token: 0x04004A83 RID: 19075 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0; // Token: 0x04004A84 RID: 19076 private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0; // Token: 0x04004A85 RID: 19077 private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0; // Token: 0x04004A86 RID: 19078 private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0; // Token: 0x04004A87 RID: 19079 private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0; // Token: 0x04004A88 RID: 19080 private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0; // Token: 0x04004A89 RID: 19081 private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0; // Token: 0x04004A8A RID: 19082 private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0; // Token: 0x04004A8B RID: 19083 private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0; // Token: 0x04004A8C RID: 19084 private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0; // Token: 0x04004A8D RID: 19085 private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0; // Token: 0x04004A8E RID: 19086 private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0; // Token: 0x04004A8F RID: 19087 private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0; // Token: 0x04004A90 RID: 19088 private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0; // Token: 0x04004A91 RID: 19089 private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0; // Token: 0x04004A92 RID: 19090 private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0; // Token: 0x04004A93 RID: 19091 private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0; // Token: 0x04004A94 RID: 19092 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0; // Token: 0x04004A95 RID: 19093 private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0; // Token: 0x04004A96 RID: 19094 private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0; // Token: 0x04004A97 RID: 19095 private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0; // Token: 0x04004A98 RID: 19096 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0; // Token: 0x04004A99 RID: 19097 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0; // Token: 0x04004A9A RID: 19098 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0; // Token: 0x04004A9B RID: 19099 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0; // Token: 0x04004A9C RID: 19100 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0; // Token: 0x04004A9D RID: 19101 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0; // Token: 0x04004A9E RID: 19102 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0; // Token: 0x04004A9F RID: 19103 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0; // Token: 0x04004AA0 RID: 19104 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0; // Token: 0x04004AA1 RID: 19105 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0; // Token: 0x04004AA2 RID: 19106 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0; // Token: 0x04004AA3 RID: 19107 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0; // Token: 0x04004AA4 RID: 19108 private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0; // Token: 0x04004AA5 RID: 19109 private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0; // Token: 0x04004AA6 RID: 19110 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0; // Token: 0x04004AA7 RID: 19111 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0; // Token: 0x04004AA8 RID: 19112 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0; // Token: 0x04004AA9 RID: 19113 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0; // Token: 0x04004AAA RID: 19114 private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0; // Token: 0x04004AAB RID: 19115 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0; // Token: 0x04004AAC RID: 19116 private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0; // Token: 0x04004AAD RID: 19117 private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0; // Token: 0x04004AAE RID: 19118 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0; // Token: 0x04004AAF RID: 19119 private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0; // Token: 0x04004AB0 RID: 19120 private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0; // Token: 0x04004AB1 RID: 19121 private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0; // Token: 0x04004AB2 RID: 19122 private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0; // Token: 0x04004AB3 RID: 19123 private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0; // Token: 0x04004AB4 RID: 19124 private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0; // Token: 0x04004AB5 RID: 19125 private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0; // Token: 0x04004AB6 RID: 19126 private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0; // Token: 0x04004AB7 RID: 19127 private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0; // Token: 0x04004AB8 RID: 19128 private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0; // Token: 0x04004AB9 RID: 19129 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0; // Token: 0x04004ABA RID: 19130 private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0; // Token: 0x04004ABB RID: 19131 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0; // Token: 0x04004ABC RID: 19132 private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0; // Token: 0x04004ABD RID: 19133 private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0; // Token: 0x04004ABE RID: 19134 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0; // Token: 0x04004ABF RID: 19135 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0; // Token: 0x04004AC0 RID: 19136 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0; // Token: 0x04004AC1 RID: 19137 private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0; // Token: 0x04004AC2 RID: 19138 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0; // Token: 0x04004AC3 RID: 19139 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0; // Token: 0x04004AC4 RID: 19140 private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0; // Token: 0x04004AC5 RID: 19141 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0; // Token: 0x04004AC6 RID: 19142 private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0; // Token: 0x04004AC7 RID: 19143 private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0; // Token: 0x04004AC8 RID: 19144 private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0; // Token: 0x04004AC9 RID: 19145 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04004ACA RID: 19146 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0; // Token: 0x02000360 RID: 864 public enum Magic { // Token: 0x04004ACC RID: 19148 Null, // Token: 0x04004ACD RID: 19149 Ice, // Token: 0x04004ACE RID: 19150 Fire, // Token: 0x04004ACF RID: 19151 Lightning } // Token: 0x02000361 RID: 865 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")] public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object { // Token: 0x0600704D RID: 28749 RVA: 0x001C7C8C File Offset: 0x001C5E8C [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass213_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600704E RID: 28750 RVA: 0x001C7CD8 File Offset: 0x001C5ED8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607811, XrefRangeEnd = 607814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__2() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600704F RID: 28751 RVA: 0x001C7D1C File Offset: 0x001C5F1C // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass213_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass213_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fbc"); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671618); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671619); } // Token: 0x06007050 RID: 28752 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass213_0(IntPtr pointer) : base(pointer) { } // Token: 0x170026BE RID: 9918 // (get) Token: 0x06007051 RID: 28753 RVA: 0x001C7D98 File Offset: 0x001C5F98 // (set) Token: 0x06007052 RID: 28754 RVA: 0x001C7DCC File Offset: 0x001C5FCC public unsafe FireBallCollision fbc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026BF RID: 9919 // (get) Token: 0x06007053 RID: 28755 RVA: 0x001C7DF4 File Offset: 0x001C5FF4 // (set) Token: 0x06007054 RID: 28756 RVA: 0x001C7E28 File Offset: 0x001C6028 public unsafe PlayerEffectPlay __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004AD0 RID: 19152 private static readonly IntPtr NativeFieldInfoPtr_fbc; // Token: 0x04004AD1 RID: 19153 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x04004AD2 RID: 19154 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04004AD3 RID: 19155 private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0; } // Token: 0x02000362 RID: 866 [ObfuscatedName("PlayerEffectPlay/<>c")] [Serializable] public sealed class __c : Il2CppSystem.Object { // Token: 0x06007055 RID: 28757 RVA: 0x001C7E50 File Offset: 0x001C6050 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06007056 RID: 28758 RVA: 0x001C7E9C File Offset: 0x001C609C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607814, XrefRangeEnd = 607822, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject _Start_b__213_0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06007057 RID: 28759 RVA: 0x001C7EF4 File Offset: 0x001C60F4 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__213_0"); PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671621); PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671622); } // Token: 0x06007058 RID: 28760 RVA: 0x0000A74C File Offset: 0x0000894C public __c(IntPtr pointer) : base(pointer) { } // Token: 0x170026C0 RID: 9920 // (get) Token: 0x06007059 RID: 28761 RVA: 0x001C7F70 File Offset: 0x001C6170 // (set) Token: 0x0600705A RID: 28762 RVA: 0x001C7F9B File Offset: 0x001C619B public unsafe static PlayerEffectPlay.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170026C1 RID: 9921 // (get) Token: 0x0600705B RID: 28763 RVA: 0x001C7FB0 File Offset: 0x001C61B0 // (set) Token: 0x0600705C RID: 28764 RVA: 0x001C7FDB File Offset: 0x001C61DB public unsafe static Func __9__213_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004AD4 RID: 19156 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x04004AD5 RID: 19157 private static readonly IntPtr NativeFieldInfoPtr___9__213_0; // Token: 0x04004AD6 RID: 19158 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04004AD7 RID: 19159 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0; } // Token: 0x02000363 RID: 867 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")] public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object { // Token: 0x0600705D RID: 28765 RVA: 0x001C7FF0 File Offset: 0x001C61F0 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass268_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600705E RID: 28766 RVA: 0x001C803C File Offset: 0x001C623C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607822, XrefRangeEnd = 607824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600705F RID: 28767 RVA: 0x001C8098 File Offset: 0x001C6298 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass268_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass268_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeScale"); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671623); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671624); } // Token: 0x06007060 RID: 28768 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass268_0(IntPtr pointer) : base(pointer) { } // Token: 0x170026C2 RID: 9922 // (get) Token: 0x06007061 RID: 28769 RVA: 0x001C8100 File Offset: 0x001C6300 // (set) Token: 0x06007062 RID: 28770 RVA: 0x001C8128 File Offset: 0x001C6328 public unsafe float timeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value; } } // Token: 0x04004AD8 RID: 19160 private static readonly IntPtr NativeFieldInfoPtr_timeScale; // Token: 0x04004AD9 RID: 19161 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04004ADA RID: 19162 private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0; } }