using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using UnityEngine; // Token: 0x02000364 RID: 868 [Serializable] public class PlayerEffectRootContainer : Il2CppSystem.Object { // Token: 0x06007063 RID: 28771 RVA: 0x001C814C File Offset: 0x001C634C [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectRootContainer() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06007064 RID: 28772 RVA: 0x001C8198 File Offset: 0x001C6398 // Note: this type is marked as 'beforefieldinit'. static PlayerEffectRootContainer() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectRootContainer"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "handItemEffectRoot"); PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671625); } // Token: 0x06007065 RID: 28773 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerEffectRootContainer(IntPtr pointer) : base(pointer) { } // Token: 0x170026C3 RID: 9923 // (get) Token: 0x06007066 RID: 28774 RVA: 0x001C81F0 File Offset: 0x001C63F0 // (set) Token: 0x06007067 RID: 28775 RVA: 0x001C8224 File Offset: 0x001C6424 public unsafe Transform handItemEffectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004ADB RID: 19163 private static readonly IntPtr NativeFieldInfoPtr_handItemEffectRoot; // Token: 0x04004ADC RID: 19164 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }