using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000424 RID: 1060 public class FPSAiming : MonoBehaviour { // Token: 0x06008019 RID: 32793 RVA: 0x0020BC94 File Offset: 0x00209E94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624430, XrefRangeEnd = 624447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801A RID: 32794 RVA: 0x0020BCD8 File Offset: 0x00209ED8 [CallerCount(0)] public unsafe void FixedUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801B RID: 32795 RVA: 0x0020BD1C File Offset: 0x00209F1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624447, XrefRangeEnd = 624456, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801C RID: 32796 RVA: 0x0020BD60 File Offset: 0x00209F60 [CallerCount(1)] [CachedScanResults(RefRangeStart = 624465, RefRangeEnd = 624466, XrefRangeStart = 624456, XrefRangeEnd = 624465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Aiming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801D RID: 32797 RVA: 0x0020BDA4 File Offset: 0x00209FA4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 624539, RefRangeEnd = 624540, XrefRangeStart = 624466, XrefRangeEnd = 624539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LookDownTheSight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801E RID: 32798 RVA: 0x0020BDE8 File Offset: 0x00209FE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 624560, RefRangeEnd = 624561, XrefRangeStart = 624540, XrefRangeEnd = 624560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RotateCharacter() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600801F RID: 32799 RVA: 0x0020BE2C File Offset: 0x0020A02C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 624561, XrefRangeEnd = 624562, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe FPSAiming() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06008020 RID: 32800 RVA: 0x0020BE78 File Offset: 0x0020A078 // Note: this type is marked as 'beforefieldinit'. static FPSAiming() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimWeight"); FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sightWeight"); FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "maxAngle"); FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "animatePhysics"); FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gun"); FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTarget"); FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ik"); FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunAim"); FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cam"); FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "recoil"); FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraRecoilWeight"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalRotation"); FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camRelativeToGunTarget"); FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "updateFrame"); FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673047); FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673048); FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673049); FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673050); FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673051); FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673052); FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100673053); } // Token: 0x06008021 RID: 32801 RVA: 0x0000351C File Offset: 0x0000171C public FPSAiming(IntPtr pointer) : base(pointer) { } // Token: 0x17002B85 RID: 11141 // (get) Token: 0x06008022 RID: 32802 RVA: 0x0020C074 File Offset: 0x0020A274 // (set) Token: 0x06008023 RID: 32803 RVA: 0x0020C09C File Offset: 0x0020A29C public unsafe float aimWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value; } } // Token: 0x17002B86 RID: 11142 // (get) Token: 0x06008024 RID: 32804 RVA: 0x0020C0C0 File Offset: 0x0020A2C0 // (set) Token: 0x06008025 RID: 32805 RVA: 0x0020C0E8 File Offset: 0x0020A2E8 public unsafe float sightWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value; } } // Token: 0x17002B87 RID: 11143 // (get) Token: 0x06008026 RID: 32806 RVA: 0x0020C10C File Offset: 0x0020A30C // (set) Token: 0x06008027 RID: 32807 RVA: 0x0020C134 File Offset: 0x0020A334 public unsafe float maxAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value; } } // Token: 0x17002B88 RID: 11144 // (get) Token: 0x06008028 RID: 32808 RVA: 0x0020C158 File Offset: 0x0020A358 // (set) Token: 0x06008029 RID: 32809 RVA: 0x0020C180 File Offset: 0x0020A380 public unsafe bool animatePhysics { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value; } } // Token: 0x17002B89 RID: 11145 // (get) Token: 0x0600802A RID: 32810 RVA: 0x0020C1A4 File Offset: 0x0020A3A4 // (set) Token: 0x0600802B RID: 32811 RVA: 0x0020C1D8 File Offset: 0x0020A3D8 public unsafe Transform gun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8A RID: 11146 // (get) Token: 0x0600802C RID: 32812 RVA: 0x0020C200 File Offset: 0x0020A400 // (set) Token: 0x0600802D RID: 32813 RVA: 0x0020C234 File Offset: 0x0020A434 public unsafe Transform gunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8B RID: 11147 // (get) Token: 0x0600802E RID: 32814 RVA: 0x0020C25C File Offset: 0x0020A45C // (set) Token: 0x0600802F RID: 32815 RVA: 0x0020C290 File Offset: 0x0020A490 public unsafe FullBodyBipedIK ik { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8C RID: 11148 // (get) Token: 0x06008030 RID: 32816 RVA: 0x0020C2B8 File Offset: 0x0020A4B8 // (set) Token: 0x06008031 RID: 32817 RVA: 0x0020C2EC File Offset: 0x0020A4EC public unsafe AimIK gunAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AimIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8D RID: 11149 // (get) Token: 0x06008032 RID: 32818 RVA: 0x0020C314 File Offset: 0x0020A514 // (set) Token: 0x06008033 RID: 32819 RVA: 0x0020C348 File Offset: 0x0020A548 public unsafe CameraControllerFPS cam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8E RID: 11150 // (get) Token: 0x06008034 RID: 32820 RVA: 0x0020C370 File Offset: 0x0020A570 // (set) Token: 0x06008035 RID: 32821 RVA: 0x0020C3A4 File Offset: 0x0020A5A4 public unsafe Recoil recoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Recoil(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002B8F RID: 11151 // (get) Token: 0x06008036 RID: 32822 RVA: 0x0020C3CC File Offset: 0x0020A5CC // (set) Token: 0x06008037 RID: 32823 RVA: 0x0020C3F4 File Offset: 0x0020A5F4 public unsafe float cameraRecoilWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value; } } // Token: 0x17002B90 RID: 11152 // (get) Token: 0x06008038 RID: 32824 RVA: 0x0020C418 File Offset: 0x0020A618 // (set) Token: 0x06008039 RID: 32825 RVA: 0x0020C440 File Offset: 0x0020A640 public unsafe Vector3 gunTargetDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value; } } // Token: 0x17002B91 RID: 11153 // (get) Token: 0x0600803A RID: 32826 RVA: 0x0020C464 File Offset: 0x0020A664 // (set) Token: 0x0600803B RID: 32827 RVA: 0x0020C48C File Offset: 0x0020A68C public unsafe Quaternion gunTargetDefaultLocalRotation { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value; } } // Token: 0x17002B92 RID: 11154 // (get) Token: 0x0600803C RID: 32828 RVA: 0x0020C4B0 File Offset: 0x0020A6B0 // (set) Token: 0x0600803D RID: 32829 RVA: 0x0020C4D8 File Offset: 0x0020A6D8 public unsafe Vector3 camDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value; } } // Token: 0x17002B93 RID: 11155 // (get) Token: 0x0600803E RID: 32830 RVA: 0x0020C4FC File Offset: 0x0020A6FC // (set) Token: 0x0600803F RID: 32831 RVA: 0x0020C524 File Offset: 0x0020A724 public unsafe Vector3 camRelativeToGunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value; } } // Token: 0x17002B94 RID: 11156 // (get) Token: 0x06008040 RID: 32832 RVA: 0x0020C548 File Offset: 0x0020A748 // (set) Token: 0x06008041 RID: 32833 RVA: 0x0020C570 File Offset: 0x0020A770 public unsafe bool updateFrame { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value; } } // Token: 0x040055FB RID: 22011 private static readonly IntPtr NativeFieldInfoPtr_aimWeight; // Token: 0x040055FC RID: 22012 private static readonly IntPtr NativeFieldInfoPtr_sightWeight; // Token: 0x040055FD RID: 22013 private static readonly IntPtr NativeFieldInfoPtr_maxAngle; // Token: 0x040055FE RID: 22014 private static readonly IntPtr NativeFieldInfoPtr_animatePhysics; // Token: 0x040055FF RID: 22015 private static readonly IntPtr NativeFieldInfoPtr_gun; // Token: 0x04005600 RID: 22016 private static readonly IntPtr NativeFieldInfoPtr_gunTarget; // Token: 0x04005601 RID: 22017 private static readonly IntPtr NativeFieldInfoPtr_ik; // Token: 0x04005602 RID: 22018 private static readonly IntPtr NativeFieldInfoPtr_gunAim; // Token: 0x04005603 RID: 22019 private static readonly IntPtr NativeFieldInfoPtr_cam; // Token: 0x04005604 RID: 22020 private static readonly IntPtr NativeFieldInfoPtr_recoil; // Token: 0x04005605 RID: 22021 private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight; // Token: 0x04005606 RID: 22022 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition; // Token: 0x04005607 RID: 22023 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation; // Token: 0x04005608 RID: 22024 private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition; // Token: 0x04005609 RID: 22025 private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget; // Token: 0x0400560A RID: 22026 private static readonly IntPtr NativeFieldInfoPtr_updateFrame; // Token: 0x0400560B RID: 22027 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x0400560C RID: 22028 private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0; // Token: 0x0400560D RID: 22029 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x0400560E RID: 22030 private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0; // Token: 0x0400560F RID: 22031 private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0; // Token: 0x04005610 RID: 22032 private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0; // Token: 0x04005611 RID: 22033 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }