using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x0200010F RID: 271 public class SealGhost02EffectPlay : MonoBehaviour { // Token: 0x06003647 RID: 13895 RVA: 0x000D7B74 File Offset: 0x000D5D74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543209, RefRangeEnd = 543210, XrefRangeStart = 542847, XrefRangeEnd = 543209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003648 RID: 13896 RVA: 0x000D7BD8 File Offset: 0x000D5DD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543210, XrefRangeEnd = 543263, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003649 RID: 13897 RVA: 0x000D7C28 File Offset: 0x000D5E28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543277, RefRangeEnd = 543278, XrefRangeStart = 543263, XrefRangeEnd = 543277, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364A RID: 13898 RVA: 0x000D7C78 File Offset: 0x000D5E78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543278, XrefRangeEnd = 543300, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364B RID: 13899 RVA: 0x000D7CBC File Offset: 0x000D5EBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543300, XrefRangeEnd = 543310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364C RID: 13900 RVA: 0x000D7D00 File Offset: 0x000D5F00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543310, XrefRangeEnd = 543322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364D RID: 13901 RVA: 0x000D7D44 File Offset: 0x000D5F44 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543345, RefRangeEnd = 543346, XrefRangeStart = 543322, XrefRangeEnd = 543345, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364E RID: 13902 RVA: 0x000D7D88 File Offset: 0x000D5F88 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543367, RefRangeEnd = 543368, XrefRangeStart = 543346, XrefRangeEnd = 543367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600364F RID: 13903 RVA: 0x000D7DCC File Offset: 0x000D5FCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543368, XrefRangeEnd = 543372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003650 RID: 13904 RVA: 0x000D7E1C File Offset: 0x000D601C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543372, XrefRangeEnd = 543378, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003651 RID: 13905 RVA: 0x000D7E60 File Offset: 0x000D6060 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543378, XrefRangeEnd = 543392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003652 RID: 13906 RVA: 0x000D7EA4 File Offset: 0x000D60A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543392, XrefRangeEnd = 543406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003653 RID: 13907 RVA: 0x000D7EE8 File Offset: 0x000D60E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543406, XrefRangeEnd = 543418, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003654 RID: 13908 RVA: 0x000D7F2C File Offset: 0x000D612C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543418, XrefRangeEnd = 543443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003655 RID: 13909 RVA: 0x000D7F70 File Offset: 0x000D6170 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543443, XrefRangeEnd = 543455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniJumpShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003656 RID: 13910 RVA: 0x000D7FB4 File Offset: 0x000D61B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543455, XrefRangeEnd = 543466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void AniLandShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003657 RID: 13911 RVA: 0x000D8004 File Offset: 0x000D6204 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BR_PlayEffAttack02_Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003658 RID: 13912 RVA: 0x000D8054 File Offset: 0x000D6254 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BR_PlayEffHideStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003659 RID: 13913 RVA: 0x000D80A4 File Offset: 0x000D62A4 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BR_PlayEffHiding() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365A RID: 13914 RVA: 0x000D80F4 File Offset: 0x000D62F4 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BR_PlayEffAppearStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365B RID: 13915 RVA: 0x000D8144 File Offset: 0x000D6344 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void BR_PlayEffAppear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365C RID: 13916 RVA: 0x000D8194 File Offset: 0x000D6394 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543466, XrefRangeEnd = 543474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeathSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365D RID: 13917 RVA: 0x000D81D8 File Offset: 0x000D63D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543474, XrefRangeEnd = 543482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathBefore() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365E RID: 13918 RVA: 0x000D821C File Offset: 0x000D641C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543482, XrefRangeEnd = 543485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600365F RID: 13919 RVA: 0x000D8260 File Offset: 0x000D6460 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543485, XrefRangeEnd = 543505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003660 RID: 13920 RVA: 0x000D82A4 File Offset: 0x000D64A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543505, XrefRangeEnd = 543508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003661 RID: 13921 RVA: 0x000D82E8 File Offset: 0x000D64E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543508, XrefRangeEnd = 543511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003662 RID: 13922 RVA: 0x000D832C File Offset: 0x000D652C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543511, XrefRangeEnd = 543515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003663 RID: 13923 RVA: 0x000D8370 File Offset: 0x000D6570 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543515, XrefRangeEnd = 543518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003664 RID: 13924 RVA: 0x000D83B4 File Offset: 0x000D65B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543518, XrefRangeEnd = 543530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003665 RID: 13925 RVA: 0x000D83F8 File Offset: 0x000D65F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543530, XrefRangeEnd = 543542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003666 RID: 13926 RVA: 0x000D843C File Offset: 0x000D663C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543542, XrefRangeEnd = 543554, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003667 RID: 13927 RVA: 0x000D8480 File Offset: 0x000D6680 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543554, XrefRangeEnd = 543589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003668 RID: 13928 RVA: 0x000D84C4 File Offset: 0x000D66C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543589, XrefRangeEnd = 543601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003669 RID: 13929 RVA: 0x000D8508 File Offset: 0x000D6708 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543601, XrefRangeEnd = 543622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366A RID: 13930 RVA: 0x000D854C File Offset: 0x000D674C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543622, XrefRangeEnd = 543634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366B RID: 13931 RVA: 0x000D8590 File Offset: 0x000D6790 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543634, XrefRangeEnd = 543651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366C RID: 13932 RVA: 0x000D85D4 File Offset: 0x000D67D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543651, XrefRangeEnd = 543663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366D RID: 13933 RVA: 0x000D8618 File Offset: 0x000D6818 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543686, RefRangeEnd = 543687, XrefRangeStart = 543663, XrefRangeEnd = 543686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveDamageObjectPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366E RID: 13934 RVA: 0x000D865C File Offset: 0x000D685C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543687, XrefRangeEnd = 543695, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageAllObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600366F RID: 13935 RVA: 0x000D86A0 File Offset: 0x000D68A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543703, RefRangeEnd = 543704, XrefRangeStart = 543695, XrefRangeEnd = 543703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003670 RID: 13936 RVA: 0x000D86E4 File Offset: 0x000D68E4 [CallerCount(10)] [CachedScanResults(RefRangeStart = 543719, RefRangeEnd = 543729, XrefRangeStart = 543704, XrefRangeEnd = 543719, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetPlayerArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003671 RID: 13937 RVA: 0x000D8734 File Offset: 0x000D6934 [CallerCount(8)] [CachedScanResults(RefRangeStart = 543744, RefRangeEnd = 543752, XrefRangeStart = 543729, XrefRangeEnd = 543744, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetOwnArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003672 RID: 13938 RVA: 0x000D8784 File Offset: 0x000D6984 [CallerCount(3)] [CachedScanResults(RefRangeStart = 543762, RefRangeEnd = 543765, XrefRangeStart = 543752, XrefRangeEnd = 543762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool CheckHitFlyPlayer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003673 RID: 13939 RVA: 0x000D87D4 File Offset: 0x000D69D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543765, XrefRangeEnd = 543785, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Fly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003674 RID: 13940 RVA: 0x000D8818 File Offset: 0x000D6A18 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543791, RefRangeEnd = 543793, XrefRangeStart = 543785, XrefRangeEnd = 543791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack05Fly(float fDaltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDaltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003675 RID: 13941 RVA: 0x000D886C File Offset: 0x000D6A6C [CallerCount(12)] [CachedScanResults(RefRangeStart = 543797, RefRangeEnd = 543809, XrefRangeStart = 543793, XrefRangeEnd = 543797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetAreaDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003676 RID: 13942 RVA: 0x000D88D0 File Offset: 0x000D6AD0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543809, RefRangeEnd = 543811, XrefRangeStart = 543809, XrefRangeEnd = 543809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetAreaNearJumpPointIndex(int iAreaIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iAreaIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003677 RID: 13943 RVA: 0x000D8934 File Offset: 0x000D6B34 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543825, RefRangeEnd = 543827, XrefRangeStart = 543811, XrefRangeEnd = 543825, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetJumpPointIndex() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003678 RID: 13944 RVA: 0x000D8984 File Offset: 0x000D6B84 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543831, RefRangeEnd = 543833, XrefRangeStart = 543827, XrefRangeEnd = 543831, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointIndexDirectgion(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003679 RID: 13945 RVA: 0x000D89E8 File Offset: 0x000D6BE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543833, XrefRangeEnd = 543858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPoint(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600367A RID: 13946 RVA: 0x000D8A4C File Offset: 0x000D6C4C [CallerCount(2)] [CachedScanResults(RefRangeStart = 543862, RefRangeEnd = 543864, XrefRangeStart = 543858, XrefRangeEnd = 543862, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirectionError(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600367B RID: 13947 RVA: 0x000D8AB0 File Offset: 0x000D6CB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543864, XrefRangeEnd = 543889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600367C RID: 13948 RVA: 0x000D8B14 File Offset: 0x000D6D14 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543831, RefRangeEnd = 543833, XrefRangeStart = 543831, XrefRangeEnd = 543833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirectionDirectionError(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600367D RID: 13949 RVA: 0x000D8B78 File Offset: 0x000D6D78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543889, XrefRangeEnd = 543890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual Vector3 GetHideMovePosition() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600367E RID: 13950 RVA: 0x000D8BD4 File Offset: 0x000D6DD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual Vector3 GetAppearDirection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600367F RID: 13951 RVA: 0x000D8C30 File Offset: 0x000D6E30 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CheckDamageObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003680 RID: 13952 RVA: 0x000D8C74 File Offset: 0x000D6E74 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543914, RefRangeEnd = 543916, XrefRangeStart = 543890, XrefRangeEnd = 543914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCharacterFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003681 RID: 13953 RVA: 0x000D8CB8 File Offset: 0x000D6EB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543916, RefRangeEnd = 543917, XrefRangeStart = 543916, XrefRangeEnd = 543916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003682 RID: 13954 RVA: 0x000D8D34 File Offset: 0x000D6F34 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543949, RefRangeEnd = 543951, XrefRangeStart = 543917, XrefRangeEnd = 543949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003683 RID: 13955 RVA: 0x000D8D88 File Offset: 0x000D6F88 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543983, RefRangeEnd = 543985, XrefRangeStart = 543951, XrefRangeEnd = 543983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003684 RID: 13956 RVA: 0x000D8DDC File Offset: 0x000D6FDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543985, XrefRangeEnd = 543987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003685 RID: 13957 RVA: 0x000D8E20 File Offset: 0x000D7020 [CallerCount(2)] [CachedScanResults(RefRangeStart = 544023, RefRangeEnd = 544025, XrefRangeStart = 543987, XrefRangeEnd = 544023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorExp(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003686 RID: 13958 RVA: 0x000D8E74 File Offset: 0x000D7074 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003687 RID: 13959 RVA: 0x000D8EB8 File Offset: 0x000D70B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544025, XrefRangeEnd = 544026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003688 RID: 13960 RVA: 0x000D8EFC File Offset: 0x000D70FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544026, XrefRangeEnd = 544027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003689 RID: 13961 RVA: 0x000D8F40 File Offset: 0x000D7140 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544029, RefRangeEnd = 544030, XrefRangeStart = 544027, XrefRangeEnd = 544029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600368A RID: 13962 RVA: 0x000D8F84 File Offset: 0x000D7184 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544030, XrefRangeEnd = 544032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600368B RID: 13963 RVA: 0x000D8FC8 File Offset: 0x000D71C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544032, XrefRangeEnd = 544034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600368C RID: 13964 RVA: 0x000D900C File Offset: 0x000D720C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544034, XrefRangeEnd = 544035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600368D RID: 13965 RVA: 0x000D9060 File Offset: 0x000D7260 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544035, XrefRangeEnd = 544036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEImpact(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600368E RID: 13966 RVA: 0x000D90B4 File Offset: 0x000D72B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544036, XrefRangeEnd = 544037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEChain(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600368F RID: 13967 RVA: 0x000D9108 File Offset: 0x000D7308 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544102, RefRangeEnd = 544103, XrefRangeStart = 544037, XrefRangeEnd = 544102, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003690 RID: 13968 RVA: 0x000D915C File Offset: 0x000D735C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhost02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003691 RID: 13969 RVA: 0x000D91A8 File Offset: 0x000D73A8 // Note: this type is marked as 'beforefieldinit'. static SealGhost02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Death"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Yell"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathSmoke"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MoveDirection"); SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "JumpPoint"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageObjectRoot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageBefore"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageAfter"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageCrystal"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttackDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Impact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Chain"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChain"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBigCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpReadyCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpStartPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTimeVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05FlyNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Fly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeathBefore"); SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666757); SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666758); SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666759); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666760); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666761); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666762); SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666763); SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666764); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666765); SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666766); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666767); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666768); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666769); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666770); SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666771); SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666772); SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666773); SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666774); SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666775); SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666776); SealGhost02EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666777); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666778); SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666779); SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666780); SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666781); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666782); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666783); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666784); SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666785); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666786); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666787); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666788); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666789); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666790); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666791); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666792); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666793); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666794); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666795); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666796); SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666797); SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666798); SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666799); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666800); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666801); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666802); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666803); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666804); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666805); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666806); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666807); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666808); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666809); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666810); SealGhost02EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666811); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666812); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666813); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666814); SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666815); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666816); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666817); SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666818); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666819); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666820); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666821); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666822); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666823); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666824); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666825); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666826); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666827); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666828); SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666829); SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666830); } // Token: 0x06003692 RID: 13970 RVA: 0x0000351C File Offset: 0x0000171C public SealGhost02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170013C6 RID: 5062 // (get) Token: 0x06003693 RID: 13971 RVA: 0x000DA358 File Offset: 0x000D8558 // (set) Token: 0x06003694 RID: 13972 RVA: 0x000DA38C File Offset: 0x000D858C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C7 RID: 5063 // (get) Token: 0x06003695 RID: 13973 RVA: 0x000DA3B4 File Offset: 0x000D85B4 // (set) Token: 0x06003696 RID: 13974 RVA: 0x000DA3E8 File Offset: 0x000D85E8 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C8 RID: 5064 // (get) Token: 0x06003697 RID: 13975 RVA: 0x000DA410 File Offset: 0x000D8610 // (set) Token: 0x06003698 RID: 13976 RVA: 0x000DA444 File Offset: 0x000D8644 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C9 RID: 5065 // (get) Token: 0x06003699 RID: 13977 RVA: 0x000DA46C File Offset: 0x000D866C // (set) Token: 0x0600369A RID: 13978 RVA: 0x000DA4A0 File Offset: 0x000D86A0 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CA RID: 5066 // (get) Token: 0x0600369B RID: 13979 RVA: 0x000DA4C8 File Offset: 0x000D86C8 // (set) Token: 0x0600369C RID: 13980 RVA: 0x000DA4FC File Offset: 0x000D86FC public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CB RID: 5067 // (get) Token: 0x0600369D RID: 13981 RVA: 0x000DA524 File Offset: 0x000D8724 // (set) Token: 0x0600369E RID: 13982 RVA: 0x000DA558 File Offset: 0x000D8758 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CC RID: 5068 // (get) Token: 0x0600369F RID: 13983 RVA: 0x000DA580 File Offset: 0x000D8780 // (set) Token: 0x060036A0 RID: 13984 RVA: 0x000DA5B4 File Offset: 0x000D87B4 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CD RID: 5069 // (get) Token: 0x060036A1 RID: 13985 RVA: 0x000DA5DC File Offset: 0x000D87DC // (set) Token: 0x060036A2 RID: 13986 RVA: 0x000DA610 File Offset: 0x000D8810 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CE RID: 5070 // (get) Token: 0x060036A3 RID: 13987 RVA: 0x000DA638 File Offset: 0x000D8838 // (set) Token: 0x060036A4 RID: 13988 RVA: 0x000DA66C File Offset: 0x000D886C public unsafe ParticleSystem PS_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CF RID: 5071 // (get) Token: 0x060036A5 RID: 13989 RVA: 0x000DA694 File Offset: 0x000D8894 // (set) Token: 0x060036A6 RID: 13990 RVA: 0x000DA6C8 File Offset: 0x000D88C8 public unsafe ParticleSystem PS_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D0 RID: 5072 // (get) Token: 0x060036A7 RID: 13991 RVA: 0x000DA6F0 File Offset: 0x000D88F0 // (set) Token: 0x060036A8 RID: 13992 RVA: 0x000DA724 File Offset: 0x000D8924 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D1 RID: 5073 // (get) Token: 0x060036A9 RID: 13993 RVA: 0x000DA74C File Offset: 0x000D894C // (set) Token: 0x060036AA RID: 13994 RVA: 0x000DA780 File Offset: 0x000D8980 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D2 RID: 5074 // (get) Token: 0x060036AB RID: 13995 RVA: 0x000DA7A8 File Offset: 0x000D89A8 // (set) Token: 0x060036AC RID: 13996 RVA: 0x000DA7DC File Offset: 0x000D89DC public unsafe ParticleSystem PS_Yell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D3 RID: 5075 // (get) Token: 0x060036AD RID: 13997 RVA: 0x000DA804 File Offset: 0x000D8A04 // (set) Token: 0x060036AE RID: 13998 RVA: 0x000DA838 File Offset: 0x000D8A38 public unsafe ParticleSystem PS_DeathSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D4 RID: 5076 // (get) Token: 0x060036AF RID: 13999 RVA: 0x000DA860 File Offset: 0x000D8A60 // (set) Token: 0x060036B0 RID: 14000 RVA: 0x000DA894 File Offset: 0x000D8A94 public unsafe ParticleSystem PS_Debut01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D5 RID: 5077 // (get) Token: 0x060036B1 RID: 14001 RVA: 0x000DA8BC File Offset: 0x000D8ABC // (set) Token: 0x060036B2 RID: 14002 RVA: 0x000DA8F0 File Offset: 0x000D8AF0 public unsafe ParticleSystem PS_Debut02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D6 RID: 5078 // (get) Token: 0x060036B3 RID: 14003 RVA: 0x000DA918 File Offset: 0x000D8B18 // (set) Token: 0x060036B4 RID: 14004 RVA: 0x000DA94C File Offset: 0x000D8B4C public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D7 RID: 5079 // (get) Token: 0x060036B5 RID: 14005 RVA: 0x000DA974 File Offset: 0x000D8B74 // (set) Token: 0x060036B6 RID: 14006 RVA: 0x000DA99C File Offset: 0x000D8B9C public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x170013D8 RID: 5080 // (get) Token: 0x060036B7 RID: 14007 RVA: 0x000DA9C0 File Offset: 0x000D8BC0 // (set) Token: 0x060036B8 RID: 14008 RVA: 0x000DA9E8 File Offset: 0x000D8BE8 public unsafe float g_fMatDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value; } } // Token: 0x170013D9 RID: 5081 // (get) Token: 0x060036B9 RID: 14009 RVA: 0x000DAA0C File Offset: 0x000D8C0C // (set) Token: 0x060036BA RID: 14010 RVA: 0x000DAA34 File Offset: 0x000D8C34 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x170013DA RID: 5082 // (get) Token: 0x060036BB RID: 14011 RVA: 0x000DAA58 File Offset: 0x000D8C58 // (set) Token: 0x060036BC RID: 14012 RVA: 0x000DAA8C File Offset: 0x000D8C8C public unsafe Il2CppReferenceArray MoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DB RID: 5083 // (get) Token: 0x060036BD RID: 14013 RVA: 0x000DAAB4 File Offset: 0x000D8CB4 // (set) Token: 0x060036BE RID: 14014 RVA: 0x000DAAE8 File Offset: 0x000D8CE8 public unsafe Il2CppReferenceArray JumpPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DC RID: 5084 // (get) Token: 0x060036BF RID: 14015 RVA: 0x000DAB10 File Offset: 0x000D8D10 // (set) Token: 0x060036C0 RID: 14016 RVA: 0x000DAB44 File Offset: 0x000D8D44 public unsafe Il2CppReferenceArray DamageObjectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DD RID: 5085 // (get) Token: 0x060036C1 RID: 14017 RVA: 0x000DAB6C File Offset: 0x000D8D6C // (set) Token: 0x060036C2 RID: 14018 RVA: 0x000DABA0 File Offset: 0x000D8DA0 public unsafe Il2CppReferenceArray g_DamageBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DE RID: 5086 // (get) Token: 0x060036C3 RID: 14019 RVA: 0x000DABC8 File Offset: 0x000D8DC8 // (set) Token: 0x060036C4 RID: 14020 RVA: 0x000DABFC File Offset: 0x000D8DFC public unsafe Il2CppReferenceArray g_DamageAfter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DF RID: 5087 // (get) Token: 0x060036C5 RID: 14021 RVA: 0x000DAC24 File Offset: 0x000D8E24 // (set) Token: 0x060036C6 RID: 14022 RVA: 0x000DAC58 File Offset: 0x000D8E58 public unsafe Il2CppReferenceArray g_DamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E0 RID: 5088 // (get) Token: 0x060036C7 RID: 14023 RVA: 0x000DAC80 File Offset: 0x000D8E80 // (set) Token: 0x060036C8 RID: 14024 RVA: 0x000DACB4 File Offset: 0x000D8EB4 public unsafe Il2CppReferenceArray DamageCrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E1 RID: 5089 // (get) Token: 0x060036C9 RID: 14025 RVA: 0x000DACDC File Offset: 0x000D8EDC // (set) Token: 0x060036CA RID: 14026 RVA: 0x000DAD10 File Offset: 0x000D8F10 public unsafe Transform PosDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E2 RID: 5090 // (get) Token: 0x060036CB RID: 14027 RVA: 0x000DAD38 File Offset: 0x000D8F38 // (set) Token: 0x060036CC RID: 14028 RVA: 0x000DAD6C File Offset: 0x000D8F6C public unsafe Transform PosAttackDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E3 RID: 5091 // (get) Token: 0x060036CD RID: 14029 RVA: 0x000DAD94 File Offset: 0x000D8F94 // (set) Token: 0x060036CE RID: 14030 RVA: 0x000DADC8 File Offset: 0x000D8FC8 public unsafe Transform PosHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E4 RID: 5092 // (get) Token: 0x060036CF RID: 14031 RVA: 0x000DADF0 File Offset: 0x000D8FF0 // (set) Token: 0x060036D0 RID: 14032 RVA: 0x000DAE24 File Offset: 0x000D9024 public unsafe Transform PosHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E5 RID: 5093 // (get) Token: 0x060036D1 RID: 14033 RVA: 0x000DAE4C File Offset: 0x000D904C // (set) Token: 0x060036D2 RID: 14034 RVA: 0x000DAE80 File Offset: 0x000D9080 public unsafe Transform PosTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E6 RID: 5094 // (get) Token: 0x060036D3 RID: 14035 RVA: 0x000DAEA8 File Offset: 0x000D90A8 // (set) Token: 0x060036D4 RID: 14036 RVA: 0x000DAEDC File Offset: 0x000D90DC public unsafe Transform PosAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E7 RID: 5095 // (get) Token: 0x060036D5 RID: 14037 RVA: 0x000DAF04 File Offset: 0x000D9104 // (set) Token: 0x060036D6 RID: 14038 RVA: 0x000DAF38 File Offset: 0x000D9138 public unsafe Transform PosFloorExp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E8 RID: 5096 // (get) Token: 0x060036D7 RID: 14039 RVA: 0x000DAF60 File Offset: 0x000D9160 // (set) Token: 0x060036D8 RID: 14040 RVA: 0x000DAF94 File Offset: 0x000D9194 public unsafe Transform PosFloorExp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E9 RID: 5097 // (get) Token: 0x060036D9 RID: 14041 RVA: 0x000DAFBC File Offset: 0x000D91BC // (set) Token: 0x060036DA RID: 14042 RVA: 0x000DAFF0 File Offset: 0x000D91F0 public unsafe GameObject Eff_MoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EA RID: 5098 // (get) Token: 0x060036DB RID: 14043 RVA: 0x000DB018 File Offset: 0x000D9218 // (set) Token: 0x060036DC RID: 14044 RVA: 0x000DB04C File Offset: 0x000D924C public unsafe GameObject Eff_TrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EB RID: 5099 // (get) Token: 0x060036DD RID: 14045 RVA: 0x000DB074 File Offset: 0x000D9274 // (set) Token: 0x060036DE RID: 14046 RVA: 0x000DB0A8 File Offset: 0x000D92A8 public unsafe GameObject Eff_TrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EC RID: 5100 // (get) Token: 0x060036DF RID: 14047 RVA: 0x000DB0D0 File Offset: 0x000D92D0 // (set) Token: 0x060036E0 RID: 14048 RVA: 0x000DB104 File Offset: 0x000D9304 public unsafe GameObject Eff_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013ED RID: 5101 // (get) Token: 0x060036E1 RID: 14049 RVA: 0x000DB12C File Offset: 0x000D932C // (set) Token: 0x060036E2 RID: 14050 RVA: 0x000DB160 File Offset: 0x000D9360 public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EE RID: 5102 // (get) Token: 0x060036E3 RID: 14051 RVA: 0x000DB188 File Offset: 0x000D9388 // (set) Token: 0x060036E4 RID: 14052 RVA: 0x000DB1BC File Offset: 0x000D93BC public unsafe GameObject Eff_Attack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EF RID: 5103 // (get) Token: 0x060036E5 RID: 14053 RVA: 0x000DB1E4 File Offset: 0x000D93E4 // (set) Token: 0x060036E6 RID: 14054 RVA: 0x000DB218 File Offset: 0x000D9418 public unsafe GameObject Eff_Attack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F0 RID: 5104 // (get) Token: 0x060036E7 RID: 14055 RVA: 0x000DB240 File Offset: 0x000D9440 // (set) Token: 0x060036E8 RID: 14056 RVA: 0x000DB274 File Offset: 0x000D9474 public unsafe GameObject Eff_Attack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F1 RID: 5105 // (get) Token: 0x060036E9 RID: 14057 RVA: 0x000DB29C File Offset: 0x000D949C // (set) Token: 0x060036EA RID: 14058 RVA: 0x000DB2D0 File Offset: 0x000D94D0 public unsafe GameObject Eff_Attack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F2 RID: 5106 // (get) Token: 0x060036EB RID: 14059 RVA: 0x000DB2F8 File Offset: 0x000D94F8 // (set) Token: 0x060036EC RID: 14060 RVA: 0x000DB32C File Offset: 0x000D952C public unsafe GameObject Eff_Attack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F3 RID: 5107 // (get) Token: 0x060036ED RID: 14061 RVA: 0x000DB354 File Offset: 0x000D9554 // (set) Token: 0x060036EE RID: 14062 RVA: 0x000DB388 File Offset: 0x000D9588 public unsafe GameObject Eff_Attack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F4 RID: 5108 // (get) Token: 0x060036EF RID: 14063 RVA: 0x000DB3B0 File Offset: 0x000D95B0 // (set) Token: 0x060036F0 RID: 14064 RVA: 0x000DB3E4 File Offset: 0x000D95E4 public unsafe GameObject Eff_FloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F5 RID: 5109 // (get) Token: 0x060036F1 RID: 14065 RVA: 0x000DB40C File Offset: 0x000D960C // (set) Token: 0x060036F2 RID: 14066 RVA: 0x000DB440 File Offset: 0x000D9640 public unsafe GameObject Eff_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F6 RID: 5110 // (get) Token: 0x060036F3 RID: 14067 RVA: 0x000DB468 File Offset: 0x000D9668 // (set) Token: 0x060036F4 RID: 14068 RVA: 0x000DB49C File Offset: 0x000D969C public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F7 RID: 5111 // (get) Token: 0x060036F5 RID: 14069 RVA: 0x000DB4C4 File Offset: 0x000D96C4 // (set) Token: 0x060036F6 RID: 14070 RVA: 0x000DB4F8 File Offset: 0x000D96F8 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F8 RID: 5112 // (get) Token: 0x060036F7 RID: 14071 RVA: 0x000DB520 File Offset: 0x000D9720 // (set) Token: 0x060036F8 RID: 14072 RVA: 0x000DB554 File Offset: 0x000D9754 public unsafe GameObject Eff_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F9 RID: 5113 // (get) Token: 0x060036F9 RID: 14073 RVA: 0x000DB57C File Offset: 0x000D977C // (set) Token: 0x060036FA RID: 14074 RVA: 0x000DB5B0 File Offset: 0x000D97B0 public unsafe GameObject Eff_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FA RID: 5114 // (get) Token: 0x060036FB RID: 14075 RVA: 0x000DB5D8 File Offset: 0x000D97D8 // (set) Token: 0x060036FC RID: 14076 RVA: 0x000DB60C File Offset: 0x000D980C public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FB RID: 5115 // (get) Token: 0x060036FD RID: 14077 RVA: 0x000DB634 File Offset: 0x000D9834 // (set) Token: 0x060036FE RID: 14078 RVA: 0x000DB668 File Offset: 0x000D9868 public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FC RID: 5116 // (get) Token: 0x060036FF RID: 14079 RVA: 0x000DB690 File Offset: 0x000D9890 // (set) Token: 0x06003700 RID: 14080 RVA: 0x000DB6C4 File Offset: 0x000D98C4 public unsafe GameObject Eff_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FD RID: 5117 // (get) Token: 0x06003701 RID: 14081 RVA: 0x000DB6EC File Offset: 0x000D98EC // (set) Token: 0x06003702 RID: 14082 RVA: 0x000DB720 File Offset: 0x000D9920 public unsafe GameObject Eff_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FE RID: 5118 // (get) Token: 0x06003703 RID: 14083 RVA: 0x000DB748 File Offset: 0x000D9948 // (set) Token: 0x06003704 RID: 14084 RVA: 0x000DB77C File Offset: 0x000D997C public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FF RID: 5119 // (get) Token: 0x06003705 RID: 14085 RVA: 0x000DB7A4 File Offset: 0x000D99A4 // (set) Token: 0x06003706 RID: 14086 RVA: 0x000DB7D8 File Offset: 0x000D99D8 public unsafe EffectPool g_EffMoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001400 RID: 5120 // (get) Token: 0x06003707 RID: 14087 RVA: 0x000DB800 File Offset: 0x000D9A00 // (set) Token: 0x06003708 RID: 14088 RVA: 0x000DB834 File Offset: 0x000D9A34 public unsafe EffectPool g_EffTrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001401 RID: 5121 // (get) Token: 0x06003709 RID: 14089 RVA: 0x000DB85C File Offset: 0x000D9A5C // (set) Token: 0x0600370A RID: 14090 RVA: 0x000DB890 File Offset: 0x000D9A90 public unsafe EffectPool g_EffTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001402 RID: 5122 // (get) Token: 0x0600370B RID: 14091 RVA: 0x000DB8B8 File Offset: 0x000D9AB8 // (set) Token: 0x0600370C RID: 14092 RVA: 0x000DB8EC File Offset: 0x000D9AEC public unsafe EffectPool g_EffJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001403 RID: 5123 // (get) Token: 0x0600370D RID: 14093 RVA: 0x000DB914 File Offset: 0x000D9B14 // (set) Token: 0x0600370E RID: 14094 RVA: 0x000DB948 File Offset: 0x000D9B48 public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001404 RID: 5124 // (get) Token: 0x0600370F RID: 14095 RVA: 0x000DB970 File Offset: 0x000D9B70 // (set) Token: 0x06003710 RID: 14096 RVA: 0x000DB9A4 File Offset: 0x000D9BA4 public unsafe EffectPool g_EffAttack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001405 RID: 5125 // (get) Token: 0x06003711 RID: 14097 RVA: 0x000DB9CC File Offset: 0x000D9BCC // (set) Token: 0x06003712 RID: 14098 RVA: 0x000DBA00 File Offset: 0x000D9C00 public unsafe EffectPool g_EffAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001406 RID: 5126 // (get) Token: 0x06003713 RID: 14099 RVA: 0x000DBA28 File Offset: 0x000D9C28 // (set) Token: 0x06003714 RID: 14100 RVA: 0x000DBA5C File Offset: 0x000D9C5C public unsafe EffectPool g_EffAttack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001407 RID: 5127 // (get) Token: 0x06003715 RID: 14101 RVA: 0x000DBA84 File Offset: 0x000D9C84 // (set) Token: 0x06003716 RID: 14102 RVA: 0x000DBAB8 File Offset: 0x000D9CB8 public unsafe EffectPool g_EffAttack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001408 RID: 5128 // (get) Token: 0x06003717 RID: 14103 RVA: 0x000DBAE0 File Offset: 0x000D9CE0 // (set) Token: 0x06003718 RID: 14104 RVA: 0x000DBB14 File Offset: 0x000D9D14 public unsafe EffectPool g_EffAttack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001409 RID: 5129 // (get) Token: 0x06003719 RID: 14105 RVA: 0x000DBB3C File Offset: 0x000D9D3C // (set) Token: 0x0600371A RID: 14106 RVA: 0x000DBB70 File Offset: 0x000D9D70 public unsafe EffectPool g_EffAttack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140A RID: 5130 // (get) Token: 0x0600371B RID: 14107 RVA: 0x000DBB98 File Offset: 0x000D9D98 // (set) Token: 0x0600371C RID: 14108 RVA: 0x000DBBCC File Offset: 0x000D9DCC public unsafe EffectPool g_EffFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140B RID: 5131 // (get) Token: 0x0600371D RID: 14109 RVA: 0x000DBBF4 File Offset: 0x000D9DF4 // (set) Token: 0x0600371E RID: 14110 RVA: 0x000DBC28 File Offset: 0x000D9E28 public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140C RID: 5132 // (get) Token: 0x0600371F RID: 14111 RVA: 0x000DBC50 File Offset: 0x000D9E50 // (set) Token: 0x06003720 RID: 14112 RVA: 0x000DBC84 File Offset: 0x000D9E84 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140D RID: 5133 // (get) Token: 0x06003721 RID: 14113 RVA: 0x000DBCAC File Offset: 0x000D9EAC // (set) Token: 0x06003722 RID: 14114 RVA: 0x000DBCE0 File Offset: 0x000D9EE0 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140E RID: 5134 // (get) Token: 0x06003723 RID: 14115 RVA: 0x000DBD08 File Offset: 0x000D9F08 // (set) Token: 0x06003724 RID: 14116 RVA: 0x000DBD3C File Offset: 0x000D9F3C public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140F RID: 5135 // (get) Token: 0x06003725 RID: 14117 RVA: 0x000DBD64 File Offset: 0x000D9F64 // (set) Token: 0x06003726 RID: 14118 RVA: 0x000DBD98 File Offset: 0x000D9F98 public unsafe EffectPool g_EffAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001410 RID: 5136 // (get) Token: 0x06003727 RID: 14119 RVA: 0x000DBDC0 File Offset: 0x000D9FC0 // (set) Token: 0x06003728 RID: 14120 RVA: 0x000DBDF4 File Offset: 0x000D9FF4 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001411 RID: 5137 // (get) Token: 0x06003729 RID: 14121 RVA: 0x000DBE1C File Offset: 0x000DA01C // (set) Token: 0x0600372A RID: 14122 RVA: 0x000DBE50 File Offset: 0x000DA050 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001412 RID: 5138 // (get) Token: 0x0600372B RID: 14123 RVA: 0x000DBE78 File Offset: 0x000DA078 // (set) Token: 0x0600372C RID: 14124 RVA: 0x000DBEAC File Offset: 0x000DA0AC public unsafe EffectPool g_EffFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001413 RID: 5139 // (get) Token: 0x0600372D RID: 14125 RVA: 0x000DBED4 File Offset: 0x000DA0D4 // (set) Token: 0x0600372E RID: 14126 RVA: 0x000DBF08 File Offset: 0x000DA108 public unsafe EffectPool g_EffFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001414 RID: 5140 // (get) Token: 0x0600372F RID: 14127 RVA: 0x000DBF30 File Offset: 0x000DA130 // (set) Token: 0x06003730 RID: 14128 RVA: 0x000DBF64 File Offset: 0x000DA164 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001415 RID: 5141 // (get) Token: 0x06003731 RID: 14129 RVA: 0x000DBF8C File Offset: 0x000DA18C // (set) Token: 0x06003732 RID: 14130 RVA: 0x000DBFC0 File Offset: 0x000DA1C0 public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001416 RID: 5142 // (get) Token: 0x06003733 RID: 14131 RVA: 0x000DBFE8 File Offset: 0x000DA1E8 // (set) Token: 0x06003734 RID: 14132 RVA: 0x000DC01C File Offset: 0x000DA21C public unsafe GameObject SE_DebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001417 RID: 5143 // (get) Token: 0x06003735 RID: 14133 RVA: 0x000DC044 File Offset: 0x000DA244 // (set) Token: 0x06003736 RID: 14134 RVA: 0x000DC078 File Offset: 0x000DA278 public unsafe GameObject SE_DebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001418 RID: 5144 // (get) Token: 0x06003737 RID: 14135 RVA: 0x000DC0A0 File Offset: 0x000DA2A0 // (set) Token: 0x06003738 RID: 14136 RVA: 0x000DC0D4 File Offset: 0x000DA2D4 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001419 RID: 5145 // (get) Token: 0x06003739 RID: 14137 RVA: 0x000DC0FC File Offset: 0x000DA2FC // (set) Token: 0x0600373A RID: 14138 RVA: 0x000DC130 File Offset: 0x000DA330 public unsafe GameObject SE_DeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141A RID: 5146 // (get) Token: 0x0600373B RID: 14139 RVA: 0x000DC158 File Offset: 0x000DA358 // (set) Token: 0x0600373C RID: 14140 RVA: 0x000DC18C File Offset: 0x000DA38C public unsafe GameObject SE_YellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141B RID: 5147 // (get) Token: 0x0600373D RID: 14141 RVA: 0x000DC1B4 File Offset: 0x000DA3B4 // (set) Token: 0x0600373E RID: 14142 RVA: 0x000DC1E8 File Offset: 0x000DA3E8 public unsafe GameObject SE_YellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141C RID: 5148 // (get) Token: 0x0600373F RID: 14143 RVA: 0x000DC210 File Offset: 0x000DA410 // (set) Token: 0x06003740 RID: 14144 RVA: 0x000DC244 File Offset: 0x000DA444 public unsafe GameObject SE_YellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141D RID: 5149 // (get) Token: 0x06003741 RID: 14145 RVA: 0x000DC26C File Offset: 0x000DA46C // (set) Token: 0x06003742 RID: 14146 RVA: 0x000DC2A0 File Offset: 0x000DA4A0 public unsafe GameObject SE_YellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141E RID: 5150 // (get) Token: 0x06003743 RID: 14147 RVA: 0x000DC2C8 File Offset: 0x000DA4C8 // (set) Token: 0x06003744 RID: 14148 RVA: 0x000DC2FC File Offset: 0x000DA4FC public unsafe GameObject SE_YellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141F RID: 5151 // (get) Token: 0x06003745 RID: 14149 RVA: 0x000DC324 File Offset: 0x000DA524 // (set) Token: 0x06003746 RID: 14150 RVA: 0x000DC358 File Offset: 0x000DA558 public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001420 RID: 5152 // (get) Token: 0x06003747 RID: 14151 RVA: 0x000DC380 File Offset: 0x000DA580 // (set) Token: 0x06003748 RID: 14152 RVA: 0x000DC3B4 File Offset: 0x000DA5B4 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001421 RID: 5153 // (get) Token: 0x06003749 RID: 14153 RVA: 0x000DC3DC File Offset: 0x000DA5DC // (set) Token: 0x0600374A RID: 14154 RVA: 0x000DC410 File Offset: 0x000DA610 public unsafe GameObject SE_Impact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001422 RID: 5154 // (get) Token: 0x0600374B RID: 14155 RVA: 0x000DC438 File Offset: 0x000DA638 // (set) Token: 0x0600374C RID: 14156 RVA: 0x000DC46C File Offset: 0x000DA66C public unsafe GameObject SE_Chain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001423 RID: 5155 // (get) Token: 0x0600374D RID: 14157 RVA: 0x000DC494 File Offset: 0x000DA694 // (set) Token: 0x0600374E RID: 14158 RVA: 0x000DC4C8 File Offset: 0x000DA6C8 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001424 RID: 5156 // (get) Token: 0x0600374F RID: 14159 RVA: 0x000DC4F0 File Offset: 0x000DA6F0 // (set) Token: 0x06003750 RID: 14160 RVA: 0x000DC524 File Offset: 0x000DA724 public unsafe GameObject SE_Attack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001425 RID: 5157 // (get) Token: 0x06003751 RID: 14161 RVA: 0x000DC54C File Offset: 0x000DA74C // (set) Token: 0x06003752 RID: 14162 RVA: 0x000DC580 File Offset: 0x000DA780 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001426 RID: 5158 // (get) Token: 0x06003753 RID: 14163 RVA: 0x000DC5A8 File Offset: 0x000DA7A8 // (set) Token: 0x06003754 RID: 14164 RVA: 0x000DC5DC File Offset: 0x000DA7DC public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001427 RID: 5159 // (get) Token: 0x06003755 RID: 14165 RVA: 0x000DC604 File Offset: 0x000DA804 // (set) Token: 0x06003756 RID: 14166 RVA: 0x000DC638 File Offset: 0x000DA838 public unsafe SoundEffect g_SEDebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001428 RID: 5160 // (get) Token: 0x06003757 RID: 14167 RVA: 0x000DC660 File Offset: 0x000DA860 // (set) Token: 0x06003758 RID: 14168 RVA: 0x000DC694 File Offset: 0x000DA894 public unsafe SoundEffect g_SEDebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001429 RID: 5161 // (get) Token: 0x06003759 RID: 14169 RVA: 0x000DC6BC File Offset: 0x000DA8BC // (set) Token: 0x0600375A RID: 14170 RVA: 0x000DC6F0 File Offset: 0x000DA8F0 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142A RID: 5162 // (get) Token: 0x0600375B RID: 14171 RVA: 0x000DC718 File Offset: 0x000DA918 // (set) Token: 0x0600375C RID: 14172 RVA: 0x000DC74C File Offset: 0x000DA94C public unsafe SoundEffect g_SEDeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142B RID: 5163 // (get) Token: 0x0600375D RID: 14173 RVA: 0x000DC774 File Offset: 0x000DA974 // (set) Token: 0x0600375E RID: 14174 RVA: 0x000DC7A8 File Offset: 0x000DA9A8 public unsafe SoundEffect g_SEYellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142C RID: 5164 // (get) Token: 0x0600375F RID: 14175 RVA: 0x000DC7D0 File Offset: 0x000DA9D0 // (set) Token: 0x06003760 RID: 14176 RVA: 0x000DC804 File Offset: 0x000DAA04 public unsafe SoundEffect g_SEYellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142D RID: 5165 // (get) Token: 0x06003761 RID: 14177 RVA: 0x000DC82C File Offset: 0x000DAA2C // (set) Token: 0x06003762 RID: 14178 RVA: 0x000DC860 File Offset: 0x000DAA60 public unsafe SoundEffect g_SEYellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142E RID: 5166 // (get) Token: 0x06003763 RID: 14179 RVA: 0x000DC888 File Offset: 0x000DAA88 // (set) Token: 0x06003764 RID: 14180 RVA: 0x000DC8BC File Offset: 0x000DAABC public unsafe SoundEffect g_SEYellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142F RID: 5167 // (get) Token: 0x06003765 RID: 14181 RVA: 0x000DC8E4 File Offset: 0x000DAAE4 // (set) Token: 0x06003766 RID: 14182 RVA: 0x000DC918 File Offset: 0x000DAB18 public unsafe SoundEffect g_SEYellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001430 RID: 5168 // (get) Token: 0x06003767 RID: 14183 RVA: 0x000DC940 File Offset: 0x000DAB40 // (set) Token: 0x06003768 RID: 14184 RVA: 0x000DC974 File Offset: 0x000DAB74 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001431 RID: 5169 // (get) Token: 0x06003769 RID: 14185 RVA: 0x000DC99C File Offset: 0x000DAB9C // (set) Token: 0x0600376A RID: 14186 RVA: 0x000DC9D0 File Offset: 0x000DABD0 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001432 RID: 5170 // (get) Token: 0x0600376B RID: 14187 RVA: 0x000DC9F8 File Offset: 0x000DABF8 // (set) Token: 0x0600376C RID: 14188 RVA: 0x000DCA2C File Offset: 0x000DAC2C public unsafe SoundEffect g_SEImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001433 RID: 5171 // (get) Token: 0x0600376D RID: 14189 RVA: 0x000DCA54 File Offset: 0x000DAC54 // (set) Token: 0x0600376E RID: 14190 RVA: 0x000DCA88 File Offset: 0x000DAC88 public unsafe SoundEffect g_SEChain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001434 RID: 5172 // (get) Token: 0x0600376F RID: 14191 RVA: 0x000DCAB0 File Offset: 0x000DACB0 // (set) Token: 0x06003770 RID: 14192 RVA: 0x000DCAE4 File Offset: 0x000DACE4 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001435 RID: 5173 // (get) Token: 0x06003771 RID: 14193 RVA: 0x000DCB0C File Offset: 0x000DAD0C // (set) Token: 0x06003772 RID: 14194 RVA: 0x000DCB40 File Offset: 0x000DAD40 public unsafe SoundEffect g_SEAttack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001436 RID: 5174 // (get) Token: 0x06003773 RID: 14195 RVA: 0x000DCB68 File Offset: 0x000DAD68 // (set) Token: 0x06003774 RID: 14196 RVA: 0x000DCB9C File Offset: 0x000DAD9C public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001437 RID: 5175 // (get) Token: 0x06003775 RID: 14197 RVA: 0x000DCBC4 File Offset: 0x000DADC4 // (set) Token: 0x06003776 RID: 14198 RVA: 0x000DCBF8 File Offset: 0x000DADF8 public unsafe GameObject SEP_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001438 RID: 5176 // (get) Token: 0x06003777 RID: 14199 RVA: 0x000DCC20 File Offset: 0x000DAE20 // (set) Token: 0x06003778 RID: 14200 RVA: 0x000DCC54 File Offset: 0x000DAE54 public unsafe GameObject SEP_Attack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001439 RID: 5177 // (get) Token: 0x06003779 RID: 14201 RVA: 0x000DCC7C File Offset: 0x000DAE7C // (set) Token: 0x0600377A RID: 14202 RVA: 0x000DCCB0 File Offset: 0x000DAEB0 public unsafe GameObject SEP_Attack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143A RID: 5178 // (get) Token: 0x0600377B RID: 14203 RVA: 0x000DCCD8 File Offset: 0x000DAED8 // (set) Token: 0x0600377C RID: 14204 RVA: 0x000DCD0C File Offset: 0x000DAF0C public unsafe SoundEffectPool g_SEPFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143B RID: 5179 // (get) Token: 0x0600377D RID: 14205 RVA: 0x000DCD34 File Offset: 0x000DAF34 // (set) Token: 0x0600377E RID: 14206 RVA: 0x000DCD68 File Offset: 0x000DAF68 public unsafe SoundEffectPool g_SEPAttack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143C RID: 5180 // (get) Token: 0x0600377F RID: 14207 RVA: 0x000DCD90 File Offset: 0x000DAF90 // (set) Token: 0x06003780 RID: 14208 RVA: 0x000DCDC4 File Offset: 0x000DAFC4 public unsafe SoundEffectPool g_SEPAttack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143D RID: 5181 // (get) Token: 0x06003781 RID: 14209 RVA: 0x000DCDEC File Offset: 0x000DAFEC // (set) Token: 0x06003782 RID: 14210 RVA: 0x000DCE20 File Offset: 0x000DB020 public unsafe AttackData AD_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143E RID: 5182 // (get) Token: 0x06003783 RID: 14211 RVA: 0x000DCE48 File Offset: 0x000DB048 // (set) Token: 0x06003784 RID: 14212 RVA: 0x000DCE7C File Offset: 0x000DB07C public unsafe AttackData AD_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143F RID: 5183 // (get) Token: 0x06003785 RID: 14213 RVA: 0x000DCEA4 File Offset: 0x000DB0A4 // (set) Token: 0x06003786 RID: 14214 RVA: 0x000DCEC2 File Offset: 0x000DB0C2 public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x17001440 RID: 5184 // (get) Token: 0x06003787 RID: 14215 RVA: 0x000DCED4 File Offset: 0x000DB0D4 // (set) Token: 0x06003788 RID: 14216 RVA: 0x000DCEF2 File Offset: 0x000DB0F2 public unsafe static float g_fFloorFireTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value)); } } // Token: 0x17001441 RID: 5185 // (get) Token: 0x06003789 RID: 14217 RVA: 0x000DCF04 File Offset: 0x000DB104 // (set) Token: 0x0600378A RID: 14218 RVA: 0x000DCF38 File Offset: 0x000DB138 public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001442 RID: 5186 // (get) Token: 0x0600378B RID: 14219 RVA: 0x000DCF60 File Offset: 0x000DB160 // (set) Token: 0x0600378C RID: 14220 RVA: 0x000DCF94 File Offset: 0x000DB194 public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001443 RID: 5187 // (get) Token: 0x0600378D RID: 14221 RVA: 0x000DCFBC File Offset: 0x000DB1BC // (set) Token: 0x0600378E RID: 14222 RVA: 0x000DCFF0 File Offset: 0x000DB1F0 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001444 RID: 5188 // (get) Token: 0x0600378F RID: 14223 RVA: 0x000DD018 File Offset: 0x000DB218 // (set) Token: 0x06003790 RID: 14224 RVA: 0x000DD04C File Offset: 0x000DB24C public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001445 RID: 5189 // (get) Token: 0x06003791 RID: 14225 RVA: 0x000DD074 File Offset: 0x000DB274 // (set) Token: 0x06003792 RID: 14226 RVA: 0x000DD09C File Offset: 0x000DB29C public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x17001446 RID: 5190 // (get) Token: 0x06003793 RID: 14227 RVA: 0x000DD0C0 File Offset: 0x000DB2C0 // (set) Token: 0x06003794 RID: 14228 RVA: 0x000DD0DE File Offset: 0x000DB2DE public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x17001447 RID: 5191 // (get) Token: 0x06003795 RID: 14229 RVA: 0x000DD0F0 File Offset: 0x000DB2F0 // (set) Token: 0x06003796 RID: 14230 RVA: 0x000DD118 File Offset: 0x000DB318 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x17001448 RID: 5192 // (get) Token: 0x06003797 RID: 14231 RVA: 0x000DD13C File Offset: 0x000DB33C // (set) Token: 0x06003798 RID: 14232 RVA: 0x000DD15A File Offset: 0x000DB35A public unsafe static int g_iFloorFireBigNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value)); } } // Token: 0x17001449 RID: 5193 // (get) Token: 0x06003799 RID: 14233 RVA: 0x000DD16C File Offset: 0x000DB36C // (set) Token: 0x0600379A RID: 14234 RVA: 0x000DD1A0 File Offset: 0x000DB3A0 public unsafe Il2CppStructArray g_bFloorFireBigCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144A RID: 5194 // (get) Token: 0x0600379B RID: 14235 RVA: 0x000DD1C8 File Offset: 0x000DB3C8 // (set) Token: 0x0600379C RID: 14236 RVA: 0x000DD1FC File Offset: 0x000DB3FC public unsafe Il2CppStructArray g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144B RID: 5195 // (get) Token: 0x0600379D RID: 14237 RVA: 0x000DD224 File Offset: 0x000DB424 // (set) Token: 0x0600379E RID: 14238 RVA: 0x000DD258 File Offset: 0x000DB458 public unsafe Il2CppStructArray g_fFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144C RID: 5196 // (get) Token: 0x0600379F RID: 14239 RVA: 0x000DD280 File Offset: 0x000DB480 // (set) Token: 0x060037A0 RID: 14240 RVA: 0x000DD2A8 File Offset: 0x000DB4A8 public unsafe int g_iFloorFireBigColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value; } } // Token: 0x1700144D RID: 5197 // (get) Token: 0x060037A1 RID: 14241 RVA: 0x000DD2CC File Offset: 0x000DB4CC // (set) Token: 0x060037A2 RID: 14242 RVA: 0x000DD2F4 File Offset: 0x000DB4F4 public unsafe bool g_bFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value; } } // Token: 0x1700144E RID: 5198 // (get) Token: 0x060037A3 RID: 14243 RVA: 0x000DD318 File Offset: 0x000DB518 // (set) Token: 0x060037A4 RID: 14244 RVA: 0x000DD336 File Offset: 0x000DB536 public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x1700144F RID: 5199 // (get) Token: 0x060037A5 RID: 14245 RVA: 0x000DD348 File Offset: 0x000DB548 // (set) Token: 0x060037A6 RID: 14246 RVA: 0x000DD370 File Offset: 0x000DB570 public unsafe int g_iFloorExpReadyCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value; } } // Token: 0x17001450 RID: 5200 // (get) Token: 0x060037A7 RID: 14247 RVA: 0x000DD394 File Offset: 0x000DB594 // (set) Token: 0x060037A8 RID: 14248 RVA: 0x000DD3B2 File Offset: 0x000DB5B2 public unsafe static float g_fFloorExpReadyFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value)); } } // Token: 0x17001451 RID: 5201 // (get) Token: 0x060037A9 RID: 14249 RVA: 0x000DD3C4 File Offset: 0x000DB5C4 // (set) Token: 0x060037AA RID: 14250 RVA: 0x000DD3EC File Offset: 0x000DB5EC public unsafe float g_fFloorExpReadyFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value; } } // Token: 0x17001452 RID: 5202 // (get) Token: 0x060037AB RID: 14251 RVA: 0x000DD410 File Offset: 0x000DB610 // (set) Token: 0x060037AC RID: 14252 RVA: 0x000DD438 File Offset: 0x000DB638 public unsafe Vector3 g_v3FloorExpStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value; } } // Token: 0x17001453 RID: 5203 // (get) Token: 0x060037AD RID: 14253 RVA: 0x000DD45C File Offset: 0x000DB65C // (set) Token: 0x060037AE RID: 14254 RVA: 0x000DD490 File Offset: 0x000DB690 public unsafe Il2CppStructArray g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001454 RID: 5204 // (get) Token: 0x060037AF RID: 14255 RVA: 0x000DD4B8 File Offset: 0x000DB6B8 // (set) Token: 0x060037B0 RID: 14256 RVA: 0x000DD4D6 File Offset: 0x000DB6D6 public unsafe static float g_fFloorExpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value)); } } // Token: 0x17001455 RID: 5205 // (get) Token: 0x060037B1 RID: 14257 RVA: 0x000DD4E8 File Offset: 0x000DB6E8 // (set) Token: 0x060037B2 RID: 14258 RVA: 0x000DD51C File Offset: 0x000DB71C public unsafe Il2CppStructArray g_fFloorExpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001456 RID: 5206 // (get) Token: 0x060037B3 RID: 14259 RVA: 0x000DD544 File Offset: 0x000DB744 // (set) Token: 0x060037B4 RID: 14260 RVA: 0x000DD578 File Offset: 0x000DB778 public unsafe Il2CppStructArray g_v3FloorExpPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001457 RID: 5207 // (get) Token: 0x060037B5 RID: 14261 RVA: 0x000DD5A0 File Offset: 0x000DB7A0 // (set) Token: 0x060037B6 RID: 14262 RVA: 0x000DD5C8 File Offset: 0x000DB7C8 public unsafe int g_iAttack05FlyNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value; } } // Token: 0x17001458 RID: 5208 // (get) Token: 0x060037B7 RID: 14263 RVA: 0x000DD5EC File Offset: 0x000DB7EC // (set) Token: 0x060037B8 RID: 14264 RVA: 0x000DD614 File Offset: 0x000DB814 public unsafe float g_fAttack05Fly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value; } } // Token: 0x17001459 RID: 5209 // (get) Token: 0x060037B9 RID: 14265 RVA: 0x000DD638 File Offset: 0x000DB838 // (set) Token: 0x060037BA RID: 14266 RVA: 0x000DD660 File Offset: 0x000DB860 public unsafe bool g_bDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value; } } // Token: 0x1700145A RID: 5210 // (get) Token: 0x060037BB RID: 14267 RVA: 0x000DD684 File Offset: 0x000DB884 // (set) Token: 0x060037BC RID: 14268 RVA: 0x000DD6AC File Offset: 0x000DB8AC public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x1700145B RID: 5211 // (get) Token: 0x060037BD RID: 14269 RVA: 0x000DD6D0 File Offset: 0x000DB8D0 // (set) Token: 0x060037BE RID: 14270 RVA: 0x000DD6F8 File Offset: 0x000DB8F8 public unsafe bool g_bDeathBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value; } } // Token: 0x040023ED RID: 9197 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040023EE RID: 9198 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040023EF RID: 9199 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040023F0 RID: 9200 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040023F1 RID: 9201 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040023F2 RID: 9202 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040023F3 RID: 9203 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040023F4 RID: 9204 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040023F5 RID: 9205 private static readonly IntPtr NativeFieldInfoPtr_PS_Death; // Token: 0x040023F6 RID: 9206 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire; // Token: 0x040023F7 RID: 9207 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040023F8 RID: 9208 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040023F9 RID: 9209 private static readonly IntPtr NativeFieldInfoPtr_PS_Yell; // Token: 0x040023FA RID: 9210 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke; // Token: 0x040023FB RID: 9211 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01; // Token: 0x040023FC RID: 9212 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02; // Token: 0x040023FD RID: 9213 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040023FE RID: 9214 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040023FF RID: 9215 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath; // Token: 0x04002400 RID: 9216 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x04002401 RID: 9217 private static readonly IntPtr NativeFieldInfoPtr_MoveDirection; // Token: 0x04002402 RID: 9218 private static readonly IntPtr NativeFieldInfoPtr_JumpPoint; // Token: 0x04002403 RID: 9219 private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot; // Token: 0x04002404 RID: 9220 private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore; // Token: 0x04002405 RID: 9221 private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter; // Token: 0x04002406 RID: 9222 private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject; // Token: 0x04002407 RID: 9223 private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal; // Token: 0x04002408 RID: 9224 private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject; // Token: 0x04002409 RID: 9225 private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject; // Token: 0x0400240A RID: 9226 private static readonly IntPtr NativeFieldInfoPtr_PosHandL; // Token: 0x0400240B RID: 9227 private static readonly IntPtr NativeFieldInfoPtr_PosHandR; // Token: 0x0400240C RID: 9228 private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake; // Token: 0x0400240D RID: 9229 private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot; // Token: 0x0400240E RID: 9230 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01; // Token: 0x0400240F RID: 9231 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02; // Token: 0x04002410 RID: 9232 private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake; // Token: 0x04002411 RID: 9233 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump; // Token: 0x04002412 RID: 9234 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake; // Token: 0x04002413 RID: 9235 private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump; // Token: 0x04002414 RID: 9236 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x04002415 RID: 9237 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor; // Token: 0x04002416 RID: 9238 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot; // Token: 0x04002417 RID: 9239 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet; // Token: 0x04002418 RID: 9240 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision; // Token: 0x04002419 RID: 9241 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall; // Token: 0x0400241A RID: 9242 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor; // Token: 0x0400241B RID: 9243 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady; // Token: 0x0400241C RID: 9244 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp; // Token: 0x0400241D RID: 9245 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x0400241E RID: 9246 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x0400241F RID: 9247 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02; // Token: 0x04002420 RID: 9248 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03; // Token: 0x04002421 RID: 9249 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04002422 RID: 9250 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x04002423 RID: 9251 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire; // Token: 0x04002424 RID: 9252 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig; // Token: 0x04002425 RID: 9253 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x04002426 RID: 9254 private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake; // Token: 0x04002427 RID: 9255 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump; // Token: 0x04002428 RID: 9256 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake; // Token: 0x04002429 RID: 9257 private static readonly IntPtr NativeFieldInfoPtr_g_EffJump; // Token: 0x0400242A RID: 9258 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x0400242B RID: 9259 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor; // Token: 0x0400242C RID: 9260 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot; // Token: 0x0400242D RID: 9261 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet; // Token: 0x0400242E RID: 9262 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision; // Token: 0x0400242F RID: 9263 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall; // Token: 0x04002430 RID: 9264 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor; // Token: 0x04002431 RID: 9265 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady; // Token: 0x04002432 RID: 9266 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x04002433 RID: 9267 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04002434 RID: 9268 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x04002435 RID: 9269 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04002436 RID: 9270 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03; // Token: 0x04002437 RID: 9271 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04002438 RID: 9272 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x04002439 RID: 9273 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire; // Token: 0x0400243A RID: 9274 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig; // Token: 0x0400243B RID: 9275 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x0400243C RID: 9276 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x0400243D RID: 9277 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop; // Token: 0x0400243E RID: 9278 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion; // Token: 0x0400243F RID: 9279 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x04002440 RID: 9280 private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact; // Token: 0x04002441 RID: 9281 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut; // Token: 0x04002442 RID: 9282 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath; // Token: 0x04002443 RID: 9283 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage; // Token: 0x04002444 RID: 9284 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly; // Token: 0x04002445 RID: 9285 private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack; // Token: 0x04002446 RID: 9286 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x04002447 RID: 9287 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04002448 RID: 9288 private static readonly IntPtr NativeFieldInfoPtr_SE_Impact; // Token: 0x04002449 RID: 9289 private static readonly IntPtr NativeFieldInfoPtr_SE_Chain; // Token: 0x0400244A RID: 9290 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x0400244B RID: 9291 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp; // Token: 0x0400244C RID: 9292 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x0400244D RID: 9293 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x0400244E RID: 9294 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop; // Token: 0x0400244F RID: 9295 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion; // Token: 0x04002450 RID: 9296 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x04002451 RID: 9297 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact; // Token: 0x04002452 RID: 9298 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut; // Token: 0x04002453 RID: 9299 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath; // Token: 0x04002454 RID: 9300 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage; // Token: 0x04002455 RID: 9301 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly; // Token: 0x04002456 RID: 9302 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack; // Token: 0x04002457 RID: 9303 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04002458 RID: 9304 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002459 RID: 9305 private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact; // Token: 0x0400245A RID: 9306 private static readonly IntPtr NativeFieldInfoPtr_g_SEChain; // Token: 0x0400245B RID: 9307 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x0400245C RID: 9308 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp; // Token: 0x0400245D RID: 9309 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x0400245E RID: 9310 private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision; // Token: 0x0400245F RID: 9311 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion; // Token: 0x04002460 RID: 9312 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady; // Token: 0x04002461 RID: 9313 private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision; // Token: 0x04002462 RID: 9314 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion; // Token: 0x04002463 RID: 9315 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady; // Token: 0x04002464 RID: 9316 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire; // Token: 0x04002465 RID: 9317 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05; // Token: 0x04002466 RID: 9318 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x04002467 RID: 9319 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime; // Token: 0x04002468 RID: 9320 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x04002469 RID: 9321 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x0400246A RID: 9322 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x0400246B RID: 9323 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x0400246C RID: 9324 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x0400246D RID: 9325 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x0400246E RID: 9326 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x0400246F RID: 9327 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum; // Token: 0x04002470 RID: 9328 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider; // Token: 0x04002471 RID: 9329 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04002472 RID: 9330 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime; // Token: 0x04002473 RID: 9331 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal; // Token: 0x04002474 RID: 9332 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady; // Token: 0x04002475 RID: 9333 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x04002476 RID: 9334 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal; // Token: 0x04002477 RID: 9335 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency; // Token: 0x04002478 RID: 9336 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal; // Token: 0x04002479 RID: 9337 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos; // Token: 0x0400247A RID: 9338 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x0400247B RID: 9339 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime; // Token: 0x0400247C RID: 9340 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal; // Token: 0x0400247D RID: 9341 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos; // Token: 0x0400247E RID: 9342 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum; // Token: 0x0400247F RID: 9343 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly; // Token: 0x04002480 RID: 9344 private static readonly IntPtr NativeFieldInfoPtr_g_bDebut; // Token: 0x04002481 RID: 9345 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x04002482 RID: 9346 private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore; // Token: 0x04002483 RID: 9347 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_0; // Token: 0x04002484 RID: 9348 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x04002485 RID: 9349 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0; // Token: 0x04002486 RID: 9350 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0; // Token: 0x04002487 RID: 9351 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0; // Token: 0x04002488 RID: 9352 private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0; // Token: 0x04002489 RID: 9353 private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0; // Token: 0x0400248A RID: 9354 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x0400248B RID: 9355 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0; // Token: 0x0400248C RID: 9356 private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0; // Token: 0x0400248D RID: 9357 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0; // Token: 0x0400248E RID: 9358 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0; // Token: 0x0400248F RID: 9359 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0; // Token: 0x04002490 RID: 9360 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0; // Token: 0x04002491 RID: 9361 private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0; // Token: 0x04002492 RID: 9362 private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Virtual_New_Void_0; // Token: 0x04002493 RID: 9363 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_New_Void_0; // Token: 0x04002494 RID: 9364 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_New_Void_0; // Token: 0x04002495 RID: 9365 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_New_Void_0; // Token: 0x04002496 RID: 9366 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_New_Void_0; // Token: 0x04002497 RID: 9367 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_New_Void_0; // Token: 0x04002498 RID: 9368 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0; // Token: 0x04002499 RID: 9369 private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0; // Token: 0x0400249A RID: 9370 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400249B RID: 9371 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x0400249C RID: 9372 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x0400249D RID: 9373 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0; // Token: 0x0400249E RID: 9374 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0; // Token: 0x0400249F RID: 9375 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0; // Token: 0x040024A0 RID: 9376 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x040024A1 RID: 9377 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x040024A2 RID: 9378 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x040024A3 RID: 9379 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0; // Token: 0x040024A4 RID: 9380 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0; // Token: 0x040024A5 RID: 9381 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0; // Token: 0x040024A6 RID: 9382 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x040024A7 RID: 9383 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0; // Token: 0x040024A8 RID: 9384 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x040024A9 RID: 9385 private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0; // Token: 0x040024AA RID: 9386 private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0; // Token: 0x040024AB RID: 9387 private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0; // Token: 0x040024AC RID: 9388 private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0; // Token: 0x040024AD RID: 9389 private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0; // Token: 0x040024AE RID: 9390 private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0; // Token: 0x040024AF RID: 9391 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0; // Token: 0x040024B0 RID: 9392 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Protected_Void_Single_0; // Token: 0x040024B1 RID: 9393 private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0; // Token: 0x040024B2 RID: 9394 private static readonly IntPtr NativeMethodInfoPtr_GetAreaNearJumpPointIndex_Public_Int32_Int32_0; // Token: 0x040024B3 RID: 9395 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0; // Token: 0x040024B4 RID: 9396 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndexDirectgion_Public_Vector3_Int32_0; // Token: 0x040024B5 RID: 9397 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0; // Token: 0x040024B6 RID: 9398 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionError_Public_Vector3_Int32_0; // Token: 0x040024B7 RID: 9399 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0; // Token: 0x040024B8 RID: 9400 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirectionDirectionError_Public_Vector3_Int32_0; // Token: 0x040024B9 RID: 9401 private static readonly IntPtr NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_New_Vector3_0; // Token: 0x040024BA RID: 9402 private static readonly IntPtr NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_New_Vector3_0; // Token: 0x040024BB RID: 9403 private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0; // Token: 0x040024BC RID: 9404 private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Protected_Void_0; // Token: 0x040024BD RID: 9405 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0; // Token: 0x040024BE RID: 9406 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Protected_Void_Single_0; // Token: 0x040024BF RID: 9407 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Protected_Void_Single_0; // Token: 0x040024C0 RID: 9408 private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Protected_Void_0; // Token: 0x040024C1 RID: 9409 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Protected_Void_Single_0; // Token: 0x040024C2 RID: 9410 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Protected_Void_0; // Token: 0x040024C3 RID: 9411 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0; // Token: 0x040024C4 RID: 9412 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0; // Token: 0x040024C5 RID: 9413 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0; // Token: 0x040024C6 RID: 9414 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0; // Token: 0x040024C7 RID: 9415 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0; // Token: 0x040024C8 RID: 9416 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040024C9 RID: 9417 private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0; // Token: 0x040024CA RID: 9418 private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0; // Token: 0x040024CB RID: 9419 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040024CC RID: 9420 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }