using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000EB RID: 235 public class SealGhost02_BR_EffectPlay : SealGhost02EffectPlay { // Token: 0x06002C0B RID: 11275 RVA: 0x000B10FC File Offset: 0x000AF2FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532287, XrefRangeEnd = 532321, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C0C RID: 11276 RVA: 0x000B1160 File Offset: 0x000AF360 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532321, XrefRangeEnd = 532374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C0D RID: 11277 RVA: 0x000B11B0 File Offset: 0x000AF3B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532374, XrefRangeEnd = 532393, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C0E RID: 11278 RVA: 0x000B1200 File Offset: 0x000AF400 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532393, XrefRangeEnd = 532408, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C0F RID: 11279 RVA: 0x000B1250 File Offset: 0x000AF450 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532408, XrefRangeEnd = 532419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void AniLandShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C10 RID: 11280 RVA: 0x000B12A0 File Offset: 0x000AF4A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532419, XrefRangeEnd = 532432, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BR_PlayEffAttack02_Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C11 RID: 11281 RVA: 0x000B12F0 File Offset: 0x000AF4F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532432, XrefRangeEnd = 532440, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BR_PlayEffHideStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C12 RID: 11282 RVA: 0x000B1340 File Offset: 0x000AF540 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532440, XrefRangeEnd = 532450, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BR_PlayEffHiding() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C13 RID: 11283 RVA: 0x000B1390 File Offset: 0x000AF590 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532450, XrefRangeEnd = 532458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BR_PlayEffAppearStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C14 RID: 11284 RVA: 0x000B13E0 File Offset: 0x000AF5E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532458, XrefRangeEnd = 532483, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void BR_PlayEffAppear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C15 RID: 11285 RVA: 0x000B1430 File Offset: 0x000AF630 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532483, XrefRangeEnd = 532502, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override Vector3 GetHideMovePosition() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06002C16 RID: 11286 RVA: 0x000B148C File Offset: 0x000AF68C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532502, XrefRangeEnd = 532522, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override Vector3 GetAppearDirection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06002C17 RID: 11287 RVA: 0x000B14E8 File Offset: 0x000AF6E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532522, XrefRangeEnd = 532523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhost02_BR_EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C18 RID: 11288 RVA: 0x000B1534 File Offset: 0x000AF734 // Note: this type is marked as 'beforefieldinit'. static SealGhost02_BR_EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02_BR_EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Hide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Hide"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Appear01"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Appear02"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHide"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAppear01"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAppear02"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_SE_Hide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Hide"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_SEHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHide"); SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_bIsHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIsHide"); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666237); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666238); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666239); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666240); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666241); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666242); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666243); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666244); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666245); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666246); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666247); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666248); SealGhost02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666249); } // Token: 0x06002C19 RID: 11289 RVA: 0x000B171C File Offset: 0x000AF91C public SealGhost02_BR_EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000FCA RID: 4042 // (get) Token: 0x06002C1A RID: 11290 RVA: 0x000B1728 File Offset: 0x000AF928 // (set) Token: 0x06002C1B RID: 11291 RVA: 0x000B175C File Offset: 0x000AF95C public unsafe GameObject Eff_Hide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Hide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Hide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCB RID: 4043 // (get) Token: 0x06002C1C RID: 11292 RVA: 0x000B1784 File Offset: 0x000AF984 // (set) Token: 0x06002C1D RID: 11293 RVA: 0x000B17B8 File Offset: 0x000AF9B8 public unsafe GameObject Eff_Appear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCC RID: 4044 // (get) Token: 0x06002C1E RID: 11294 RVA: 0x000B17E0 File Offset: 0x000AF9E0 // (set) Token: 0x06002C1F RID: 11295 RVA: 0x000B1814 File Offset: 0x000AFA14 public unsafe GameObject Eff_Appear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_Eff_Appear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCD RID: 4045 // (get) Token: 0x06002C20 RID: 11296 RVA: 0x000B183C File Offset: 0x000AFA3C // (set) Token: 0x06002C21 RID: 11297 RVA: 0x000B1870 File Offset: 0x000AFA70 public unsafe EffectPool g_EffHide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffHide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffHide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCE RID: 4046 // (get) Token: 0x06002C22 RID: 11298 RVA: 0x000B1898 File Offset: 0x000AFA98 // (set) Token: 0x06002C23 RID: 11299 RVA: 0x000B18CC File Offset: 0x000AFACC public unsafe EffectPool g_EffAppear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FCF RID: 4047 // (get) Token: 0x06002C24 RID: 11300 RVA: 0x000B18F4 File Offset: 0x000AFAF4 // (set) Token: 0x06002C25 RID: 11301 RVA: 0x000B1928 File Offset: 0x000AFB28 public unsafe EffectPool g_EffAppear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_EffAppear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD0 RID: 4048 // (get) Token: 0x06002C26 RID: 11302 RVA: 0x000B1950 File Offset: 0x000AFB50 // (set) Token: 0x06002C27 RID: 11303 RVA: 0x000B1984 File Offset: 0x000AFB84 public unsafe GameObject SE_Hide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_SE_Hide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_SE_Hide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD1 RID: 4049 // (get) Token: 0x06002C28 RID: 11304 RVA: 0x000B19AC File Offset: 0x000AFBAC // (set) Token: 0x06002C29 RID: 11305 RVA: 0x000B19E0 File Offset: 0x000AFBE0 public unsafe SoundEffect g_SEHide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_SEHide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_SEHide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD2 RID: 4050 // (get) Token: 0x06002C2A RID: 11306 RVA: 0x000B1A08 File Offset: 0x000AFC08 // (set) Token: 0x06002C2B RID: 11307 RVA: 0x000B1A30 File Offset: 0x000AFC30 public unsafe bool g_bIsHide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_bIsHide); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02_BR_EffectPlay.NativeFieldInfoPtr_g_bIsHide)) = value; } } // Token: 0x04001DE9 RID: 7657 private static readonly IntPtr NativeFieldInfoPtr_Eff_Hide; // Token: 0x04001DEA RID: 7658 private static readonly IntPtr NativeFieldInfoPtr_Eff_Appear01; // Token: 0x04001DEB RID: 7659 private static readonly IntPtr NativeFieldInfoPtr_Eff_Appear02; // Token: 0x04001DEC RID: 7660 private static readonly IntPtr NativeFieldInfoPtr_g_EffHide; // Token: 0x04001DED RID: 7661 private static readonly IntPtr NativeFieldInfoPtr_g_EffAppear01; // Token: 0x04001DEE RID: 7662 private static readonly IntPtr NativeFieldInfoPtr_g_EffAppear02; // Token: 0x04001DEF RID: 7663 private static readonly IntPtr NativeFieldInfoPtr_SE_Hide; // Token: 0x04001DF0 RID: 7664 private static readonly IntPtr NativeFieldInfoPtr_g_SEHide; // Token: 0x04001DF1 RID: 7665 private static readonly IntPtr NativeFieldInfoPtr_g_bIsHide; // Token: 0x04001DF2 RID: 7666 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_0; // Token: 0x04001DF3 RID: 7667 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_Void_0; // Token: 0x04001DF4 RID: 7668 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Virtual_Void_0; // Token: 0x04001DF5 RID: 7669 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0; // Token: 0x04001DF6 RID: 7670 private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Virtual_Void_0; // Token: 0x04001DF7 RID: 7671 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAttack02_Jump_Public_Virtual_Void_0; // Token: 0x04001DF8 RID: 7672 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHideStart_Public_Virtual_Void_0; // Token: 0x04001DF9 RID: 7673 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffHiding_Public_Virtual_Void_0; // Token: 0x04001DFA RID: 7674 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppearStart_Public_Virtual_Void_0; // Token: 0x04001DFB RID: 7675 private static readonly IntPtr NativeMethodInfoPtr_BR_PlayEffAppear_Public_Virtual_Void_0; // Token: 0x04001DFC RID: 7676 private static readonly IntPtr NativeMethodInfoPtr_GetHideMovePosition_Public_Virtual_Vector3_0; // Token: 0x04001DFD RID: 7677 private static readonly IntPtr NativeMethodInfoPtr_GetAppearDirection_Public_Virtual_Vector3_0; // Token: 0x04001DFE RID: 7678 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }