using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using MarsSDK; using UnityEngine; // Token: 0x02000020 RID: 32 public class SoundEffectPool : Il2CppSystem.Object { // Token: 0x06000335 RID: 821 RVA: 0x0000E3D8 File Offset: 0x0000C5D8 [CallerCount(20)] [CachedScanResults(RefRangeStart = 489858, RefRangeEnd = 489878, XrefRangeStart = 489815, XrefRangeEnd = 489858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffectPool(string soundEffectName, string rootPath, Transform root, int size, bool affectTimeScale = true) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(soundEffectName); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(rootPath); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref size; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref affectTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000336 RID: 822 RVA: 0x0000E490 File Offset: 0x0000C690 [CallerCount(69)] [CachedScanResults(RefRangeStart = 489916, RefRangeEnd = 489985, XrefRangeStart = 489878, XrefRangeEnd = 489916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffectPool(GameObject soundEffectObj, Transform root, int size, bool affectTimeScale = true) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soundEffectObj); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref size; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref affectTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000337 RID: 823 RVA: 0x0000E530 File Offset: 0x0000C730 [CallerCount(80)] [CachedScanResults(RefRangeStart = 489989, RefRangeEnd = 490069, XrefRangeStart = 489985, XrefRangeEnd = 489989, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_Update_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000338 RID: 824 RVA: 0x0000E574 File Offset: 0x0000C774 [CallerCount(108)] [CachedScanResults(RefRangeStart = 490079, RefRangeEnd = 490187, XrefRangeStart = 490069, XrefRangeEnd = 490079, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NewUse(Vector3 position, Quaternion rotation) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000339 RID: 825 RVA: 0x0000E5DC File Offset: 0x0000C7DC [CallerCount(3)] [CachedScanResults(RefRangeStart = 490197, RefRangeEnd = 490200, XrefRangeStart = 490187, XrefRangeEnd = 490197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NewUse(Vector3 position, Quaternion rotation, int clipIndex, float volume = 1f, float pitch = 1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref clipIndex; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref volume; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref pitch; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600033A RID: 826 RVA: 0x0000E67C File Offset: 0x0000C87C [CallerCount(4)] [CachedScanResults(RefRangeStart = 490208, RefRangeEnd = 490212, XrefRangeStart = 490200, XrefRangeEnd = 490208, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffect GetNewSoundEffect(Vector3 position, Quaternion rotation) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SoundEffect(intPtr3) : null; } // Token: 0x0600033B RID: 827 RVA: 0x0000E6F8 File Offset: 0x0000C8F8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 490216, RefRangeEnd = 490219, XrefRangeStart = 490212, XrefRangeEnd = 490216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ProcessActiveAll(Action processor) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(processor); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600033C RID: 828 RVA: 0x0000E754 File Offset: 0x0000C954 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 490219, XrefRangeEnd = 490223, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600033D RID: 829 RVA: 0x0000E798 File Offset: 0x0000C998 [CallerCount(2)] [CachedScanResults(RefRangeStart = 490232, RefRangeEnd = 490234, XrefRangeStart = 490223, XrefRangeEnd = 490232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RegisterSoundEffectProcessor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600033E RID: 830 RVA: 0x0000E7DC File Offset: 0x0000C9DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 490234, XrefRangeEnd = 490238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _RegisterSoundEffectProcessor_b__10_0(SoundEffect soundEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soundEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600033F RID: 831 RVA: 0x0000E838 File Offset: 0x0000CA38 // Note: this type is marked as 'beforefieldinit'. static SoundEffectPool() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SoundEffectPool"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pooledSoundEffects"); SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectProcessor"); SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663502); SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663503); SoundEffectPool.NativeMethodInfoPtr_Update_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663504); SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663505); SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663506); SoundEffectPool.NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663507); SoundEffectPool.NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663508); SoundEffectPool.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663509); SoundEffectPool.NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663510); SoundEffectPool.NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663511); } // Token: 0x06000340 RID: 832 RVA: 0x0000A74C File Offset: 0x0000894C public SoundEffectPool(IntPtr pointer) : base(pointer) { } // Token: 0x1700012B RID: 299 // (get) Token: 0x06000341 RID: 833 RVA: 0x0000E958 File Offset: 0x0000CB58 // (set) Token: 0x06000342 RID: 834 RVA: 0x0000E98C File Offset: 0x0000CB8C public unsafe GameObjectPoolLimited pooledSoundEffects { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObjectPoolLimited(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700012C RID: 300 // (get) Token: 0x06000343 RID: 835 RVA: 0x0000E9B4 File Offset: 0x0000CBB4 // (set) Token: 0x06000344 RID: 836 RVA: 0x0000E9E8 File Offset: 0x0000CBE8 public unsafe Action soundEffectProcessor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040001F9 RID: 505 private static readonly IntPtr NativeFieldInfoPtr_pooledSoundEffects; // Token: 0x040001FA RID: 506 private static readonly IntPtr NativeFieldInfoPtr_soundEffectProcessor; // Token: 0x040001FB RID: 507 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0; // Token: 0x040001FC RID: 508 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0; // Token: 0x040001FD RID: 509 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_0; // Token: 0x040001FE RID: 510 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0; // Token: 0x040001FF RID: 511 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0; // Token: 0x04000200 RID: 512 private static readonly IntPtr NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0; // Token: 0x04000201 RID: 513 private static readonly IntPtr NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0; // Token: 0x04000202 RID: 514 private static readonly IntPtr NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0; // Token: 0x04000203 RID: 515 private static readonly IntPtr NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0; // Token: 0x04000204 RID: 516 private static readonly IntPtr NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0; // Token: 0x02000021 RID: 33 [ObfuscatedName("SoundEffectPool/<>c__DisplayClass2_0")] public sealed class __c__DisplayClass2_0 : Il2CppSystem.Object { // Token: 0x06000345 RID: 837 RVA: 0x0000EA10 File Offset: 0x0000CC10 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass2_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000346 RID: 838 RVA: 0x0000EA5C File Offset: 0x0000CC5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 489799, XrefRangeEnd = 489805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject __ctor_b__0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06000347 RID: 839 RVA: 0x0000EAB4 File Offset: 0x0000CCB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 489805, XrefRangeEnd = 489810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void __ctor_b__1(SoundEffect soulEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soulEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06000348 RID: 840 RVA: 0x0000EB10 File Offset: 0x0000CD10 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass2_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass2_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectName"); SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "affectTimeScale"); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663512); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663513); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663514); } // Token: 0x06000349 RID: 841 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass2_0(IntPtr pointer) : base(pointer) { } // Token: 0x1700012D RID: 301 // (get) Token: 0x0600034A RID: 842 RVA: 0x0000EBA0 File Offset: 0x0000CDA0 // (set) Token: 0x0600034B RID: 843 RVA: 0x0000EBC9 File Offset: 0x0000CDC9 public unsafe string soundEffectName { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700012E RID: 302 // (get) Token: 0x0600034C RID: 844 RVA: 0x0000EBF0 File Offset: 0x0000CDF0 // (set) Token: 0x0600034D RID: 845 RVA: 0x0000EC18 File Offset: 0x0000CE18 public unsafe bool affectTimeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale)) = value; } } // Token: 0x04000205 RID: 517 private static readonly IntPtr NativeFieldInfoPtr_soundEffectName; // Token: 0x04000206 RID: 518 private static readonly IntPtr NativeFieldInfoPtr_affectTimeScale; // Token: 0x04000207 RID: 519 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04000208 RID: 520 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0; // Token: 0x04000209 RID: 521 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0; } // Token: 0x02000022 RID: 34 [ObfuscatedName("SoundEffectPool/<>c__DisplayClass3_0")] public sealed class __c__DisplayClass3_0 : Il2CppSystem.Object { // Token: 0x0600034E RID: 846 RVA: 0x0000EC3C File Offset: 0x0000CE3C [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass3_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600034F RID: 847 RVA: 0x0000EC88 File Offset: 0x0000CE88 [CallerCount(9)] [CachedScanResults(RefRangeStart = 7538, RefRangeEnd = 7547, XrefRangeStart = 7538, XrefRangeEnd = 7547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject __ctor_b__0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06000350 RID: 848 RVA: 0x0000ECE0 File Offset: 0x0000CEE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 489810, XrefRangeEnd = 489815, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void __ctor_b__1(SoundEffect soulEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soulEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06000351 RID: 849 RVA: 0x0000ED3C File Offset: 0x0000CF3C // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass3_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass3_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectObj"); SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "affectTimeScale"); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663515); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663516); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663517); } // Token: 0x06000352 RID: 850 RVA: 0x0000A74C File Offset: 0x0000894C public __c__DisplayClass3_0(IntPtr pointer) : base(pointer) { } // Token: 0x1700012F RID: 303 // (get) Token: 0x06000353 RID: 851 RVA: 0x0000EDCC File Offset: 0x0000CFCC // (set) Token: 0x06000354 RID: 852 RVA: 0x0000EE00 File Offset: 0x0000D000 public unsafe GameObject soundEffectObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000130 RID: 304 // (get) Token: 0x06000355 RID: 853 RVA: 0x0000EE28 File Offset: 0x0000D028 // (set) Token: 0x06000356 RID: 854 RVA: 0x0000EE50 File Offset: 0x0000D050 public unsafe bool affectTimeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale)) = value; } } // Token: 0x0400020A RID: 522 private static readonly IntPtr NativeFieldInfoPtr_soundEffectObj; // Token: 0x0400020B RID: 523 private static readonly IntPtr NativeFieldInfoPtr_affectTimeScale; // Token: 0x0400020C RID: 524 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400020D RID: 525 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0; // Token: 0x0400020E RID: 526 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0; } }