using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000112 RID: 274 public class SpecterArmorGirl02EffectPlay : MonoBehaviour { // Token: 0x06003907 RID: 14599 RVA: 0x000E2520 File Offset: 0x000E0720 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545310, RefRangeEnd = 545311, XrefRangeStart = 545061, XrefRangeEnd = 545310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003908 RID: 14600 RVA: 0x000E257C File Offset: 0x000E077C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545311, XrefRangeEnd = 545382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003909 RID: 14601 RVA: 0x000E25C0 File Offset: 0x000E07C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545386, RefRangeEnd = 545387, XrefRangeStart = 545382, XrefRangeEnd = 545386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390A RID: 14602 RVA: 0x000E2604 File Offset: 0x000E0804 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545387, XrefRangeEnd = 545391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390B RID: 14603 RVA: 0x000E2648 File Offset: 0x000E0848 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545391, XrefRangeEnd = 545395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390C RID: 14604 RVA: 0x000E268C File Offset: 0x000E088C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545395, XrefRangeEnd = 545400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390D RID: 14605 RVA: 0x000E26D0 File Offset: 0x000E08D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545426, RefRangeEnd = 545427, XrefRangeStart = 545400, XrefRangeEnd = 545426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390E RID: 14606 RVA: 0x000E2714 File Offset: 0x000E0914 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545437, RefRangeEnd = 545438, XrefRangeStart = 545427, XrefRangeEnd = 545437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600390F RID: 14607 RVA: 0x000E2758 File Offset: 0x000E0958 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545438, XrefRangeEnd = 545441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003910 RID: 14608 RVA: 0x000E279C File Offset: 0x000E099C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545441, XrefRangeEnd = 545444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003911 RID: 14609 RVA: 0x000E27E0 File Offset: 0x000E09E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545444, XrefRangeEnd = 545464, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffArrow01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003912 RID: 14610 RVA: 0x000E2824 File Offset: 0x000E0A24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545464, XrefRangeEnd = 545488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003913 RID: 14611 RVA: 0x000E2868 File Offset: 0x000E0A68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545488, XrefRangeEnd = 545493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003914 RID: 14612 RVA: 0x000E28AC File Offset: 0x000E0AAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545493, XrefRangeEnd = 545495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003915 RID: 14613 RVA: 0x000E28F0 File Offset: 0x000E0AF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545495, XrefRangeEnd = 545523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003916 RID: 14614 RVA: 0x000E2934 File Offset: 0x000E0B34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545523, XrefRangeEnd = 545535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003917 RID: 14615 RVA: 0x000E2978 File Offset: 0x000E0B78 [CallerCount(2)] [CachedScanResults(RefRangeStart = 545537, RefRangeEnd = 545539, XrefRangeStart = 545535, XrefRangeEnd = 545537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003918 RID: 14616 RVA: 0x000E29CC File Offset: 0x000E0BCC [CallerCount(3)] [CachedScanResults(RefRangeStart = 545549, RefRangeEnd = 545552, XrefRangeStart = 545539, XrefRangeEnd = 545549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003919 RID: 14617 RVA: 0x000E2A20 File Offset: 0x000E0C20 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600391A RID: 14618 RVA: 0x000E2A74 File Offset: 0x000E0C74 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600391B RID: 14619 RVA: 0x000E2AC8 File Offset: 0x000E0CC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545552, XrefRangeEnd = 545558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600391C RID: 14620 RVA: 0x000E2B0C File Offset: 0x000E0D0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545558, XrefRangeEnd = 545564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600391D RID: 14621 RVA: 0x000E2B50 File Offset: 0x000E0D50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545564, XrefRangeEnd = 545569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600391E RID: 14622 RVA: 0x000E2BA4 File Offset: 0x000E0DA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545569, XrefRangeEnd = 545574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600391F RID: 14623 RVA: 0x000E2BF8 File Offset: 0x000E0DF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545574, XrefRangeEnd = 545579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003920 RID: 14624 RVA: 0x000E2C4C File Offset: 0x000E0E4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545579, XrefRangeEnd = 545584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003921 RID: 14625 RVA: 0x000E2CA0 File Offset: 0x000E0EA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545584, XrefRangeEnd = 545589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003922 RID: 14626 RVA: 0x000E2CF4 File Offset: 0x000E0EF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545589, XrefRangeEnd = 545594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003923 RID: 14627 RVA: 0x000E2D48 File Offset: 0x000E0F48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545594, XrefRangeEnd = 545605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003924 RID: 14628 RVA: 0x000E2D8C File Offset: 0x000E0F8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545605, XrefRangeEnd = 545616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003925 RID: 14629 RVA: 0x000E2DD0 File Offset: 0x000E0FD0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545616, XrefRangeEnd = 545628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003926 RID: 14630 RVA: 0x000E2E14 File Offset: 0x000E1014 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545628, XrefRangeEnd = 545644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003927 RID: 14631 RVA: 0x000E2E58 File Offset: 0x000E1058 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545644, XrefRangeEnd = 545649, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003928 RID: 14632 RVA: 0x000E2E9C File Offset: 0x000E109C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545649, XrefRangeEnd = 545664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003929 RID: 14633 RVA: 0x000E2EE0 File Offset: 0x000E10E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545664, XrefRangeEnd = 545679, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600392A RID: 14634 RVA: 0x000E2F24 File Offset: 0x000E1124 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545679, XrefRangeEnd = 545694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600392B RID: 14635 RVA: 0x000E2F68 File Offset: 0x000E1168 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545694, XrefRangeEnd = 545710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSkyDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600392C RID: 14636 RVA: 0x000E2FAC File Offset: 0x000E11AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545710, XrefRangeEnd = 545714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyFStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600392D RID: 14637 RVA: 0x000E2FF0 File Offset: 0x000E11F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545714, XrefRangeEnd = 545718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyBStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600392E RID: 14638 RVA: 0x000E3034 File Offset: 0x000E1234 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600392F RID: 14639 RVA: 0x000E3088 File Offset: 0x000E1288 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003930 RID: 14640 RVA: 0x000E30CC File Offset: 0x000E12CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 545725, RefRangeEnd = 545726, XrefRangeStart = 545718, XrefRangeEnd = 545725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003931 RID: 14641 RVA: 0x000E3120 File Offset: 0x000E1320 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545726, XrefRangeEnd = 545728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003932 RID: 14642 RVA: 0x000E316C File Offset: 0x000E136C // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Arrow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyB"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyF"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Kick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Bow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrowSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Speed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Reciprocal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03ReciprocalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Total"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Val"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Interval"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03IntervalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666891); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666892); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666893); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666894); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666895); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666896); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666897); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666898); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666899); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666900); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666901); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666902); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666903); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666904); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666905); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666906); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666907); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666908); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666909); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666910); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666911); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666912); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666913); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666914); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666915); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666916); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666917); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666918); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666919); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666920); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666921); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666922); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666923); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666924); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666925); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666926); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666927); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666928); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666929); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666930); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666931); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666932); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666933); } // Token: 0x06003933 RID: 14643 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170014E0 RID: 5344 // (get) Token: 0x06003934 RID: 14644 RVA: 0x000E3BD8 File Offset: 0x000E1DD8 // (set) Token: 0x06003935 RID: 14645 RVA: 0x000E3C0C File Offset: 0x000E1E0C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E1 RID: 5345 // (get) Token: 0x06003936 RID: 14646 RVA: 0x000E3C34 File Offset: 0x000E1E34 // (set) Token: 0x06003937 RID: 14647 RVA: 0x000E3C68 File Offset: 0x000E1E68 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E2 RID: 5346 // (get) Token: 0x06003938 RID: 14648 RVA: 0x000E3C90 File Offset: 0x000E1E90 // (set) Token: 0x06003939 RID: 14649 RVA: 0x000E3CC4 File Offset: 0x000E1EC4 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E3 RID: 5347 // (get) Token: 0x0600393A RID: 14650 RVA: 0x000E3CEC File Offset: 0x000E1EEC // (set) Token: 0x0600393B RID: 14651 RVA: 0x000E3D14 File Offset: 0x000E1F14 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x170014E4 RID: 5348 // (get) Token: 0x0600393C RID: 14652 RVA: 0x000E3D38 File Offset: 0x000E1F38 // (set) Token: 0x0600393D RID: 14653 RVA: 0x000E3D60 File Offset: 0x000E1F60 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170014E5 RID: 5349 // (get) Token: 0x0600393E RID: 14654 RVA: 0x000E3D84 File Offset: 0x000E1F84 // (set) Token: 0x0600393F RID: 14655 RVA: 0x000E3DB8 File Offset: 0x000E1FB8 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E6 RID: 5350 // (get) Token: 0x06003940 RID: 14656 RVA: 0x000E3DE0 File Offset: 0x000E1FE0 // (set) Token: 0x06003941 RID: 14657 RVA: 0x000E3E08 File Offset: 0x000E2008 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170014E7 RID: 5351 // (get) Token: 0x06003942 RID: 14658 RVA: 0x000E3E2C File Offset: 0x000E202C // (set) Token: 0x06003943 RID: 14659 RVA: 0x000E3E60 File Offset: 0x000E2060 public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E8 RID: 5352 // (get) Token: 0x06003944 RID: 14660 RVA: 0x000E3E88 File Offset: 0x000E2088 // (set) Token: 0x06003945 RID: 14661 RVA: 0x000E3EB0 File Offset: 0x000E20B0 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170014E9 RID: 5353 // (get) Token: 0x06003946 RID: 14662 RVA: 0x000E3ED4 File Offset: 0x000E20D4 // (set) Token: 0x06003947 RID: 14663 RVA: 0x000E3EFC File Offset: 0x000E20FC public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170014EA RID: 5354 // (get) Token: 0x06003948 RID: 14664 RVA: 0x000E3F20 File Offset: 0x000E2120 // (set) Token: 0x06003949 RID: 14665 RVA: 0x000E3F48 File Offset: 0x000E2148 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170014EB RID: 5355 // (get) Token: 0x0600394A RID: 14666 RVA: 0x000E3F6C File Offset: 0x000E216C // (set) Token: 0x0600394B RID: 14667 RVA: 0x000E3FA0 File Offset: 0x000E21A0 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EC RID: 5356 // (get) Token: 0x0600394C RID: 14668 RVA: 0x000E3FC8 File Offset: 0x000E21C8 // (set) Token: 0x0600394D RID: 14669 RVA: 0x000E3FFC File Offset: 0x000E21FC public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014ED RID: 5357 // (get) Token: 0x0600394E RID: 14670 RVA: 0x000E4024 File Offset: 0x000E2224 // (set) Token: 0x0600394F RID: 14671 RVA: 0x000E4058 File Offset: 0x000E2258 public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EE RID: 5358 // (get) Token: 0x06003950 RID: 14672 RVA: 0x000E4080 File Offset: 0x000E2280 // (set) Token: 0x06003951 RID: 14673 RVA: 0x000E40B4 File Offset: 0x000E22B4 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014EF RID: 5359 // (get) Token: 0x06003952 RID: 14674 RVA: 0x000E40DC File Offset: 0x000E22DC // (set) Token: 0x06003953 RID: 14675 RVA: 0x000E4110 File Offset: 0x000E2310 public unsafe ParticleSystem PS_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F0 RID: 5360 // (get) Token: 0x06003954 RID: 14676 RVA: 0x000E4138 File Offset: 0x000E2338 // (set) Token: 0x06003955 RID: 14677 RVA: 0x000E416C File Offset: 0x000E236C public unsafe ParticleSystem PS_Arrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F1 RID: 5361 // (get) Token: 0x06003956 RID: 14678 RVA: 0x000E4194 File Offset: 0x000E2394 // (set) Token: 0x06003957 RID: 14679 RVA: 0x000E41C8 File Offset: 0x000E23C8 public unsafe ParticleSystem PS_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F2 RID: 5362 // (get) Token: 0x06003958 RID: 14680 RVA: 0x000E41F0 File Offset: 0x000E23F0 // (set) Token: 0x06003959 RID: 14681 RVA: 0x000E4224 File Offset: 0x000E2424 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F3 RID: 5363 // (get) Token: 0x0600395A RID: 14682 RVA: 0x000E424C File Offset: 0x000E244C // (set) Token: 0x0600395B RID: 14683 RVA: 0x000E4280 File Offset: 0x000E2480 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F4 RID: 5364 // (get) Token: 0x0600395C RID: 14684 RVA: 0x000E42A8 File Offset: 0x000E24A8 // (set) Token: 0x0600395D RID: 14685 RVA: 0x000E42DC File Offset: 0x000E24DC public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F5 RID: 5365 // (get) Token: 0x0600395E RID: 14686 RVA: 0x000E4304 File Offset: 0x000E2504 // (set) Token: 0x0600395F RID: 14687 RVA: 0x000E4338 File Offset: 0x000E2538 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F6 RID: 5366 // (get) Token: 0x06003960 RID: 14688 RVA: 0x000E4360 File Offset: 0x000E2560 // (set) Token: 0x06003961 RID: 14689 RVA: 0x000E4394 File Offset: 0x000E2594 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F7 RID: 5367 // (get) Token: 0x06003962 RID: 14690 RVA: 0x000E43BC File Offset: 0x000E25BC // (set) Token: 0x06003963 RID: 14691 RVA: 0x000E43F0 File Offset: 0x000E25F0 public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F8 RID: 5368 // (get) Token: 0x06003964 RID: 14692 RVA: 0x000E4418 File Offset: 0x000E2618 // (set) Token: 0x06003965 RID: 14693 RVA: 0x000E444C File Offset: 0x000E264C public unsafe Transform PosDamageFlyB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F9 RID: 5369 // (get) Token: 0x06003966 RID: 14694 RVA: 0x000E4474 File Offset: 0x000E2674 // (set) Token: 0x06003967 RID: 14695 RVA: 0x000E44A8 File Offset: 0x000E26A8 public unsafe Transform PosDamageFlyF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FA RID: 5370 // (get) Token: 0x06003968 RID: 14696 RVA: 0x000E44D0 File Offset: 0x000E26D0 // (set) Token: 0x06003969 RID: 14697 RVA: 0x000E4504 File Offset: 0x000E2704 public unsafe Transform PosShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FB RID: 5371 // (get) Token: 0x0600396A RID: 14698 RVA: 0x000E452C File Offset: 0x000E272C // (set) Token: 0x0600396B RID: 14699 RVA: 0x000E4554 File Offset: 0x000E2754 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x170014FC RID: 5372 // (get) Token: 0x0600396C RID: 14700 RVA: 0x000E4578 File Offset: 0x000E2778 // (set) Token: 0x0600396D RID: 14701 RVA: 0x000E45A0 File Offset: 0x000E27A0 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170014FD RID: 5373 // (get) Token: 0x0600396E RID: 14702 RVA: 0x000E45C4 File Offset: 0x000E27C4 // (set) Token: 0x0600396F RID: 14703 RVA: 0x000E45F8 File Offset: 0x000E27F8 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FE RID: 5374 // (get) Token: 0x06003970 RID: 14704 RVA: 0x000E4620 File Offset: 0x000E2820 // (set) Token: 0x06003971 RID: 14705 RVA: 0x000E4654 File Offset: 0x000E2854 public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FF RID: 5375 // (get) Token: 0x06003972 RID: 14706 RVA: 0x000E467C File Offset: 0x000E287C // (set) Token: 0x06003973 RID: 14707 RVA: 0x000E46B0 File Offset: 0x000E28B0 public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001500 RID: 5376 // (get) Token: 0x06003974 RID: 14708 RVA: 0x000E46D8 File Offset: 0x000E28D8 // (set) Token: 0x06003975 RID: 14709 RVA: 0x000E470C File Offset: 0x000E290C public unsafe GameObject Eff_Arrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001501 RID: 5377 // (get) Token: 0x06003976 RID: 14710 RVA: 0x000E4734 File Offset: 0x000E2934 // (set) Token: 0x06003977 RID: 14711 RVA: 0x000E4768 File Offset: 0x000E2968 public unsafe GameObject Eff_Arrrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001502 RID: 5378 // (get) Token: 0x06003978 RID: 14712 RVA: 0x000E4790 File Offset: 0x000E2990 // (set) Token: 0x06003979 RID: 14713 RVA: 0x000E47C4 File Offset: 0x000E29C4 public unsafe GameObject Eff_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001503 RID: 5379 // (get) Token: 0x0600397A RID: 14714 RVA: 0x000E47EC File Offset: 0x000E29EC // (set) Token: 0x0600397B RID: 14715 RVA: 0x000E4820 File Offset: 0x000E2A20 public unsafe GameObject Eff_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001504 RID: 5380 // (get) Token: 0x0600397C RID: 14716 RVA: 0x000E4848 File Offset: 0x000E2A48 // (set) Token: 0x0600397D RID: 14717 RVA: 0x000E487C File Offset: 0x000E2A7C public unsafe GameObject Eff_Arrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001505 RID: 5381 // (get) Token: 0x0600397E RID: 14718 RVA: 0x000E48A4 File Offset: 0x000E2AA4 // (set) Token: 0x0600397F RID: 14719 RVA: 0x000E48D8 File Offset: 0x000E2AD8 public unsafe GameObject Eff_Arrrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001506 RID: 5382 // (get) Token: 0x06003980 RID: 14720 RVA: 0x000E4900 File Offset: 0x000E2B00 // (set) Token: 0x06003981 RID: 14721 RVA: 0x000E4934 File Offset: 0x000E2B34 public unsafe GameObject Eff_Arrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001507 RID: 5383 // (get) Token: 0x06003982 RID: 14722 RVA: 0x000E495C File Offset: 0x000E2B5C // (set) Token: 0x06003983 RID: 14723 RVA: 0x000E4990 File Offset: 0x000E2B90 public unsafe GameObject Eff_Arrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001508 RID: 5384 // (get) Token: 0x06003984 RID: 14724 RVA: 0x000E49B8 File Offset: 0x000E2BB8 // (set) Token: 0x06003985 RID: 14725 RVA: 0x000E49EC File Offset: 0x000E2BEC public unsafe GameObject Eff_Arrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001509 RID: 5385 // (get) Token: 0x06003986 RID: 14726 RVA: 0x000E4A14 File Offset: 0x000E2C14 // (set) Token: 0x06003987 RID: 14727 RVA: 0x000E4A48 File Offset: 0x000E2C48 public unsafe GameObject Eff_Arrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150A RID: 5386 // (get) Token: 0x06003988 RID: 14728 RVA: 0x000E4A70 File Offset: 0x000E2C70 // (set) Token: 0x06003989 RID: 14729 RVA: 0x000E4AA4 File Offset: 0x000E2CA4 public unsafe GameObject Eff_AttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150B RID: 5387 // (get) Token: 0x0600398A RID: 14730 RVA: 0x000E4ACC File Offset: 0x000E2CCC // (set) Token: 0x0600398B RID: 14731 RVA: 0x000E4B00 File Offset: 0x000E2D00 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150C RID: 5388 // (get) Token: 0x0600398C RID: 14732 RVA: 0x000E4B28 File Offset: 0x000E2D28 // (set) Token: 0x0600398D RID: 14733 RVA: 0x000E4B5C File Offset: 0x000E2D5C public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150D RID: 5389 // (get) Token: 0x0600398E RID: 14734 RVA: 0x000E4B84 File Offset: 0x000E2D84 // (set) Token: 0x0600398F RID: 14735 RVA: 0x000E4BB8 File Offset: 0x000E2DB8 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150E RID: 5390 // (get) Token: 0x06003990 RID: 14736 RVA: 0x000E4BE0 File Offset: 0x000E2DE0 // (set) Token: 0x06003991 RID: 14737 RVA: 0x000E4C14 File Offset: 0x000E2E14 public unsafe EffectPool g_EffArrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150F RID: 5391 // (get) Token: 0x06003992 RID: 14738 RVA: 0x000E4C3C File Offset: 0x000E2E3C // (set) Token: 0x06003993 RID: 14739 RVA: 0x000E4C70 File Offset: 0x000E2E70 public unsafe EffectPool g_EffArrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001510 RID: 5392 // (get) Token: 0x06003994 RID: 14740 RVA: 0x000E4C98 File Offset: 0x000E2E98 // (set) Token: 0x06003995 RID: 14741 RVA: 0x000E4CCC File Offset: 0x000E2ECC public unsafe EffectPool g_EffArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001511 RID: 5393 // (get) Token: 0x06003996 RID: 14742 RVA: 0x000E4CF4 File Offset: 0x000E2EF4 // (set) Token: 0x06003997 RID: 14743 RVA: 0x000E4D28 File Offset: 0x000E2F28 public unsafe EffectPool g_EffArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001512 RID: 5394 // (get) Token: 0x06003998 RID: 14744 RVA: 0x000E4D50 File Offset: 0x000E2F50 // (set) Token: 0x06003999 RID: 14745 RVA: 0x000E4D84 File Offset: 0x000E2F84 public unsafe EffectPool g_EffArrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001513 RID: 5395 // (get) Token: 0x0600399A RID: 14746 RVA: 0x000E4DAC File Offset: 0x000E2FAC // (set) Token: 0x0600399B RID: 14747 RVA: 0x000E4DE0 File Offset: 0x000E2FE0 public unsafe EffectPool g_EffArrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001514 RID: 5396 // (get) Token: 0x0600399C RID: 14748 RVA: 0x000E4E08 File Offset: 0x000E3008 // (set) Token: 0x0600399D RID: 14749 RVA: 0x000E4E3C File Offset: 0x000E303C public unsafe EffectPool g_EffArrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001515 RID: 5397 // (get) Token: 0x0600399E RID: 14750 RVA: 0x000E4E64 File Offset: 0x000E3064 // (set) Token: 0x0600399F RID: 14751 RVA: 0x000E4E98 File Offset: 0x000E3098 public unsafe EffectPool g_EffArrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001516 RID: 5398 // (get) Token: 0x060039A0 RID: 14752 RVA: 0x000E4EC0 File Offset: 0x000E30C0 // (set) Token: 0x060039A1 RID: 14753 RVA: 0x000E4EF4 File Offset: 0x000E30F4 public unsafe EffectPool g_EffArrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001517 RID: 5399 // (get) Token: 0x060039A2 RID: 14754 RVA: 0x000E4F1C File Offset: 0x000E311C // (set) Token: 0x060039A3 RID: 14755 RVA: 0x000E4F50 File Offset: 0x000E3150 public unsafe EffectPool g_EffArrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001518 RID: 5400 // (get) Token: 0x060039A4 RID: 14756 RVA: 0x000E4F78 File Offset: 0x000E3178 // (set) Token: 0x060039A5 RID: 14757 RVA: 0x000E4FAC File Offset: 0x000E31AC public unsafe EffectPool g_EffAttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001519 RID: 5401 // (get) Token: 0x060039A6 RID: 14758 RVA: 0x000E4FD4 File Offset: 0x000E31D4 // (set) Token: 0x060039A7 RID: 14759 RVA: 0x000E5008 File Offset: 0x000E3208 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151A RID: 5402 // (get) Token: 0x060039A8 RID: 14760 RVA: 0x000E5030 File Offset: 0x000E3230 // (set) Token: 0x060039A9 RID: 14761 RVA: 0x000E5064 File Offset: 0x000E3264 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151B RID: 5403 // (get) Token: 0x060039AA RID: 14762 RVA: 0x000E508C File Offset: 0x000E328C // (set) Token: 0x060039AB RID: 14763 RVA: 0x000E50C0 File Offset: 0x000E32C0 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151C RID: 5404 // (get) Token: 0x060039AC RID: 14764 RVA: 0x000E50E8 File Offset: 0x000E32E8 // (set) Token: 0x060039AD RID: 14765 RVA: 0x000E511C File Offset: 0x000E331C public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151D RID: 5405 // (get) Token: 0x060039AE RID: 14766 RVA: 0x000E5144 File Offset: 0x000E3344 // (set) Token: 0x060039AF RID: 14767 RVA: 0x000E5178 File Offset: 0x000E3378 public unsafe GameObject SE_Kick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151E RID: 5406 // (get) Token: 0x060039B0 RID: 14768 RVA: 0x000E51A0 File Offset: 0x000E33A0 // (set) Token: 0x060039B1 RID: 14769 RVA: 0x000E51D4 File Offset: 0x000E33D4 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700151F RID: 5407 // (get) Token: 0x060039B2 RID: 14770 RVA: 0x000E51FC File Offset: 0x000E33FC // (set) Token: 0x060039B3 RID: 14771 RVA: 0x000E5230 File Offset: 0x000E3430 public unsafe GameObject SE_ArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001520 RID: 5408 // (get) Token: 0x060039B4 RID: 14772 RVA: 0x000E5258 File Offset: 0x000E3458 // (set) Token: 0x060039B5 RID: 14773 RVA: 0x000E528C File Offset: 0x000E348C public unsafe GameObject SE_SkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001521 RID: 5409 // (get) Token: 0x060039B6 RID: 14774 RVA: 0x000E52B4 File Offset: 0x000E34B4 // (set) Token: 0x060039B7 RID: 14775 RVA: 0x000E52E8 File Offset: 0x000E34E8 public unsafe GameObject SE_Bow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001522 RID: 5410 // (get) Token: 0x060039B8 RID: 14776 RVA: 0x000E5310 File Offset: 0x000E3510 // (set) Token: 0x060039B9 RID: 14777 RVA: 0x000E5344 File Offset: 0x000E3544 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001523 RID: 5411 // (get) Token: 0x060039BA RID: 14778 RVA: 0x000E536C File Offset: 0x000E356C // (set) Token: 0x060039BB RID: 14779 RVA: 0x000E53A0 File Offset: 0x000E35A0 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001524 RID: 5412 // (get) Token: 0x060039BC RID: 14780 RVA: 0x000E53C8 File Offset: 0x000E35C8 // (set) Token: 0x060039BD RID: 14781 RVA: 0x000E53FC File Offset: 0x000E35FC public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001525 RID: 5413 // (get) Token: 0x060039BE RID: 14782 RVA: 0x000E5424 File Offset: 0x000E3624 // (set) Token: 0x060039BF RID: 14783 RVA: 0x000E5458 File Offset: 0x000E3658 public unsafe SoundEffect g_SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001526 RID: 5414 // (get) Token: 0x060039C0 RID: 14784 RVA: 0x000E5480 File Offset: 0x000E3680 // (set) Token: 0x060039C1 RID: 14785 RVA: 0x000E54B4 File Offset: 0x000E36B4 public unsafe SoundEffect g_SEKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001527 RID: 5415 // (get) Token: 0x060039C2 RID: 14786 RVA: 0x000E54DC File Offset: 0x000E36DC // (set) Token: 0x060039C3 RID: 14787 RVA: 0x000E5510 File Offset: 0x000E3710 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001528 RID: 5416 // (get) Token: 0x060039C4 RID: 14788 RVA: 0x000E5538 File Offset: 0x000E3738 // (set) Token: 0x060039C5 RID: 14789 RVA: 0x000E556C File Offset: 0x000E376C public unsafe SoundEffect g_SEArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001529 RID: 5417 // (get) Token: 0x060039C6 RID: 14790 RVA: 0x000E5594 File Offset: 0x000E3794 // (set) Token: 0x060039C7 RID: 14791 RVA: 0x000E55C8 File Offset: 0x000E37C8 public unsafe SoundEffect g_SESkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152A RID: 5418 // (get) Token: 0x060039C8 RID: 14792 RVA: 0x000E55F0 File Offset: 0x000E37F0 // (set) Token: 0x060039C9 RID: 14793 RVA: 0x000E5624 File Offset: 0x000E3824 public unsafe SoundEffect g_SEBow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152B RID: 5419 // (get) Token: 0x060039CA RID: 14794 RVA: 0x000E564C File Offset: 0x000E384C // (set) Token: 0x060039CB RID: 14795 RVA: 0x000E5680 File Offset: 0x000E3880 public unsafe GameObject SE_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152C RID: 5420 // (get) Token: 0x060039CC RID: 14796 RVA: 0x000E56A8 File Offset: 0x000E38A8 // (set) Token: 0x060039CD RID: 14797 RVA: 0x000E56DC File Offset: 0x000E38DC public unsafe GameObject SE_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152D RID: 5421 // (get) Token: 0x060039CE RID: 14798 RVA: 0x000E5704 File Offset: 0x000E3904 // (set) Token: 0x060039CF RID: 14799 RVA: 0x000E5738 File Offset: 0x000E3938 public unsafe SoundEffectPool g_SEArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152E RID: 5422 // (get) Token: 0x060039D0 RID: 14800 RVA: 0x000E5760 File Offset: 0x000E3960 // (set) Token: 0x060039D1 RID: 14801 RVA: 0x000E5794 File Offset: 0x000E3994 public unsafe SoundEffectPool g_SEArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700152F RID: 5423 // (get) Token: 0x060039D2 RID: 14802 RVA: 0x000E57BC File Offset: 0x000E39BC // (set) Token: 0x060039D3 RID: 14803 RVA: 0x000E57DA File Offset: 0x000E39DA public unsafe static float g_fArrowSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value)); } } // Token: 0x17001530 RID: 5424 // (get) Token: 0x060039D4 RID: 14804 RVA: 0x000E57EC File Offset: 0x000E39EC // (set) Token: 0x060039D5 RID: 14805 RVA: 0x000E580A File Offset: 0x000E3A0A public unsafe static float g_fArrow03Speed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value)); } } // Token: 0x17001531 RID: 5425 // (get) Token: 0x060039D6 RID: 14806 RVA: 0x000E581C File Offset: 0x000E3A1C // (set) Token: 0x060039D7 RID: 14807 RVA: 0x000E583A File Offset: 0x000E3A3A public unsafe static float g_fArrow03Reciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value)); } } // Token: 0x17001532 RID: 5426 // (get) Token: 0x060039D8 RID: 14808 RVA: 0x000E584C File Offset: 0x000E3A4C // (set) Token: 0x060039D9 RID: 14809 RVA: 0x000E5874 File Offset: 0x000E3A74 public unsafe float g_fArrow03ReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value; } } // Token: 0x17001533 RID: 5427 // (get) Token: 0x060039DA RID: 14810 RVA: 0x000E5898 File Offset: 0x000E3A98 // (set) Token: 0x060039DB RID: 14811 RVA: 0x000E58B6 File Offset: 0x000E3AB6 public unsafe static int g_iArrow03Total { get { int num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value)); } } // Token: 0x17001534 RID: 5428 // (get) Token: 0x060039DC RID: 14812 RVA: 0x000E58C8 File Offset: 0x000E3AC8 // (set) Token: 0x060039DD RID: 14813 RVA: 0x000E58F0 File Offset: 0x000E3AF0 public unsafe int g_iArrow03Val { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value; } } // Token: 0x17001535 RID: 5429 // (get) Token: 0x060039DE RID: 14814 RVA: 0x000E5914 File Offset: 0x000E3B14 // (set) Token: 0x060039DF RID: 14815 RVA: 0x000E5932 File Offset: 0x000E3B32 public unsafe static float g_fArrow03Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value)); } } // Token: 0x17001536 RID: 5430 // (get) Token: 0x060039E0 RID: 14816 RVA: 0x000E5944 File Offset: 0x000E3B44 // (set) Token: 0x060039E1 RID: 14817 RVA: 0x000E596C File Offset: 0x000E3B6C public unsafe float g_fArrow03IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value; } } // Token: 0x17001537 RID: 5431 // (get) Token: 0x060039E2 RID: 14818 RVA: 0x000E5990 File Offset: 0x000E3B90 // (set) Token: 0x060039E3 RID: 14819 RVA: 0x000E59B8 File Offset: 0x000E3BB8 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x0400258D RID: 9613 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x0400258E RID: 9614 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400258F RID: 9615 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x04002590 RID: 9616 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002591 RID: 9617 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04002592 RID: 9618 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x04002593 RID: 9619 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04002594 RID: 9620 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x04002595 RID: 9621 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x04002596 RID: 9622 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x04002597 RID: 9623 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x04002598 RID: 9624 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002599 RID: 9625 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x0400259A RID: 9626 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x0400259B RID: 9627 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x0400259C RID: 9628 private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge; // Token: 0x0400259D RID: 9629 private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow; // Token: 0x0400259E RID: 9630 private static readonly IntPtr NativeFieldInfoPtr_PS_Charge; // Token: 0x0400259F RID: 9631 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040025A0 RID: 9632 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040025A1 RID: 9633 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040025A2 RID: 9634 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040025A3 RID: 9635 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x040025A4 RID: 9636 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x040025A5 RID: 9637 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB; // Token: 0x040025A6 RID: 9638 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF; // Token: 0x040025A7 RID: 9639 private static readonly IntPtr NativeFieldInfoPtr_PosShot; // Token: 0x040025A8 RID: 9640 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x040025A9 RID: 9641 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040025AA RID: 9642 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x040025AB RID: 9643 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x040025AC RID: 9644 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x040025AD RID: 9645 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01; // Token: 0x040025AE RID: 9646 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot; // Token: 0x040025AF RID: 9647 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision; // Token: 0x040025B0 RID: 9648 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision; // Token: 0x040025B1 RID: 9649 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02; // Token: 0x040025B2 RID: 9650 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot; // Token: 0x040025B3 RID: 9651 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision; // Token: 0x040025B4 RID: 9652 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision; // Token: 0x040025B5 RID: 9653 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03; // Token: 0x040025B6 RID: 9654 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot; // Token: 0x040025B7 RID: 9655 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick; // Token: 0x040025B8 RID: 9656 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x040025B9 RID: 9657 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x040025BA RID: 9658 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x040025BB RID: 9659 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01; // Token: 0x040025BC RID: 9660 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot; // Token: 0x040025BD RID: 9661 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision; // Token: 0x040025BE RID: 9662 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision; // Token: 0x040025BF RID: 9663 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02; // Token: 0x040025C0 RID: 9664 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot; // Token: 0x040025C1 RID: 9665 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision; // Token: 0x040025C2 RID: 9666 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision; // Token: 0x040025C3 RID: 9667 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03; // Token: 0x040025C4 RID: 9668 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot; // Token: 0x040025C5 RID: 9669 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick; // Token: 0x040025C6 RID: 9670 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040025C7 RID: 9671 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040025C8 RID: 9672 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040025C9 RID: 9673 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x040025CA RID: 9674 private static readonly IntPtr NativeFieldInfoPtr_SE_Kick; // Token: 0x040025CB RID: 9675 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040025CC RID: 9676 private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot; // Token: 0x040025CD RID: 9677 private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot; // Token: 0x040025CE RID: 9678 private static readonly IntPtr NativeFieldInfoPtr_SE_Bow; // Token: 0x040025CF RID: 9679 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040025D0 RID: 9680 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040025D1 RID: 9681 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040025D2 RID: 9682 private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy; // Token: 0x040025D3 RID: 9683 private static readonly IntPtr NativeFieldInfoPtr_g_SEKick; // Token: 0x040025D4 RID: 9684 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x040025D5 RID: 9685 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot; // Token: 0x040025D6 RID: 9686 private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot; // Token: 0x040025D7 RID: 9687 private static readonly IntPtr NativeFieldInfoPtr_g_SEBow; // Token: 0x040025D8 RID: 9688 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision; // Token: 0x040025D9 RID: 9689 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision; // Token: 0x040025DA RID: 9690 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision; // Token: 0x040025DB RID: 9691 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision; // Token: 0x040025DC RID: 9692 private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed; // Token: 0x040025DD RID: 9693 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed; // Token: 0x040025DE RID: 9694 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal; // Token: 0x040025DF RID: 9695 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal; // Token: 0x040025E0 RID: 9696 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total; // Token: 0x040025E1 RID: 9697 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val; // Token: 0x040025E2 RID: 9698 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval; // Token: 0x040025E3 RID: 9699 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal; // Token: 0x040025E4 RID: 9700 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040025E5 RID: 9701 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040025E6 RID: 9702 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040025E7 RID: 9703 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040025E8 RID: 9704 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040025E9 RID: 9705 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040025EA RID: 9706 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040025EB RID: 9707 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040025EC RID: 9708 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040025ED RID: 9709 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0; // Token: 0x040025EE RID: 9710 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0; // Token: 0x040025EF RID: 9711 private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0; // Token: 0x040025F0 RID: 9712 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0; // Token: 0x040025F1 RID: 9713 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0; // Token: 0x040025F2 RID: 9714 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0; // Token: 0x040025F3 RID: 9715 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0; // Token: 0x040025F4 RID: 9716 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0; // Token: 0x040025F5 RID: 9717 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x040025F6 RID: 9718 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x040025F7 RID: 9719 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x040025F8 RID: 9720 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x040025F9 RID: 9721 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040025FA RID: 9722 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040025FB RID: 9723 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x040025FC RID: 9724 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x040025FD RID: 9725 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x040025FE RID: 9726 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x040025FF RID: 9727 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x04002600 RID: 9728 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002601 RID: 9729 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0; // Token: 0x04002602 RID: 9730 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0; // Token: 0x04002603 RID: 9731 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0; // Token: 0x04002604 RID: 9732 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0; // Token: 0x04002605 RID: 9733 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0; // Token: 0x04002606 RID: 9734 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0; // Token: 0x04002607 RID: 9735 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0; // Token: 0x04002608 RID: 9736 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0; // Token: 0x04002609 RID: 9737 private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0; // Token: 0x0400260A RID: 9738 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0; // Token: 0x0400260B RID: 9739 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0; // Token: 0x0400260C RID: 9740 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x0400260D RID: 9741 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x0400260E RID: 9742 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400260F RID: 9743 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }