using System; // Token: 0x0200025D RID: 605 [Flags] public enum TimeEffectType { // Token: 0x0400385E RID: 14430 LittleWitch = 1, // Token: 0x0400385F RID: 14431 LittleWitchEffect = 2, // Token: 0x04003860 RID: 14432 PassiveEvent = 4, // Token: 0x04003861 RID: 14433 EnemyAndNpc = 8, // Token: 0x04003862 RID: 14434 StageEffect = 16, // Token: 0x04003863 RID: 14435 AttackableObject = 32, // Token: 0x04003864 RID: 14436 Physics = 64, // Token: 0x04003865 RID: 14437 PlayerTimeScale = 7, // Token: 0x04003866 RID: 14438 PlayerHitStop = 3, // Token: 0x04003867 RID: 14439 StageTimeScale = 120, // Token: 0x04003868 RID: 14440 StageHitStop = 8, // Token: 0x04003869 RID: 14441 All = 127 }