using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x02000603 RID: 1539 public class Antialiasing : PostEffectsBase { // Token: 0x0600A1B2 RID: 41394 RVA: 0x00298854 File Offset: 0x00296A54 [CallerCount(0)] public unsafe Material CurrentAAMaterial() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Material(intPtr3) : null; } // Token: 0x0600A1B3 RID: 41395 RVA: 0x002988AC File Offset: 0x00296AAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650557, XrefRangeEnd = 650575, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600A1B4 RID: 41396 RVA: 0x00298908 File Offset: 0x00296B08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650575, XrefRangeEnd = 650644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A1B5 RID: 41397 RVA: 0x0029897C File Offset: 0x00296B7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 650644, XrefRangeEnd = 650645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Antialiasing() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A1B6 RID: 41398 RVA: 0x002989C8 File Offset: 0x00296BC8 // Note: this type is marked as 'beforefieldinit'. static Antialiasing() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "mode"); Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "showGeneratedNormals"); Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "offsetScale"); Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "blurRadius"); Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThresholdMin"); Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThreshold"); Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeSharpness"); Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaSharp"); Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaaShader"); Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaa"); Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaShader"); Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaa"); Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaaShader"); Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaa"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAII"); Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAII"); Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAIII"); Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAIII"); Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675940); Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675941); Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675942); Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675943); } // Token: 0x0600A1B7 RID: 41399 RVA: 0x00298C00 File Offset: 0x00296E00 public Antialiasing(IntPtr pointer) : base(pointer) { } // Token: 0x17003682 RID: 13954 // (get) Token: 0x0600A1B8 RID: 41400 RVA: 0x00298C0C File Offset: 0x00296E0C // (set) Token: 0x0600A1B9 RID: 41401 RVA: 0x00298C34 File Offset: 0x00296E34 public unsafe AAMode mode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value; } } // Token: 0x17003683 RID: 13955 // (get) Token: 0x0600A1BA RID: 41402 RVA: 0x00298C58 File Offset: 0x00296E58 // (set) Token: 0x0600A1BB RID: 41403 RVA: 0x00298C80 File Offset: 0x00296E80 public unsafe bool showGeneratedNormals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value; } } // Token: 0x17003684 RID: 13956 // (get) Token: 0x0600A1BC RID: 41404 RVA: 0x00298CA4 File Offset: 0x00296EA4 // (set) Token: 0x0600A1BD RID: 41405 RVA: 0x00298CCC File Offset: 0x00296ECC public unsafe float offsetScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value; } } // Token: 0x17003685 RID: 13957 // (get) Token: 0x0600A1BE RID: 41406 RVA: 0x00298CF0 File Offset: 0x00296EF0 // (set) Token: 0x0600A1BF RID: 41407 RVA: 0x00298D18 File Offset: 0x00296F18 public unsafe float blurRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value; } } // Token: 0x17003686 RID: 13958 // (get) Token: 0x0600A1C0 RID: 41408 RVA: 0x00298D3C File Offset: 0x00296F3C // (set) Token: 0x0600A1C1 RID: 41409 RVA: 0x00298D64 File Offset: 0x00296F64 public unsafe float edgeThresholdMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value; } } // Token: 0x17003687 RID: 13959 // (get) Token: 0x0600A1C2 RID: 41410 RVA: 0x00298D88 File Offset: 0x00296F88 // (set) Token: 0x0600A1C3 RID: 41411 RVA: 0x00298DB0 File Offset: 0x00296FB0 public unsafe float edgeThreshold { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value; } } // Token: 0x17003688 RID: 13960 // (get) Token: 0x0600A1C4 RID: 41412 RVA: 0x00298DD4 File Offset: 0x00296FD4 // (set) Token: 0x0600A1C5 RID: 41413 RVA: 0x00298DFC File Offset: 0x00296FFC public unsafe float edgeSharpness { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value; } } // Token: 0x17003689 RID: 13961 // (get) Token: 0x0600A1C6 RID: 41414 RVA: 0x00298E20 File Offset: 0x00297020 // (set) Token: 0x0600A1C7 RID: 41415 RVA: 0x00298E48 File Offset: 0x00297048 public unsafe bool dlaaSharp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value; } } // Token: 0x1700368A RID: 13962 // (get) Token: 0x0600A1C8 RID: 41416 RVA: 0x00298E6C File Offset: 0x0029706C // (set) Token: 0x0600A1C9 RID: 41417 RVA: 0x00298EA0 File Offset: 0x002970A0 public unsafe Shader ssaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700368B RID: 13963 // (get) Token: 0x0600A1CA RID: 41418 RVA: 0x00298EC8 File Offset: 0x002970C8 // (set) Token: 0x0600A1CB RID: 41419 RVA: 0x00298EFC File Offset: 0x002970FC public unsafe Material ssaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700368C RID: 13964 // (get) Token: 0x0600A1CC RID: 41420 RVA: 0x00298F24 File Offset: 0x00297124 // (set) Token: 0x0600A1CD RID: 41421 RVA: 0x00298F58 File Offset: 0x00297158 public unsafe Shader dlaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700368D RID: 13965 // (get) Token: 0x0600A1CE RID: 41422 RVA: 0x00298F80 File Offset: 0x00297180 // (set) Token: 0x0600A1CF RID: 41423 RVA: 0x00298FB4 File Offset: 0x002971B4 public unsafe Material dlaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700368E RID: 13966 // (get) Token: 0x0600A1D0 RID: 41424 RVA: 0x00298FDC File Offset: 0x002971DC // (set) Token: 0x0600A1D1 RID: 41425 RVA: 0x00299010 File Offset: 0x00297210 public unsafe Shader nfaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700368F RID: 13967 // (get) Token: 0x0600A1D2 RID: 41426 RVA: 0x00299038 File Offset: 0x00297238 // (set) Token: 0x0600A1D3 RID: 41427 RVA: 0x0029906C File Offset: 0x0029726C public unsafe Material nfaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003690 RID: 13968 // (get) Token: 0x0600A1D4 RID: 41428 RVA: 0x00299094 File Offset: 0x00297294 // (set) Token: 0x0600A1D5 RID: 41429 RVA: 0x002990C8 File Offset: 0x002972C8 public unsafe Shader shaderFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003691 RID: 13969 // (get) Token: 0x0600A1D6 RID: 41430 RVA: 0x002990F0 File Offset: 0x002972F0 // (set) Token: 0x0600A1D7 RID: 41431 RVA: 0x00299124 File Offset: 0x00297324 public unsafe Material materialFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003692 RID: 13970 // (get) Token: 0x0600A1D8 RID: 41432 RVA: 0x0029914C File Offset: 0x0029734C // (set) Token: 0x0600A1D9 RID: 41433 RVA: 0x00299180 File Offset: 0x00297380 public unsafe Shader shaderFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003693 RID: 13971 // (get) Token: 0x0600A1DA RID: 41434 RVA: 0x002991A8 File Offset: 0x002973A8 // (set) Token: 0x0600A1DB RID: 41435 RVA: 0x002991DC File Offset: 0x002973DC public unsafe Material materialFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003694 RID: 13972 // (get) Token: 0x0600A1DC RID: 41436 RVA: 0x00299204 File Offset: 0x00297404 // (set) Token: 0x0600A1DD RID: 41437 RVA: 0x00299238 File Offset: 0x00297438 public unsafe Shader shaderFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003695 RID: 13973 // (get) Token: 0x0600A1DE RID: 41438 RVA: 0x00299260 File Offset: 0x00297460 // (set) Token: 0x0600A1DF RID: 41439 RVA: 0x00299294 File Offset: 0x00297494 public unsafe Material materialFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003696 RID: 13974 // (get) Token: 0x0600A1E0 RID: 41440 RVA: 0x002992BC File Offset: 0x002974BC // (set) Token: 0x0600A1E1 RID: 41441 RVA: 0x002992F0 File Offset: 0x002974F0 public unsafe Shader shaderFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003697 RID: 13975 // (get) Token: 0x0600A1E2 RID: 41442 RVA: 0x00299318 File Offset: 0x00297518 // (set) Token: 0x0600A1E3 RID: 41443 RVA: 0x0029934C File Offset: 0x0029754C public unsafe Material materialFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04006C80 RID: 27776 private static readonly IntPtr NativeFieldInfoPtr_mode; // Token: 0x04006C81 RID: 27777 private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals; // Token: 0x04006C82 RID: 27778 private static readonly IntPtr NativeFieldInfoPtr_offsetScale; // Token: 0x04006C83 RID: 27779 private static readonly IntPtr NativeFieldInfoPtr_blurRadius; // Token: 0x04006C84 RID: 27780 private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin; // Token: 0x04006C85 RID: 27781 private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold; // Token: 0x04006C86 RID: 27782 private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness; // Token: 0x04006C87 RID: 27783 private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp; // Token: 0x04006C88 RID: 27784 private static readonly IntPtr NativeFieldInfoPtr_ssaaShader; // Token: 0x04006C89 RID: 27785 private static readonly IntPtr NativeFieldInfoPtr_ssaa; // Token: 0x04006C8A RID: 27786 private static readonly IntPtr NativeFieldInfoPtr_dlaaShader; // Token: 0x04006C8B RID: 27787 private static readonly IntPtr NativeFieldInfoPtr_dlaa; // Token: 0x04006C8C RID: 27788 private static readonly IntPtr NativeFieldInfoPtr_nfaaShader; // Token: 0x04006C8D RID: 27789 private static readonly IntPtr NativeFieldInfoPtr_nfaa; // Token: 0x04006C8E RID: 27790 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2; // Token: 0x04006C8F RID: 27791 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2; // Token: 0x04006C90 RID: 27792 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3; // Token: 0x04006C91 RID: 27793 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3; // Token: 0x04006C92 RID: 27794 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII; // Token: 0x04006C93 RID: 27795 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII; // Token: 0x04006C94 RID: 27796 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII; // Token: 0x04006C95 RID: 27797 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII; // Token: 0x04006C96 RID: 27798 private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0; // Token: 0x04006C97 RID: 27799 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x04006C98 RID: 27800 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0; // Token: 0x04006C99 RID: 27801 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }