using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x02000628 RID: 1576 public class Fisheye : PostEffectsBase { // Token: 0x0600A461 RID: 42081 RVA: 0x002A2958 File Offset: 0x002A0B58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 652973, XrefRangeEnd = 652977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600A462 RID: 42082 RVA: 0x002A29B4 File Offset: 0x002A0BB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 652977, XrefRangeEnd = 652985, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A463 RID: 42083 RVA: 0x002A2A28 File Offset: 0x002A0C28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 652985, XrefRangeEnd = 652986, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Fisheye() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A464 RID: 42084 RVA: 0x002A2A74 File Offset: 0x002A0C74 // Note: this type is marked as 'beforefieldinit'. static Fisheye() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Fisheye"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Fisheye.NativeFieldInfoPtr_strengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthX"); Fisheye.NativeFieldInfoPtr_strengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthY"); Fisheye.NativeFieldInfoPtr_fishEyeShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fishEyeShader"); Fisheye.NativeFieldInfoPtr_fisheyeMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fisheyeMaterial"); Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676052); Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676053); Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676054); } // Token: 0x0600A465 RID: 42085 RVA: 0x00298C00 File Offset: 0x00296E00 public Fisheye(IntPtr pointer) : base(pointer) { } // Token: 0x17003798 RID: 14232 // (get) Token: 0x0600A466 RID: 42086 RVA: 0x002A2B30 File Offset: 0x002A0D30 // (set) Token: 0x0600A467 RID: 42087 RVA: 0x002A2B58 File Offset: 0x002A0D58 public unsafe float strengthX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX)) = value; } } // Token: 0x17003799 RID: 14233 // (get) Token: 0x0600A468 RID: 42088 RVA: 0x002A2B7C File Offset: 0x002A0D7C // (set) Token: 0x0600A469 RID: 42089 RVA: 0x002A2BA4 File Offset: 0x002A0DA4 public unsafe float strengthY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY)) = value; } } // Token: 0x1700379A RID: 14234 // (get) Token: 0x0600A46A RID: 42090 RVA: 0x002A2BC8 File Offset: 0x002A0DC8 // (set) Token: 0x0600A46B RID: 42091 RVA: 0x002A2BFC File Offset: 0x002A0DFC public unsafe Shader fishEyeShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700379B RID: 14235 // (get) Token: 0x0600A46C RID: 42092 RVA: 0x002A2C24 File Offset: 0x002A0E24 // (set) Token: 0x0600A46D RID: 42093 RVA: 0x002A2C58 File Offset: 0x002A0E58 public unsafe Material fisheyeMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04006E4B RID: 28235 private static readonly IntPtr NativeFieldInfoPtr_strengthX; // Token: 0x04006E4C RID: 28236 private static readonly IntPtr NativeFieldInfoPtr_strengthY; // Token: 0x04006E4D RID: 28237 private static readonly IntPtr NativeFieldInfoPtr_fishEyeShader; // Token: 0x04006E4E RID: 28238 private static readonly IntPtr NativeFieldInfoPtr_fisheyeMaterial; // Token: 0x04006E4F RID: 28239 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x04006E50 RID: 28240 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0; // Token: 0x04006E51 RID: 28241 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }