Files
NobetaSource/Cpp2IL/Assembly-CSharp/AI_Doll02_Stone.cs
2023-09-06 22:19:13 +02:00

192 lines
6.9 KiB
C#

using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;
// Token: 0x0200005C RID: 92
[Token(Token = "0x200005C")]
public class AI_Doll02_Stone : AI_Doll02
{
// Token: 0x06000352 RID: 850 RVA: 0x00009DA8 File Offset: 0x00007FA8
[Token(Token = "0x6000352")]
[Address(RVA = "0x1878010", Offset = "0x1877010", VA = "0x181878010", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
Doll02EffectPlay g_Effect = this.g_Effect;
this.g_fWalkSpeed = 1.2f;
g_Effect.g_fFootstepVolume = 0.75f;
this.g_fVisionAngle = 270f;
}
// Token: 0x06000353 RID: 851 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000353")]
[Address(RVA = "0x18782D0", Offset = "0x18772D0", VA = "0x1818782D0", Slot = "5")]
public override void Update(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000354 RID: 852 RVA: 0x00009DEC File Offset: 0x00007FEC
[Token(Token = "0x6000354")]
[Address(RVA = "0x1876B40", Offset = "0x1875B40", VA = "0x181876B40", Slot = "8")]
public override void Idle()
{
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
MBVersion.PipelineType pipelineType = ((MBVersionInterface)this).DetectPipeline();
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x06000355 RID: 853 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000355")]
[Address(RVA = "0x18762B0", Offset = "0x18752B0", VA = "0x1818762B0", Slot = "22")]
public override void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000356 RID: 854 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000356")]
[Address(RVA = "0x1876B80", Offset = "0x1875B80", VA = "0x181876B80", Slot = "39")]
protected override void InitFightingType(AI_Doll02.AIFighting Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000357 RID: 855 RVA: 0x00009E18 File Offset: 0x00008018
[Token(Token = "0x6000357")]
[Address(RVA = "0x1875F30", Offset = "0x1874F30", VA = "0x181875F30", Slot = "40")]
protected override void FightAttackSelect()
{
float num = UnityEngine.Random.Range((float)0, 1f);
int num2 = 0;
num2 += 14;
this.g_AttackType = (AI_Doll02.AIFighting)num2;
float g_fAttackRadius = this.g_fAttackRadius;
this.g_fAttackDistance = g_fAttackRadius;
}
// Token: 0x06000358 RID: 856 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000358")]
[Address(RVA = "0x1875FA0", Offset = "0x1874FA0", VA = "0x181875FA0", Slot = "41")]
protected override void FightWatch()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000359 RID: 857 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000359")]
[Address(RVA = "0x1877C20", Offset = "0x1876C20", VA = "0x181877C20")]
private void MoveStart()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035A RID: 858 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035A")]
[Address(RVA = "0x1877D20", Offset = "0x1876D20", VA = "0x181877D20")]
private void Move()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035B RID: 859 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035B")]
[Address(RVA = "0x1877A20", Offset = "0x1876A20", VA = "0x181877A20")]
private void MoveEnd()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035C RID: 860 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035C")]
[Address(RVA = "0x1878060", Offset = "0x1877060", VA = "0x181878060")]
private void Trun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035D RID: 861 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035D")]
[Address(RVA = "0x18756E0", Offset = "0x18746E0", VA = "0x1818756E0", Slot = "42")]
protected override void FightAttackCombo01()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035E RID: 862 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035E")]
[Address(RVA = "0x1875920", Offset = "0x1874920", VA = "0x181875920", Slot = "43")]
protected override void FightAttackCombo02()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600035F RID: 863 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600035F")]
[Address(RVA = "0x1875D30", Offset = "0x1874D30", VA = "0x181875D30", Slot = "44")]
protected override void FightAttackPress()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000360 RID: 864 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000360")]
[Address(RVA = "0x1875B30", Offset = "0x1874B30", VA = "0x181875B30", Slot = "45")]
protected override void FightAttackFront()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000361 RID: 865 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000361")]
[Address(RVA = "0x1876400", Offset = "0x1875400", VA = "0x181876400", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000362 RID: 866 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000362")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "34")]
public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000363 RID: 867 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000363")]
[Address(RVA = "0x1877F20", Offset = "0x1876F20", VA = "0x181877F20", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000364 RID: 868 RVA: 0x00009E68 File Offset: 0x00008068
[Token(Token = "0x6000364")]
[Address(RVA = "0x18756D0", Offset = "0x18746D0", VA = "0x1818756D0")]
public AI_Doll02_Stone()
{
}
// Token: 0x0400049E RID: 1182
[FieldOffset(Offset = "0x238")]
[Token(Token = "0x400049E")]
private float g_fAttackCombo;
// Token: 0x0400049F RID: 1183
[FieldOffset(Offset = "0x23C")]
[Token(Token = "0x400049F")]
private bool g_bMove;
// Token: 0x040004A0 RID: 1184
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x40004A0")]
private Vector3 g_v3MoveDirection;
}