Files
NobetaSource/Cpp2IL/Assembly-CSharp/Act07Boss_Floating.cs
2023-09-06 22:19:13 +02:00

123 lines
3.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A4 RID: 420
[Token(Token = "0x20001A4")]
public class Act07Boss_Floating : SceneEvent
{
// Token: 0x060013B1 RID: 5041 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B1")]
[Address(RVA = "0xDA59C0", Offset = "0xDA49C0", VA = "0x180DA59C0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013B2 RID: 5042 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B2")]
[Address(RVA = "0xDA5210", Offset = "0xDA4210", VA = "0x180DA5210", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013B3 RID: 5043 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B3")]
[Address(RVA = "0xDA6330", Offset = "0xDA5330", VA = "0x180DA6330")]
private Vector3 YZero(Vector3 Val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013B4 RID: 5044 RVA: 0x0002CB58 File Offset: 0x0002AD58
[Token(Token = "0x60013B4")]
[Address(RVA = "0xDA6360", Offset = "0xDA5360", VA = "0x180DA6360")]
public Act07Boss_Floating()
{
}
// Token: 0x04001DBB RID: 7611
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DBB")]
public Transform CenterObject;
// Token: 0x04001DBC RID: 7612
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DBC")]
public Transform FloatObjectRoot;
// Token: 0x04001DBD RID: 7613
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DBD")]
private Transform[] g_FloatObject;
// Token: 0x04001DBE RID: 7614
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001DBE")]
public int RotateRootTotal = (int)((ulong)6L);
// Token: 0x04001DBF RID: 7615
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001DBF")]
public float RotateSpeedMin = 9f;
// Token: 0x04001DC0 RID: 7616
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001DC0")]
public float RotateSpeedMax = 30f;
// Token: 0x04001DC1 RID: 7617
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001DC1")]
private Transform[] g_RotateRoot;
// Token: 0x04001DC2 RID: 7618
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001DC2")]
private float[] g_fRotateRootSpeed;
// Token: 0x04001DC3 RID: 7619
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001DC3")]
private float[] g_fRotateRootSpeedVal;
// Token: 0x04001DC4 RID: 7620
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001DC4")]
public bool Hoist = true;
// Token: 0x04001DC5 RID: 7621
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001DC5")]
private float[] g_fFloatObjectRotateX;
// Token: 0x04001DC6 RID: 7622
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001DC6")]
private float[] g_fFloatObjectRotateY;
// Token: 0x04001DC7 RID: 7623
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001DC7")]
private float[] g_fFloatObjectRotateZ;
// Token: 0x04001DC8 RID: 7624
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001DC8")]
private float[] g_fFloatObjectHeight;
// Token: 0x04001DC9 RID: 7625
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001DC9")]
private float[] g_fFloatObjectDistance;
// Token: 0x04001DCA RID: 7626
[Token(Token = "0x4001DCA")]
private const float g_fHighest = 960f;
// Token: 0x04001DCB RID: 7627
[Token(Token = "0x4001DCB")]
private const float g_fLowest = 690f;
}