Files
NobetaSource/Cpp2IL/Assembly-CSharp/Act07_Teleport.cs
2023-09-06 22:19:13 +02:00

76 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A5 RID: 421
[Token(Token = "0x20001A5")]
public class Act07_Teleport : SceneEvent
{
// Token: 0x060013B5 RID: 5045 RVA: 0x0002CB94 File Offset: 0x0002AD94
[Token(Token = "0x60013B5")]
[Address(RVA = "0xDA6380", Offset = "0xDA5380", VA = "0x180DA6380", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
float intensity = this.LG.intensity;
Light lg = this.LG;
this.LightIntensity = intensity;
int num = 0;
lg.intensity = (float)num;
}
// Token: 0x060013B6 RID: 5046 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B6")]
[Address(RVA = "0xDA64C0", Offset = "0xDA54C0", VA = "0x180DA64C0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013B7 RID: 5047 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B7")]
[Address(RVA = "0xDA63D0", Offset = "0xDA53D0", VA = "0x180DA63D0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013B8 RID: 5048 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013B8")]
[Address(RVA = "0xDA6550", Offset = "0xDA5550", VA = "0x180DA6550")]
public Act07_Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001DCC RID: 7628
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DCC")]
public Light LG;
// Token: 0x04001DCD RID: 7629
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DCD")]
public float LightFadeOutSpeed;
// Token: 0x04001DCE RID: 7630
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001DCE")]
private float LightIntensity;
// Token: 0x04001DCF RID: 7631
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DCF")]
public Color FlashLightCol;
// Token: 0x04001DD0 RID: 7632
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001DD0")]
public float FlashLightTime;
// Token: 0x04001DD1 RID: 7633
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001DD1")]
public float FlashLightFadeOutSpeed;
}