88 lines
2.3 KiB
C#
88 lines
2.3 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000397 RID: 919
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[Token(Token = "0x2000397")]
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public class AnimationHelper : MonoBehaviour
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{
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// Token: 0x0600237A RID: 9082 RVA: 0x000550EC File Offset: 0x000532EC
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[Token(Token = "0x600237A")]
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[Address(RVA = "0xDB12B0", Offset = "0xDB02B0", VA = "0x180DB12B0")]
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private void Start()
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{
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float time = Time.time;
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this.start_time = time;
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}
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// Token: 0x0600237B RID: 9083 RVA: 0x00055108 File Offset: 0x00053308
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[Token(Token = "0x600237B")]
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[Address(RVA = "0xDB12D0", Offset = "0xDB02D0", VA = "0x180DB12D0")]
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private void Update()
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{
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if (!this.INFINITE_LOOP)
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{
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float num = this.start_time;
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float time = Time.time;
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if (this.GO)
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{
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this.STOP_VFX();
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return;
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}
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}
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}
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// Token: 0x0600237C RID: 9084 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600237C")]
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[Address(RVA = "0xDB1070", Offset = "0xDB0070", VA = "0x180DB1070")]
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public void STOP_VFX()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600237D RID: 9085 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600237D")]
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[Address(RVA = "0xDB0E80", Offset = "0xDAFE80", VA = "0x180DB0E80")]
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public void PLAY_VFX()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600237E RID: 9086 RVA: 0x00055140 File Offset: 0x00053340
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[Token(Token = "0x600237E")]
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[Address(RVA = "0xDB1320", Offset = "0xDB0320", VA = "0x180DB1320")]
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public AnimationHelper()
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{
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}
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// Token: 0x04002CE4 RID: 11492
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002CE4")]
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public bool INFINITE_LOOP = true;
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// Token: 0x04002CE5 RID: 11493
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4002CE5")]
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public float duration = 5.5f;
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// Token: 0x04002CE6 RID: 11494
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002CE6")]
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public bool DESTROY_ON_END = true;
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// Token: 0x04002CE7 RID: 11495
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002CE7")]
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public GameObject[] main_particles;
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// Token: 0x04002CE8 RID: 11496
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4002CE8")]
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private float start_time = -100f;
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// Token: 0x04002CE9 RID: 11497
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4002CE9")]
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private bool GO = true;
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}
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