Files
2023-09-06 22:19:13 +02:00

49 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Bitgem.VFX.StylisedWater
{
// Token: 0x020003DF RID: 991
[Token(Token = "0x20003DF")]
[AddComponentMenu("Bitgem/Water Volume (Box)")]
public class WaterVolumeBox : WaterVolumeBase
{
// Token: 0x060024F5 RID: 9461 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024F5")]
[Address(RVA = "0x4BC680", Offset = "0x4BB680", VA = "0x1804BC680", Slot = "4")]
protected override void GenerateTiles(ref bool[,,] _tiles)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060024F6 RID: 9462 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60024F6")]
[Address(RVA = "0x4BC790", Offset = "0x4BB790", VA = "0x1804BC790", Slot = "5")]
public override void Validate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060024F7 RID: 9463 RVA: 0x00056770 File Offset: 0x00054970
[Token(Token = "0x60024F7")]
[Address(RVA = "0x4BC810", Offset = "0x4BB810", VA = "0x1804BC810")]
public WaterVolumeBox()
{
float z = Vector3.zero.z;
this.Dimensions.z = z;
this.isDirty = true;
this.IncludeFaces = (WaterVolumeBase.TileFace)((ulong)15L);
this.IncludeFoam = (WaterVolumeBase.TileFace)((ulong)15L);
this.TileSize = 1f;
this.ShowDebug = true;
base..ctor();
}
// Token: 0x04002E6E RID: 11886
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002E6E")]
public Vector3 Dimensions;
}
}