Files
NobetaSource/Cpp2IL/Assembly-CSharp/CharacterBaseData.cs
2023-09-06 22:19:13 +02:00

702 lines
20 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000B0 RID: 176
[Token(Token = "0x20000B0")]
public class CharacterBaseData : MonoBehaviour
{
// Token: 0x1700002D RID: 45
// (get) Token: 0x06000748 RID: 1864 RVA: 0x00010708 File Offset: 0x0000E908
// (set) Token: 0x06000749 RID: 1865 RVA: 0x0001071C File Offset: 0x0000E91C
[Token(Token = "0x1700002D")]
public bool NeedResetAppearanceTimer
{
[Token(Token = "0x6000748")]
[Address(RVA = "0x4BEA50", Offset = "0x4BDA50", VA = "0x1804BEA50")]
get;
[Token(Token = "0x6000749")]
[Address(RVA = "0x4C0DD0", Offset = "0x4BFDD0", VA = "0x1804C0DD0")]
set;
}
// Token: 0x0600074A RID: 1866 RVA: 0x00010730 File Offset: 0x0000E930
[Token(Token = "0x600074A")]
[Address(RVA = "0xB94800", Offset = "0xB93800", VA = "0x180B94800")]
public void InitData()
{
float num = this.g_fHealthPoints;
float num2 = this.g_fManaPoints;
float num3 = this.g_fChargeWait;
this.g_fHPMax = num;
this.g_fHP = num;
float num4 = this.g_fStaminaPoints;
this.g_fSPMax = num4;
this.g_fSP = num4;
this.g_fMPMax = num2;
this.g_fMP = num2;
this.g_fChargeWaitVal = num3;
this.g_fCDLightning = 100f;
this.g_fCDFire = 100f;
this.g_fCDIce = 100f;
this.g_fCDNull = 100f;
bool flag = base.CompareTag("Player");
this.isPlayer = flag;
}
// Token: 0x0600074B RID: 1867 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600074B")]
[Address(RVA = "0xB94E90", Offset = "0xB93E90", VA = "0x180B94E90")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600074C RID: 1868 RVA: 0x000107CC File Offset: 0x0000E9CC
[Token(Token = "0x600074C")]
[Address(RVA = "0xB949B0", Offset = "0xB939B0", VA = "0x180B949B0")]
public void ResetData()
{
float num = this.g_fHPMax;
this.g_fHP = num;
float num2 = this.g_fMPMax;
this.g_fMP = num2;
float num3 = this.g_fSPMax;
this.g_fSP = num3;
}
// Token: 0x0600074D RID: 1869 RVA: 0x00010804 File Offset: 0x0000EA04
[Token(Token = "0x600074D")]
[Address(RVA = "0xB94730", Offset = "0xB93730", VA = "0x180B94730")]
public void HPLoss(float fVal)
{
if (0 <= (int)fVal)
{
float num = this.g_fHP;
float num2 = this.g_fHPMax;
int num3 = 0;
float num4 = Mathf.Clamp(num, (float)num3, num2);
this.g_fHP = num4;
this.<NeedResetAppearanceTimer>k__BackingField = true;
return;
}
this.<NeedResetAppearanceTimer>k__BackingField = true;
}
// Token: 0x0600074E RID: 1870 RVA: 0x00010844 File Offset: 0x0000EA44
[Token(Token = "0x600074E")]
[Address(RVA = "0xB947C0", Offset = "0xB937C0", VA = "0x180B947C0")]
public void HPRecovery(float fVal)
{
float num = this.g_fHPMax;
int num2 = 0;
float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num);
this.g_fHP = num3;
this.<NeedResetAppearanceTimer>k__BackingField = true;
}
// Token: 0x0600074F RID: 1871 RVA: 0x00010878 File Offset: 0x0000EA78
[Token(Token = "0x600074F")]
[Address(RVA = "0xB94780", Offset = "0xB93780", VA = "0x180B94780")]
public void HPRecoveryVal(float fVal)
{
float num = this.g_fHP;
float num2 = this.g_fHPMax;
int num3 = 0;
float num4 = Mathf.Clamp(num, (float)num3, num2);
this.g_fHP = num4;
this.<NeedResetAppearanceTimer>k__BackingField = true;
}
// Token: 0x06000750 RID: 1872 RVA: 0x000108AC File Offset: 0x0000EAAC
[Token(Token = "0x6000750")]
[Address(RVA = "0xB94E50", Offset = "0xB93E50", VA = "0x180B94E50")]
public void SetHPMax(float fAddHPMax)
{
this.g_fHPMax = fAddHPMax;
this.g_fHP = fAddHPMax;
}
// Token: 0x06000751 RID: 1873 RVA: 0x000108C8 File Offset: 0x0000EAC8
[Token(Token = "0x6000751")]
[Address(RVA = "0x5C7D20", Offset = "0x5C6D20", VA = "0x1805C7D20")]
public float GetHPMax()
{
return this.g_fHPMax;
}
// Token: 0x06000752 RID: 1874 RVA: 0x000108DC File Offset: 0x0000EADC
[Token(Token = "0x6000752")]
[Address(RVA = "0xB94700", Offset = "0xB93700", VA = "0x180B94700")]
public float GetHPScale()
{
return this.g_fHP;
}
// Token: 0x06000753 RID: 1875 RVA: 0x000108F0 File Offset: 0x0000EAF0
[Token(Token = "0x6000753")]
[Address(RVA = "0xB948E0", Offset = "0xB938E0", VA = "0x180B948E0")]
public void MPLoss(float fVal)
{
float num = this.g_fMP;
float num2 = this.g_fMPMax;
int num3 = 0;
float num4 = Mathf.Clamp(num, (float)num3, num2);
this.g_fMP = num4;
}
// Token: 0x06000754 RID: 1876 RVA: 0x00010920 File Offset: 0x0000EB20
[Token(Token = "0x6000754")]
[Address(RVA = "0xB94940", Offset = "0xB93940", VA = "0x180B94940")]
public void MPRecovery(float fVal)
{
float num = this.g_fMPMax;
int num2 = 0;
float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num);
this.g_fMP = num3;
}
// Token: 0x06000755 RID: 1877 RVA: 0x0001094C File Offset: 0x0000EB4C
[Token(Token = "0x6000755")]
[Address(RVA = "0xB94910", Offset = "0xB93910", VA = "0x180B94910")]
public void MPRecoveryVal(float fVal)
{
float num = this.g_fMP;
float num2 = this.g_fMPMax;
int num3 = 0;
float num4 = Mathf.Clamp(num, (float)num3, num2);
this.g_fMP = num4;
}
// Token: 0x06000756 RID: 1878 RVA: 0x0001097C File Offset: 0x0000EB7C
[Token(Token = "0x6000756")]
[Address(RVA = "0xB94E60", Offset = "0xB93E60", VA = "0x180B94E60")]
public void SetMPMax(float fMPMax)
{
this.g_fMPMax = fMPMax;
this.g_fMP = fMPMax;
}
// Token: 0x06000757 RID: 1879 RVA: 0x00010998 File Offset: 0x0000EB98
[Token(Token = "0x6000757")]
[Address(RVA = "0xB94720", Offset = "0xB93720", VA = "0x180B94720")]
public float GetMPMax()
{
return this.g_fMPMax;
}
// Token: 0x06000758 RID: 1880 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000758")]
[Address(RVA = "0xB948D0", Offset = "0xB938D0", VA = "0x180B948D0")]
public bool IsMPFull()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000759 RID: 1881 RVA: 0x000109AC File Offset: 0x0000EBAC
[Token(Token = "0x6000759")]
[Address(RVA = "0x4C3B10", Offset = "0x4C2B10", VA = "0x1804C3B10")]
public float GetMPRecovery()
{
return this.g_fMPRecovery;
}
// Token: 0x0600075A RID: 1882 RVA: 0x000109C0 File Offset: 0x0000EBC0
[Token(Token = "0x600075A")]
[Address(RVA = "0xB949D0", Offset = "0xB939D0", VA = "0x180B949D0")]
public void SPLoss(float fVal)
{
float num = this.g_fSP;
float num2 = this.g_fSPMax;
int num3 = 0;
float num4 = Mathf.Clamp(num, (float)num3, num2);
float num5 = this.g_fSPRecoveryStayTime;
this.g_fSPRecoveryStayTimeVal = num5;
this.g_fSP = num4;
this.g_bIsTired = true;
}
// Token: 0x0600075B RID: 1883 RVA: 0x00010A08 File Offset: 0x0000EC08
[Token(Token = "0x600075B")]
[Address(RVA = "0xB94A20", Offset = "0xB93A20", VA = "0x180B94A20")]
public void SPRecovery(float fVal)
{
float num = this.g_fSPMax;
int num2 = 0;
float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num);
this.g_fSP = num3;
if (this.g_bIsTired)
{
float num4 = this.g_fSPMax * 0.333f;
if (num3 > num4)
{
this.g_bIsTired = false;
}
}
}
// Token: 0x0600075C RID: 1884 RVA: 0x00010A58 File Offset: 0x0000EC58
[Token(Token = "0x600075C")]
[Address(RVA = "0xB94E70", Offset = "0xB93E70", VA = "0x180B94E70")]
public void SetSPMax(float fSPMax)
{
this.g_fSPMax = fSPMax;
this.g_fSP = fSPMax;
}
// Token: 0x0600075D RID: 1885 RVA: 0x00010A74 File Offset: 0x0000EC74
[Token(Token = "0x600075D")]
[Address(RVA = "0x614B20", Offset = "0x613B20", VA = "0x180614B20")]
public float GetSPMax()
{
return this.g_fSPMax;
}
// Token: 0x0600075E RID: 1886 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600075E")]
[Address(RVA = "0xB94710", Offset = "0xB93710", VA = "0x180B94710")]
public bool GetIsSPRecoveryStayTime()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600075F RID: 1887 RVA: 0x00010A88 File Offset: 0x0000EC88
[Token(Token = "0x600075F")]
[Address(RVA = "0xB94980", Offset = "0xB93980", VA = "0x180B94980")]
public void ReSetSPRecoveryStayTime()
{
this.g_fSPRecoveryStayTimeVal = 0f;
}
// Token: 0x06000760 RID: 1888 RVA: 0x00010AA0 File Offset: 0x0000ECA0
[Token(Token = "0x6000760")]
[Address(RVA = "0x4E8C10", Offset = "0x4E7C10", VA = "0x1804E8C10")]
public bool GetIsTired()
{
return this.g_bIsTired;
}
// Token: 0x06000761 RID: 1889 RVA: 0x00010AB4 File Offset: 0x0000ECB4
[Token(Token = "0x6000761")]
[Address(RVA = "0xB945E0", Offset = "0xB935E0", VA = "0x180B945E0")]
public void ChargeZero()
{
float num = this.g_fChargeWait;
this.g_fChargeWaitVal = num;
this.g_fCharge = 0f;
this.g_bChargeing = false;
}
// Token: 0x06000762 RID: 1890 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000762")]
[Address(RVA = "0xB94D10", Offset = "0xB93D10", VA = "0x180B94D10")]
public void SetChargeing()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000763 RID: 1891 RVA: 0x00010AE4 File Offset: 0x0000ECE4
[Token(Token = "0x6000763")]
[Address(RVA = "0xB94C20", Offset = "0xB93C20", VA = "0x180B94C20")]
public void SetChargeAdd(float fAdd)
{
float num = this.g_fCharge;
float num2 = this.g_fChargeMax;
if (num > num2)
{
float num3 = this.g_fMPMax;
int num4 = 0;
float num5 = Mathf.Clamp(num, (float)num4, num3);
this.g_fMP = num5;
}
int num6 = 0;
float num7 = Mathf.Clamp(num, (float)num6, num2);
this.g_fCharge = num7;
Game.GetAchievementsSystem().FinishRecordingChant();
}
// Token: 0x06000764 RID: 1892 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000764")]
[Address(RVA = "0xB94670", Offset = "0xB93670", VA = "0x180B94670")]
public float GetChargeSpeed()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000765 RID: 1893 RVA: 0x00010B48 File Offset: 0x0000ED48
[Token(Token = "0x6000765")]
[Address(RVA = "0x41EBF0", Offset = "0x41DBF0", VA = "0x18041EBF0")]
public float GetHP()
{
return this.g_fHP;
}
// Token: 0x06000766 RID: 1894 RVA: 0x00010B5C File Offset: 0x0000ED5C
[Token(Token = "0x6000766")]
[Address(RVA = "0x41EC00", Offset = "0x41DC00", VA = "0x18041EC00")]
public void SetHP(float fHP)
{
this.g_fHP = fHP;
}
// Token: 0x06000767 RID: 1895 RVA: 0x00010B70 File Offset: 0x0000ED70
[Token(Token = "0x6000767")]
[Address(RVA = "0x691E70", Offset = "0x690E70", VA = "0x180691E70")]
public float GetMP()
{
return this.g_fMP;
}
// Token: 0x06000768 RID: 1896 RVA: 0x00010B84 File Offset: 0x0000ED84
[Token(Token = "0x6000768")]
[Address(RVA = "0x691E80", Offset = "0x690E80", VA = "0x180691E80")]
public void SetMP(float fMP)
{
this.g_fMP = fMP;
}
// Token: 0x06000769 RID: 1897 RVA: 0x00010B98 File Offset: 0x0000ED98
[Token(Token = "0x6000769")]
[Address(RVA = "0x4C3B30", Offset = "0x4C2B30", VA = "0x1804C3B30")]
public float GetSP()
{
return this.g_fSP;
}
// Token: 0x0600076A RID: 1898 RVA: 0x00010BAC File Offset: 0x0000EDAC
[Token(Token = "0x600076A")]
[Address(RVA = "0x9F9550", Offset = "0x9F8550", VA = "0x1809F9550")]
public void SetChargeMaxVal(float fChargeMax)
{
this.g_fChargeMax = fChargeMax;
}
// Token: 0x0600076B RID: 1899 RVA: 0x00010BC0 File Offset: 0x0000EDC0
[Token(Token = "0x600076B")]
[Address(RVA = "0x4C3BF0", Offset = "0x4C2BF0", VA = "0x1804C3BF0")]
public float GetChargeMax()
{
return this.g_fChargeMax;
}
// Token: 0x0600076C RID: 1900 RVA: 0x00010BD4 File Offset: 0x0000EDD4
[Token(Token = "0x600076C")]
[Address(RVA = "0x4C3B80", Offset = "0x4C2B80", VA = "0x1804C3B80")]
public float GetCharge()
{
return this.g_fCharge;
}
// Token: 0x0600076D RID: 1901 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600076D")]
[Address(RVA = "0xB948A0", Offset = "0xB938A0", VA = "0x180B948A0")]
public bool IsChargeMax()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600076E RID: 1902 RVA: 0x00010BE8 File Offset: 0x0000EDE8
[Token(Token = "0x600076E")]
[Address(RVA = "0xB948C0", Offset = "0xB938C0", VA = "0x180B948C0")]
public bool IsCharging()
{
return this.g_bChargeing;
}
// Token: 0x0600076F RID: 1903 RVA: 0x00010BFC File Offset: 0x0000EDFC
[Token(Token = "0x600076F")]
[Address(RVA = "0xB94660", Offset = "0xB93660", VA = "0x180B94660")]
public float GetChargeScale()
{
return this.g_fCharge;
}
// Token: 0x06000770 RID: 1904 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000770")]
[Address(RVA = "0xB94600", Offset = "0xB93600", VA = "0x180B94600")]
public float GetCDScale(PlayerEffectPlay.Magic Type)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000771 RID: 1905 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000771")]
[Address(RVA = "0xB94A80", Offset = "0xB93A80", VA = "0x180B94A80")]
public void SetCDAdd(PlayerMagicData PMD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000772 RID: 1906 RVA: 0x00010C10 File Offset: 0x0000EE10
[Token(Token = "0x6000772")]
[Address(RVA = "0xB94BE0", Offset = "0xB93BE0", VA = "0x180B94BE0")]
public void SetCDZero(PlayerEffectPlay.Magic Type)
{
if (Type != PlayerEffectPlay.Magic.Null)
{
if (Type == PlayerEffectPlay.Magic.Null)
{
this.g_fCDIce = 0f;
return;
}
if (Type == PlayerEffectPlay.Magic.Null)
{
this.g_fCDFire = 0f;
return;
}
if (Type == PlayerEffectPlay.Magic.Ice)
{
this.g_fCDLightning = 0f;
return;
}
}
else
{
this.g_fCDNull = 0f;
}
}
// Token: 0x06000773 RID: 1907 RVA: 0x00010C5C File Offset: 0x0000EE5C
[Token(Token = "0x6000773")]
[Address(RVA = "0xB94990", Offset = "0xB93990", VA = "0x180B94990")]
public void ResctCD()
{
this.g_fCDLightning = 100f;
this.g_fCDFire = 100f;
this.g_fCDIce = 100f;
this.g_fCDNull = 100f;
}
// Token: 0x06000774 RID: 1908 RVA: 0x00010C98 File Offset: 0x0000EE98
[Token(Token = "0x6000774")]
[Address(RVA = "0xB945B0", Offset = "0xB935B0", VA = "0x180B945B0")]
public void ChargeFadeAdd(float fAdd)
{
float num = this.g_fChargeFade;
if (!this.g_bChargeFadeStop)
{
this.g_fChargeFade = num;
}
}
// Token: 0x06000775 RID: 1909 RVA: 0x00010CBC File Offset: 0x0000EEBC
[Token(Token = "0x6000775")]
[Address(RVA = "0x771F10", Offset = "0x770F10", VA = "0x180771F10")]
public float GetChargeFade()
{
return this.g_fChargeFade;
}
// Token: 0x06000776 RID: 1910 RVA: 0x00010CD0 File Offset: 0x0000EED0
[Token(Token = "0x6000776")]
[Address(RVA = "0xB94CF0", Offset = "0xB93CF0", VA = "0x180B94CF0")]
public void SetChargeFadeZero()
{
this.g_fChargeFade = 0f;
this.g_bChargeFadeStop = false;
}
// Token: 0x06000777 RID: 1911 RVA: 0x00010CF0 File Offset: 0x0000EEF0
[Token(Token = "0x6000777")]
[Address(RVA = "0x9D5600", Offset = "0x9D4600", VA = "0x1809D5600")]
public void SetChargeFadeStop(bool bStop)
{
this.g_bChargeFadeStop = bStop;
}
// Token: 0x06000778 RID: 1912 RVA: 0x00010D04 File Offset: 0x0000EF04
[Token(Token = "0x6000778")]
[Address(RVA = "0x3F6770", Offset = "0x3F5770", VA = "0x1803F6770")]
public void SetSPRecoveryStayTime(float StayTime)
{
this.g_fSPRecoveryStayTime = StayTime;
}
// Token: 0x06000779 RID: 1913 RVA: 0x00010D18 File Offset: 0x0000EF18
[Token(Token = "0x6000779")]
[Address(RVA = "0xB94700", Offset = "0xB93700", VA = "0x180B94700")]
public float GetHPPercent()
{
return this.g_fHP;
}
// Token: 0x0600077A RID: 1914 RVA: 0x00010D2C File Offset: 0x0000EF2C
[Token(Token = "0x600077A")]
[Address(RVA = "0xB94E80", Offset = "0xB93E80", VA = "0x180B94E80")]
private void UpdateFlag()
{
this.<NeedResetAppearanceTimer>k__BackingField = true;
}
// Token: 0x0600077B RID: 1915 RVA: 0x00010D40 File Offset: 0x0000EF40
[Token(Token = "0x600077B")]
[Address(RVA = "0xB94F80", Offset = "0xB93F80", VA = "0x180B94F80")]
public CharacterBaseData()
{
}
// Token: 0x0400084A RID: 2122
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400084A")]
public float g_fHealthPoints = 100f;
// Token: 0x0400084B RID: 2123
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400084B")]
private float g_fHPMax;
// Token: 0x0400084C RID: 2124
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400084C")]
private float g_fHP;
// Token: 0x0400084D RID: 2125
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400084D")]
public float g_fManaPoints = 100f;
// Token: 0x0400084E RID: 2126
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400084E")]
private float g_fMPMax;
// Token: 0x0400084F RID: 2127
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400084F")]
private float g_fMP;
// Token: 0x04000850 RID: 2128
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000850")]
public float g_fStaminaPoints = 100f;
// Token: 0x04000851 RID: 2129
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000851")]
private float g_fSPMax;
// Token: 0x04000852 RID: 2130
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000852")]
private float g_fSP;
// Token: 0x04000853 RID: 2131
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000853")]
public float g_fHPRecovery;
// Token: 0x04000854 RID: 2132
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000854")]
public float g_fMPRecovery;
// Token: 0x04000855 RID: 2133
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4000855")]
public float g_fSPRecovery;
// Token: 0x04000856 RID: 2134
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000856")]
private float g_fSPRecoveryStayTime = 1f;
// Token: 0x04000857 RID: 2135
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000857")]
private float g_fSPRecoveryStayTimeVal;
// Token: 0x04000858 RID: 2136
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000858")]
private bool g_bIsTired;
// Token: 0x04000859 RID: 2137
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4000859")]
public float g_fChargeMax = 100f;
// Token: 0x0400085A RID: 2138
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400085A")]
public float g_fCharge;
// Token: 0x0400085B RID: 2139
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400085B")]
private float g_fChargeAddVal;
// Token: 0x0400085C RID: 2140
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400085C")]
private float g_fChargeWait = 0.6f;
// Token: 0x0400085D RID: 2141
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400085D")]
private float g_fChargeWaitVal;
// Token: 0x0400085E RID: 2142
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400085E")]
private bool g_bChargeing;
// Token: 0x0400085F RID: 2143
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400085F")]
public float g_fChargeSpeed = 5f;
// Token: 0x04000860 RID: 2144
[Token(Token = "0x4000860")]
private const float g_fCDMax = 100f;
// Token: 0x04000861 RID: 2145
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000861")]
private float g_fCDNull;
// Token: 0x04000862 RID: 2146
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4000862")]
private float g_fCDIce;
// Token: 0x04000863 RID: 2147
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000863")]
private float g_fCDFire;
// Token: 0x04000864 RID: 2148
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4000864")]
private float g_fCDLightning;
// Token: 0x04000865 RID: 2149
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000865")]
private bool g_bChargeFadeStop;
// Token: 0x04000866 RID: 2150
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4000866")]
private float g_fChargeFade;
// Token: 0x04000867 RID: 2151
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000867")]
public float g_fSecondMultipleHP = 3f;
// Token: 0x04000868 RID: 2152
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000868")]
public float g_fSecondMultipleEasyHP = 2f;
// Token: 0x04000869 RID: 2153
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000869")]
private bool isPlayer;
// Token: 0x0400086A RID: 2154
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x400086A")]
private float g_fDeltaTime;
}