Files
NobetaSource/Cpp2IL/Assembly-CSharp/CreateSoulOpenEvent.cs
2023-09-06 22:19:13 +02:00

37 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001BF RID: 447
[Token(Token = "0x20001BF")]
public class CreateSoulOpenEvent : SceneEvent
{
// Token: 0x060013F5 RID: 5109 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013F5")]
[Address(RVA = "0x12F0800", Offset = "0x12EF800", VA = "0x1812F0800", Slot = "6")]
public override void OpenEvent(Transform OpenEventPos)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013F6 RID: 5110 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60013F6")]
[Address(RVA = "0x12F09D0", Offset = "0x12EF9D0", VA = "0x1812F09D0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060013F7 RID: 5111 RVA: 0x0002D55C File Offset: 0x0002B75C
[Token(Token = "0x60013F7")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public CreateSoulOpenEvent()
{
}
// Token: 0x04001E37 RID: 7735
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001E37")]
public SceneEvent CollisionOpenEvent;
}