94 lines
2.6 KiB
C#
94 lines
2.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200000C RID: 12
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[Token(Token = "0x200000C")]
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public class Eff_BossAct01_Birth : MonoBehaviour
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{
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// Token: 0x06000041 RID: 65 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000041")]
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[Address(RVA = "0x159A6C0", Offset = "0x15996C0", VA = "0x18159A6C0")]
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private void Start()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000042 RID: 66 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000042")]
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[Address(RVA = "0x159A550", Offset = "0x1599550", VA = "0x18159A550")]
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public void InitData()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000043 RID: 67 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000043")]
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[Address(RVA = "0x159A7B0", Offset = "0x15997B0", VA = "0x18159A7B0")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000044 RID: 68 RVA: 0x00002B74 File Offset: 0x00000D74
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[Token(Token = "0x6000044")]
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[Address(RVA = "0x159A640", Offset = "0x1599640", VA = "0x18159A640")]
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public void SetTimeScale(float fTimeScale)
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{
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this.g_Mat01.SetFloat("_TimeScale", fTimeScale);
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this.g_Mat02.SetFloat("_TimeScale", fTimeScale);
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}
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// Token: 0x06000045 RID: 69 RVA: 0x00002BAC File Offset: 0x00000DAC
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[Token(Token = "0x6000045")]
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[Address(RVA = "0x159A980", Offset = "0x1599980", VA = "0x18159A980")]
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public Eff_BossAct01_Birth()
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{
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}
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// Token: 0x0400005C RID: 92
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400005C")]
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public ParticleSystemRenderer Fire01;
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// Token: 0x0400005D RID: 93
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400005D")]
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public ParticleSystemRenderer Fire02;
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// Token: 0x0400005E RID: 94
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400005E")]
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private Material g_Mat01;
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// Token: 0x0400005F RID: 95
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400005F")]
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private Material g_Mat02;
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// Token: 0x04000060 RID: 96
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000060")]
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private float g_fAlpha01;
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// Token: 0x04000061 RID: 97
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4000061")]
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private float g_fAlpha02;
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// Token: 0x04000062 RID: 98
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000062")]
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private float g_fContinueTime = 1f;
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// Token: 0x04000063 RID: 99
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[FieldOffset(Offset = "0x44")]
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[Token(Token = "0x4000063")]
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private float g_fSpeed01;
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// Token: 0x04000064 RID: 100
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000064")]
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private float g_fSpeed02;
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}
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