Files
NobetaSource/Cpp2IL/Assembly-CSharp/EffectUpdater.cs
2023-09-06 22:19:13 +02:00

239 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using MEC;
using UnityEngine;
// Token: 0x02000121 RID: 289
[Token(Token = "0x2000121")]
public class EffectUpdater
{
// Token: 0x1700003E RID: 62
// (get) Token: 0x06000F44 RID: 3908 RVA: 0x00023BB0 File Offset: 0x00021DB0
[Token(Token = "0x1700003E")]
public bool IsActive
{
[Token(Token = "0x6000F44")]
[Address(RVA = "0x159E5E0", Offset = "0x159D5E0", VA = "0x18159E5E0")]
get
{
return this.source.activeSelf;
}
}
// Token: 0x1700003F RID: 63
// (get) Token: 0x06000F45 RID: 3909 RVA: 0x00023BD0 File Offset: 0x00021DD0
[Token(Token = "0x1700003F")]
public GameObject Source
{
[Token(Token = "0x6000F45")]
[Address(RVA = "0x32FD80", Offset = "0x32ED80", VA = "0x18032FD80")]
get
{
return this.source;
}
}
// Token: 0x17000040 RID: 64
// (get) Token: 0x06000F46 RID: 3910 RVA: 0x00023BE4 File Offset: 0x00021DE4
[Token(Token = "0x17000040")]
public ParticleSystem Particle
{
[Token(Token = "0x6000F46")]
[Address(RVA = "0x159E600", Offset = "0x159D600", VA = "0x18159E600")]
get
{
return this.particles[0];
}
}
// Token: 0x17000041 RID: 65
// (get) Token: 0x06000F47 RID: 3911 RVA: 0x00023C04 File Offset: 0x00021E04
[Token(Token = "0x17000041")]
public SoundEffect Sound
{
[Token(Token = "0x6000F47")]
[Address(RVA = "0x2990A0", Offset = "0x2980A0", VA = "0x1802990A0")]
get
{
return this.sound;
}
}
// Token: 0x06000F48 RID: 3912 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F48")]
[Address(RVA = "0x159E490", Offset = "0x159D490", VA = "0x18159E490")]
public EffectUpdater(GameObject source)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F49 RID: 3913 RVA: 0x00023C18 File Offset: 0x00021E18
[Token(Token = "0x6000F49")]
[Address(RVA = "0x159DE10", Offset = "0x159CE10", VA = "0x18159DE10")]
public EffectUpdater Init(float aliveTime, float recycleTime = 3f)
{
this.aliveTime = aliveTime;
this.recycleTime = recycleTime;
return this;
}
// Token: 0x06000F4A RID: 3914 RVA: 0x00023C34 File Offset: 0x00021E34
[Token(Token = "0x6000F4A")]
[Address(RVA = "0xAB3A30", Offset = "0xAB2A30", VA = "0x180AB3A30")]
public EffectUpdater BindRecycleHandler(Action<EffectUpdater> recycleHandler)
{
this.recycleHandler = recycleHandler;
return this;
}
// Token: 0x06000F4B RID: 3915 RVA: 0x00023C4C File Offset: 0x00021E4C
[Token(Token = "0x6000F4B")]
[Address(RVA = "0x159E3D0", Offset = "0x159D3D0", VA = "0x18159E3D0")]
public EffectUpdater UpdateTimeScale(float timeScale)
{
this.timeScale = timeScale;
this.UpdateTimeScale();
return this;
}
// Token: 0x06000F4C RID: 3916 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F4C")]
[Address(RVA = "0x159E3F0", Offset = "0x159D3F0", VA = "0x18159E3F0")]
public EffectUpdater UpdateTransform(Vector3 position, Quaternion rotation)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F4D RID: 3917 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F4D")]
[Address(RVA = "0x159DE20", Offset = "0x159CE20", VA = "0x18159DE20")]
public void PlayEffect(bool withSound = true)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F4E RID: 3918 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F4E")]
[Address(RVA = "0x159E040", Offset = "0x159D040", VA = "0x18159E040")]
public void StopEffect(float duration)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F4F RID: 3919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F4F")]
[Address(RVA = "0x159E120", Offset = "0x159D120", VA = "0x18159E120")]
public void StopEffect()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F50 RID: 3920 RVA: 0x00023C68 File Offset: 0x00021E68
[Token(Token = "0x6000F50")]
[Address(RVA = "0x159E270", Offset = "0x159D270", VA = "0x18159E270")]
public void UpdateParent(Transform parent)
{
this.source.transform.parentInternal = parent;
}
// Token: 0x06000F51 RID: 3921 RVA: 0x00023C8C File Offset: 0x00021E8C
[Token(Token = "0x6000F51")]
[Address(RVA = "0x159E2B0", Offset = "0x159D2B0", VA = "0x18159E2B0")]
public void UpdateTimeScale(TimeData stageTimeData)
{
float resultTimeScale = stageTimeData.resultTimeScale;
this.timeScale = resultTimeScale;
this.UpdateTimeScale();
}
// Token: 0x06000F52 RID: 3922 RVA: 0x00023CB4 File Offset: 0x00021EB4
[Token(Token = "0x6000F52")]
[Address(RVA = "0x159E2D0", Offset = "0x159D2D0", VA = "0x18159E2D0")]
private void UpdateTimeScale()
{
ParticleSystem[] array = this.particles;
int num = 0;
int length = array.Length;
if (num < length)
{
ParticleSystem.MainModule main = array[num].main;
float num2 = this.timeScale;
ParticleSystem.MainModule.set_simulationSpeed_Injected(main, num2);
num++;
}
SoundEffect soundEffect = this.sound;
int num3 = 0;
if (soundEffect != num3)
{
SoundEffect soundEffect2 = this.sound;
float num4 = this.timeScale;
soundEffect2.SetTimeScale(num4);
}
}
// Token: 0x06000F53 RID: 3923 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F53")]
[Address(RVA = "0x159DC30", Offset = "0x159CC30", VA = "0x18159DC30")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F54 RID: 3924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F54")]
[Address(RVA = "0x159DFD0", Offset = "0x159CFD0", VA = "0x18159DFD0")]
private IEnumerator<float> Play()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000F55 RID: 3925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000F55")]
[Address(RVA = "0x159E200", Offset = "0x159D200", VA = "0x18159E200")]
private IEnumerator<float> Stop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040019BD RID: 6589
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40019BD")]
private GameObject source;
// Token: 0x040019BE RID: 6590
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40019BE")]
private ParticleSystem[] particles;
// Token: 0x040019BF RID: 6591
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40019BF")]
private SoundEffect sound;
// Token: 0x040019C0 RID: 6592
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40019C0")]
private CoroutineHandle recycleCoroutine;
// Token: 0x040019C1 RID: 6593
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40019C1")]
public Action<EffectUpdater> recycleHandler;
// Token: 0x040019C2 RID: 6594
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40019C2")]
private float aliveTime;
// Token: 0x040019C3 RID: 6595
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x40019C3")]
private float recycleTime;
// Token: 0x040019C4 RID: 6596
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40019C4")]
private float timeScale;
}