Files
NobetaSource/Cpp2IL/Assembly-CSharp/EnemiesManager.cs
2023-09-06 22:19:13 +02:00

235 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000B1 RID: 177
[Token(Token = "0x20000B1")]
public class EnemiesManager
{
// Token: 0x1700002E RID: 46
// (get) Token: 0x0600077C RID: 1916 RVA: 0x00010DB8 File Offset: 0x0000EFB8
[Token(Token = "0x1700002E")]
public LockPointsManager LockPointsManager
{
[Token(Token = "0x600077C")]
[Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")]
get;
}
// Token: 0x0600077D RID: 1917 RVA: 0x00010DCC File Offset: 0x0000EFCC
[Token(Token = "0x600077D")]
[Address(RVA = "0xD086D0", Offset = "0xD076D0", VA = "0x180D086D0")]
public void Init()
{
List<EnemiesManager.EnemyData> list = new List();
this.enemies = list;
this.<LockPointsManager>k__BackingField.Init();
GameObject[] array = GameObject.FindGameObjectsWithTag("Enemy");
int num = 0;
int length = array.Length;
if (num < length)
{
GameObject gameObject = array[num];
this.AddEnemy(gameObject);
num++;
}
}
// Token: 0x0600077E RID: 1918 RVA: 0x00010E24 File Offset: 0x0000F024
[Token(Token = "0x600077E")]
[Address(RVA = "0xD079D0", Offset = "0xD069D0", VA = "0x180D079D0")]
public void AddEnemy(GameObject enemy)
{
int num = 0;
if (!(enemy == num))
{
EnemiesManager.EnemyData enemyData = new EnemiesManager.EnemyData();
NPCManage component = enemy.GetComponent<NPCManage>();
enemyData.Npc = component;
NPCManage npc = enemyData.Npc;
int num2 = 0;
if (npc == num2)
{
Debug.LogError("新增敵人NPCManage錯誤");
}
List<EnemiesManager.EnemyData> list = this.enemies;
NPCManage npc2 = enemyData.Npc;
int size = list._size;
npc2.Init(size);
NPCManage npc3 = enemyData.Npc;
if (npc3.g_AILevel == NPCManage.AILevel.Monster)
{
Action<NPCManage> action = new Action(this.AddMonsterHPBar);
npc3.hpBarHandler = action;
}
CharacterBaseData charData = enemyData.CharData;
int num3 = 0;
if (charData == num3)
{
Debug.LogError("新增敵人CharacterBaseData錯誤");
}
if (enemyData.Npc.g_LockPosition.Length != 0)
{
Transform posTipsPosition = enemyData.PosTipsPosition;
int num4 = 0;
if (posTipsPosition == num4)
{
Debug.LogError("新增敵人位置提示錯誤");
}
}
this.enemies.Add(enemyData);
NPCManage npc4 = enemyData.Npc;
LockPointsManager lockPointsManager = this.<LockPointsManager>k__BackingField;
LockPoint[] g_LockPosition = npc4.g_LockPosition;
lockPointsManager.AddLockPoints(g_LockPosition);
return;
}
Debug.LogError("新增敵人資料錯誤");
}
// Token: 0x0600077F RID: 1919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600077F")]
[Address(RVA = "0xD087C0", Offset = "0xD077C0", VA = "0x180D087C0")]
public void RemoveObjectID(int id)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000780 RID: 1920 RVA: 0x00010F54 File Offset: 0x0000F154
[Token(Token = "0x6000780")]
[Address(RVA = "0xD07D70", Offset = "0xD06D70", VA = "0x180D07D70")]
private void AddMonsterHPBar(NPCManage npc)
{
NPCManage npc2 = npc;
if (!npc2.<HasHPBarAttached>k__BackingField)
{
npc2.<HasHPBarAttached>k__BackingField = true;
List<EnemiesManager.EnemyData> list = this.enemies;
Func<EnemiesManager.EnemyData, bool> func = delegate(EnemiesManager.EnemyData enemy)
{
NPCManage npc3 = enemy.Npc;
NPCManage npc4 = npc;
return npc3 == npc4;
};
EnemiesManager.EnemyData enemyData = Enumerable.FirstOrDefault<EnemiesManager.EnemyData>(list, func);
if (enemyData != 0)
{
Game.AddEnemyHPBar(enemyData);
}
}
}
// Token: 0x06000781 RID: 1921 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000781")]
[Address(RVA = "0xD08150", Offset = "0xD07150", VA = "0x180D08150")]
public Transform GetSceneCenterEnemy(Camera playerCamera, Vector3 v3Center, float fSDistance, float fWDistance)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000782 RID: 1922 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000782")]
[Address(RVA = "0xD07EC0", Offset = "0xD06EC0", VA = "0x180D07EC0")]
public void AreaShowEnemy(GameObject Scane)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000783 RID: 1923 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000783")]
[Address(RVA = "0xD088D0", Offset = "0xD078D0", VA = "0x180D088D0")]
public void ResetEnemyDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000784 RID: 1924 RVA: 0x00010FB4 File Offset: 0x0000F1B4
[Token(Token = "0x6000784")]
[Address(RVA = "0x32FD80", Offset = "0x32ED80", VA = "0x18032FD80")]
public List<EnemiesManager.EnemyData> GetAllEnemyData()
{
return this.enemies;
}
// Token: 0x06000785 RID: 1925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000785")]
[Address(RVA = "0xD089C0", Offset = "0xD079C0", VA = "0x180D089C0")]
public void SetTimeScale(float timeScale)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000786 RID: 1926 RVA: 0x00010FC8 File Offset: 0x0000F1C8
[Token(Token = "0x6000786")]
[Address(RVA = "0xD08AE0", Offset = "0xD07AE0", VA = "0x180D08AE0")]
public EnemiesManager()
{
LockPointsManager lockPointsManager = new LockPointsManager();
this.LockPointsManager = lockPointsManager;
base..ctor();
}
// Token: 0x0400086C RID: 2156
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400086C")]
private List<EnemiesManager.EnemyData> enemies;
// Token: 0x020000B2 RID: 178
[Token(Token = "0x20000B2")]
public class EnemyData
{
// Token: 0x1700002F RID: 47
// (get) Token: 0x06000787 RID: 1927 RVA: 0x00010FE8 File Offset: 0x0000F1E8
[Token(Token = "0x1700002F")]
public CharacterBaseData CharData
{
[Token(Token = "0x6000787")]
[Address(RVA = "0x19BD2C0", Offset = "0x19BC2C0", VA = "0x1819BD2C0")]
get
{
return this.Npc.g_CharData;
}
}
// Token: 0x17000030 RID: 48
// (get) Token: 0x06000788 RID: 1928 RVA: 0x00011008 File Offset: 0x0000F208
[Token(Token = "0x17000030")]
public Transform HPPosition
{
[Token(Token = "0x6000788")]
[Address(RVA = "0x19BD2E0", Offset = "0x19BC2E0", VA = "0x1819BD2E0")]
get
{
return this.Npc.HpPosition;
}
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x06000789 RID: 1929 RVA: 0x00011028 File Offset: 0x0000F228
[Token(Token = "0x17000031")]
public Transform PosTipsPosition
{
[Token(Token = "0x6000789")]
[Address(RVA = "0x19BD300", Offset = "0x19BC300", VA = "0x1819BD300")]
get
{
return this.Npc.g_LockPosition[0].transform;
}
}
// Token: 0x0600078A RID: 1930 RVA: 0x00011054 File Offset: 0x0000F254
[Token(Token = "0x600078A")]
[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
public EnemyData()
{
}
// Token: 0x0400086E RID: 2158
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400086E")]
public NPCManage Npc;
}
}