Files
NobetaSource/Cpp2IL/Assembly-CSharp/EnemyPatrolPath.cs
2023-09-06 22:19:13 +02:00

60 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001D1 RID: 465
[Token(Token = "0x20001D1")]
public class EnemyPatrolPath : EnemyEvent
{
// Token: 0x0600144E RID: 5198 RVA: 0x0002E514 File Offset: 0x0002C714
[Token(Token = "0x600144E")]
[Address(RVA = "0xD0A710", Offset = "0xD09710", VA = "0x180D0A710", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
Transform[] pathPoint = this.PathPoint;
float[] moveTime = this.MoveTime;
int length = pathPoint.Length;
int length2 = moveTime.Length;
if (length == length2)
{
NPCManage[] enemy = this.Enemy;
int num = 0;
if (num >= enemy.Length)
{
return;
}
NPCManage npcmanage = enemy[num];
int num2 = 0;
if (npcmanage != num2)
{
this.Enemy[num].SetPatrolPath(this);
}
NPCManage[] enemy2 = this.Enemy;
num++;
string name = base.name;
string name2 = base.name;
}
string name3 = base.name;
string name4 = base.name;
Debug.Log(name3 + " : " + name4 + "路徑數與等待時間數不相符");
}
// Token: 0x0600144F RID: 5199 RVA: 0x0002E5DC File Offset: 0x0002C7DC
[Token(Token = "0x600144F")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public EnemyPatrolPath()
{
}
// Token: 0x04001ED4 RID: 7892
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001ED4")]
public Transform[] PathPoint;
// Token: 0x04001ED5 RID: 7893
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001ED5")]
public float[] MoveTime;
}