22 lines
516 B
C#
22 lines
516 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200022A RID: 554
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[Token(Token = "0x200022A")]
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[CreateAssetMenu]
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x060015A5 RID: 5541 RVA: 0x0003105C File Offset: 0x0002F25C
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[Token(Token = "0x60015A5")]
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[Address(RVA = "0x369E20", Offset = "0x368E20", VA = "0x180369E20")]
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public GameAudioPackage()
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{
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}
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// Token: 0x040020D0 RID: 8400
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40020D0")]
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public AudioClip[] clips;
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}
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