Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameCollection.cs
2023-09-06 22:19:13 +02:00

396 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using Newtonsoft.Json;
// Token: 0x02000141 RID: 321
[Token(Token = "0x2000141")]
[Serializable]
public class GameCollection
{
// Token: 0x06000FEB RID: 4075 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FEB")]
[Address(RVA = "0x36D780", Offset = "0x36C780", VA = "0x18036D780")]
public void VerifyData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FEC RID: 4076 RVA: 0x00024CC4 File Offset: 0x00022EC4
[Token(Token = "0x6000FEC")]
[Address(RVA = "0x36C3D0", Offset = "0x36B3D0", VA = "0x18036C3D0")]
public bool HasAchievementFlagUnlocked(int index)
{
return this.achievements[index].unlocked;
}
// Token: 0x06000FED RID: 4077 RVA: 0x00024CE8 File Offset: 0x00022EE8
[Token(Token = "0x6000FED")]
[Address(RVA = "0x36C950", Offset = "0x36B950", VA = "0x18036C950")]
public void UnlockAchievementFlag(int index)
{
AchievementData achievementData = this.achievements[index];
if (!achievementData.unlocked)
{
achievementData.Unlock();
this.isDirty = true;
}
}
// Token: 0x06000FEE RID: 4078 RVA: 0x00024D20 File Offset: 0x00022F20
[Token(Token = "0x6000FEE")]
[Address(RVA = "0x36D770", Offset = "0x36C770", VA = "0x18036D770")]
public void UpdateSkin(GameSkin skin)
{
this.currentSkin = skin;
this.isDirty = true;
}
// Token: 0x06000FEF RID: 4079 RVA: 0x00024D3C File Offset: 0x00022F3C
[Token(Token = "0x6000FEF")]
[Address(RVA = "0x36C690", Offset = "0x36B690", VA = "0x18036C690")]
public int IncreaseSpeedSpellcasting()
{
int num = this.speedSpellcasting;
int num2 = num + 1;
if (num != 999999)
{
this.speedSpellcasting = 999999;
this.isDirty = true;
return 999999;
}
return num;
}
// Token: 0x06000FF0 RID: 4080 RVA: 0x00024D78 File Offset: 0x00022F78
[Token(Token = "0x6000FF0")]
[Address(RVA = "0x36C630", Offset = "0x36B630", VA = "0x18036C630")]
public int IncreaseMeleeSpellcasting()
{
int num = this.meleeSpellcasting;
int num2 = num + 1;
if (num != 999999)
{
this.meleeSpellcasting = 999999;
this.isDirty = true;
return 999999;
}
return num;
}
// Token: 0x06000FF1 RID: 4081 RVA: 0x00024DB4 File Offset: 0x00022FB4
[Token(Token = "0x6000FF1")]
[Address(RVA = "0x36C600", Offset = "0x36B600", VA = "0x18036C600")]
public int IncreaseManaAbsorbed(int increment)
{
int num = this.manaAbsorbed;
if (num != 9999999)
{
this.manaAbsorbed = 9999999;
this.isDirty = true;
return 9999999;
}
return num;
}
// Token: 0x06000FF2 RID: 4082 RVA: 0x00024DEC File Offset: 0x00022FEC
[Token(Token = "0x6000FF2")]
[Address(RVA = "0x36C660", Offset = "0x36B660", VA = "0x18036C660")]
public int IncreaseSoulAcquired(int increment)
{
int num = this.soulAcquired;
if (num != 9999999)
{
this.soulAcquired = 9999999;
this.isDirty = true;
return 9999999;
}
return num;
}
// Token: 0x06000FF3 RID: 4083 RVA: 0x00024E24 File Offset: 0x00023024
[Token(Token = "0x6000FF3")]
[Address(RVA = "0x36C5A0", Offset = "0x36B5A0", VA = "0x18036C5A0")]
public int IncreaseEnemyDefeated()
{
int num = this.enemiesDefeated;
int num2 = num + 1;
if (num != 999999)
{
this.enemiesDefeated = 999999;
this.isDirty = true;
return 999999;
}
return num;
}
// Token: 0x06000FF4 RID: 4084 RVA: 0x00024E60 File Offset: 0x00023060
[Token(Token = "0x6000FF4")]
[Address(RVA = "0x36C5D0", Offset = "0x36B5D0", VA = "0x18036C5D0")]
public int IncreaseGameCleared()
{
int num = this.gameCleared;
int num2 = num + 1;
if (num > 999999)
{
this.gameCleared = (int)((ulong)999999L);
}
if (num != num2)
{
this.gameCleared = num2;
num = num2;
this.isDirty = true;
}
return num;
}
// Token: 0x06000FF5 RID: 4085 RVA: 0x00024EA4 File Offset: 0x000230A4
[Token(Token = "0x6000FF5")]
[Address(RVA = "0x36C3B0", Offset = "0x36B3B0", VA = "0x18036C3B0")]
public void EnableTaniaPropsFlag()
{
if (!this.allTaniaPropsUnlocked)
{
this.allTaniaPropsUnlocked = true;
this.isDirty = true;
}
}
// Token: 0x06000FF6 RID: 4086 RVA: 0x00024EC8 File Offset: 0x000230C8
[Token(Token = "0x6000FF6")]
[Address(RVA = "0x36C390", Offset = "0x36B390", VA = "0x18036C390")]
public void EnableMonicaPropsFlag()
{
if (!this.allMonicaPropsUnlocked)
{
this.allMonicaPropsUnlocked = true;
this.isDirty = true;
}
}
// Token: 0x06000FF7 RID: 4087 RVA: 0x00024EEC File Offset: 0x000230EC
[Token(Token = "0x6000FF7")]
[Address(RVA = "0x36C3C0", Offset = "0x36B3C0", VA = "0x18036C3C0")]
public void EnableVanessaPropsFlag()
{
if (!this.allVanessaPropsUnlock)
{
this.allVanessaPropsUnlock = true;
this.isDirty = true;
}
}
// Token: 0x06000FF8 RID: 4088 RVA: 0x00024F10 File Offset: 0x00023110
[Token(Token = "0x6000FF8")]
[Address(RVA = "0x36C380", Offset = "0x36B380", VA = "0x18036C380")]
public void EnableCatPropsFlag()
{
if (!this.allCatPropsUnlock)
{
this.allCatPropsUnlock = true;
this.isDirty = true;
}
}
// Token: 0x06000FF9 RID: 4089 RVA: 0x00024F34 File Offset: 0x00023134
[Token(Token = "0x6000FF9")]
[Address(RVA = "0x36C3A0", Offset = "0x36B3A0", VA = "0x18036C3A0")]
public void EnableNobetaPropsFlag()
{
if (!this.allNobetaPropsUnlock)
{
this.allNobetaPropsUnlock = true;
this.isDirty = true;
}
}
// Token: 0x06000FFA RID: 4090 RVA: 0x00024F58 File Offset: 0x00023158
[Token(Token = "0x6000FFA")]
[Address(RVA = "0x36C370", Offset = "0x36B370", VA = "0x18036C370")]
public void EnableBossRushTitleTipsFlag()
{
if (!this.bossRushTitleTips)
{
this.bossRushTitleTips = true;
this.isDirty = true;
}
}
// Token: 0x06000FFB RID: 4091 RVA: 0x00024F7C File Offset: 0x0002317C
[Token(Token = "0x6000FFB")]
[Address(RVA = "0x36C410", Offset = "0x36B410", VA = "0x18036C410")]
public void IncreaseBossRushCleared()
{
this.isDirty = true;
}
// Token: 0x06000FFC RID: 4092 RVA: 0x00024F90 File Offset: 0x00023190
[Token(Token = "0x6000FFC")]
[Address(RVA = "0x36C420", Offset = "0x36B420", VA = "0x18036C420")]
public void IncreaseBossRushPerfectCleared()
{
int num = this.bossRushPerfectCleared;
string text = Game.<UISystemText>k__BackingField.GetText(1310);
string text2 = Game.<UISystemText>k__BackingField.GetText(613);
Game.AppearEventPrompt(text.Replace("#", text2));
int num2 = this.bossRushPerfectCleared;
num2++;
this.bossRushPerfectCleared = num2;
this.isDirty = true;
}
// Token: 0x06000FFD RID: 4093 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FFD")]
[Address(RVA = "0x36C6C0", Offset = "0x36B6C0", VA = "0x18036C6C0")]
public bool ReachBossRushMaximumMagic()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000FFE RID: 4094 RVA: 0x00024FF4 File Offset: 0x000231F4
[Token(Token = "0x6000FFE")]
[Address(RVA = "0x36C9B0", Offset = "0x36B9B0", VA = "0x18036C9B0")]
public float UpdateBossRushBestClearedTime()
{
BossRushData bossRush = Game.instance.gameSave.bossRush;
float boss02Time = Game.instance.gameSave.bossRush.boss02Time;
BossRushData bossRush2 = Game.instance.gameSave.bossRush;
BossRushData bossRush3 = Game.instance.gameSave.bossRush;
BossRushData bossRush4 = Game.instance.gameSave.bossRush;
BossRushData bossRush5 = Game.instance.gameSave.bossRush;
BossRushData bossRush6 = Game.instance.gameSave.bossRush;
BossRushData bossRush7 = Game.instance.gameSave.bossRush;
BossRushData bossRush8 = Game.instance.gameSave.bossRush;
BossRushData bossRush9 = Game.instance.gameSave.bossRush;
BossRushData bossRush10 = Game.instance.gameSave.bossRush;
float num = this.bossRushBestClearedTime;
if (num <= boss02Time)
{
}
this.bossRushBestClearedTime = boss02Time;
num = boss02Time;
this.isDirty = true;
return num;
}
// Token: 0x06000FFF RID: 4095 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000FFF")]
[Address(RVA = "0x36D010", Offset = "0x36C010", VA = "0x18036D010")]
public float UpdateBossRushBestDeadCount()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001000 RID: 4096 RVA: 0x000250E8 File Offset: 0x000232E8
[Token(Token = "0x6001000")]
[Address(RVA = "0x36DB30", Offset = "0x36CB30", VA = "0x18036DB30")]
public GameCollection()
{
}
// Token: 0x04001A45 RID: 6725
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001A45")]
public int dataVersion;
// Token: 0x04001A46 RID: 6726
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4001A46")]
public GameSkin currentSkin;
// Token: 0x04001A47 RID: 6727
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001A47")]
public int speedSpellcasting;
// Token: 0x04001A48 RID: 6728
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4001A48")]
public int meleeSpellcasting;
// Token: 0x04001A49 RID: 6729
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001A49")]
public int manaAbsorbed;
// Token: 0x04001A4A RID: 6730
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4001A4A")]
public int soulAcquired;
// Token: 0x04001A4B RID: 6731
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001A4B")]
public int enemiesDefeated;
// Token: 0x04001A4C RID: 6732
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4001A4C")]
public int gameCleared;
// Token: 0x04001A4D RID: 6733
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001A4D")]
public AchievementData[] achievements;
// Token: 0x04001A4E RID: 6734
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001A4E")]
public bool allTaniaPropsUnlocked;
// Token: 0x04001A4F RID: 6735
[FieldOffset(Offset = "0x39")]
[Token(Token = "0x4001A4F")]
public bool allMonicaPropsUnlocked;
// Token: 0x04001A50 RID: 6736
[FieldOffset(Offset = "0x3A")]
[Token(Token = "0x4001A50")]
public bool allVanessaPropsUnlock;
// Token: 0x04001A51 RID: 6737
[FieldOffset(Offset = "0x3B")]
[Token(Token = "0x4001A51")]
public bool allCatPropsUnlock;
// Token: 0x04001A52 RID: 6738
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001A52")]
public bool allNobetaPropsUnlock;
// Token: 0x04001A53 RID: 6739
[FieldOffset(Offset = "0x3D")]
[Token(Token = "0x4001A53")]
public bool bossRushTitleTips;
// Token: 0x04001A54 RID: 6740
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001A54")]
public int bossRushCleared;
// Token: 0x04001A55 RID: 6741
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001A55")]
public int bossRushPerfectCleared;
// Token: 0x04001A56 RID: 6742
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001A56")]
public bool bossRushMaximumMagic;
// Token: 0x04001A57 RID: 6743
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4001A57")]
public float bossRushBestClearedTime;
// Token: 0x04001A58 RID: 6744
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001A58")]
public int bossRushBestDeadCount = (int)((ulong)4294967295L);
// Token: 0x04001A59 RID: 6745
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001A59")]
[JsonIgnore]
public bool isDirty;
}