Files
NobetaSource/Cpp2IL/Assembly-CSharp/GamepadVibration.cs
2023-09-06 22:19:13 +02:00

80 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using MEC;
// Token: 0x02000171 RID: 369
[Token(Token = "0x2000171")]
public class GamepadVibration
{
// Token: 0x0600125C RID: 4700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125C")]
[Address(RVA = "0xA2F090", Offset = "0xA2E090", VA = "0x180A2F090")]
public void EnableVibration(float duration, float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600125D RID: 4701 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125D")]
[Address(RVA = "0xA2F200", Offset = "0xA2E200", VA = "0x180A2F200")]
public void PauseVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600125E RID: 4702 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125E")]
[Address(RVA = "0xA2F280", Offset = "0xA2E280", VA = "0x180A2F280")]
public void ResumeVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600125F RID: 4703 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125F")]
[Address(RVA = "0xA2F010", Offset = "0xA2E010", VA = "0x180A2F010")]
public void DisableVibration()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001260 RID: 4704 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001260")]
[Address(RVA = "0xA2F340", Offset = "0xA2E340", VA = "0x180A2F340")]
private void SetFrequency(float lowFrequency, float highFrequency)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001261 RID: 4705 RVA: 0x0002A830 File Offset: 0x00028A30
[Token(Token = "0x6001261")]
[Address(RVA = "0xA2F500", Offset = "0xA2E500", VA = "0x180A2F500")]
public GamepadVibration()
{
float[] array = new float[2];
this.frequency = array;
base..ctor();
}
// Token: 0x06001262 RID: 4706 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001262")]
[Address(RVA = "0xA2F480", Offset = "0xA2E480", VA = "0x180A2F480")]
[CompilerGenerated]
private IEnumerator<float> <EnableVibration>g__Vibrate|2_0(float delay)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001CB0 RID: 7344
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001CB0")]
private CoroutineHandle coroutine;
// Token: 0x04001CB1 RID: 7345
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001CB1")]
private readonly float[] frequency;
}