93 lines
2.8 KiB
C#
93 lines
2.8 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001E0 RID: 480
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[Token(Token = "0x20001E0")]
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public class MonsterAura : EnemyEvent
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{
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// Token: 0x06001493 RID: 5267 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001493")]
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[Address(RVA = "0xC30490", Offset = "0xC2F490", VA = "0x180C30490", Slot = "4")]
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public override void InitData(SceneEventManager SEM)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001494 RID: 5268 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001494")]
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[Address(RVA = "0xC30A90", Offset = "0xC2FA90", VA = "0x180C30A90", Slot = "13")]
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protected virtual void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001495 RID: 5269 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001495")]
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[Address(RVA = "0xC30850", Offset = "0xC2F850", VA = "0x180C30850", Slot = "5")]
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public override void OpenEvent()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001496 RID: 5270 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001496")]
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[Address(RVA = "0xC30920", Offset = "0xC2F920", VA = "0x180C30920", Slot = "8")]
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public override void ReleaseEvent()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001497 RID: 5271 RVA: 0x0002F27C File Offset: 0x0002D47C
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[Token(Token = "0x6001497")]
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[Address(RVA = "0xC30480", Offset = "0xC2F480", VA = "0x180C30480")]
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public MonsterAura()
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{
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}
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// Token: 0x04001F46 RID: 8006
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4001F46")]
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public float CreateMonsterRate = 5f;
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// Token: 0x04001F47 RID: 8007
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[FieldOffset(Offset = "0x6C")]
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[Token(Token = "0x4001F47")]
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protected float g_fRate;
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// Token: 0x04001F48 RID: 8008
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4001F48")]
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public GameObject MagicAura;
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// Token: 0x04001F49 RID: 8009
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4001F49")]
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public GameObject CallEffect;
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// Token: 0x04001F4A RID: 8010
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4001F4A")]
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protected int g_iIndex;
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// Token: 0x04001F4B RID: 8011
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4001F4B")]
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protected EffectPool g_MagicAura;
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// Token: 0x04001F4C RID: 8012
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x4001F4C")]
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protected EffectPool g_CallEffect;
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// Token: 0x04001F4D RID: 8013
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4001F4D")]
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public GameObject SEMonsterAuraObject;
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// Token: 0x04001F4E RID: 8014
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4001F4E")]
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protected SoundEffectPool g_SE;
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}
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