Files
2023-09-06 22:19:13 +02:00

153 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001EA RID: 490
[Token(Token = "0x20001EA")]
public class NPCEvent : SceneEvent
{
// Token: 0x060014B6 RID: 5302 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014B6")]
[Address(RVA = "0xC3CC70", Offset = "0xC3BC70", VA = "0x180C3CC70", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014B7 RID: 5303 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014B7")]
[Address(RVA = "0xC3CDB0", Offset = "0xC3BDB0", VA = "0x180C3CDB0", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014B8 RID: 5304 RVA: 0x0002F4B0 File Offset: 0x0002D6B0
[Token(Token = "0x60014B8")]
[Address(RVA = "0xC3D770", Offset = "0xC3C770", VA = "0x180C3D770")]
public NPCEvent()
{
}
// Token: 0x04001F75 RID: 8053
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001F75")]
public NPC g_NPC;
// Token: 0x04001F76 RID: 8054
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001F76")]
public string AnimationName = "";
// Token: 0x04001F77 RID: 8055
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001F77")]
public Transform LookAtTarget;
// Token: 0x04001F78 RID: 8056
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001F78")]
public Transform Postiont;
// Token: 0x04001F79 RID: 8057
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001F79")]
public Transform MoveTarget;
// Token: 0x04001F7A RID: 8058
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001F7A")]
public LoadScript DialogEvent;
// Token: 0x04001F7B RID: 8059
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001F7B")]
public Color Col;
// Token: 0x04001F7C RID: 8060
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001F7C")]
public float Weight;
// Token: 0x04001F7D RID: 8061
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4001F7D")]
public float BlenderTime = 0.05f;
// Token: 0x04001F7E RID: 8062
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001F7E")]
public float LookAtSpeed = 1f;
// Token: 0x04001F7F RID: 8063
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001F7F")]
public NPCEvent.EventType[] Type;
// Token: 0x020001EB RID: 491
[Token(Token = "0x20001EB")]
public enum EventType
{
// Token: 0x04001F81 RID: 8065
[Token(Token = "0x4001F81")]
Other,
// Token: 0x04001F82 RID: 8066
[Token(Token = "0x4001F82")]
Create,
// Token: 0x04001F83 RID: 8067
[Token(Token = "0x4001F83")]
Animation,
// Token: 0x04001F84 RID: 8068
[Token(Token = "0x4001F84")]
FaceAnimation,
// Token: 0x04001F85 RID: 8069
[Token(Token = "0x4001F85")]
LookAtTarget,
// Token: 0x04001F86 RID: 8070
[Token(Token = "0x4001F86")]
LookAtPlayer,
// Token: 0x04001F87 RID: 8071
[Token(Token = "0x4001F87")]
LookAtCancel,
// Token: 0x04001F88 RID: 8072
[Token(Token = "0x4001F88")]
PlayerPosition,
// Token: 0x04001F89 RID: 8073
[Token(Token = "0x4001F89")]
Position,
// Token: 0x04001F8A RID: 8074
[Token(Token = "0x4001F8A")]
Close,
// Token: 0x04001F8B RID: 8075
[Token(Token = "0x4001F8B")]
WalkMoveTarget,
// Token: 0x04001F8C RID: 8076
[Token(Token = "0x4001F8C")]
RunMoveTarget,
// Token: 0x04001F8D RID: 8077
[Token(Token = "0x4001F8D")]
TurnTarget,
// Token: 0x04001F8E RID: 8078
[Token(Token = "0x4001F8E")]
SetDialogueScript,
// Token: 0x04001F8F RID: 8079
[Token(Token = "0x4001F8F")]
SetRimColor,
// Token: 0x04001F90 RID: 8080
[Token(Token = "0x4001F90")]
MoveStop,
// Token: 0x04001F91 RID: 8081
[Token(Token = "0x4001F91")]
AnimatorWeight,
// Token: 0x04001F92 RID: 8082
[Token(Token = "0x4001F92")]
MoveTarget,
// Token: 0x04001F93 RID: 8083
[Token(Token = "0x4001F93")]
ShadowPowSwitch,
// Token: 0x04001F94 RID: 8084
[Token(Token = "0x4001F94")]
BRNPCSpeak
}
}