995 lines
34 KiB
C#
995 lines
34 KiB
C#
using System;
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using Cpp2IlInjected;
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using DigitalOpus.MB.Core;
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using UnityEngine;
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// Token: 0x020000BB RID: 187
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[Token(Token = "0x20000BB")]
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public class NPCManage : MonoBehaviour
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{
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// Token: 0x17000034 RID: 52
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// (get) Token: 0x060007FA RID: 2042 RVA: 0x000118D4 File Offset: 0x0000FAD4
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[Token(Token = "0x17000034")]
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public CharacterBaseData CharacterData
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{
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[Token(Token = "0x60007FA")]
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[Address(RVA = "0x2990A0", Offset = "0x2980A0", VA = "0x1802990A0")]
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get
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{
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return this.g_CharData;
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}
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}
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// Token: 0x17000035 RID: 53
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// (get) Token: 0x060007FB RID: 2043 RVA: 0x000118E8 File Offset: 0x0000FAE8
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// (set) Token: 0x060007FC RID: 2044 RVA: 0x000118FC File Offset: 0x0000FAFC
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[Token(Token = "0x17000035")]
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public bool HasHPBarAttached
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{
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[Token(Token = "0x60007FB")]
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[Address(RVA = "0xC3FBB0", Offset = "0xC3EBB0", VA = "0x180C3FBB0")]
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get;
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[Token(Token = "0x60007FC")]
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[Address(RVA = "0xC3FBE0", Offset = "0xC3EBE0", VA = "0x180C3FBE0")]
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set;
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}
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// Token: 0x17000036 RID: 54
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// (get) Token: 0x060007FD RID: 2045 RVA: 0x00011910 File Offset: 0x0000FB10
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[Token(Token = "0x17000036")]
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public Transform HpPosition
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{
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[Token(Token = "0x60007FD")]
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[Address(RVA = "0xC3FBC0", Offset = "0xC3EBC0", VA = "0x180C3FBC0")]
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get
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{
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return this.aiNpc.hpPosition;
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}
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}
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// Token: 0x060007FE RID: 2046 RVA: 0x00011930 File Offset: 0x0000FB30
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[Token(Token = "0x60007FE")]
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[Address(RVA = "0xC3EF00", Offset = "0xC3DF00", VA = "0x180C3EF00")]
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public void Init(int id)
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{
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this.enemyID = id;
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this.InitAINpcType();
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this.InitData();
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}
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// Token: 0x060007FF RID: 2047 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60007FF")]
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[Address(RVA = "0xC3E630", Offset = "0xC3D630", VA = "0x180C3E630")]
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private void InitData()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000800 RID: 2048 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000800")]
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[Address(RVA = "0xC3DBD0", Offset = "0xC3CBD0", VA = "0x180C3DBD0")]
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private void InitAINpcType()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000801 RID: 2049 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000801")]
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[Address(RVA = "0xC3F970", Offset = "0xC3E970", VA = "0x180C3F970")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000802 RID: 2050 RVA: 0x00011950 File Offset: 0x0000FB50
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[Token(Token = "0x6000802")]
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[Address(RVA = "0xC3EF30", Offset = "0xC3DF30", VA = "0x180C3EF30")]
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private void LateUpdate()
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{
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this.aiNpc.LateUpdate();
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if (this.g_bBuffDefenseRemoveSlow)
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{
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Game.EnablePlayerHitStop(0.6f, 0.15f);
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Game.EnableStageHitStop(0.6f, 0.15f);
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this.g_bBuffDefenseRemoveSlow = false;
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}
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}
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// Token: 0x06000803 RID: 2051 RVA: 0x0001199C File Offset: 0x0000FB9C
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[Token(Token = "0x6000803")]
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[Address(RVA = "0xC3EFE0", Offset = "0xC3DFE0", VA = "0x180C3EFE0")]
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private void OnDestroy()
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{
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AI_NPC ai_NPC = this.aiNpc;
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if (ai_NPC != 0)
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{
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ai_NPC.Dispose();
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return;
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}
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}
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// Token: 0x06000804 RID: 2052 RVA: 0x000119BC File Offset: 0x0000FBBC
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[Token(Token = "0x6000804")]
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[Address(RVA = "0xC3F000", Offset = "0xC3E000", VA = "0x180C3F000")]
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public void OpenAttackCollision(string sName)
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{
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if (sName != 0)
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{
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this.g_AttackCollision.OpenAttackCollision(sName);
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return;
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}
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}
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// Token: 0x06000805 RID: 2053 RVA: 0x000119E0 File Offset: 0x0000FBE0
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[Token(Token = "0x6000805")]
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[Address(RVA = "0x3F17B0", Offset = "0x3F07B0", VA = "0x1803F17B0")]
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public void BindHPBarHandler(Action<NPCManage> hpBarHandler)
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{
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/*
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An exception occurred when decompiling this method (06000805)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::BindHPBarHandler(System.Action`1<NPCManage>)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stfld:class [mscorlib]System.Action`1<class NPCManage>(NPCManage::hpBarHandler, ldloc:NPCManage(this), ldloc:class [mscorlib]System.Action`1<class NPCManage>(hpBarHandler)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06000806 RID: 2054 RVA: 0x000119F4 File Offset: 0x0000FBF4
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[Token(Token = "0x6000806")]
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[Address(RVA = "0xC3DB50", Offset = "0xC3CB50", VA = "0x180C3DB50")]
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public bool Hit(AttackData Data)
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{
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this.aiNpc.Hit(Data);
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if (!this.<HasHPBarAttached>k__BackingField)
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{
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Action<NPCManage> action = this.hpBarHandler;
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if (action != 0)
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{
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action(this);
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}
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}
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return true;
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}
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// Token: 0x06000807 RID: 2055 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000807")]
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[Address(RVA = "0xC3F1C0", Offset = "0xC3E1C0", VA = "0x180C3F1C0")]
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public void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000808 RID: 2056 RVA: 0x00011A30 File Offset: 0x0000FC30
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[Token(Token = "0x6000808")]
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[Address(RVA = "0xC3F270", Offset = "0xC3E270", VA = "0x180C3F270")]
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public void Resurrection()
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{
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bool doUV = ((MB_IMeshBakerSettings)this.aiNpc).doUV7;
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}
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// Token: 0x06000809 RID: 2057 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000809")]
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[Address(RVA = "0xC3D940", Offset = "0xC3C940", VA = "0x180C3D940")]
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public void Create()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600080A RID: 2058 RVA: 0x00011A50 File Offset: 0x0000FC50
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[Token(Token = "0x600080A")]
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[Address(RVA = "0xC3F210", Offset = "0xC3E210", VA = "0x180C3F210")]
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public void Remove()
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{
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bool doUV = ((MB_IMeshBakerSettings)this.aiNpc).doUV7;
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}
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// Token: 0x0600080B RID: 2059 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600080B")]
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[Address(RVA = "0xC3D870", Offset = "0xC3C870", VA = "0x180C3D870")]
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public void CareamShake(float fStrength = 0f)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600080C RID: 2060 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600080C")]
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[Address(RVA = "0xC3D7F0", Offset = "0xC3C7F0", VA = "0x180C3D7F0")]
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public void CareamShakeWind(float fStrength = 0f)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600080D RID: 2061 RVA: 0x00011A70 File Offset: 0x0000FC70
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[Token(Token = "0x600080D")]
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[Address(RVA = "0xC3F690", Offset = "0xC3E690", VA = "0x180C3F690")]
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public void SetForcePush(Vector3 v3Driection, float fMove)
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{
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if (this.CanFrocePush)
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{
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float z = v3Driection.z;
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this.g_Move.pushForce.z = z;
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}
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}
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// Token: 0x0600080E RID: 2062 RVA: 0x00011AA4 File Offset: 0x0000FCA4
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[Token(Token = "0x600080E")]
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[Address(RVA = "0xC3F610", Offset = "0xC3E610", VA = "0x180C3F610")]
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public void SetForcePush02(Vector3 v3Driection, float fMove)
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{
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if (this.CanFrocePush)
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{
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float z = v3Driection.z;
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this.g_Move.pushForce.z = z;
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}
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}
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// Token: 0x0600080F RID: 2063 RVA: 0x00011AD8 File Offset: 0x0000FCD8
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[Token(Token = "0x600080F")]
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[Address(RVA = "0xC3F8F0", Offset = "0xC3E8F0", VA = "0x180C3F8F0")]
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public void SetTimeScale(float fTimeScale)
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{
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AI_NPC ai_NPC = this.aiNpc;
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if (ai_NPC != 0)
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{
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bool doUV = ((MB_IMeshBakerSettings)ai_NPC).doUV7;
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return;
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}
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}
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// Token: 0x06000810 RID: 2064 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000810")]
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[Address(RVA = "0xC3F810", Offset = "0xC3E810", VA = "0x180C3F810")]
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public void SetPauseTime(float fPauseTime, float fPauseTimeScale)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000811 RID: 2065 RVA: 0x00011AF8 File Offset: 0x0000FCF8
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[Token(Token = "0x6000811")]
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[Address(RVA = "0x4D0E90", Offset = "0x4CFE90", VA = "0x1804D0E90")]
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public AnimAttackCollision GetAttackCollision()
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{
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return this.g_AttackCollision;
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}
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// Token: 0x06000812 RID: 2066 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000812")]
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[Address(RVA = "0xC3DA20", Offset = "0xC3CA20", VA = "0x180C3DA20")]
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public AI_NPC.AIStatus GetAIStatus()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000813 RID: 2067 RVA: 0x00011B0C File Offset: 0x0000FD0C
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[Token(Token = "0x6000813")]
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[Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")]
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public LockPoint[] GetLockPosition()
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{
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return this.g_LockPosition;
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}
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// Token: 0x06000814 RID: 2068 RVA: 0x00011B20 File Offset: 0x0000FD20
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[Token(Token = "0x6000814")]
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[Address(RVA = "0xC3F750", Offset = "0xC3E750", VA = "0x180C3F750")]
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public void SetLockPoint(bool bEnable)
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{
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LockPoint[] array = this.g_LockPosition;
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int num = 0;
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if (num < array.Length)
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{
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LockPoint lockPoint = array[num];
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num++;
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lockPoint.isLockEnabled = bEnable;
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LockPoint[] array2 = this.g_LockPosition;
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}
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}
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// Token: 0x06000815 RID: 2069 RVA: 0x00011B60 File Offset: 0x0000FD60
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[Token(Token = "0x6000815")]
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[Address(RVA = "0xC3F7E0", Offset = "0xC3E7E0", VA = "0x180C3F7E0")]
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public void SetPatrolPath(EnemyPatrolPath epp)
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{
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this.aiNpc.g_PatrolPath = epp;
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throw new NullReferenceException();
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}
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// Token: 0x06000816 RID: 2070 RVA: 0x00011B80 File Offset: 0x0000FD80
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[Token(Token = "0x6000816")]
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[Address(RVA = "0xC3F720", Offset = "0xC3E720", VA = "0x180C3F720")]
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public void SetHearEnable(bool bHearEnable)
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{
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this.aiNpc.g_bHearEnable = bHearEnable;
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}
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// Token: 0x06000817 RID: 2071 RVA: 0x00011BA0 File Offset: 0x0000FDA0
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[Token(Token = "0x6000817")]
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[Address(RVA = "0xC3F7C0", Offset = "0xC3E7C0", VA = "0x180C3F7C0")]
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public void SetMoveEnable(bool bMoveEnable)
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{
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this.aiNpc.g_bMoveEnable = bMoveEnable;
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}
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// Token: 0x06000818 RID: 2072 RVA: 0x00011BC0 File Offset: 0x0000FDC0
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[Token(Token = "0x6000818")]
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[Address(RVA = "0xC3F2A0", Offset = "0xC3E2A0", VA = "0x180C3F2A0")]
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public void SetAIStatus(AI_NPC.AIStatus status)
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{
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bool doUV = ((MB_IMeshBakerSettings)this.aiNpc).doUV7;
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}
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// Token: 0x06000819 RID: 2073 RVA: 0x00011BE0 File Offset: 0x0000FDE0
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[Token(Token = "0x6000819")]
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[Address(RVA = "0x4755D0", Offset = "0x4745D0", VA = "0x1804755D0")]
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public NPCManage.AILevel GetAILevel()
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{
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return this.g_AILevel;
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}
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// Token: 0x0600081A RID: 2074 RVA: 0x00011BF4 File Offset: 0x0000FDF4
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[Token(Token = "0x600081A")]
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[Address(RVA = "0xC3DAD0", Offset = "0xC3CAD0", VA = "0x180C3DAD0")]
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public Transform GetEye()
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{
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return this.aiNpc.g_Eye;
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}
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// Token: 0x0600081B RID: 2075 RVA: 0x00011C14 File Offset: 0x0000FE14
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[Token(Token = "0x600081B")]
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[Address(RVA = "0xC3D7D0", Offset = "0xC3C7D0", VA = "0x180C3D7D0")]
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public void AniCrossFade(string sAnimationName, float fBlendTime = 0.05f)
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{
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this.aiNpc.AniCrossFade(sAnimationName, fBlendTime);
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}
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// Token: 0x0600081C RID: 2076 RVA: 0x00011C34 File Offset: 0x0000FE34
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[Token(Token = "0x600081C")]
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[Address(RVA = "0x3662A0", Offset = "0x3652A0", VA = "0x1803662A0")]
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public void SetDeathOpenEvent(SceneEvent[] events)
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{
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/*
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An exception occurred when decompiling this method (0600081C)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::SetDeathOpenEvent(SceneEvent[])
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stfld:class SceneEvent[](NPCManage::DeathOpenEvent, ldloc:NPCManage(this), ldloc:class SceneEvent[](events)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
|
|
--- End of inner exception stack trace ---
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
|
|
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
|
|
*/;
|
|
}
|
|
|
|
// Token: 0x0600081D RID: 2077 RVA: 0x00011C48 File Offset: 0x0000FE48
|
|
[Token(Token = "0x600081D")]
|
|
[Address(RVA = "0x4D1570", Offset = "0x4D0570", VA = "0x1804D1570")]
|
|
public void SetDeathReleaseEvent(SceneEvent[] events)
|
|
{
|
|
/*
|
|
An exception occurred when decompiling this method (0600081D)
|
|
|
|
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NPCManage::SetDeathReleaseEvent(SceneEvent[])
|
|
|
|
---> System.Exception: Basic block has to end with unconditional control flow.
|
|
{; Block_0:; stfld:class SceneEvent[](NPCManage::DeathReleaseEvent, ldloc:NPCManage(this), ldloc:class SceneEvent[](events)); };
|
|
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
|
|
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
|
|
--- End of inner exception stack trace ---
|
|
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
|
|
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
|
|
*/;
|
|
}
|
|
|
|
// Token: 0x0600081E RID: 2078 RVA: 0x00011C5C File Offset: 0x0000FE5C
|
|
[Token(Token = "0x600081E")]
|
|
[Address(RVA = "0xC3F500", Offset = "0xC3E500", VA = "0x180C3F500")]
|
|
public void SetDeployScene(GameObject scene)
|
|
{
|
|
this.DeployScene = scene;
|
|
GameObject deployScene = this.DeployScene;
|
|
int num = 0;
|
|
if (deployScene != num)
|
|
{
|
|
SceneIsHide component = this.DeployScene.GetComponent<SceneIsHide>();
|
|
int num2 = 0;
|
|
if (component == num2)
|
|
{
|
|
SceneIsHide sceneIsHide = this.DeployScene.AddComponent<SceneIsHide>();
|
|
}
|
|
this.g_DeploySceneIsHide = component;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600081F RID: 2079 RVA: 0x00011CB8 File Offset: 0x0000FEB8
|
|
[Token(Token = "0x600081F")]
|
|
[Address(RVA = "0x33F2E0", Offset = "0x33E2E0", VA = "0x18033F2E0")]
|
|
public GameObject GetDeployScene()
|
|
{
|
|
return this.DeployScene;
|
|
}
|
|
|
|
// Token: 0x06000820 RID: 2080 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000820")]
|
|
[Address(RVA = "0xC3DA40", Offset = "0xC3CA40", VA = "0x180C3DA40")]
|
|
public bool GetDeploySceneIsHide()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000821 RID: 2081 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000821")]
|
|
[Address(RVA = "0xC3DB30", Offset = "0xC3CB30", VA = "0x180C3DB30")]
|
|
public bool GetIsDeath()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000822 RID: 2082 RVA: 0x00011CCC File Offset: 0x0000FECC
|
|
[Token(Token = "0x6000822")]
|
|
[Address(RVA = "0xC3F240", Offset = "0xC3E240", VA = "0x180C3F240")]
|
|
public void ResetDeath()
|
|
{
|
|
if (this.g_bCanResetDeath)
|
|
{
|
|
this.aiNpc.Resurrection();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06000823 RID: 2083 RVA: 0x00011CF4 File Offset: 0x0000FEF4
|
|
[Token(Token = "0x6000823")]
|
|
[Address(RVA = "0xC3F4E0", Offset = "0xC3E4E0", VA = "0x180C3F4E0")]
|
|
public void SetDeath()
|
|
{
|
|
this.aiNpc.SetDeath();
|
|
}
|
|
|
|
// Token: 0x06000824 RID: 2084 RVA: 0x00011D14 File Offset: 0x0000FF14
|
|
[Token(Token = "0x6000824")]
|
|
[Address(RVA = "0xC3F4D0", Offset = "0xC3E4D0", VA = "0x180C3F4D0")]
|
|
public void SetCanResetDeath(bool b)
|
|
{
|
|
this.g_bCanResetDeath = b;
|
|
}
|
|
|
|
// Token: 0x06000825 RID: 2085 RVA: 0x00011D28 File Offset: 0x0000FF28
|
|
[Token(Token = "0x6000825")]
|
|
[Address(RVA = "0xC3F8C0", Offset = "0xC3E8C0", VA = "0x180C3F8C0")]
|
|
public void SetSpeakLayerWeight(bool bEnable, string Name = "")
|
|
{
|
|
bool doUV = ((MB_IMeshBakerSettings)this.aiNpc).doUV7;
|
|
}
|
|
|
|
// Token: 0x06000826 RID: 2086 RVA: 0x00011D48 File Offset: 0x0000FF48
|
|
[Token(Token = "0x6000826")]
|
|
[Address(RVA = "0xB66990", Offset = "0xB65990", VA = "0x180B66990")]
|
|
public void SetShowCurrentlyStatus(AI_NPC.AIStatus Status)
|
|
{
|
|
this.ShowCurrentlyStatus = Status;
|
|
}
|
|
|
|
// Token: 0x06000827 RID: 2087 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000827")]
|
|
[Address(RVA = "0xC3F2D0", Offset = "0xC3E2D0", VA = "0x180C3F2D0")]
|
|
public void SetBuffCure(float fTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000828 RID: 2088 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000828")]
|
|
[Address(RVA = "0xC3DAF0", Offset = "0xC3CAF0", VA = "0x180C3DAF0")]
|
|
public bool GetIsBuffCure()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06000829 RID: 2089 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6000829")]
|
|
[Address(RVA = "0xC3F3E0", Offset = "0xC3E3E0", VA = "0x180C3F3E0")]
|
|
public void SetBuffDefense(float fTime)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600082A RID: 2090 RVA: 0x00011D5C File Offset: 0x0000FF5C
|
|
[Token(Token = "0x600082A")]
|
|
[Address(RVA = "0xC3F3C0", Offset = "0xC3E3C0", VA = "0x180C3F3C0")]
|
|
public void SetBuffDefenseNoEff(float fTime)
|
|
{
|
|
if (this.g_EffBuffDefense != (ulong)0L)
|
|
{
|
|
this.g_fBuffDefenseTime = fTime;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600082B RID: 2091 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600082B")]
|
|
[Address(RVA = "0xC3DB10", Offset = "0xC3CB10", VA = "0x180C3DB10")]
|
|
public bool GetIsBuffDefense()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600082C RID: 2092 RVA: 0x00011D7C File Offset: 0x0000FF7C
|
|
[Token(Token = "0x600082C")]
|
|
[Address(RVA = "0xC3F910", Offset = "0xC3E910", VA = "0x180C3F910")]
|
|
public void StopAllBuff()
|
|
{
|
|
EffectPool effectPool = this.g_EffBuffCure;
|
|
if (effectPool != 0)
|
|
{
|
|
this.g_fBuffCureTime = 0f;
|
|
effectPool.Stop(3f);
|
|
}
|
|
EffectPool effectPool2 = this.g_EffBuffDefense;
|
|
if (effectPool2 != 0)
|
|
{
|
|
this.g_fBuffDefenseTime = 0f;
|
|
effectPool2.Stop(3f);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600082D RID: 2093 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600082D")]
|
|
[Address(RVA = "0xC3F100", Offset = "0xC3E100", VA = "0x180C3F100")]
|
|
public void PlayEffDefenseHit()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600082E RID: 2094 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x600082E")]
|
|
[Address(RVA = "0xC3F030", Offset = "0xC3E030", VA = "0x180C3F030")]
|
|
public void PlayEffBuffDefenseRemove()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x0600082F RID: 2095 RVA: 0x00011DCC File Offset: 0x0000FFCC
|
|
[Token(Token = "0x600082F")]
|
|
[Address(RVA = "0xC3F740", Offset = "0xC3E740", VA = "0x180C3F740")]
|
|
public void SetHitPause(bool bEnable)
|
|
{
|
|
this.g_bHitPause = bEnable;
|
|
}
|
|
|
|
// Token: 0x06000830 RID: 2096 RVA: 0x00011DE0 File Offset: 0x0000FFE0
|
|
[Token(Token = "0x6000830")]
|
|
[Address(RVA = "0x2990A0", Offset = "0x2980A0", VA = "0x1802990A0")]
|
|
public CharacterBaseData GetCharacterBaseData()
|
|
{
|
|
return this.g_CharData;
|
|
}
|
|
|
|
// Token: 0x06000831 RID: 2097 RVA: 0x00011DF4 File Offset: 0x0000FFF4
|
|
[Token(Token = "0x6000831")]
|
|
[Address(RVA = "0xC3FB60", Offset = "0xC3EB60", VA = "0x180C3FB60")]
|
|
public NPCManage()
|
|
{
|
|
}
|
|
|
|
// Token: 0x040008D3 RID: 2259
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x40008D3")]
|
|
private int enemyID;
|
|
|
|
// Token: 0x040008D4 RID: 2260
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40008D4")]
|
|
private CharacterBaseData g_CharData;
|
|
|
|
// Token: 0x040008D5 RID: 2261
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x40008D5")]
|
|
public NPCManage.AILevel g_AILevel;
|
|
|
|
// Token: 0x040008D6 RID: 2262
|
|
[FieldOffset(Offset = "0x2C")]
|
|
[Token(Token = "0x40008D6")]
|
|
public NPCManage.AIType g_sAICharacter;
|
|
|
|
// Token: 0x040008D7 RID: 2263
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x40008D7")]
|
|
public LockPoint[] g_LockPosition;
|
|
|
|
// Token: 0x040008D8 RID: 2264
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x40008D8")]
|
|
public float Repulse = 50f;
|
|
|
|
// Token: 0x040008D9 RID: 2265
|
|
[FieldOffset(Offset = "0x3C")]
|
|
[Token(Token = "0x40008D9")]
|
|
public int DeathMoney;
|
|
|
|
// Token: 0x040008DA RID: 2266
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x40008DA")]
|
|
public int DeathHP;
|
|
|
|
// Token: 0x040008DB RID: 2267
|
|
[FieldOffset(Offset = "0x44")]
|
|
[Token(Token = "0x40008DB")]
|
|
public int DeathMP;
|
|
|
|
// Token: 0x040008DC RID: 2268
|
|
[FieldOffset(Offset = "0x48")]
|
|
[Token(Token = "0x40008DC")]
|
|
public int PropertyID = (int)((ulong)4294967295L);
|
|
|
|
// Token: 0x040008DD RID: 2269
|
|
[FieldOffset(Offset = "0x50")]
|
|
[Token(Token = "0x40008DD")]
|
|
public SceneEvent[] DeathOpenEvent;
|
|
|
|
// Token: 0x040008DE RID: 2270
|
|
[FieldOffset(Offset = "0x58")]
|
|
[Token(Token = "0x40008DE")]
|
|
public SceneEvent[] DeathReleaseEvent;
|
|
|
|
// Token: 0x040008DF RID: 2271
|
|
[FieldOffset(Offset = "0x60")]
|
|
[Token(Token = "0x40008DF")]
|
|
private GameObject DeployScene;
|
|
|
|
// Token: 0x040008E0 RID: 2272
|
|
[FieldOffset(Offset = "0x68")]
|
|
[Token(Token = "0x40008E0")]
|
|
private SceneIsHide g_DeploySceneIsHide;
|
|
|
|
// Token: 0x040008E1 RID: 2273
|
|
[FieldOffset(Offset = "0x70")]
|
|
[Token(Token = "0x40008E1")]
|
|
private AI_NPC aiNpc;
|
|
|
|
// Token: 0x040008E2 RID: 2274
|
|
[FieldOffset(Offset = "0x78")]
|
|
[Token(Token = "0x40008E2")]
|
|
public float FrocePushWidth;
|
|
|
|
// Token: 0x040008E3 RID: 2275
|
|
[FieldOffset(Offset = "0x7C")]
|
|
[Token(Token = "0x40008E3")]
|
|
public bool CanFrocePush = true;
|
|
|
|
// Token: 0x040008E4 RID: 2276
|
|
[FieldOffset(Offset = "0x7D")]
|
|
[Token(Token = "0x40008E4")]
|
|
public bool PushPlayer;
|
|
|
|
// Token: 0x040008E5 RID: 2277
|
|
[FieldOffset(Offset = "0x7E")]
|
|
[Token(Token = "0x40008E5")]
|
|
public bool PushTopPlayer;
|
|
|
|
// Token: 0x040008E6 RID: 2278
|
|
[FieldOffset(Offset = "0x80")]
|
|
[Token(Token = "0x40008E6")]
|
|
public float PushTopPlayerDistance = 1.8f;
|
|
|
|
// Token: 0x040008E7 RID: 2279
|
|
[FieldOffset(Offset = "0x84")]
|
|
[Token(Token = "0x40008E7")]
|
|
public float PushTopPlayerDot = 0.72f;
|
|
|
|
// Token: 0x040008E8 RID: 2280
|
|
[FieldOffset(Offset = "0x88")]
|
|
[Token(Token = "0x40008E8")]
|
|
private MoveController g_Move;
|
|
|
|
// Token: 0x040008E9 RID: 2281
|
|
[FieldOffset(Offset = "0x90")]
|
|
[Token(Token = "0x40008E9")]
|
|
private WizardGirlManage g_Player;
|
|
|
|
// Token: 0x040008EA RID: 2282
|
|
[FieldOffset(Offset = "0x98")]
|
|
[Token(Token = "0x40008EA")]
|
|
private AnimAttackCollision g_AttackCollision;
|
|
|
|
// Token: 0x040008EB RID: 2283
|
|
[FieldOffset(Offset = "0xA0")]
|
|
[Token(Token = "0x40008EB")]
|
|
private bool g_bHitPause = true;
|
|
|
|
// Token: 0x040008EC RID: 2284
|
|
[FieldOffset(Offset = "0xA1")]
|
|
[Token(Token = "0x40008EC")]
|
|
protected bool g_bPauseEnable;
|
|
|
|
// Token: 0x040008ED RID: 2285
|
|
[FieldOffset(Offset = "0xA4")]
|
|
[Token(Token = "0x40008ED")]
|
|
protected float g_fPauseTime;
|
|
|
|
// Token: 0x040008EE RID: 2286
|
|
[FieldOffset(Offset = "0xA8")]
|
|
[Token(Token = "0x40008EE")]
|
|
protected float g_fPauseTimeScale = 1f;
|
|
|
|
// Token: 0x040008EF RID: 2287
|
|
[FieldOffset(Offset = "0xAC")]
|
|
[Token(Token = "0x40008EF")]
|
|
private bool g_bCanResetDeath = true;
|
|
|
|
// Token: 0x040008F0 RID: 2288
|
|
[FieldOffset(Offset = "0xB0")]
|
|
[Token(Token = "0x40008F0")]
|
|
private float g_fBuffCureTime;
|
|
|
|
// Token: 0x040008F1 RID: 2289
|
|
[FieldOffset(Offset = "0xB4")]
|
|
[Token(Token = "0x40008F1")]
|
|
private float g_fBuffDefenseTime;
|
|
|
|
// Token: 0x040008F2 RID: 2290
|
|
[FieldOffset(Offset = "0xB8")]
|
|
[Token(Token = "0x40008F2")]
|
|
public GameObject EffBuffCureObject;
|
|
|
|
// Token: 0x040008F3 RID: 2291
|
|
[FieldOffset(Offset = "0xC0")]
|
|
[Token(Token = "0x40008F3")]
|
|
public GameObject EffBuffDefenseObject;
|
|
|
|
// Token: 0x040008F4 RID: 2292
|
|
[FieldOffset(Offset = "0xC8")]
|
|
[Token(Token = "0x40008F4")]
|
|
public GameObject EffBuffDefenseHitObject;
|
|
|
|
// Token: 0x040008F5 RID: 2293
|
|
[FieldOffset(Offset = "0xD0")]
|
|
[Token(Token = "0x40008F5")]
|
|
public GameObject EffBuffDefenseRemoveObject;
|
|
|
|
// Token: 0x040008F6 RID: 2294
|
|
[FieldOffset(Offset = "0xD8")]
|
|
[Token(Token = "0x40008F6")]
|
|
public GameObject EffCreateObject;
|
|
|
|
// Token: 0x040008F7 RID: 2295
|
|
[FieldOffset(Offset = "0xE0")]
|
|
[Token(Token = "0x40008F7")]
|
|
private EffectPool g_EffBuffCure;
|
|
|
|
// Token: 0x040008F8 RID: 2296
|
|
[FieldOffset(Offset = "0xE8")]
|
|
[Token(Token = "0x40008F8")]
|
|
private EffectPool g_EffBuffDefense;
|
|
|
|
// Token: 0x040008F9 RID: 2297
|
|
[FieldOffset(Offset = "0xF0")]
|
|
[Token(Token = "0x40008F9")]
|
|
private EffectPool g_EffBuffDefenseHit;
|
|
|
|
// Token: 0x040008FA RID: 2298
|
|
[FieldOffset(Offset = "0xF8")]
|
|
[Token(Token = "0x40008FA")]
|
|
private EffectPool g_EffBuffDefenseRemove;
|
|
|
|
// Token: 0x040008FB RID: 2299
|
|
[FieldOffset(Offset = "0x100")]
|
|
[Token(Token = "0x40008FB")]
|
|
private EffectPool g_EffCreate;
|
|
|
|
// Token: 0x040008FC RID: 2300
|
|
[FieldOffset(Offset = "0x108")]
|
|
[Token(Token = "0x40008FC")]
|
|
private bool g_bBuffDefenseRemoveSlow;
|
|
|
|
// Token: 0x040008FD RID: 2301
|
|
[FieldOffset(Offset = "0x10C")]
|
|
[Token(Token = "0x40008FD")]
|
|
public AI_NPC.AIStatus ShowCurrentlyStatus;
|
|
|
|
// Token: 0x040008FE RID: 2302
|
|
[FieldOffset(Offset = "0x110")]
|
|
[Token(Token = "0x40008FE")]
|
|
private Action<NPCManage> hpBarHandler;
|
|
|
|
// Token: 0x020000BC RID: 188
|
|
[Token(Token = "0x20000BC")]
|
|
public enum AILevel
|
|
{
|
|
// Token: 0x04000901 RID: 2305
|
|
[Token(Token = "0x4000901")]
|
|
Monster,
|
|
// Token: 0x04000902 RID: 2306
|
|
[Token(Token = "0x4000902")]
|
|
Boss,
|
|
// Token: 0x04000903 RID: 2307
|
|
[Token(Token = "0x4000903")]
|
|
NPC
|
|
}
|
|
|
|
// Token: 0x020000BD RID: 189
|
|
[Token(Token = "0x20000BD")]
|
|
public enum AIType
|
|
{
|
|
// Token: 0x04000905 RID: 2309
|
|
[Token(Token = "0x4000905")]
|
|
Null,
|
|
// Token: 0x04000906 RID: 2310
|
|
[Token(Token = "0x4000906")]
|
|
GhostA,
|
|
// Token: 0x04000907 RID: 2311
|
|
[Token(Token = "0x4000907")]
|
|
GhostB,
|
|
// Token: 0x04000908 RID: 2312
|
|
[Token(Token = "0x4000908")]
|
|
GhostC,
|
|
// Token: 0x04000909 RID: 2313
|
|
[Token(Token = "0x4000909")]
|
|
GhostC_B,
|
|
// Token: 0x0400090A RID: 2314
|
|
[Token(Token = "0x400090A")]
|
|
BossAct01,
|
|
// Token: 0x0400090B RID: 2315
|
|
[Token(Token = "0x400090B")]
|
|
Doll01,
|
|
// Token: 0x0400090C RID: 2316
|
|
[Token(Token = "0x400090C")]
|
|
DollWeakA,
|
|
// Token: 0x0400090D RID: 2317
|
|
[Token(Token = "0x400090D")]
|
|
DollWeakB,
|
|
// Token: 0x0400090E RID: 2318
|
|
[Token(Token = "0x400090E")]
|
|
Doll02,
|
|
// Token: 0x0400090F RID: 2319
|
|
[Token(Token = "0x400090F")]
|
|
GhostD,
|
|
// Token: 0x04000910 RID: 2320
|
|
[Token(Token = "0x4000910")]
|
|
Doll02_Big,
|
|
// Token: 0x04000911 RID: 2321
|
|
[Token(Token = "0x4000911")]
|
|
GhostC_Red,
|
|
// Token: 0x04000912 RID: 2322
|
|
[Token(Token = "0x4000912")]
|
|
GhostC_B_Red,
|
|
// Token: 0x04000913 RID: 2323
|
|
[Token(Token = "0x4000913")]
|
|
GhostB_Red,
|
|
// Token: 0x04000914 RID: 2324
|
|
[Token(Token = "0x4000914")]
|
|
GhostA_Red,
|
|
// Token: 0x04000915 RID: 2325
|
|
[Token(Token = "0x4000915")]
|
|
BossLevel02,
|
|
// Token: 0x04000916 RID: 2326
|
|
[Token(Token = "0x4000916")]
|
|
BossLevel03,
|
|
// Token: 0x04000917 RID: 2327
|
|
[Token(Token = "0x4000917")]
|
|
BossLevel03Big,
|
|
// Token: 0x04000918 RID: 2328
|
|
[Token(Token = "0x4000918")]
|
|
TreasureChestMonster01,
|
|
// Token: 0x04000919 RID: 2329
|
|
[Token(Token = "0x4000919")]
|
|
BossAct01_Plus,
|
|
// Token: 0x0400091A RID: 2330
|
|
[Token(Token = "0x400091A")]
|
|
DollWeakC,
|
|
// Token: 0x0400091B RID: 2331
|
|
[Token(Token = "0x400091B")]
|
|
GhostB_Lightning,
|
|
// Token: 0x0400091C RID: 2332
|
|
[Token(Token = "0x400091C")]
|
|
DollWeakD,
|
|
// Token: 0x0400091D RID: 2333
|
|
[Token(Token = "0x400091D")]
|
|
Doll03,
|
|
// Token: 0x0400091E RID: 2334
|
|
[Token(Token = "0x400091E")]
|
|
SAG03,
|
|
// Token: 0x0400091F RID: 2335
|
|
[Token(Token = "0x400091F")]
|
|
BossLevel04,
|
|
// Token: 0x04000920 RID: 2336
|
|
[Token(Token = "0x4000920")]
|
|
SAG04,
|
|
// Token: 0x04000921 RID: 2337
|
|
[Token(Token = "0x4000921")]
|
|
SAG02,
|
|
// Token: 0x04000922 RID: 2338
|
|
[Token(Token = "0x4000922")]
|
|
Knight,
|
|
// Token: 0x04000923 RID: 2339
|
|
[Token(Token = "0x4000923")]
|
|
GhostC_Lightning,
|
|
// Token: 0x04000924 RID: 2340
|
|
[Token(Token = "0x4000924")]
|
|
GhostC_B_Lightning,
|
|
// Token: 0x04000925 RID: 2341
|
|
[Token(Token = "0x4000925")]
|
|
GhostD_Lightning,
|
|
// Token: 0x04000926 RID: 2342
|
|
[Token(Token = "0x4000926")]
|
|
GhostD_Red,
|
|
// Token: 0x04000927 RID: 2343
|
|
[Token(Token = "0x4000927")]
|
|
GhostE,
|
|
// Token: 0x04000928 RID: 2344
|
|
[Token(Token = "0x4000928")]
|
|
GhostE02,
|
|
// Token: 0x04000929 RID: 2345
|
|
[Token(Token = "0x4000929")]
|
|
BossLevel05,
|
|
// Token: 0x0400092A RID: 2346
|
|
[Token(Token = "0x400092A")]
|
|
SealGhost,
|
|
// Token: 0x0400092B RID: 2347
|
|
[Token(Token = "0x400092B")]
|
|
SealGhost02,
|
|
// Token: 0x0400092C RID: 2348
|
|
[Token(Token = "0x400092C")]
|
|
Doll03_Big,
|
|
// Token: 0x0400092D RID: 2349
|
|
[Token(Token = "0x400092D")]
|
|
Doll01_Yellow,
|
|
// Token: 0x0400092E RID: 2350
|
|
[Token(Token = "0x400092E")]
|
|
PhantomNobeta,
|
|
// Token: 0x0400092F RID: 2351
|
|
[Token(Token = "0x400092F")]
|
|
Doll02Stone,
|
|
// Token: 0x04000930 RID: 2352
|
|
[Token(Token = "0x4000930")]
|
|
GhostC_Dark,
|
|
// Token: 0x04000931 RID: 2353
|
|
[Token(Token = "0x4000931")]
|
|
BossLevel06,
|
|
// Token: 0x04000932 RID: 2354
|
|
[Token(Token = "0x4000932")]
|
|
Doll01_Red,
|
|
// Token: 0x04000933 RID: 2355
|
|
[Token(Token = "0x4000933")]
|
|
BR_Boss01,
|
|
// Token: 0x04000934 RID: 2356
|
|
[Token(Token = "0x4000934")]
|
|
BR_Boss02,
|
|
// Token: 0x04000935 RID: 2357
|
|
[Token(Token = "0x4000935")]
|
|
BR_Boss03_01,
|
|
// Token: 0x04000936 RID: 2358
|
|
[Token(Token = "0x4000936")]
|
|
BR_Boss03_02,
|
|
// Token: 0x04000937 RID: 2359
|
|
[Token(Token = "0x4000937")]
|
|
BR_Boss04,
|
|
// Token: 0x04000938 RID: 2360
|
|
[Token(Token = "0x4000938")]
|
|
BR_Boss05,
|
|
// Token: 0x04000939 RID: 2361
|
|
[Token(Token = "0x4000939")]
|
|
BR_Boss06,
|
|
// Token: 0x0400093A RID: 2362
|
|
[Token(Token = "0x400093A")]
|
|
BR_Knight,
|
|
// Token: 0x0400093B RID: 2363
|
|
[Token(Token = "0x400093B")]
|
|
BR_SealGhost01,
|
|
// Token: 0x0400093C RID: 2364
|
|
[Token(Token = "0x400093C")]
|
|
BR_SealGhost02
|
|
}
|
|
}
|